Commit graph

67 commits

Author SHA1 Message Date
Kurt
fe989d48fe Misc prep updates
Update comments / xmldoc
Add a savefile storage compressor (ie array[] with empty interstitials
-> list); return true if the compression moved anything (repopulate
views), and the count of occupied slots in the list.
Add saveblock base class; I haven't really liked how SAV6/7 do all the
logic; I'll still expose properties that will then point to a saveblock.
Cuts down clutter.
Add template Dex manipulator, with gen6/7 implementations
Speculate sequential gp/ge gameversion IDs
2018-11-01 15:38:09 -07:00
Kurt
8f9cc6cd7e Fix xmldoc ampersands 2018-10-31 13:52:09 -07:00
Kurt
39f98a4a94 Misc qol updates
Check max case for level first, then iterate upwards (eliminates inner
if)
change wc* nature to sbyte (update comparisons, 0xFF too magic-y)
use Rand.Next(x) instead of (0, x)
2018-10-27 21:59:31 -07:00
Kurt
f91a1c1d31 Add gg species / maximum placeholder
Will eventually have to fill these in during gg update
pretty sure they've revealed all the new species; total move/item count
still unknown
2018-10-27 09:08:39 -07:00
Kurt
b280ffcfef style updates
should be pretty much it
2018-09-14 22:37:47 -07:00
Kurt
ff25e3cbd0 Remove illegal items from legal key items 2018-09-12 21:52:09 -07:00
Kurt
0c02a0cbbc Add splitbreed mantine to pastgen alolanoffspring
thanks kr, beast ball now recognized as legal
2018-09-09 17:19:50 -07:00
Kurt
6a225ad091 Add mr mime to usum additions for egg balls 2018-08-26 09:43:11 -07:00
Kurt
bc6c361746 Reduce linq usage
reuse variables instead of re-fetching (pkm.Species)
add overload for HashSet<int> contains vs ICollection
merge BattleOnly to one hashset
2018-07-01 10:49:11 -07:00
Kurt
9b43677bb9 Refactoring
pull out some move data fetching to separate class
add methods to quickly fetch if the move is learnable via that method

eventual plan is this:
replace
'fetch all possible moves then look within' move validation
with:
'peek if learnable, and get info how' move validation

advantages:
- returns game the move was learned in and the level (if appropriate)
- infinitely less object creation (garbage collection)
- only looks for a given move, doesn't have to fetch everything before
checking
- faster than full fetch, can be made even faster by optimizing lookups.

subject to change :)
2018-06-08 20:10:41 -07:00
Kurt
5a3c8f4147 Remove trailing whitespace 2018-05-12 08:41:29 -07:00
Kurt
2685fe29c2 Ban hidden-apricorn voltorb bronzor
Thanks @wwwwwwzx !
2018-03-14 08:10:12 -07:00
ReignOfComputer
8147258e9e Unban Gen 7 Starters HA (#1860)
HA Starters Event via Pokemon Bank
2018-03-08 05:55:47 -08:00
Kurt
89d3437d0b prevent blue flabebe apricorn/beast
closes #1850
impossible SOS's were already removed from the SOS list (e.g. no slots
in the SOS table with w.Species == 669 && w.Form == 3)
2018-02-24 17:28:07 -08:00
Kurt
f8bf3e400b Misc tweaks
Add bulkstorage SaveFile template
remove unused using
un-virtual box property (don't override behavior)
Split new-USUM island names (unused)
Remove island names from valid egg locations (thanks Davil !)

https://projectpokemon.org/home/forums/topic/43874-bug-met-location/?tab=comments#comment-227684
2018-02-15 17:05:45 -08:00
Kurt
1b409dd327 Ban phione egg in non-pokeball
Thanks Davil!
https://projectpokemon.org/home/forums/topic/43262-bug-phione-ball/
2017-12-31 09:56:27 -08:00
Kurt
47eee3aa98 Add roto powers as held items
not gonna add sprites because these are useless, anyone can submit via
pr (image might need downscaling to <15x15)
Closes #1703

remove useless null checks (throws the exact same exception it would if
it were not there, except without detail)
2017-12-16 19:52:06 -08:00
Kurt
bd9f7fc7e2 Remove fossils from usum capture list 2017-12-06 21:05:36 -08:00
Kurt
4a63769351 Add voltorb to beast ball permissible table
closes #1694
2017-12-04 16:54:09 -08:00
wwwwwwzx
21a31c9fce Breeding ball legality fixes
Unban safari ball Slakoth, Pichu and Igglybuff, beast ball Helioptile.
2017-12-02 15:44:04 -08:00
wwwwwwzx
f70dab1d19 Remove duplicates
oops..
2017-11-26 20:45:27 -08:00
wwwwwwzx
5886b3e609 ban beast ball fossils
- Add G1/G3/G6 fossils to Alolannatives
- Ban all fossils in beast ball
2017-11-26 20:38:52 -08:00
Kurt
690cbaae79 Unban fossils
except for aerodactyl (old amber not obtainable)

https://projectpokemon.org/home/forums/topic/42761-fossil-legality-issue-usum/
https://www.serebii.net/itemdex/clawfossil.shtml
etc
2017-11-25 15:20:45 -08:00
Kurt
20cd29c088 remove mind blown for sm
off by one
Closes #1658, thanks @Ntonio36
2017-11-24 12:05:08 -08:00
Kurt
05f2968c95 Add wormhole species to AlolanCaptureOffspring
allows apricorn & beast balls
2017-11-20 17:16:16 -08:00
Kurt
01dacce214 Add gs transfer met location
30017
2017-11-19 19:19:35 -08:00
wwwwwwzx
f48e6f711a Unban white/orange Flabebe HA
obtainable from SOS call
2017-11-17 20:19:41 -08:00
Kurt
4341dc1775 Add Galactic Key to usum key items permitted
add zygarde cube reconstructs gifts, thanks @sora10pls !
2017-11-12 21:56:08 -08:00
Kurt
30f07fc979 Fix wishiwashi handling
totem wishi isn't a gift because it isn't really a totem
2017-11-10 08:42:25 -08:00
Kurt
b3436cb791 Add totem forms selection/spritemod and req changes 2017-11-09 21:52:11 -08:00
Kurt
104a9d622e Add non-alolan native species for ball tables 2017-11-09 17:56:52 -08:00
Kurt
28d15bb06e Permit usum met locations & add new move PP counts 2017-11-08 20:32:23 -08:00
Kurt
ab8faac55d Update legal tables with usum species 2017-11-08 20:23:06 -08:00
Kurt
cf35adca6f Add roto blank item handling
preserve input data
2017-11-08 14:12:41 -08:00
Kurt
80bedb97c4 Misc tweaks
Adds game names for languages other than english
adds z crystal sprites for held items
temp-fixes chinese pkm names (need manual translation for the new
species)
remove newline at eof
toggle back on legal item lists, add assumed Key Item list
differentiate duplicate item name strings (-arizers)
2017-11-08 13:06:20 -08:00
Michael Scire
78acb8e13b Fix save resigning for USUM, add resources for new pokemon 2017-11-08 11:31:09 -08:00
Kurt
ae773f189b add usum tutor data
one large list at static.rodata:005E6860, formatted to look like AO
table with deletions & insertions at the bottom.
bitflags are used in one large set (not 4 chunks of 4 like prior).
2017-11-08 01:25:10 -08:00
Kurt
ece66e1a02 Misc tweaks
allows loading of species > 720 lol
still nowhere near done (large task is resource acquisition)
2017-11-08 00:51:08 -08:00
Kurt
543736d568 Early rough USUM compatibility
need to dump string resources, sprites, and repoint the form list string
fetch later. tons more to do

no guarantee of any working functions
2017-11-08 00:34:32 -08:00
Kurt
60e719a65a Misc refactoring
more usum prep
don't allocate empty array on every savefile creation (use linq All
comparison)
add percent seen/caught savefile properties for data analysis purposes
2017-10-31 09:24:54 -07:00
Kurt
39279a7ad4 Add VC transfer checks
checks were previously only performed when finding the encounter, once
found, the GB encounter was validated. the transfer encounter is derived
after all encounter checks, thus remaining unchecked (really, only for
Locations).

Move generating logic to the generator, and double check the locations
are valid.

#1535
Thanks @DJPanda065 !
2017-10-20 21:07:15 -07:00
Matt
4353f39286 Ban Sport Ball 2017-10-19 14:33:39 -04:00
Kurt
886b2ef632 misc refactoring
simplification / splitting, also more usum prep and other readability
updates
2017-10-17 23:19:34 -07:00
Kurt
0cc60e6006 Change lookup arrays to hashsets
faster checking (slightly negligible but using the correct data
structure for the use case)
2017-10-17 22:06:07 -07:00
Kurt
18aa7fe100 ban more safari/hidden ability pairs
https://projectpokemon.org/home/forums/topic/41840-bug-pokemon-in-ball/?tab=comments#comment-221383
2017-10-17 09:08:48 -07:00
Kurt
02c06d154b Split item cap for usum prep 2017-10-10 19:30:55 -07:00
Kurt
059451d66e misc tweaks
dictionary species check, max deviation beginnings for USUM
simplification for gen1/2 pokemonlists
2017-10-05 22:37:45 -07:00
Kurt
44c0b53852 Provide map for Z Crystals KeyItem->HeldItem
allows for loading sprites for the key items (they're smaller than the
key item but better than missingno sprite)
Closes #1504
2017-09-30 20:57:32 -07:00
Kurt
593f31ff02 hashset contains over array contains
faster++, reduces some linq ToArray() allocations
2017-09-30 14:08:35 -07:00
Kurt
c23cc81212 More usum prep
I think egg hatch location checking is wrong for traded eggs (see gen3
vs future games, origin game shouldn't change but could hatch ORAS egg
on XY at XY location?)
2017-09-19 21:35:30 -07:00