#3260 part 1
I searched for more instances of the phantom character, and found the one instance in gen7 zh flags :D
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
Startup, load gen5 save file.
Immediately load a pk3; met location is converted to Poketransfer
When data is prepared, the validation fails and the selectedvalue is reset to 0
Future selectedvalue sets will work
Just force validation when we change the list, so that future value sets work.
Weird winforms quirk
https://stackoverflow.com/questions/14624129/setting-combobox-droppeddown-false-resets-selected-item
They cannot be given to a Pokémon to hold in-game. Also label new Pikachu/Eevee Dynamax Crystals.
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
For BigEndian we don't have to invert the array access if we just iterate backwards :)
Fix xmldoc for gen1 trades ampersand
Add xmldoc for enc trade classes
No functional change.
* Add more memory legality checks
Includes the following new memory checks:
- 4: met in link-trade, allows all possible genlocs except dangerous place
- 7: successful fishing, allows fishable species in gen 6 and 8
- 9: paying attention to another mon, allows only available species for gen 8
- 29: encountering legendary Pokémon, only seen on Zacian, Zamazenta, Calyrex so far
- 32: riding a bike, only in genlocs where biking is possible
- 75: taken to Nursery and placed with a mon, allows only available species for gen 8
Unstubs lotto check and applies it to gen 6.
Co-Authored-By: Skadiv <62726360+Skadiv@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
* Loto-ID only has one t
* Crown Shrine has another genloc outside
* Consistent Loto name for array
Co-authored-by: Skadiv <62726360+Skadiv@users.noreply.github.com>
Co-authored-by: Matt <17801814+sora10pls@users.noreply.github.com>
Iterate over all possible seed frames that yield the IV pattern; nature is right before IV rands (PID is algorithmic from gender ratio and prior nature call).
Split up GetFrames into stepwise methods, clean up parameter passing