Commit graph

5765 commits

Author SHA1 Message Date
Kurt
5a53c2490a Simplify expression, emit inner error messages
existing logic had been overwriting the inner error messages with the
generic fail message

Remove backwards conversion precondition check; the ConvertPKM method
has no branches that allow conversion so it'll naturally fail -- end
result is the same with less upfront logic.
2019-04-16 22:38:50 -07:00
Kurt
86d10af78b Minor clean
cache Generation value, store arceus stuff as ushort
2019-04-16 22:14:21 -07:00
Matt
7e553155e1 Fix PKM conversion prompt order (#2285) 2019-04-16 10:54:29 -07:00
Kurt
5da9051431 More accurate sound option names
Deviating from official option names, reflect the end result instead.
clarity > accuracy
#2283
2019-04-15 15:46:03 -07:00
Kurt
934595126f Simplify qr gender
use personalinfo object to do majority of work,
end result has the 4 sequential bytes set neatly
2019-04-15 15:43:48 -07:00
Kurt
286df71c5a Hide sound type for nonyellow gen1 saves
Closes #2283
Fix label name & update translation file for them
2019-04-15 15:38:49 -07:00
Kurt
9736efd332 Updates continued
Use clone track bool
could instead track the result for each pkm step instead, for extending
functionality to mass-delete any flagged entry (cleanup).
2019-04-14 16:04:36 -07:00
Kurt
95267afb2d Add bulk check to Checksums button
Hold control to have the Bulk Legality analysis spit out its results to
the clipboard.
2019-04-14 09:08:33 -07:00
Kurt
34ea56c2a7 Minor updates
Fresh day, fresh tests of the new code :)
Fix assert conditions
Add extra considerations
Detected clones should be skipped for PID/EC/TID checks -- should
probably detect this a different way rather than checking a computed
string (bool array of flags for the clone check results)
2019-04-14 09:06:43 -07:00
Kurt
0fdd9d98e6 Fix xmldoc typo 2019-04-14 09:04:40 -07:00
Kurt
3d60bea245 Add savefile-wide pkm legality checks
clone checks, duplicate PID/EC/TID
untested & no gui access for now
2019-04-14 01:06:34 -07:00
Kurt
74a45c436a Remove machoke trade catchrate restriction
reverts to 90
Closes #2282, also evident in RoC's PC files (as 90 catch rate).
2019-04-12 22:46:05 -07:00
Kurt
289a36cbd4 Relocate tables to folder
less overpopulated folders
2019-04-12 14:12:30 -07:00
Kurt
ba2b9ace8d Use byte for pp value storage
more appropriate storage; for 3887 indexes -> saves 11.3KB
2019-04-10 22:05:57 -07:00
Kurt
27dfffd5b2 Add model-gender/starter-gender get/set
https://projectpokemon.org/home/forums/topic/52127-lgpe-save-research/?tab=comments#comment-243751
Thanks theSlayer!

(starter gender not modifiable via gui)
2019-04-10 17:03:05 -07:00
Kurt
82fb95b436 Add ConfigSave language get/set
This value is what determines what language the game runs with
2019-04-09 21:19:08 -07:00
Kurt
f4740bbe52 Capture reused variables 2019-04-09 20:58:19 -07:00
Kurt
1a343c3b21 Add more xmldoc 2019-04-09 20:57:44 -07:00
Kurt
2f2512b09c Reduce allocations for checking file write time
FileInfo inherits from FileSystemInfo, which initializes a bunch of
strings that we don't need
this isn't a great optimization, just a fun exercise finding a quicker
approach to get these values
2019-04-05 18:45:59 -07:00
Kurt
054d498619 Add vc transfer nature checks
Closes #2279 thanks @SadisticMystic !
2019-04-03 20:13:35 -07:00
Matt
21e7d82468 Update GO shiny banlist (#2278) 2019-04-02 13:59:43 -07:00
Kurt
9e83e13559 Update 19.04.02
Update mgdb too
2019-04-01 18:35:01 -07:00
Kurt
e96fafcfdd Remove version.txt
now done with gh release metadata
2019-04-01 18:18:26 -07:00
Kurt
e3b3c74ccb Split off old changelog text
archives changelog, prevents it from being compiled in (size reduction)
2019-04-01 18:18:14 -07:00
Evan Dixon
1ccbddd442
Merge pull request #2276 from kwsch/nupkg-license
Add NuGet metadata
2019-04-01 19:47:55 -05:00
Kurt
e6fd8560ee Only show reset key value for int/ko saves
e1a3c8edb3 (commitcomment-32979627)
2019-03-31 16:59:01 -07:00
Kurt
bbe56a3318 Simplify trade trainer parameters
Bank was always false, don't try to minimalize gets by fetching before
call (be simple)

remove unreachable branches now that dust has settled
2019-03-30 22:05:28 -07:00
Kurt
e614aa9ac8 Relocate xd/batrev encryption
update some xmldoc too
2019-03-30 21:28:32 -07:00
Kurt
f212ba29c9 Misc reductions
same stuff as previous commit but for Gen2

EventConstMax is always > 0, remove guards
2019-03-30 16:38:52 -07:00
Kurt
4f347fbfa9 Misc reductions
no functional change
2019-03-30 16:21:45 -07:00
Kurt
609db23dc5 Consolidate pouch load/set 2019-03-30 16:10:14 -07:00
Kurt
db7feaa8eb Update translations with latest additions 2019-03-30 12:37:18 -07:00
Kurt
e1a3c8edb3 Add RTC reset, allows game to define on continue
Closes #2273 , thanks @SatoMew !
2019-03-30 12:34:51 -07:00
Kurt
bb8cf5d3d8 Simplify get/decrypt pkm access 2019-03-29 19:43:33 -07:00
Kurt
5dcf2f4dc8 Use enum instead of nullable bool tristate 2019-03-29 17:52:26 -07:00
Kurt
4f2b9baede
Add missing stamp
Closes #2274
2019-03-29 09:40:31 -07:00
Kurt
86db3e85e7 Unban HA g7 monkeys
https://twitter.com/SerebiiNet/status/1111223652178112513
bank gift can breed to pass on HA
2019-03-28 21:44:46 -07:00
Kurt
c7a610b02b Fix typo in method names
Transferrable->Transferable
2019-03-28 21:44:06 -07:00
Kurt
796e836811 Add Settings reset button
force closes program to prevent main form closing event from saving
settings
Closes #2272
2019-03-23 19:05:35 -07:00
Kurt
e83f313281 Remove unnecessary abstraction
less objects with only 1 property/field, less objects created = faster
2019-03-23 18:59:45 -07:00
Kurt
55c7bf9858 Remove unnecessary abstraction
EvolutionSet was just an object that hides an array, with no logic
was planning to use the EvolutionSet to do the evolution checks, but
EvolutionTree was required to connect the evolution chains together
2019-03-23 10:36:28 -07:00
Kurt
41e066c562 Consolidate duplicate logic
Reformat g1/2 evolution data binaries for easy loading
precomputed count => no unnecessary allocation/resizing
2019-03-23 10:05:33 -07:00
Kurt
20f023e619 Reduce allocations
GetMethod used to create new array every time; reuse static hashset
(same arrays)

use scan approach to allocate required count
2019-03-23 01:01:04 -07:00
Kurt
4650a6f5b5 Reduce sizes 2019-03-22 21:19:47 -07:00
Kurt
583fcfa449 Use builtin struct instead of anonymous object
faster overall
2019-03-22 18:46:31 -07:00
Kurt
bc5ed2d218 Misc reductions
Removes empty trashbyte array allocation (less objects)
Change int[] to byte[] (less filesize/mem) (-256*6)
Change int[] to ushort[], precompute reverse table in saved space
removes dictionary lookup for array index fetch (faster, less memory, no
temp obj allocations!)

could make the ushort[] arrays into byte[] by changing them to be value
shifts? Not worth saving filesize for cpu.
2019-03-22 18:42:03 -07:00
Kurt
687da38e2e Add pkrs infected/cured setters 2019-03-21 16:48:17 -07:00
Kurt
cce362b98a Relocate FFFF trim (and 0000) to same location 2019-03-20 22:13:09 -07:00
Kurt
b1ead9e630 Split StringConverter into smaller pieces
reduces loading time (don't have to allocate conversion arrays when
launching a gen7 game), and separates things to easier to manage
locations

reworks gen3 string encode/decode, no longer does 3->4->5 and 5->4->3;
instead goes straight to the end result without an intermediary format.

String sanitization should probably be broken up rather than reused, oh
well.
2019-03-20 21:50:44 -07:00
Kurt
8bc949152d Enhance IEncounterable list summarization
separates by type (wild, egg, etc) then groups by generation, listing
the locations and games that can obtain it in that location
2019-03-19 22:05:13 -07:00