Commit graph

1194 commits

Author SHA1 Message Date
Kaphotics
fea468e112 Encounter Slot met level check
Met Level should match the encounter slot's level.
Obviously for past gen checks this can't happen as the met level is
modified.
2016-03-06 16:46:07 -08:00
Kaphotics
bc71969277 Reduce legality checking footprint
No need to have recursion; profiler now indicates a >10x reduction in
processing power for this feature
2016-03-06 14:42:20 -08:00
Kaphotics
b1dfbdd419 Add Bank event checking 2016-03-06 11:19:09 -08:00
Kaphotics
ff64a875fc ComboBox empty text => index 0
Easier clearing of values; instead of saying "stuff is wrong", it's
obvious the user deleted the text so just set it to the 0th item.
2016-03-05 16:59:16 -08:00
Kaphotics
e9a85e8a88 Cleanup
Unused code from donor project
2016-03-05 16:58:20 -08:00
Kaphotics
ce2f970bad Simplify level calc
start at level 1, change loop to be less wordy
2016-03-05 07:58:22 -08:00
Kaphotics
6ece2a5f1e Relocate JPEG code
-14 lines
2016-03-04 22:09:54 -08:00
Kaphotics
aa40e9af5a Minor Fix (interpolation)
Line 2552 wasn't interpolated, leading to {BackupPath} getting spat out
literally.
With that I split up the nesting to make the logic more clear.
2016-03-04 20:48:27 -08:00
Kaphotics
464d686997 Refactor, Check WC6 evos, Check WC6 egg
Moved the wc6 fetch logic, added event egg; added a little linq finesse
and things are clean!

Added features and cleaned with 0 net lines 👍
2016-03-04 20:43:00 -08:00
Kaphotics
ea09161ffd Min Size = Initial Size
One pixel less resizes the listbox to one entry smaller. Fix by making
it not able to do that.
2016-03-04 19:39:43 -08:00
Kaphotics
9b55c015b6 Refactoring
Fix getValidPreEvolutions not decrementing level (the evo level is the
actual value, not 1 for levelup.

Did some performance analysis and optimized a little; the Valid Moves
are now only obtained once instead of 4 times in a loop; used a list to
hold the moves instead of constantly ToArray() which is a little
computation intensive.
2016-03-03 22:12:22 -08:00
Kaphotics
83b0c2992e Check TID for WC's 2016-03-02 15:46:22 -08:00
Kaphotics
2d5fb503f3 FixMemories loop
Cycles through
--X-X => XX--- instead of -X-X-
2016-03-01 20:15:08 -08:00
Kaphotics
54595b063b Re-fix FixMoves
On second thought, that wasn't the best way. Just loop back and fix if
it created a hole. Coul always use a recursive call instead, but I think
this is a little cleaner.

The reverted change didn't fix PP or PP Ups for moves; I didn't think of
this new fix at the time!
2016-02-28 22:18:34 -08:00
Kaphotics
1817c52baa Revert "Fix -X-X moves => X-X-, now XX--"
This reverts commit b03c106599.
2016-02-28 22:10:35 -08:00
Kaphotics
b03c106599 Fix -X-X moves => X-X-, now XX--
Shortest way is using linq; this takes another line but is easier to
port for those unfamiliar with linq.
2016-02-28 17:16:53 -08:00
Kaphotics
5ea193819e Add WC6 move checking
Using PPorg's wc6 database.
2016-02-28 17:05:38 -08:00
Kaphotics
82cdcf0e3b Add pgf retrieval 2016-02-28 13:50:06 -08:00
Kaphotics
4cfa9e322f Cleanup
Nothing.
2016-02-28 13:49:58 -08:00
Kaphotics
572e1b9e32 Add 5th Gen save file object
new SAV5(data) => easy access to boxdata/party for export.
2016-02-27 19:28:41 -08:00
Kaphotics
accbbd89eb Add Sun/Moon Version IDs
We'll see if this guess holds up.
Possible that the VC games will have Version IDs afterwards.
2016-02-27 18:25:27 -08:00
Kaphotics
e024d7824b Modifying Met Locations update Legality analysis 2016-02-27 18:10:02 -08:00
Kaphotics
37ad88a4ce Feelings for Trades
0-9 Bank
0-19 Trade
Thanks suloku
2016-02-27 10:59:40 -08:00
Kaphotics
c6796a09f0 Fix Location bugginess with Legal checking
Thanks Odaxis.
2016-02-26 20:33:18 -08:00
Kaphotics
c618e1aac6 Add encounter slot checking, edge case handling
So much information is needed to check a given aspect that it's best to
just pass the pk6 around to functions.
2016-02-26 07:52:08 -08:00
Kaphotics
59afa57d6d Fix evolution table
dex1 > dex2 failed to copy over
2016-02-26 07:50:46 -08:00
Kaphotics
47f53a3a57 Add Gardevoir Forme
Shift all afterwards by 2.
2016-02-25 22:02:51 -08:00
Kaphotics
cb6a3394d5 Add encounter tables 2016-02-25 16:19:59 -08:00
Kaphotics
4b7f253a1e Add DexNav move legality checking 2016-02-24 16:36:26 -08:00
Kaphotics
264ae85509 Simplify references to local copy
Not going to reference main form besides open/close r/w.
2016-02-24 15:29:24 -08:00
Kaphotics
643b2afb52 Cleanup
Safe casts aren't needed for Array.IndexOf
Initial Ribbon images are already set up, no need to rereference
Slicker way of inverting checkboxes.
2016-02-24 14:59:03 -08:00
Kaphotics
11b8010992 Cleanup
Use less lines to do the same thing
2016-02-24 14:38:12 -08:00
Kaphotics
194de261cf Minor cleanup
No functional changes.
2016-02-23 19:20:52 -08:00
Kaphotics
b3a4cc858e Move Relearn checks to Analysis.cs
Keeping logic out of Main.cs
2016-02-23 19:19:25 -08:00
Kaphotics
c4f9819314 Use calculated level instead of stat level 2016-02-22 22:53:21 -08:00
Kaphotics
968eabd053 Reorganization for future changes
Moving legality stuff into separate class
2016-02-22 22:52:48 -08:00
Kaphotics
7a3b0699d0 Add battle resort = egg, add smeargle bypass
I still should move this to a legality checking core, will do after this
weekend's VGC.
2016-02-20 22:21:03 -08:00
Kaphotics
153d058d67 Fix nature reset 4->X 2016-02-19 17:12:10 -08:00
Kaphotics
c7142755d0 Update changelog
Gonna shift things around later.
2016-02-18 22:34:07 -08:00
Kaphotics
c426089c07 Add Move Legality Checker
Note that this is a first iteration feature; there are known edge cases.
This feature is merely to assist the user by highlighting moves that are
outside of the typical moveset.

Levelup/Eggmove/Tutor/TMHM are used in the logic.
2016-02-17 07:54:59 -08:00
Kaphotics
baac285b59 New Release, finalize changelog 2016-02-15 21:25:31 -08:00
Kaphotics
a1e0decb2e Update changelog 2016-02-14 22:31:05 -08:00
Kaphotics
3bf15ca5de Foreign game bool fix 2016-02-13 23:01:18 -08:00
Kaphotics
819d483821 Fix XY FormDex using ORAS 2016-02-13 23:00:14 -08:00
Kaphotics
4af5e1c299 Add FormDex setting 2016-02-13 20:20:55 -08:00
Kaphotics
54e5b2b30c Fix Transfer Ability 4->6
Clear Shiny Leaves/Crown, and fix ability detection
2016-02-13 19:40:51 -08:00
Kaphotics
eae4b2ad5c Add Pokedex entry form editing
Thanks suloku for mapping out the order of flags!

Fixed a few bugs with the existing ModifyAll code.
2016-02-13 19:17:35 -08:00
Kaphotics
8f84e13fb0 Fill Dex -> Modify Dex methods 2016-02-12 23:01:28 -08:00
Kaphotics
4eab4c2434 Fix box import filecount msg
ctr is not initialized to 0 (instead to 30*CB_BoxSelect.SelectedIndex),
so we need to undo that to get the actual count of files imported.

Fixes #74
2016-02-12 00:01:15 -08:00
Kaphotics
a48642cb32 Fix Adventure Start Time editing
Previously only date was editable and the time was not considered.
New logic takes first datetime, removes seconds, then adds the second
datetime's seconds.

Since the second datetime's date is 2000, 1, 1, the resulting value is
just totalseconds (since midnight) regardless of date (which is the
first datetime).
2016-02-11 23:44:50 -08:00