Commit graph

1207 commits

Author SHA1 Message Date
Kurt
093264bc24 Add IStringConverter, impl on PKM & SaveFile
use in trash editor to translate strings, from PKM instead of SAV.
Closes #4222
2024-04-23 00:57:17 -05:00
Kurt
394f5ed707 Clamp minimum size of PKM editor popups 2024-04-22 20:47:59 -05:00
Kurt
1b294f7c97
Refactor: Split Gen1/2 string & pokelist conversion methods (#4251)
* Split Gen1/2 string & pokelist conversion methods

* Refactor pokelist to direct read/write, skip on save if blanked

* Add settings editor for SaveLanguage overrides
2024-04-22 14:42:22 -06:00
Kurt
b60648627a Add setting to show Gender in Gen1
Default false, current behavior.
Previous commits (years ago) would show Gender, but only current-format properties are shown now.

Fix some form scaling settings that haven't been reported, match other controls.
PKM property copy now checks if src==dest property type; for Gen6<-Gen7 markings, converting ushort -> byte can cause the conversion to fail if more than 8 bits are used. Just ignore copying the marking value, by only copying properties that have the same name AND type.
2024-04-16 21:01:14 -05:00
Kurt
2e62e41ab1 Add gen5 trainer record edits
Refer to src (Record5) for indexes; documented a few.
Closes #4245
2024-04-13 09:06:16 -05:00
Kurt
a71d74b1ea Split gen3 memorycard into subfolder 2024-03-30 01:17:18 -05:00
Kurt
2b4ecee899 Rename EggEncounter to IsEgg 2024-03-25 00:39:30 -05:00
Kurt
024bd85cc3 Minor tweaks
make PL6 use memory instead of byte[]
make GP1 use memory instead of byte[]
move IEncounterable properties higher to IEncounterTemplate
2024-03-24 20:12:33 -05:00
Kurt
c1b98025f7 Fix gen3 HoF clamp, reject invalid sector IDs
Closes #4229
2024-03-21 08:55:48 -05:00
Kurt
f7900ed8b4 Enhance Text trash editor
#4222
SuggestAppend species dropdown
Indicate trash-to-be-applied when hovering on button
Fix ClickOT in pkmEditor applying English on Japanese Gen3 saves
2024-03-20 09:44:20 -05:00
Kurt
95eb008125 Misc tweaks
no functional change
2024-03-20 09:42:28 -05:00
Kurt
59be36294f Re-encrypt forest data when saving
Affected saves should just open and save with the current release and it'll re-encrypt.
2024-03-20 00:42:05 -05:00
Kurt
dca76f50f7 Catch more uninitialized file call stack paths
Closes #4223
2024-03-18 19:05:22 -05:00
Kurt
ea63d90ac4 Settings: remember last selected tab if reopening 2024-03-17 14:43:25 -05:00
Kurt
ee426e29c5 FolderList: minor clean
deduplicate constructor, obvious functions
2024-03-17 14:13:24 -05:00
Kurt
bc7118b493 Add specialized PIDIV generator for gen4 slots
extract gen3's to a static class
2024-03-17 13:54:36 -05:00
Kurt
3dd60890fb Setting: change max recently loaded sav file count 2024-03-17 10:40:36 -05:00
Kurt
b6739e5547 Fix Mystery Gift edit form save
Closes #4213
Also fixes XY/AO saves not having the button available when they should
2024-03-11 12:47:10 -05:00
Kurt
30d85c95a0 Handle radar slot bypassing / chain shiny 2024-03-09 18:13:09 -06:00
Jonathan Herbert
78fba23eae
Replace Epoch1900DateTimeValue Duplicate Logic Instances (#4207)
* Replace LastSaved8a With Epoch1900DateTimeValue

Since LastSaved8a basically implemented the same logic, replace it and update Epoch1900DateTimeValue.DisplayValue to not display seconds if they aren't present

* Replace PlayTime8 With PlayTime7b
2024-03-09 00:41:26 -06:00
Kurt
994c063537 Misc tweaks 2024-03-08 21:30:21 -06:00
Kurt
df7c25d43f Rename battle video classes, allow bv4 recognition 2024-03-07 00:34:21 -06:00
Kurt
3e25ed9d32 Show sv surprise trade slots in misc tab 2024-03-05 22:04:13 -06:00
Kurt
f32a1ddc7a Misc fixes
event flag editor gen5-7
rs/frlg/dp/hgss enc->pkm version choice
pb7 party stats loading
daycare slot now shows when present
remove unnecessary `GameVersion.Unknown`, use Invalid instead. Might be worth removing Invalid in favor of changing `Any=0` to `None=0`.
2024-03-05 09:42:20 -06:00
Kurt
4e87fd7eca Misc fixes
ty matt & foohyfooh
2024-03-04 23:46:11 -06:00
Jonathan Herbert
40cea0c858
Add A Few Time Editors For LGPE, SwSh and SV (#4201)
- In SAV_Trainer7GG, add Adventure Begin and Last Saved
- In SAV_Trainer8, re-enable Last Saved
- In SAV_Trainer9, add Last Saved
2024-03-03 23:35:11 -06:00
Kurt
fa80dac2ac
Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
ptrstr
4f26560233
Make CSV files UTF-8 w/o BOM (#4196) 2024-03-02 13:56:10 -06:00
Kurt
8da8f34896 Use TimeProvider.System instead of manual impl
Introduced in .NET 8; use it.
Remove unnecessary [Serializable] tags (binary/XML serialization are not used), will eventually be obsoleted by c# ;)
2024-02-23 20:37:29 -06:00
abcboy101
32e888d871
Check nicknames/OTs against characters in font (#4146)
* Check nicknames/OTs against characters in font

* Update translations

* Do not show warning for Gen4 and earlier

* Use Gen5/7 font for Gen 3-4/1-2 transfers

* Minor style pref

* Remove font legality checks

* Add missing/update Switch fonts
2024-02-23 13:23:50 -06:00
Jonathan Herbert
4974371100
SaveBlock Constructor Changes (#4191)
* SaveBlock Constructor Changes

- Add primary constructor for SaveBlock with default offset
- Update SaveBlock  subclasses to specify offset in contructor rather than as the constructor body

* Fix MyItem Subclasses Using SaveFile Rather Than Specific Classes
2024-02-23 13:20:24 -06:00
Jonathan Herbert
92c964d6fa
Refactor And Deduplicate Some Switch Games Common Logic (#4187)
- Improve Epoch 1900 classes using similar logic from PlayTime7b.
- Move Time Classes into non Gen specific folder since it appears the logic is shared across a few of them.
- Use Epoch1900DateTimeValue for LastSaved in PlayTime7b since the logic is the same.
- Remove TeamIndexes9 since it is a duplicate of TeamIndexes9. Use the similar pattern like Box8 where it is reused in multiple locations.
- Add BlueberryClubRoom9 to ISaveBlock9Main since it wasn't added when the class was introduced.
- Simplify RaidSevenStar9 creation since GetBlockSafe does basically what the if-else block does.
- Change SAV8SWSH Base Raid to RaidGalar to match the same way the SAV9SV does for its Base Raid.
2024-02-23 13:19:17 -06:00
Kurt
95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00
Kurt
3618caa4e3 Retain last batch editor instructions for session
Closes #4180
2024-01-29 17:22:06 -08:00
Kurt
ff0030e598 SV dex: Remove special handling for Alcremie 2024-01-25 18:47:21 -08:00
Jonathan Herbert
3b1f8b225f
Gen 5 Misc and Gen 9 Trainer UI Edits (#4169)
Gen 5 Misc Edits
- Fix duplicate unlock all musical props button caused by me

Gen 9 Trainer Editor
- Move Gender next to Trainer Name
- Group Blueberry Quests on Blueberry Tab
- Move Indigo Disk related unlock buttons to Blueberry Tab
- Disable Unlock All Buttons after operations
2024-01-21 14:22:13 -08:00
Jonathan Herbert
690de20687
Add Support For SV Throw Style (#4153)
* Add Support For SV Throw Style
* Change Support Board To Club Room
The block contains more than just the support board so correcting name.
2024-01-15 18:50:17 -08:00
Kurt
c591e9b809 Misc tweaks
Fix ug editor again
b4aeb1ac7c

make framegenerator info a struct (8 bytes); will be rewritten later anyway
2024-01-11 20:38:11 -08:00
Kurt
92a8fc9096 Update SAV_Misc4.cs
https://projectpokemon.org/home/forums/topic/64538-pkhex-unhandled-exception-on-opening-dpp-misc-edits/
2024-01-09 23:54:47 -08:00
Kurt
b4aeb1ac7c Defensively load gen4 underground inventory/stats
https://projectpokemon.org/home/forums/topic/64536-pokemon-platinum-underground-treasure-bag-corruption/
2024-01-09 21:15:14 -08:00
sora10pls
0777b9fbf8 Add smoother resized type icons
Not as sharp as before, but this doesn't massively distort some type icons like Normal or Psychic
2024-01-04 16:41:38 -05:00
sora10pls
5ef8cfaf2e Update SAV_Database.cs 2024-01-04 11:08:58 -05:00
Kurt
b15211ce1b Widen trashbyte gui
special characters table present causes a scroll bar which wrapped controls; make wider to not wrap, set wrap manually.
2024-01-03 23:46:34 -08:00
Kurt
424cbcff21 Misc tweaks
ShowdownSet: Fix indentation, use explicit const
ItemStorage8BDSP: Rename GetAll->GetAllHeld to match others
EncounterLearn: Guard against >4 length enumerables, use explicit versions for S/V
EggMoves: Read u16[] directly rather than manually
SaveFinder: simplify expression
SAV_Database: extract func
SAV_Encounters: use RoM to match Moveset generator
2024-01-02 15:45:35 -08:00
Kurt
d25fab0e87 Change box dump to use a form
Closes #4122
2023-12-30 14:36:33 -08:00
Kurt
50209c4f0d Misc tweaks
Fix ranch save load (index out of range on party stat fetch due to bad truncation)
Folder Browser: Reapply filter if active on column sort
Fix inverted VC1/2 cross-check, add missing derived type and ignore Generation==0 (empty/invalid) moves.
2023-12-28 22:39:42 -08:00
Kurt
f7a888cc57 Extract some logic to SAV4
Closes #4128
I don't want to decipher to manual interactions to the Battle Frontier structures now. Prints were just work values, and fly flags were event flags.
2023-12-28 00:11:56 -08:00
Kurt
572b5e98e0 g9 raid beldum moves, g9 shiny trades, g7 kchart
Beldum: Default moves
Gen9 trades were defaulting to Random, not Never
KChart: >= instead of >
2023-12-26 22:30:40 -08:00
Kurt
7759596ffd Correct minior out-of-battle form 2023-12-21 11:31:37 -08:00
Kurt
e885a7d4f4 Play chatter without temp file
Direct from a MemoryStream, no need for temp file
2023-12-20 08:58:40 -08:00