Kurt
1486b7f14a
Misc style & minor tweaks
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Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes
no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
02a6d26e1b
Break apart BAKName into smaller components
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simplifies definition & makes it easier to update bakname usage later
2018-07-29 21:51:45 -07:00
Kurt
b16015e8e5
Split InventoryPouch to inheriting classes
2018-07-29 13:55:07 -07:00
Kurt
4b8cb9b8fb
Add entree forest editor & randomizer
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ezpz
(clear trailing spaces from entree forest comments)
2018-05-28 08:26:52 -07:00
Kurt
99005d8fc0
Refactoring
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more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
5a3c8f4147
Remove trailing whitespace
2018-05-12 08:41:29 -07:00
Kurt
71faaee31c
Refactor savefile tid/sid to int
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can now use TrainerID editor control on a savefile... soon?
2018-04-28 11:06:58 -07:00
Kurt
0d69e803e1
Add gen4/5 synthetic trade logic
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was previously present for gen6 and gen7 only, resulting in eggs in
gen4/5 not getting link trade values applied. that's really all.
https://projectpokemon.org/home/forums/topic/44437-bug-eggs-transfer-for-gen-4-dppt-and-hgss/
2018-03-21 21:10:23 -07:00
Kurt
9bb4120ff9
add faster pkm slot presence check
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instead of checking if the array is empty, only check PID and species
2018-03-18 16:22:21 -07:00
Kurt
102550174e
Simplification
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invalid/unknown usages were incorrectly interchangable; dex-sets were
looking at Unknown which was impossible for some cases.
only use GameVersion.Unknown as a temp placeholder for later resolution
by the user.
2018-03-11 18:07:48 -07:00
Kurt
d20f14504e
Refactoring
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pull out BlockInfo logic, standardize common block checking
reduces array allocations
2018-02-19 11:33:37 -08:00
Kurt
2063cef3e4
Fix arrays not being cloned
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don't use the existing data array silly -- i was paranoid long ago for a
reason
all other SAV clone methods don't return the Data array, only these
#1764 additional behavior noted
2018-01-18 14:05:34 -08:00
Kurt
6caefef181
Add cgb->psk & misc clarifications
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Closes #1699
tested on black2 & white, skin isn't corrupt on game boot and appears
correctly
still don't like setpixel/System.Drawing reliance (maybe split logic to
CGearSkin & CGearSkinVisualizer) for PKHeX.Core compat
2018-01-13 16:32:57 -08:00
Kurt
a1f2f8708a
Refactoring
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pass identifier on cloning pkm
remove unnecessary ref for passing Data (not modifying array reference)
const some magic numbers
2017-12-27 16:36:24 -08:00
Kurt
3445b46526
Remove unnecessary array cloning
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new objects would always clone the input array; only clone on object
cloning (keep the original array reference on initial creation from
bytes)
2017-12-26 21:38:19 -08:00
Kurt
06ea6d94a2
Allow box layout / wallpaper editing for sav5
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was temporarily disabled during sav5 implementation 2y ago, now noticed.
Closes #1702
2017-12-16 14:15:09 -08:00
Kurt
278f7cad25
Add pwt record get/set
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thanks @sora10pls
2017-12-14 12:34:03 -08:00
Kurt
008605c4ff
Add Gen5 BP editing to simpletrainer
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a little bit hacky but exposes the values well enough.
moves the coins entry to the Badges groupbox, and makes it visible
looking like a BP editor (lol)
thanks @sora10pls for finding the offsets!
(blockinfo array isn't really used, is sorta just there for
documentation...)
2017-11-01 21:26:38 -07:00
Kurt
60e719a65a
Misc refactoring
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more usum prep
don't allocate empty array on every savefile creation (use linq All
comparison)
add percent seen/caught savefile properties for data analysis purposes
2017-10-31 09:24:54 -07:00
Kurt
69cf1eaa9c
add more pkhex.core xml documentation
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adds a bunch of documentation useful for those unfamiliar with the core
library
2017-10-23 23:12:58 -07:00
Kurt
1e377c2963
interpolation++
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no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
86608f886d
Fix incorrect comparison
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don't write for gen5, do write for gen1-4.
Closes #1429
2017-08-27 20:39:11 -07:00
Kurt
996a219a13
Gen5 international language bits dex fix
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Closes #1395
Gen5 save files do not store multilang dex entries for gen5 species
https://bulbapedia.bulbagarden.net/wiki/Foreign_Pok%C3%A9dex_entries#In_Generation_V
2017-08-20 17:52:10 -07:00
Kurt
80196f75ef
Refactoring
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split Core.PKX into smaller classes, only StringConverter is exposed for
outside namespaces
2017-07-31 23:03:51 -07:00
Kurt
4e9b6be8e5
Convert console output to debug output
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output messages are now no longer in release builds, as they are only
visible when debugging in an IDE.
2017-07-01 19:43:51 -07:00
Kurt
3f38b123a3
Refactoring
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mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.
all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
8f833d8171
Simplify max item count give/modify
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999 is true max, set suggested give count to -4 from max (or 1).
Apply giveAll's max value restriction to modifyAll
Prevent giveall/modifyall for PCItems/FreeSpace due to mixed item types.
Closes #1228
Closes #1227
2017-06-14 18:43:28 -07:00
pokecal
1bb891a8a3
fix BW2 checksum offset
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ExportSAV without changes will become export same data.
2017-05-28 11:01:27 +09:00
pokecal
0cae317770
add EventFlags resources BW
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I recently noticed that some activation use TID/SID,
I will re-check past resources that have abnormal value(e.g.AzureFlute),
after researching BW2,Pt.
2017-05-26 19:17:28 +09:00
Kurt
a70a4d5e3f
Switch to c# 7 get/set expressions
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Add gen5 battle box locked flags
no functional change otherwise, just shorter
2017-05-12 20:32:43 -07:00
Evan Dixon
52c4fbbe97
Converted PKHeX.Core to .Net Standard
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Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00