Kurt
6e41b44047
Add telekensis flag & sprite flags
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next bit on ev yield is for telekenesis immunity
6 bits for color, 2 bits for flags
2018-08-26 17:20:00 -07:00
Kurt
d916be1020
Style updates
2018-07-29 13:27:48 -07:00
Kurt
0c5c9bc33c
Misc clean / xmldoc updates
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remove unused label in QR (use window Font)
escape & -> & for xmldoc proper style
2018-07-21 19:20:11 -07:00
Kurt
f8a1d26694
Fill empty ability values with ability1
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update handling that checked for this case to instead check for
equivalence to ability1 instead of 0
was generating a PGF with ability[1] = 0, which is not correct. Just fix
the binaries to behave and get rid of all the workarounds since future
tables don't have missing values.
2018-06-15 23:41:07 -07:00
Kurt
47643f49b6
remove linq personalinfo bit fetch
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reads the bits out of the original array (saves a few ms by not
allocating/gc)
2018-02-16 19:34:42 -08:00
Kurt
5ec99b6c1c
Refactoring
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expose individual types, items, and abilities
2017-12-26 18:54:08 -08:00
Kurt
69cf1eaa9c
add more pkhex.core xml documentation
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adds a bunch of documentation useful for those unfamiliar with the core
library
2017-10-23 23:12:58 -07:00
Kurt
3f38b123a3
Refactoring
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mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.
all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
a70a4d5e3f
Switch to c# 7 get/set expressions
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Add gen5 battle box locked flags
no functional change otherwise, just shorter
2017-05-12 20:32:43 -07:00
Evan Dixon
52c4fbbe97
Converted PKHeX.Core to .Net Standard
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Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00