Kurt
3ca644c977
Encounter Type fix
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Should now load all.
2014-12-31 14:44:54 -08:00
Kurt
8b9d55b8ce
Finish implementing powersaves xorpads
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Just rename the file to include xorpad and it'll check to decrypt.
Toss it in the same folder as PKHeX or have the xorpad in the same
folder as the loaded file.
2014-12-30 22:18:41 -08:00
Kurt
0a37458c0a
Copy identification bytes from the correct offset
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directly after the AESMAC not well after ;)
2014-12-29 22:53:09 -08:00
Kurt
f73b6a668c
XORpad detection for powersave files.
...
No current solution for the easy creation of xorpads; thankfully SciresM
has that covered with another mini-tool!
2014-12-29 22:24:16 -08:00
Kurt
5c345848e1
Prompt Daycare switching & minor neatness
2014-12-29 21:43:38 -08:00
Kurt
664fc1cf60
SaveDataFiler folder path sorting first
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Reported by Slashmolder that sometime windows glitch causes screwy
loading (date related) so we now just sort again just in case - still
backwards iterating.
2014-12-29 21:40:21 -08:00
Kurt
4337bf0379
Switching daycare and finish ORAS PS
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Powersaves will now load properly if the save is readable.
2014-12-28 13:56:59 -08:00
Kurt
d03307985d
add some ORAS detection for powersaves
2014-12-28 11:28:13 -08:00
Kurt
4ab9988bed
populateFields prep work
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Eventually going to add the PK6 struct to clean up the code, eliminating
some trycatches too.
2014-12-27 09:43:38 -08:00
Kurt
bc1776f8a2
Added verbosity to export and internal arrays
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Also finished implementation of PKRS strain/days hiding depending on
infected/cured status.
2014-12-26 10:46:18 -08:00
Kurt
12a022cd38
Relearn moves now show text instead of num
2014-12-25 00:48:03 -08:00
Kurt
db273e0489
Fix for pumpkaboo form size text
2014-12-25 00:47:34 -08:00
Kurt
a2dd748762
PKX.Structures improving
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Added a better defined PK6 struct too.
2014-12-24 16:20:39 -08:00
Kurt
4d53c00668
Code cleanup
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Removing the majority of Public usage of methods within the main cs form
2014-12-23 23:29:57 -08:00
Kurt
60b264d9b0
Misc changes
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Nonsensical, really.
2014-12-22 22:39:22 -08:00
Kurt
85696a9210
Fix invalid checksum detection when populating
2014-12-21 20:07:04 -08:00
Kurt
a2f21e129f
Fixing box internal dragdrop logic after rewrite
2014-12-20 14:44:17 -08:00
Kurt
3a70ba6ce5
Speed up slot filling, reduced redundancy
2014-12-20 11:27:29 -08:00
Kurt
0aa0101573
Improved clarity on EXP calculation loop
2014-12-20 11:27:06 -08:00
Kurt
67aa8d1134
Prevent multiple instances of Special Characters
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Many other changes to display logic; can't be bothered to have multiple
commits on this one... :(
2014-12-19 20:22:15 -08:00
Kurt
e44cac062b
Translation method input update
2014-12-19 20:19:41 -08:00
Kurt
7d02b4065e
Simplification of Translation Method
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Removing redundant input.
2014-12-19 20:18:12 -08:00
Kaphotics
c141dd6d0a
Merge pull request #18 from SoujiSeta/master
...
Thank you!
2014-12-19 20:15:52 -08:00
SoujiSeta
c4da0ce2f7
Changed path to Trainer Sprites Resource images to match the case of the actual file structure.
...
This is fixes a build issue on case sensitive systems (i.e. unix-like) where the resource build could not find a path to the Trainer Sprites folder.
2014-12-19 21:50:20 -06:00
Kurt
b2100bcd00
Translation fixes
2014-12-18 18:59:30 -08:00
Kurt
0a7fc1b708
PKX lib Code Cleanup
2014-12-17 20:09:14 -08:00
Kurt
f091fa5ca9
Simplifying Code and fixing ball population
2014-12-17 17:04:57 -08:00
Kurt
90dffe42ca
Add some PSS stats
2014-12-17 16:31:44 -08:00
Kaphotics
6342487720
Merge pull request #17 from SciresM/master
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Thank you!
2014-12-17 16:29:04 -08:00
SciresM
e3f607f686
Fix ability population, dragout image not updating bugs
2014-12-17 11:29:26 -08:00
SciresM
3289ec640b
Actually detect level instead of always returning 100
2014-12-17 11:27:34 -08:00
Kurt
e1c75a9c8a
Swap Chinese & Korean locale around.
2014-12-16 19:12:16 -08:00
Kurt
3a251d6b47
12-17-14 release fixes
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Items, translations and some bug fixes.
2014-12-16 18:56:08 -08:00
Kurt
baf989ba0c
Secret Base Tab Renaming
2014-12-15 20:13:17 -08:00
Kurt
567c4100a3
Cleanup for release
2014-12-15 20:08:43 -08:00
Kurt
c6a84cc1bf
DexNav fix
2014-12-15 20:08:36 -08:00
Kurt
9daa73adf3
Disallow species = 0
2014-12-15 18:13:46 -08:00
Kurt
4349a06898
Adding Vivillon Form ingame-encountering
...
Thank you mapaler (枫谷剑仙)!
2014-12-15 18:13:29 -08:00
Kurt
686fa9c02d
Adding Secret Base to translatables
2014-12-15 18:12:58 -08:00
Kurt
7b3580dddc
Gender Label Swapping takes effect instantly
2014-12-15 18:12:48 -08:00
Kurt
d3d7b33d8a
Multilanguage Upgrades
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Nuked Box IO, it was inferior relative to the functions that were added
afterwards.
2014-12-14 16:50:15 -08:00
Kurt
f2883845a4
Fix Secret Base Flags
...
Should be 100% now.
2014-12-14 12:36:44 -08:00
Kurt
0e82b39e58
Repurposed Dragout to be more user friendly
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Other fixes mingling too.
2014-12-14 12:15:53 -08:00
Kurt
203271fa80
Continued cleanup
2014-12-14 11:06:17 -08:00
Kurt
17f1b6ee68
Further code cleanup
2014-12-14 10:31:53 -08:00
Kurt
12929baa44
Assigning order is important!
2014-12-13 23:22:07 -08:00
Kurt
64ada71f84
Multilang + Cleanup
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Converted the EncounterType and Games to translatable resources, and
created a method for dynamic combo lists. Still more to clean up!
2014-12-13 23:18:27 -08:00
Kurt
4febe29c21
Drag&Drop folder onto slot fix & add abort option
2014-12-13 20:39:31 -08:00
Kurt
6584a10254
Shiny Fix
2014-12-13 20:32:11 -08:00
Kurt
ed36b5a684
Improved item displaying for PKX class
...
tweaked the main form a little bit for clarity
2014-12-13 20:28:53 -08:00