Commit graph

965 commits

Author SHA1 Message Date
Kurt
edce01a857 More strict egg nickname length check
only fishy if it was traded & within bounds
2018-11-17 18:29:05 -08:00
Kurt
029e0e0a08 Manually add rare slot locations
placeholder; hopefully this isn't permanent
2018-11-17 15:12:32 -08:00
Kurt
d3534781db Allow premier ball for captures 2018-11-16 18:59:18 -08:00
Kurt
1c26c7713f Fix starter bypass
lol oops, hotfix inc
2018-11-16 18:17:01 -08:00
Kurt
013bc70ed9 Add more pb7 legality checks
can give nicknames to chinese mons now! Encoding looks the same
@wwwwwwzx :)
2018-11-16 17:42:50 -08:00
Kurt
a2eef9deae Misc fixes
it is version exclusive; fix magikarp speed IV
2018-11-16 16:44:25 -08:00
Kurt
ea4d9861c8 Disallow starter friendship move in learnset
Joycon shake only, never actually in moveset
2018-11-16 14:56:20 -08:00
Kurt
720e04ff91 Allow 7b trades to be shiny
remove the todo, thanks twittersphere

remove version exclusivity for puppycat (can be done on either ver)
2018-11-16 14:20:06 -08:00
Kurt
dae4a0a0ae Add EV/AV verification for pb7 2018-11-16 14:19:24 -08:00
Kurt
7da46623b8 Ignore ball check for invalid encounters
Defaulting to pokeball isn't entirely appropriate
2018-11-15 18:40:08 -08:00
Kurt
ed5abbd686 Add puppycat NPC location
Thanks (twitter) thelostdogg!
2018-11-15 18:39:30 -08:00
Kurt
94b924fdfc Add ingame trade IVs and random AV notes
exclusive maximum, not inclusive
2018-11-15 17:35:34 -08:00
Kurt
93ff395875 Add more succinct go park IV check string 2018-11-15 17:35:11 -08:00
Kurt
43a9d4eb99 Add gg evolution tree
turns out it was totally needed; am glad I didn't do the silly stuff of
past gen evo tables (gen6/7 is just raw evo data)
2018-11-15 17:34:54 -08:00
Kurt
22063d3907 Add ingame trade met locations 2018-11-14 23:04:40 -08:00
Kurt
a64d08e7e9 Add GO transfer IV verification 2018-11-14 18:25:43 -08:00
Kurt
830c2cbb29 Add GO encounter area/slots
Level ranges per species TBD
2018-11-14 17:40:41 -08:00
Kurt
adb6b345be Treat GameVersion.GO like other GG vers 2018-11-14 17:40:11 -08:00
Kurt
0b9b0d5317 Add bulbasaur candy to valid candies
oops
2018-11-14 17:06:13 -08:00
Kurt
24c541eeef Get savefile-context sensitive pkm
Generating a IEncounterable -> SAV for pb7 can't start with pk7
2018-11-13 19:19:20 -08:00
Kurt
28fec9882b Add pkm variant for beluga 2018-11-13 19:10:31 -08:00
Kurt
f11fa8752c Use pkm format specific evolutions, gg deviations
GG has slightly different evos from usum, don't bother adding a new
binary.
2018-11-13 19:04:58 -08:00
Kurt
6495dc41af Add move/enc/loc references 2018-11-11 22:49:17 -08:00
Kurt
5abbe6dceb Add fetching for lgpe encounters (legality checks) 2018-11-11 22:46:03 -08:00
Kurt
101149eb2e Skip eggs for gg (like cxd) 2018-11-11 14:19:02 -08:00
Kurt
9d2be1da9f Add beginnings for 7b encounter asset fetch 2018-11-11 13:12:24 -08:00
Kurt
1827b32d8f Add init function for wc7 gg files
pretty sure these will pop up soon as the pball plus doesn't send the
mew itself
2018-11-11 13:09:04 -08:00
Kurt
f38c46f5ec Misc updates 2018-11-10 21:07:31 -08:00
Kurt
010134f6ff Add references for GG tutoring
Only pikachu/eevee forms so far, probably none else
2018-11-10 21:04:48 -08:00
Kurt
94c8b348c8 Add legal tables for gg
field_pocket.dat ez pouch indexes
2018-11-10 20:58:41 -08:00
Kurt
453f43edd8 Allow shiny xd duking gifts
https://projectpokemon.org/home/forums/topic/48279-issue-with-ribbon-legality-shiny-dukings-and-japanese-text/
2018-11-08 18:58:52 -08:00
Evan Dixon
9c87ad2977 Port tests to .Net Core (#2156)
* Rewrite tests with XUnit and .Net Core
* Add better "because" message
* Skipping test that was not ready & convert the fact to a theory
* Tweak casing
* Convert select date tests to theories
* Make the GetStringList load lock safer
2018-11-06 15:25:35 -08:00
Kurt
d5c22b1e51 Add gen3 wc3 fixed OT egg length case
unhatched egg:
https://projectpokemon.org/home/forums/topic/48226-pichu-event-ilegal/
2018-11-03 12:44:03 -07:00
Kurt
daf41da91b Add more pokewalker moves
Thanks theSlayer!
2018-11-03 12:42:11 -07:00
Admiral-Fish
69b6ea57a3 More nature lock data (#2154)
* Fix lock data

Don't have data on Speal phenac, Spheal post, and Ursaring from colo so can't verify that.

* Fix e-reader data
2018-11-01 22:38:33 -07:00
Kurt
fe989d48fe Misc prep updates
Update comments / xmldoc
Add a savefile storage compressor (ie array[] with empty interstitials
-> list); return true if the compression moved anything (repopulate
views), and the count of occupied slots in the list.
Add saveblock base class; I haven't really liked how SAV6/7 do all the
logic; I'll still expose properties that will then point to a saveblock.
Cuts down clutter.
Add template Dex manipulator, with gen6/7 implementations
Speculate sequential gp/ge gameversion IDs
2018-11-01 15:38:09 -07:00
Admiral-Fish
6a5ee7bf6d Fix Electabuzz data (#2151) 2018-10-31 23:16:13 -07:00
Kurt
8f9cc6cd7e Fix xmldoc ampersands 2018-10-31 13:52:09 -07:00
Kurt
7a021781e0 Add xmldoc, misc fixes
Fix compile error (lol github editing)
Add XD check CPU-PSV for nonshiny.
rename l->current for clearer intent
2018-10-30 17:45:21 -07:00
Kurt
bc788beef0
Fix spelling mistake in var name
Unused after assignment, but if I rework the validation check to return the teamlock result instead of a bool I can spit out the Species-PID generated list as extra info. Helps identify the as-generated conditions if there are multiple teamlocks possible for an encounter (multiple shadow mons, seen vs unseen).
2018-10-30 09:21:32 -07:00
Kurt
908c98b876 Switch lock checks to newer more complete check obj
Now accounts for the shiny locks & associated restrictions, abusing the
recursion by setting & unsetting the required CPU Trainer's shiny value.

Repoint all test methods to use the new obj methods
2018-10-29 22:49:04 -07:00
Kurt
ef16e7037a Add lock check result object
A lot of internal information is nice to have saved; create a copy of
the static class's logic and pepper in some state variables (Required
CPU Shiny Value) to account for the weird edge cases.

Code is essentially the same as the static methods, except for more
fleshed out logic in the AllLock interrupt checking and the eventual
Trainer checks.
2018-10-29 21:28:22 -07:00
Kurt
b124a6e70d Extract seedframe to separate file
soon tm
2018-10-29 21:03:29 -07:00
Kurt
afffaaa43c Enable full shadow lock checks
If you find any edge cases (the code does not account for shiny locks
yet) pls lmk, would be nice to have confirmed tests :) :)
2018-10-29 19:44:30 -07:00
Kurt
35143630a0 Add ereader locks 2018-10-29 19:43:32 -07:00
Kurt
1b57acc6a7 Check all locks for legality checking
Single->All
2018-10-28 20:28:56 -07:00
Kurt
a728e97d40 Fix Butterfree lock
Ninetales is female
2018-10-28 20:28:02 -07:00
Kurt
7c0a74337e Update shadow lock checks
Passes all 3 lock3 cases in addition to some bulk checks
(VerifyPIDResults).
Lock4 has an issue on one; will have to investigate why.
2018-10-28 20:10:35 -07:00
Kurt
4268239c12 Continue work on shadow lock checks
Now gets count=2 tests working

yield return new SeedFrame { FrameID = ctr + (l.Seen ? 5 : 7), PID = pid
};
used to be ctr + 6, needs to alternate even-odd
all 2 lock cases pass, but didn't make lock3's pass. Something else is
still amiss :)

break out some classes for the solidified lock objects
2018-10-28 11:15:40 -07:00
Kurt
39f98a4a94 Misc qol updates
Check max case for level first, then iterate upwards (eliminates inner
if)
change wc* nature to sbyte (update comparisons, 0xFF too magic-y)
use Rand.Next(x) instead of (0, x)
2018-10-27 21:59:31 -07:00