Commit graph

622 commits

Author SHA1 Message Date
Kurt
dcc0e79435
Evotree: Evolution Traversal Enhancements (#3936)
Like move validation, evolutions are the earliest thing we wish to traverse when determining what encounters may have originated the current Pokémon. To determine the permitted species-form-levels a Pokémon could originate with, we must devolve a Pokémon by traveling down-generation to origin. Once we have an encounter, we can then evolve it to the current species, traversing upwards from origin to the current format.
2023-07-05 21:14:09 -07:00
Kurt
6964d48adb Move location/capture to Encount
Shared for both roamers
https://projectpokemon.org/home/forums/topic/63405-suggestionbug-gen-5-roamers-block-data-only-shows-info-on-roaming-thundurus/?do=findComment&comment=283912
2023-06-11 11:12:34 -07:00
Kurt
8cc1220056 Minor clean 2023-06-11 10:38:51 -07:00
abcboy101
b0da14b71e
Add Geonet/Unity Tower editor (#3909)
Adds a basic editor for recorded Geonet/Unity Tower locations for the Gen 4/5 games, building on this [post by Danius88](https://projectpokemon.org/home/forums/topic/62055-bw-b2w2-unity-tower-geonet-and-passerby-research/).
So far, I've implemented buttons that set all locations (including unused ones), set all legal locations, and clear all recorded locations; and checkboxes to toggle whether the whole globe is visible (used in Japanese games) and whether the ferry to Unity Tower is unlocked.

Haven't implemented any UI for editing the status of individual locations, since I'm not sure how to lay it out.
Also haven't implemented anything related to how the data of the other players in Unity Tower is stored.
2023-06-11 09:38:24 -07:00
Pasquale Nardiello
3ca16b435c
[SV] Give All Clothing button (#3876)
* Mapped Fashion items for S/V and added injection logic
* Added 'Unlock Clothes' button in Trainer Editor's misc section alongside ComboBox to select type to add all.
2023-05-26 10:24:27 -07:00
Kurt
34f4df3d4b Misc tweaks
Closes #3878

Pictures are Zoom instead of AutoSize so there's no need to downscale or dynamically position the smaller 2.
Fix my oopsie on docked tabs (hid the Cancel/Save button!), change sizing.
2023-05-11 20:56:45 -07:00
Pasquale Nardiello
d915bb6039
Img visualizer (#3875)
* Added Boxes to view Current Trainer photo and Trainer Icons

* Adjusted Images Visualization

* Updated Pictures decompression to final DXT1 version
2023-05-10 23:50:50 -07:00
Kurt
3bde807bf2 Gen5: Add second roamer slot 2023-05-09 11:45:19 -07:00
Kurt
a09a6263c7 Extend filename species 000's to 4 digits
Now that we're past the 999 count...
2023-05-07 15:29:40 -07:00
sora10pls
e5cc0ffd6b SAV5: expose number of unlocked boxes 2023-04-30 18:59:51 -04:00
sora10pls
d55bf21466 Minor fix to LGPE fashion cheat
oops
2023-04-30 12:14:05 -04:00
sora10pls
6eb82e3847 Add unlock all fashion cheat for LGPE 2023-04-30 12:01:08 -04:00
sora10pls
7e2552d918 Expose LGPE current fashion/appearance 2023-04-28 21:14:24 -04:00
Kurt
998b8f1ce0 Minor tweaks
Add unit test for VC kata/hiragana edge case
De-duplicate some slot change notifications
Span in more spots
2023-04-22 17:51:32 -07:00
Kurt
5bdc6b9ef8
Privatize some static fields, more robust legal helper classes. (#3865)
* Uses LearnSource more throughout the codebase when appropriate, rather than loosely coupled pivot methods.
* Hides Learnset/EggMove data inside the LearnSource classes.
* Extracts functionality from the large Legal class & partial Table*.cs files into better performing helper classes.
* Cleans up some code from prior LearnSource commits.
2023-04-20 21:23:15 -07:00
Kurt
fa9a809751
Encapsulate item pouch arrays/etc for finer control (#3860)
* Extract/encapsulate inventory legal arrays to interface+class

Hiding them behind methods allows these to be left as ReadOnlySpan<ushort> and thus never allocate on the heap.
Also refactors out some logic for checking if an item is legal.

End result feels more maintainable and is less bloaty (no more passing in a nullable func)

Batch editing
* Add HasType filter

```
=HasType=11
.HeldItem=Meadow Plate
```

slaps a meadow plate on any pkm with grass type
Use `=PersonalType1=11` for only primary grass types; only-secondary-type grass will not match it.
2023-04-16 12:58:07 -07:00
Jonathan Herbert
52a24a7bb0
Expose FashionUnlock8 From SAV8SWSH (#3859)
Also document what the relevant regions are as constants.
2023-04-16 12:32:25 -07:00
Kurt
5b484f5712 Use byte[] instead of int[] for tile sel 2023-04-15 11:28:35 -07:00
Kurt
c73264d4f3 Minor minor perf
Small changes to reduce some allocations
2023-04-15 01:58:37 -07:00
Kurt
ecef31f167 Minor clean 2023-04-13 00:05:10 -07:00
Kurt
4384cadefc Add more xmldoc 2023-03-31 13:00:34 -07:00
Jonathan Herbert
5cb31d660d
Add Enrollment Date To SaveBlockAccessor9SV and SAV9SV (#3851)
Add Epoch1900Value based on Epoch1970Value's API and the method @Lusamine described in #3800 to access the Enrollment Date From Scarlet and Violet Save
2023-03-29 20:44:04 -07:00
sora10pls
dd157813c4 Misc changes
Re-order tables according to National Dex ID instead of Dev ID
Label unknown fields for SV player appearance/fashion
2023-03-28 16:00:44 -04:00
Kurt
5c13183d02 Less allocation, minor tweaks
NET 8 will have a Shuffle method, which can get rid of the overload in Util.
Batch Editor no longer crashes the program when selecting OT_Trash/HT_Trash/Nickname_Trash via dropdown.
2023-03-27 00:11:42 -07:00
Kurt
82309cf99d Use Memory<byte> for Gen4 saves
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span.
2023-03-26 15:16:12 -07:00
Kurt
aa13c93e65 Add misc generic constraints
Resolves some allocation analyzer issues
2023-03-25 23:28:28 -07:00
Kurt
0087ccb44f Use span for savefile slot API
No more offset fetch
2023-03-25 23:14:50 -07:00
Kurt
5ce3e734b8
Skip initial cctor alloc on non-byte primitives (#3850)
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).

Eliminates quite a few static constructors, so even faster startup. Items later.
2023-03-25 17:55:55 -07:00
BlackShark
6247a61bd3
Fixed offset for MysteryEvent3RS checksum (#3847)
* Fixed offset for ME3RS checksum

* Added Subtitle for WonderCard3
2023-03-21 16:45:37 -07:00
BlackShark
a31217ef6a
Various changes to Gen 3 Mystery Data (#3842)
* Various changes to Gen 3 Mystery Data

* Update Gen3MysteryData.cs
2023-03-20 16:26:23 -07:00
Jonathan Herbert
547ec8ad12
Fix SwSh Treasure Inventory Tab Mislabeled As Mail (#3832) 2023-03-08 11:52:18 -08:00
Kurt
29b3b695bd Pre-allocate some dictionary sizes
Skips the bucket array resizing steps
a 256 key dict will garbage 5KB; StringConverter2KOR wastes 100KB of garbage.

Zukan7b: save 144 bytes and eliminate cctor
2023-03-04 20:00:27 -08:00
abcboy101
30aa1cc9aa
Add Geonet location editing for Gen 4/5 (#3810)
* Add Geonet location to SAV4 and SAV5

* Allow commas to be escaped in subregion names

* Add missing 3DS subregions

* Add Geonet location editing

* Ensure null values are kept as the first option in GetCountryRegionList

* Add Geonet locations in CHS/CHT
2023-02-26 16:33:53 -08:00
Lusamine
0fa4ec8dce Fully update button naming/localization for propagating SV raids
Standardizes capitalization of "raid" in the editor and updates
shortcuts to indicate holding Shift to propagate seed.

Closes #3807
2023-02-23 11:08:33 -06:00
Kurt
552676ed3a Add counter overflow check
Never will happen, but not worth arguing over because this is essentially what the ROM does. Entry to this method requires both OK.
91c040b081/src/save.c (L587-L605)
Closes #3805
2023-02-23 00:48:03 -08:00
Kurt
6daad3a1d1 Update CGearBackground.cs
Closes #3789
2023-02-16 23:51:15 -08:00
Zazsona
c6e133cff8
Add Toys from the My Pokémon Ranch Platinum Update (#3766)
* Add Ranch Toys from Platinum Update

* Add ToyType validation to SAV4Ranch
2023-02-05 11:47:35 -08:00
Kurt
03be38c8df Handle remapped zukan species
The one critical spot it was needed :(
Revise SeenAll for genderflag set; just wipe -> reapply.

Closes #3745
2023-01-28 19:18:10 -08:00
Kurt
8537bb56e1 Replace "Set All 6 Stars" with "Copy To Others"
Closes #3727
Hold shift to copy the seed too, otherwise it will keep the existing seed randomness.
2023-01-21 22:02:21 -08:00
Kurt
88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00
sora10pls
67ac1e7378 Add Cinderace raid handling 2022-12-29 19:20:01 -05:00
Kurt
8190a12d13 Label properties for language and entity count 2022-12-10 19:55:24 -08:00
sora10pls
b2cbcd5139 Clamp picnic table accessory counts 2022-12-08 22:59:23 -05:00
Kurt
b29d9a65e1 Allow static encounter deerling form change match
Closes #3678
2022-12-07 23:28:47 -08:00
MewTracker
703ddb866a
Added spawn points to raid editor (#3668) 2022-12-04 07:52:31 -08:00
sora10pls
fcff2925f1 Add 7 Star Raid record editor 2022-12-02 22:20:43 -05:00
Kurt
2e67526db1 Update 22.12.01 2022-12-01 22:40:11 -08:00
Kurt
6002611c80 Fix block value set cast on change language
Closes #3657
2022-11-27 10:52:01 -08:00
Kurt
4df9198ff5 Fix SeenAll/CaughtAll/CaughtNone set/clearing 2022-11-26 15:31:36 -08:00
Kurt
184c206910 Set form seen on SAV pk9 dex set
Set seen gender too
private unused flag names
2022-11-25 19:11:25 -08:00