PKHeX/PKHeX.Core/Saves/Substructures/Battle Videos/BV3.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
public sealed class BV3(byte[] Data) : BattleVideo
{
public BV3() : this(new byte[SIZE]) { }
public readonly byte[] Data = (byte[])Data.Clone();
internal const int SIZE = 0xF80;
public override int Generation => 3;
public override IReadOnlyList<PK3> BattlePKMs => PlayerTeams.SelectMany(z => z).ToArray();
internal new static bool IsValid(ReadOnlySpan<byte> data)
{
if (data.Length != SIZE)
return false;
var chkSpan = data[^4..];
var chk = ReadUInt32LittleEndian(chkSpan);
if (chk > 0xF7080)
return false; // max if all are FF
var chkRegion = data[..^4];
var expect = GetByteSum(chkRegion);
return chk == expect;
}
public IReadOnlyList<PK3[]> PlayerTeams
{
get => [GetTeam(0), GetTeam(1)];
set
{
SetTeam(value[0], 0);
SetTeam(value[1], 1);
}
}
public PK3[] GetTeam(int teamIndex)
{
if ((uint)teamIndex > 2)
throw new ArgumentOutOfRangeException(nameof(teamIndex));
var ofs = 6 * PokeCrypto.SIZE_3PARTY * teamIndex;
var team = new PK3[6];
for (int p = 0; p < 6; p++)
{
int offset = ofs + (PokeCrypto.SIZE_3PARTY * p);
var span = Data.AsSpan(offset, PokeCrypto.SIZE_3PARTY);
team[p] = new PK3(span.ToArray());
}
return team;
}
public void SetTeam(IReadOnlyList<PK3> team, int teamIndex)
{
var ofs = 6 * PokeCrypto.SIZE_3PARTY * teamIndex;
for (int p = 0; p < 6; p++)
{
int offset = ofs + (PokeCrypto.SIZE_3PARTY * p);
team[p].EncryptedPartyData.CopyTo(Data, offset);
}
}
// 0x4B0 - string3[4][8] Trainer Names
// 0x4D0 - u8[4] Trainer Genders
// 0x4D4 - u32[4] Trainer IDs
// 0x4E4 - u8[4] Trainer Languages
public uint Seed
{
get => ReadUInt32LittleEndian(Data.AsSpan(0x4E8));
set => WriteUInt32LittleEndian(Data.AsSpan(0x4E8), value);
}
public uint Mode
{
get => ReadUInt32LittleEndian(Data.AsSpan(0x4EC));
set => WriteUInt32LittleEndian(Data.AsSpan(0x4EC), value);
}
// ...
public uint Checksum
{
get => ReadUInt32LittleEndian(Data.AsSpan(SIZE - 4));
set => WriteUInt32LittleEndian(Data.AsSpan(SIZE - 4), value);
}
public bool IsChecksumValid() => Checksum == GetByteSum(Data.AsSpan()[..^4]);
public static uint GetByteSum(ReadOnlySpan<byte> data)
{
uint result = 0;
foreach (byte b in data)
result += b;
return result;
}
}