2016-09-26 23:15:40 +00:00
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using System;
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PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases
Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization
* Handle bits more obviously without null
* Make SaveFile.BAK explicitly readonly again
* merge constructor methods to have readonly fields
* Inline some properties
* More nullable handling
* Rearrange box actions
define straightforward classes to not have any null properties
* Make extrabyte reference array immutable
* Move tooltip creation to designer
* Rearrange some logic to reduce nesting
* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum
* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case
* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable
* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator
* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever
* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)
* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-17 01:47:31 +00:00
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using System.Collections.Generic;
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2016-09-26 23:15:40 +00:00
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2017-01-08 07:54:09 +00:00
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namespace PKHeX.Core
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2016-09-26 23:15:40 +00:00
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{
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2017-10-24 06:12:58 +00:00
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/// <summary> Generation 3 <see cref="PKM"/> format, exclusively for Pokémon XD. </summary>
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2019-10-26 19:42:33 +00:00
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public sealed class XK3 : G3PKM, IShadowPKM
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2016-09-26 23:15:40 +00:00
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{
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2019-11-16 01:34:18 +00:00
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private static readonly ushort[] Unused =
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2016-09-26 23:15:40 +00:00
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{
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0x0A, 0x0B, 0x0C, 0x0D, 0x1E, 0x1F,
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0x2A, 0x2B,
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0x7A, 0x7B,
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0x7E, 0x7F
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};
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2018-09-15 05:37:47 +00:00
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2019-11-16 01:34:18 +00:00
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public override IReadOnlyList<ushort> ExtraBytes => Unused;
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2018-12-20 06:10:32 +00:00
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2020-01-04 22:48:39 +00:00
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public override int SIZE_PARTY => PokeCrypto.SIZE_3XSTORED;
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public override int SIZE_STORED => PokeCrypto.SIZE_3XSTORED;
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2016-09-26 23:15:40 +00:00
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public override int Format => 3;
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2016-10-24 05:01:39 +00:00
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public override PersonalInfo PersonalInfo => PersonalTable.RS[Species];
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PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases
Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization
* Handle bits more obviously without null
* Make SaveFile.BAK explicitly readonly again
* merge constructor methods to have readonly fields
* Inline some properties
* More nullable handling
* Rearrange box actions
define straightforward classes to not have any null properties
* Make extrabyte reference array immutable
* Move tooltip creation to designer
* Rearrange some logic to reduce nesting
* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum
* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case
* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable
* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator
* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever
* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)
* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-17 01:47:31 +00:00
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public override byte[] Data { get; }
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public XK3(byte[] data) => Data = data;
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2018-02-03 20:42:06 +00:00
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public XK3() => Data = new byte[SIZE_PARTY];
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2019-03-17 01:41:56 +00:00
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public override PKM Clone() => new XK3((byte[])Data.Clone()){Identifier = Identifier, Purification = Purification};
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2016-09-26 23:15:40 +00:00
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2019-03-21 04:50:44 +00:00
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private string GetString(int Offset, int Count) => StringConverter3.GetBEString3(Data, Offset, Count);
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private byte[] SetString(string value, int maxLength) => StringConverter3.SetBEString3(value, maxLength);
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2017-04-09 21:06:50 +00:00
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// Trash Bytes
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2020-01-19 00:57:25 +00:00
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public override byte[] Nickname_Trash { get => GetData(0x4E, 20); set { if (value.Length == 20) value.CopyTo(Data, 0x4E); } }
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public override byte[] OT_Trash { get => GetData(0x38, 20); set { if (value.Length == 20) value.CopyTo(Data, 0x38); } }
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2017-04-09 21:06:50 +00:00
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2016-09-26 23:15:40 +00:00
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// Silly Attributes
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2017-05-13 03:32:36 +00:00
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public override ushort Sanity { get => 0; set { } } // valid flag set in pkm structure.
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2019-03-16 19:01:21 +00:00
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public override ushort Checksum { get => Checksums.CRC16_CCITT(Data); set { } } // totally false, just a way to get a 'random' ident for the pkm.
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2017-04-30 06:13:21 +00:00
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public override bool ChecksumValid => Valid;
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2016-09-26 23:15:40 +00:00
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2017-08-01 06:03:51 +00:00
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public override int Species { get => SpeciesConverter.GetG4Species(BigEndian.ToUInt16(Data, 0x00)); set => BigEndian.GetBytes((ushort)SpeciesConverter.GetG3Species(value)).CopyTo(Data, 0x00); }
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2020-06-17 02:46:22 +00:00
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public override int SpriteItem => ItemConverter.GetItemFuture3((ushort)HeldItem);
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2017-05-13 03:32:36 +00:00
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public override int HeldItem { get => BigEndian.ToUInt16(Data, 0x02); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x02); }
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public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x04); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x04); }
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2018-11-27 03:21:48 +00:00
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public override int OT_Friendship { get => BigEndian.ToUInt16(Data, 0x06); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x06); }
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2017-05-13 03:32:36 +00:00
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public override int Met_Location { get => BigEndian.ToUInt16(Data, 0x08); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x08); }
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2016-09-26 23:15:40 +00:00
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// 0x0A-0x0B Unknown
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// 0x0C-0x0D Unknown
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2017-05-13 03:32:36 +00:00
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public override int Met_Level { get => Data[0x0E]; set => Data[0x0E] = (byte)value; }
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public override int Ball { get => Data[0x0F]; set => Data[0x0F] = (byte)value; }
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public override int OT_Gender { get => Data[0x10]; set => Data[0x10] = (byte)value; }
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public override int Stat_Level { get => Data[0x11]; set => Data[0x11] = (byte)value; }
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public override int CNT_Sheen { get => Data[0x12]; set => Data[0x12] = (byte)value; }
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public override int PKRS_Strain { get => Data[0x13] & 0xF; set => Data[0x13] = (byte)(value & 0xF); }
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2017-09-17 20:07:12 +00:00
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public override int MarkValue { get => SwapBits(Data[0x14], 1, 2); protected set => Data[0x14] = (byte)SwapBits(value, 1, 2); }
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2017-05-13 03:32:36 +00:00
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public override int PKRS_Days { get => Math.Max((sbyte)Data[0x15], (sbyte)0); set => Data[0x15] = (byte)(value == 0 ? 0xFF : value & 0xF); }
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2016-09-26 23:15:40 +00:00
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// 0x16-0x1C Battle Related
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2017-05-13 03:32:36 +00:00
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private int XDPKMFLAGS { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
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2019-01-11 16:09:52 +00:00
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public bool UnusedFlag0 { get => (XDPKMFLAGS & (1 << 0)) == 1 << 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 0)) | (value ? 1 << 0 : 0); }
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public bool UnusedFlag1 { get => (XDPKMFLAGS & (1 << 1)) == 1 << 1; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 1)) | (value ? 1 << 1 : 0); }
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public bool CapturedFlag { get => (XDPKMFLAGS & (1 << 2)) == 1 << 2; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 2)) | (value ? 1 << 2 : 0); }
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public bool UnusedFlag3 { get => (XDPKMFLAGS & (1 << 3)) == 1 << 3; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 3)) | (value ? 1 << 3 : 0); }
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public bool BlockTrades { get => (XDPKMFLAGS & (1 << 4)) == 1 << 4; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 4)) | (value ? 1 << 4 : 0); }
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public override bool Valid { get => (XDPKMFLAGS & (1 << 5)) == 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 5)) | (value ? 0 : 1 << 5); } // invalid flag
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public override bool AbilityBit { get => (XDPKMFLAGS & (1 << 6)) == 1 << 6; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 6)) | (value ? 1 << 6 : 0); }
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public override bool IsEgg { get => (XDPKMFLAGS & (1 << 7)) == 1 << 7; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 7)) | (value ? 1 << 7 : 0); }
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2016-09-26 23:15:40 +00:00
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// 0x1E-0x1F Unknown
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2017-05-13 03:32:36 +00:00
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public override uint EXP { get => BigEndian.ToUInt32(Data, 0x20); set => BigEndian.GetBytes(value).CopyTo(Data, 0x20); }
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public override int SID { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); }
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public override int TID { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); }
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public override uint PID { get => BigEndian.ToUInt32(Data, 0x28); set => BigEndian.GetBytes(value).CopyTo(Data, 0x28); }
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2016-09-26 23:15:40 +00:00
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// 0x2A-0x2B Unknown
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// 0x2C-0x2F Battle Related
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2019-05-15 03:14:15 +00:00
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public bool Obedient { get => Data[0x30] == 1; set => Data[0x30] = (byte)(value ? 1 : 0); }
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2016-09-26 23:15:40 +00:00
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// 0x31-0x32 Unknown
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2019-05-15 01:36:43 +00:00
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public int EncounterInfo { get => Data[0x33]; set => Data[0x33] = (byte)value; }
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public override bool FatefulEncounter
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{
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2019-05-15 03:14:15 +00:00
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get => EncounterInfo != 0 || Obedient;
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set
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{
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if (EncounterInfo != 0)
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{
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if (!value)
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EncounterInfo = 0;
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return;
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}
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EncounterInfo = (byte) ((EncounterInfo & ~(1 << 0)) | (value ? 1 << 0 : 0));
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}
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2019-05-15 01:36:43 +00:00
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}
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2019-03-16 23:48:38 +00:00
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public override int Version { get => GetGBAVersionID(Data[0x34]); set => Data[0x34] = GetGCVersionID(value); }
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2017-05-13 03:32:36 +00:00
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public int CurrentRegion { get => Data[0x35]; set => Data[0x35] = (byte)value; }
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public int OriginalRegion { get => Data[0x36]; set => Data[0x36] = (byte)value; }
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2019-09-19 02:58:23 +00:00
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public override int Language { get => Core.Language.GetMainLangIDfromGC(Data[0x37]); set => Data[0x37] = Core.Language.GetGCLangIDfromMain((byte)value); }
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2017-06-18 01:37:19 +00:00
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public override string OT_Name { get => GetString(0x38, 20); set => SetString(value, 10).CopyTo(Data, 0x38); } // +2 terminator
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2020-05-26 23:59:47 +00:00
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public override string Nickname { get => GetString(0x4E, 20); set { SetString(value, 10).CopyTo(Data, 0x4E); NicknameCopy = value; } } // +2 terminator
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public string NicknameCopy { get => GetString(0x64, 20); set => SetString(value, 10).CopyTo(Data, 0x64); } // +2 terminator
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2016-09-26 23:15:40 +00:00
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// 0x7A-0x7B Unknown
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2017-05-13 03:32:36 +00:00
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private ushort RIB0 { get => BigEndian.ToUInt16(Data, 0x7C); set => BigEndian.GetBytes(value).CopyTo(Data, 0x7C); }
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2018-09-15 05:37:47 +00:00
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public override bool RibbonChampionG3Hoenn { get => (RIB0 & (1 << 15)) == 1 << 15; set => RIB0 = (ushort)((RIB0 & ~(1 << 15)) | (ushort)(value ? 1 << 15 : 0)); }
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public override bool RibbonWinning { get => (RIB0 & (1 << 14)) == 1 << 14; set => RIB0 = (ushort)((RIB0 & ~(1 << 14)) | (ushort)(value ? 1 << 14 : 0)); }
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public override bool RibbonVictory { get => (RIB0 & (1 << 13)) == 1 << 13; set => RIB0 = (ushort)((RIB0 & ~(1 << 13)) | (ushort)(value ? 1 << 13 : 0)); }
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public override bool RibbonArtist { get => (RIB0 & (1 << 12)) == 1 << 12; set => RIB0 = (ushort)((RIB0 & ~(1 << 12)) | (ushort)(value ? 1 << 12 : 0)); }
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public override bool RibbonEffort { get => (RIB0 & (1 << 11)) == 1 << 11; set => RIB0 = (ushort)((RIB0 & ~(1 << 11)) | (ushort)(value ? 1 << 11 : 0)); }
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public override bool RibbonChampionBattle { get => (RIB0 & (1 << 10)) == 1 << 10; set => RIB0 = (ushort)((RIB0 & ~(1 << 10)) | (ushort)(value ? 1 << 10 : 0)); }
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public override bool RibbonChampionRegional { get => (RIB0 & (1 << 09)) == 1 << 09; set => RIB0 = (ushort)((RIB0 & ~(1 << 09)) | (ushort)(value ? 1 << 09 : 0)); }
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public override bool RibbonChampionNational { get => (RIB0 & (1 << 08)) == 1 << 08; set => RIB0 = (ushort)((RIB0 & ~(1 << 08)) | (ushort)(value ? 1 << 08 : 0)); }
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public override bool RibbonCountry { get => (RIB0 & (1 << 07)) == 1 << 07; set => RIB0 = (ushort)((RIB0 & ~(1 << 07)) | (ushort)(value ? 1 << 07 : 0)); }
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public override bool RibbonNational { get => (RIB0 & (1 << 06)) == 1 << 06; set => RIB0 = (ushort)((RIB0 & ~(1 << 06)) | (ushort)(value ? 1 << 06 : 0)); }
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public override bool RibbonEarth { get => (RIB0 & (1 << 05)) == 1 << 05; set => RIB0 = (ushort)((RIB0 & ~(1 << 05)) | (ushort)(value ? 1 << 05 : 0)); }
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public override bool RibbonWorld { get => (RIB0 & (1 << 04)) == 1 << 04; set => RIB0 = (ushort)((RIB0 & ~(1 << 04)) | (ushort)(value ? 1 << 04 : 0)); }
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public override bool Unused1 { get => (RIB0 & (1 << 03)) == 1 << 03; set => RIB0 = (ushort)((RIB0 & ~(1 << 03)) | (ushort)(value ? 1 << 03 : 0)); }
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public override bool Unused2 { get => (RIB0 & (1 << 02)) == 1 << 02; set => RIB0 = (ushort)((RIB0 & ~(1 << 02)) | (ushort)(value ? 1 << 02 : 0)); }
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public override bool Unused3 { get => (RIB0 & (1 << 01)) == 1 << 01; set => RIB0 = (ushort)((RIB0 & ~(1 << 01)) | (ushort)(value ? 1 << 01 : 0)); }
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public override bool Unused4 { get => (RIB0 & (1 << 00)) == 1 << 00; set => RIB0 = (ushort)((RIB0 & ~(1 << 00)) | (ushort)(value ? 1 << 00 : 0)); }
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2016-09-26 23:15:40 +00:00
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// 0x7E-0x7F Unknown
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// Moves
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2017-05-13 03:32:36 +00:00
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public override int Move1 { get => BigEndian.ToUInt16(Data, 0x80); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x80); }
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public override int Move1_PP { get => Data[0x82]; set => Data[0x82] = (byte)value; }
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public override int Move1_PPUps { get => Data[0x83]; set => Data[0x83] = (byte)value; }
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public override int Move2 { get => BigEndian.ToUInt16(Data, 0x84); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x84); }
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public override int Move2_PP { get => Data[0x86]; set => Data[0x86] = (byte)value; }
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public override int Move2_PPUps { get => Data[0x87]; set => Data[0x87] = (byte)value; }
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public override int Move3 { get => BigEndian.ToUInt16(Data, 0x88); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x88); }
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public override int Move3_PP { get => Data[0x8A]; set => Data[0x8A] = (byte)value; }
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public override int Move3_PPUps { get => Data[0x8B]; set => Data[0x8B] = (byte)value; }
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public override int Move4 { get => BigEndian.ToUInt16(Data, 0x8C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8C); }
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public override int Move4_PP { get => Data[0x8E]; set => Data[0x8E] = (byte)value; }
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public override int Move4_PPUps { get => Data[0x8F]; set => Data[0x8F] = (byte)value; }
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2016-09-26 23:15:40 +00:00
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// More party stats
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2017-05-13 03:32:36 +00:00
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public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x90); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); }
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public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x92); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); }
|
|
|
|
|
public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x94); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); }
|
|
|
|
|
public override int Stat_SPA { get => BigEndian.ToUInt16(Data, 0x96); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); }
|
|
|
|
|
public override int Stat_SPD { get => BigEndian.ToUInt16(Data, 0x98); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x98); }
|
|
|
|
|
public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x9A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x9A); }
|
2016-09-26 23:15:40 +00:00
|
|
|
|
|
|
|
|
|
// EVs
|
|
|
|
|
public override int EV_HP
|
|
|
|
|
{
|
2017-05-13 03:32:36 +00:00
|
|
|
|
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9C));
|
|
|
|
|
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9C);
|
2016-09-26 23:15:40 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-09-26 23:15:40 +00:00
|
|
|
|
public override int EV_ATK
|
|
|
|
|
{
|
2017-05-13 03:32:36 +00:00
|
|
|
|
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9E));
|
|
|
|
|
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9E);
|
2016-09-26 23:15:40 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-09-26 23:15:40 +00:00
|
|
|
|
public override int EV_DEF
|
|
|
|
|
{
|
2017-05-13 03:32:36 +00:00
|
|
|
|
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA0));
|
|
|
|
|
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA0);
|
2016-09-26 23:15:40 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-09-26 23:15:40 +00:00
|
|
|
|
public override int EV_SPA
|
|
|
|
|
{
|
2017-05-13 03:32:36 +00:00
|
|
|
|
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA2));
|
|
|
|
|
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA2);
|
2016-09-26 23:15:40 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-09-26 23:15:40 +00:00
|
|
|
|
public override int EV_SPD
|
|
|
|
|
{
|
2017-05-13 03:32:36 +00:00
|
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|
|
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA4));
|
|
|
|
|
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA4);
|
2016-09-26 23:15:40 +00:00
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2016-09-26 23:15:40 +00:00
|
|
|
|
public override int EV_SPE
|
|
|
|
|
{
|
2017-05-13 03:32:36 +00:00
|
|
|
|
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA6));
|
|
|
|
|
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA6);
|
2016-09-26 23:15:40 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// IVs
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int IV_HP { get => Data[0xA8]; set => Data[0xA8] = (byte)(value & 0x1F); }
|
|
|
|
|
public override int IV_ATK { get => Data[0xA9]; set => Data[0xA9] = (byte)(value & 0x1F); }
|
|
|
|
|
public override int IV_DEF { get => Data[0xAA]; set => Data[0xAA] = (byte)(value & 0x1F); }
|
|
|
|
|
public override int IV_SPA { get => Data[0xAB]; set => Data[0xAB] = (byte)(value & 0x1F); }
|
|
|
|
|
public override int IV_SPD { get => Data[0xAC]; set => Data[0xAC] = (byte)(value & 0x1F); }
|
|
|
|
|
public override int IV_SPE { get => Data[0xAD]; set => Data[0xAD] = (byte)(value & 0x1F); }
|
2018-05-12 15:13:39 +00:00
|
|
|
|
|
2016-09-26 23:15:40 +00:00
|
|
|
|
// Contest
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public override int CNT_Cool { get => Data[0xAE]; set => Data[0xAE] = (byte)value; }
|
|
|
|
|
public override int CNT_Beauty { get => Data[0xAF]; set => Data[0xAF] = (byte)value; }
|
|
|
|
|
public override int CNT_Cute { get => Data[0xB0]; set => Data[0xB0] = (byte)value; }
|
|
|
|
|
public override int CNT_Smart { get => Data[0xB1]; set => Data[0xB1] = (byte)value; }
|
|
|
|
|
public override int CNT_Tough { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
|
2018-02-03 20:42:06 +00:00
|
|
|
|
public override int RibbonCountG3Cool { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
|
|
|
|
|
public override int RibbonCountG3Beauty { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
|
|
|
|
|
public override int RibbonCountG3Cute { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
|
|
|
|
|
public override int RibbonCountG3Smart { get => Data[0xB6]; set => Data[0xB6] = (byte)value; }
|
|
|
|
|
public override int RibbonCountG3Tough { get => Data[0xB7]; set => Data[0xB7] = (byte)value; }
|
2016-09-26 23:15:40 +00:00
|
|
|
|
|
2017-05-13 03:32:36 +00:00
|
|
|
|
public int ShadowID { get => BigEndian.ToUInt16(Data, 0xBA); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xBA); }
|
2018-05-12 15:13:39 +00:00
|
|
|
|
|
2016-09-26 23:15:40 +00:00
|
|
|
|
// Purification information is stored in the save file and accessed based on the Shadow ID.
|
2016-10-01 23:52:29 +00:00
|
|
|
|
public int Purification { get; set; }
|
2016-09-26 23:15:40 +00:00
|
|
|
|
|
2019-01-12 06:25:48 +00:00
|
|
|
|
// stored in the data, offset undocumented
|
|
|
|
|
public override int Status_Condition { get; set; }
|
|
|
|
|
|
2017-06-18 01:37:19 +00:00
|
|
|
|
protected override byte[] Encrypt()
|
2016-09-26 23:15:40 +00:00
|
|
|
|
{
|
|
|
|
|
return (byte[])Data.Clone();
|
|
|
|
|
}
|
2017-12-07 05:28:34 +00:00
|
|
|
|
|
2018-02-03 20:42:06 +00:00
|
|
|
|
public PK3 ConvertToPK3()
|
|
|
|
|
{
|
|
|
|
|
var pk = ConvertTo<PK3>();
|
|
|
|
|
if (Version == 15)
|
|
|
|
|
{
|
|
|
|
|
// Transferring XK3 to PK3 when it originates from XD sets the fateful encounter (obedience) flag.
|
|
|
|
|
if (ShadowID != 0)
|
2018-03-17 17:36:37 +00:00
|
|
|
|
pk.RibbonNational = true; // must be purified before trading away; force purify
|
2018-02-03 20:42:06 +00:00
|
|
|
|
if (IsOriginXD())
|
|
|
|
|
pk.FatefulEncounter = true;
|
|
|
|
|
}
|
|
|
|
|
pk.RefreshChecksum();
|
|
|
|
|
return pk;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private bool IsOriginXD()
|
2017-12-07 05:28:34 +00:00
|
|
|
|
{
|
|
|
|
|
if (ShadowID != 0)
|
|
|
|
|
return true;
|
|
|
|
|
return IsOriginXD(Species, Met_Level);
|
|
|
|
|
}
|
2018-09-15 05:37:47 +00:00
|
|
|
|
|
2018-02-03 20:42:06 +00:00
|
|
|
|
private static bool IsOriginXD(int species, int metLevel)
|
2017-12-07 05:28:34 +00:00
|
|
|
|
{
|
|
|
|
|
switch (species)
|
|
|
|
|
{
|
|
|
|
|
case 296: // Makuhita 30 Colo 18 XD
|
|
|
|
|
case 297:
|
|
|
|
|
return metLevel != 30;
|
|
|
|
|
case 175: // Togepi 20 Colo 25 XD, also 20 as Togetic in Colo
|
|
|
|
|
case 176:
|
|
|
|
|
return metLevel != 20;
|
|
|
|
|
case 179: // Mareep 37 Colo 17 XD
|
|
|
|
|
case 180: // Flaafy 30 Colo
|
|
|
|
|
case 181:
|
|
|
|
|
return metLevel != 37 && metLevel != 30;
|
|
|
|
|
case 219: // Magcargo 30 Colo 38 XD (Slugma in Colo)
|
|
|
|
|
return metLevel != 30;
|
|
|
|
|
case 195: // Quagsire 30 Colo // ** Wooper XD
|
|
|
|
|
return metLevel != 30;
|
|
|
|
|
case 334: // Altaria 33 Colo // 36 XD (Swablu in Colo)
|
|
|
|
|
return metLevel != 33;
|
|
|
|
|
case 167: // Ledian 40 Colo // 10 Ledyba XD
|
|
|
|
|
return metLevel != 40;
|
|
|
|
|
case 207: // Gligar 43 Colo // ** Gligar XD
|
|
|
|
|
return metLevel != 43;
|
|
|
|
|
case 221: // Piloswine 43 Colo // 22 Swinub XD
|
|
|
|
|
return metLevel != 43;
|
|
|
|
|
case 205: // Forretress 43 Colo // 20 Pineco XD
|
|
|
|
|
return metLevel != 43;
|
|
|
|
|
case 168: // Ariados 43 Colo // 14 Spinarak XD
|
|
|
|
|
return metLevel != 43;
|
|
|
|
|
case 229: // Houndoom 48 Colo // 17 Houndour XD
|
|
|
|
|
return metLevel != 48;
|
|
|
|
|
case 217: // Ursaring 45 Colo // 11 Teddiursa XD
|
|
|
|
|
return metLevel != 45;
|
|
|
|
|
case 212: // Scizor 50 Colo // 40 Scyther XD
|
|
|
|
|
return metLevel != 50;
|
|
|
|
|
case 196: // Espeon
|
|
|
|
|
return metLevel != 25;
|
|
|
|
|
case 197: // Umbreon
|
|
|
|
|
return metLevel != 26;
|
2018-05-27 17:11:01 +00:00
|
|
|
|
|
|
|
|
|
// Gifts
|
|
|
|
|
case 213: // Shuckle
|
|
|
|
|
case 239: case 240: // Elekid
|
|
|
|
|
case 246: case 247: case 248: // Larvitar
|
|
|
|
|
case 307: case 308: // Meditite
|
|
|
|
|
return metLevel == 20;
|
2017-12-07 05:28:34 +00:00
|
|
|
|
}
|
|
|
|
|
// all other cases handled, if not in Colo's table it's from XD.
|
|
|
|
|
return !Legal.ValidSpecies_Colo.Contains(species);
|
|
|
|
|
}
|
2016-09-26 23:15:40 +00:00
|
|
|
|
}
|
|
|
|
|
}
|