mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 10:53:10 +00:00
93 lines
2.7 KiB
C#
93 lines
2.7 KiB
C#
|
using System;
|
||
|
|
||
|
namespace PKHeX.Core;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Top-level current move verifier.
|
||
|
/// </summary>
|
||
|
internal static class LearnVerifier
|
||
|
{
|
||
|
private static readonly MoveResult Duplicate = new(LearnMethod.Duplicate);
|
||
|
private static readonly MoveResult EmptyInvalid = new(LearnMethod.EmptyInvalid);
|
||
|
|
||
|
public static void Verify(Span<MoveResult> result, PKM pk, IEncounterTemplate enc, EvolutionHistory history)
|
||
|
{
|
||
|
// Clear any existing parse results.
|
||
|
result.Clear();
|
||
|
|
||
|
// Load moves.
|
||
|
Span<int> current = stackalloc int[4];
|
||
|
pk.GetMoves(current);
|
||
|
|
||
|
// Verify the moves.
|
||
|
VerifyMoves(result, current, pk, enc, history);
|
||
|
|
||
|
// Finalize the checks.
|
||
|
Finalize(result, current);
|
||
|
}
|
||
|
|
||
|
private static void VerifyMoves(Span<MoveResult> result, ReadOnlySpan<int> current, PKM pk, IEncounterTemplate enc, EvolutionHistory history)
|
||
|
{
|
||
|
if (pk.IsEgg)
|
||
|
LearnVerifierEgg.Verify(result, current, enc, pk);
|
||
|
else
|
||
|
LearnVerifierHistory.Verify(result, current, enc, pk, history);
|
||
|
}
|
||
|
|
||
|
private static void Finalize(Span<MoveResult> result, ReadOnlySpan<int> current)
|
||
|
{
|
||
|
// Flag duplicate move indexes.
|
||
|
VerifyNoEmptyDuplicates(result, current);
|
||
|
|
||
|
// Can't have empty first move.
|
||
|
if (current[0] == 0)
|
||
|
result[0] = EmptyInvalid;
|
||
|
}
|
||
|
|
||
|
private static void VerifyNoEmptyDuplicates(Span<MoveResult> result, ReadOnlySpan<int> current)
|
||
|
{
|
||
|
bool emptySlot = false;
|
||
|
for (int i = 0; i < result.Length; i++)
|
||
|
{
|
||
|
var move = current[i];
|
||
|
if (move == 0)
|
||
|
{
|
||
|
emptySlot = true;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// If an empty slot was noted for a prior move, flag the empty slots.
|
||
|
if (emptySlot)
|
||
|
{
|
||
|
FlagEmptySlotsBeforeIndex(result, current, i);
|
||
|
emptySlot = false;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// Check for same move in next move slots
|
||
|
FlagDuplicateMovesAfterIndex(result, current, i, move);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void FlagDuplicateMovesAfterIndex(Span<MoveResult> result, ReadOnlySpan<int> current, int index, int move)
|
||
|
{
|
||
|
for (int i = result.Length - 1; i > index; i--)
|
||
|
{
|
||
|
if (current[i] != move)
|
||
|
continue;
|
||
|
result[index] = Duplicate;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void FlagEmptySlotsBeforeIndex(Span<MoveResult> result, ReadOnlySpan<int> current, int index)
|
||
|
{
|
||
|
for (int i = index - 1; i >= 0; i--)
|
||
|
{
|
||
|
if (current[i] != 0)
|
||
|
return;
|
||
|
result[i] = EmptyInvalid;
|
||
|
}
|
||
|
}
|
||
|
}
|