using System;
namespace PKHeX.Core;
///
/// Top-level current move verifier.
///
internal static class LearnVerifier
{
private static readonly MoveResult Duplicate = new(LearnMethod.Duplicate);
private static readonly MoveResult EmptyInvalid = new(LearnMethod.EmptyInvalid);
public static void Verify(Span result, PKM pk, IEncounterTemplate enc, EvolutionHistory history)
{
// Clear any existing parse results.
result.Clear();
// Load moves.
Span current = stackalloc int[4];
pk.GetMoves(current);
// Verify the moves.
VerifyMoves(result, current, pk, enc, history);
// Finalize the checks.
Finalize(result, current);
}
private static void VerifyMoves(Span result, ReadOnlySpan current, PKM pk, IEncounterTemplate enc, EvolutionHistory history)
{
if (pk.IsEgg)
LearnVerifierEgg.Verify(result, current, enc, pk);
else
LearnVerifierHistory.Verify(result, current, enc, pk, history);
}
private static void Finalize(Span result, ReadOnlySpan current)
{
// Flag duplicate move indexes.
VerifyNoEmptyDuplicates(result, current);
// Can't have empty first move.
if (current[0] == 0)
result[0] = EmptyInvalid;
}
private static void VerifyNoEmptyDuplicates(Span result, ReadOnlySpan current)
{
bool emptySlot = false;
for (int i = 0; i < result.Length; i++)
{
var move = current[i];
if (move == 0)
{
emptySlot = true;
continue;
}
// If an empty slot was noted for a prior move, flag the empty slots.
if (emptySlot)
{
FlagEmptySlotsBeforeIndex(result, current, i);
emptySlot = false;
continue;
}
// Check for same move in next move slots
FlagDuplicateMovesAfterIndex(result, current, i, move);
}
}
private static void FlagDuplicateMovesAfterIndex(Span result, ReadOnlySpan current, int index, int move)
{
for (int i = result.Length - 1; i > index; i--)
{
if (current[i] != move)
continue;
result[index] = Duplicate;
return;
}
}
private static void FlagEmptySlotsBeforeIndex(Span result, ReadOnlySpan current, int index)
{
for (int i = index - 1; i >= 0; i--)
{
if (current[i] != 0)
return;
result[i] = EmptyInvalid;
}
}
}