PKHeX/PKHeX.Core/Saves/Substructures/Gen6/Puff6.cs

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using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
public sealed class Puff6 : SaveBlock<SAV6>
{
private const int MaxPuffID = 26; // Supreme Winter Poké Puff
private const int PuffSlots = 100;
public Puff6(SAV6 SAV, int offset) : base(SAV) => Offset = offset;
public Span<byte> GetPuffs() => SAV.Data.AsSpan(Offset, PuffSlots);
public void SetPuffs(ReadOnlySpan<byte> value) => SAV.SetData(value, Offset);
public int PuffCount
{
get => ReadInt32LittleEndian(Data.AsSpan(Offset + PuffSlots));
set => WriteInt32LittleEndian(Data.AsSpan(Offset + PuffSlots), value);
}
public void Reset()
{
Array.Clear(Data, Offset, PuffSlots);
// Set the first few default Puffs
Data[Offset + 0] = 1;
Data[Offset + 1] = 2;
Data[Offset + 2] = 3;
Data[Offset + 3] = 4;
Data[Offset + 4] = 5;
PuffCount = 5;
}
public void MaxCheat(bool special = false)
{
var rnd = Util.Rand;
if (special)
{
for (int i = 0; i < PuffSlots; i++)
Data[Offset + i] = (byte)(21 + rnd.Next(2)); // Supreme Wish or Honor
}
else
{
for (int i = 0; i < PuffSlots; i++)
Data[Offset + i] = (byte)((i % MaxPuffID) + 1);
Util.Shuffle(Data.AsSpan(), Offset, Offset + PuffSlots, rnd);
}
PuffCount = PuffSlots;
}
public void Sort(bool reverse = false)
{
Array.Sort(Data, Offset, PuffCount);
if (reverse)
Array.Reverse(Data, Offset, PuffCount);
}
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}