PKHeX/PKHeX.Core/Saves/SAV1StadiumJ.cs

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using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary>
/// Pocket Monsters Stadium
/// </summary>
public sealed class SAV1StadiumJ : SAV_STADIUM
{
// Required since PK1 logic comparing a save file assumes the save file can be U/J
public override int SaveRevision => 0;
public override string SaveRevisionString => "0"; // so we're different from Japanese SAV1Stadium naming...
public override PersonalTable Personal => PersonalTable.Y;
public override int MaxEV => ushort.MaxValue;
public override IReadOnlyList<ushort> HeldItems => Array.Empty<ushort>();
public override GameVersion Version { get; protected set; } = GameVersion.StadiumJ;
public override SaveFile Clone() => new SAV1StadiumJ((byte[])Data.Clone());
public override int Generation => 1;
private const int StringLength = 6; // Japanese Only
public override int OTLength => StringLength;
public override int NickLength => StringLength;
public override int BoxCount => 4; // 8 boxes stored sequentially; latter 4 are backups
public override int BoxSlotCount => 30;
public override int MaxMoveID => Legal.MaxMoveID_1;
public override int MaxSpeciesID => Legal.MaxSpeciesID_1;
public override int MaxAbilityID => Legal.MaxAbilityID_1;
public override int MaxItemID => Legal.MaxItemID_1;
private const int SIZE_PK1J = PokeCrypto.SIZE_1STORED + (2 * StringLength); // 0x2D
protected override int SIZE_STORED => SIZE_PK1J;
protected override int SIZE_PARTY => SIZE_PK1J;
public override Type PKMType => typeof(PK1);
public override PKM BlankPKM => new PK1(true);
private const int ListHeaderSize = 0x14;
private const int ListFooterSize = 6; // POKE + 2byte checksum
private const uint FOOTER_MAGIC = 0x454B4F50; // POKE
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protected override int TeamCount => 16; // 32 teams stored sequentially; latter 16 are backups
private const int TeamSizeJ = 0x14 + (SIZE_PK1J * 6) + ListFooterSize; // 0x128
private const int BoxSizeJ = 0x560;
public SAV1StadiumJ(byte[] data) : base(data, true, StadiumUtil.IsMagicPresentSwap(data, TeamSizeJ, FOOTER_MAGIC))
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{
Box = 0x2500;
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}
public SAV1StadiumJ() : base(true, SaveUtil.SIZE_G1STAD)
{
Box = 0x2500;
ClearBoxes();
}
protected override bool GetIsBoxChecksumValid(int i)
{
var boxOfs = GetBoxOffset(i) - ListHeaderSize;
const int size = BoxSizeJ - 2;
var chk = Checksums.CheckSum16(Data, boxOfs, size);
var actual = BigEndian.ToUInt16(Data, boxOfs + size);
return chk == actual;
}
protected override void SetBoxChecksum(int i)
{
var boxOfs = GetBoxOffset(i) - ListHeaderSize;
const int size = BoxSizeJ - 2;
var chk = Checksums.CheckSum16(Data, boxOfs, size);
BigEndian.GetBytes(chk).CopyTo(Data, boxOfs + size);
}
protected override void SetBoxMetadata(int i)
{
// Not implemented
}
protected override PKM GetPKM(byte[] data)
{
const int len = StringLength;
var nick = data.Slice(0x21, len);
var ot = data.Slice(0x21 + len, len);
data = data.Slice(0, 0x21);
return new PK1(data, true) { OT_Trash = ot, Nickname_Trash = nick };
}
public override int GetBoxOffset(int box) => Box + ListHeaderSize + (box * BoxSizeJ);
public static int GetTeamOffset(int team) => 0 + ListHeaderSize + (team * TeamSizeJ);
public static string GetTeamName(int team) => $"Team {team + 1}";
public override SlotGroup GetTeam(int team)
{
if ((uint)team >= TeamCount)
throw new ArgumentOutOfRangeException(nameof(team));
var name = GetTeamName(team);
var members = new PK1[6];
var ofs = GetTeamOffset(team);
for (int i = 0; i < 6; i++)
{
var rel = ofs + ListHeaderSize + (i * SIZE_STORED);
members[i] = (PK1)GetStoredSlot(Data, rel);
}
return new SlotGroup(name, members);
}
public override void WriteSlotFormatStored(PKM pkm, byte[] data, int offset)
{
// pkm that have never been boxed have yet to save the 'current level' for box indication
// set this value at this time
((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
base.WriteSlotFormatStored(pkm, Data, offset);
}
public override void WriteBoxSlot(PKM pkm, byte[] data, int offset)
{
// pkm that have never been boxed have yet to save the 'current level' for box indication
// set this value at this time
((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
base.WriteBoxSlot(pkm, Data, offset);
}
public static bool IsStadium(byte[] data)
{
if (data.Length != SaveUtil.SIZE_G1STADJ)
return false;
return StadiumUtil.IsMagicPresentEither(data, TeamSizeJ, FOOTER_MAGIC);
}
}
}