using System; using System.Collections.Generic; namespace PKHeX.Core { /// /// Pocket Monsters Stadium /// public sealed class SAV1StadiumJ : SAV_STADIUM { // Required since PK1 logic comparing a save file assumes the save file can be U/J public override int SaveRevision => 0; public override string SaveRevisionString => "0"; // so we're different from Japanese SAV1Stadium naming... public override PersonalTable Personal => PersonalTable.Y; public override int MaxEV => ushort.MaxValue; public override IReadOnlyList HeldItems => Array.Empty(); public override GameVersion Version { get; protected set; } = GameVersion.StadiumJ; public override SaveFile Clone() => new SAV1StadiumJ((byte[])Data.Clone()); public override int Generation => 1; private const int StringLength = 6; // Japanese Only public override int OTLength => StringLength; public override int NickLength => StringLength; public override int BoxCount => 4; // 8 boxes stored sequentially; latter 4 are backups public override int BoxSlotCount => 30; public override int MaxMoveID => Legal.MaxMoveID_1; public override int MaxSpeciesID => Legal.MaxSpeciesID_1; public override int MaxAbilityID => Legal.MaxAbilityID_1; public override int MaxItemID => Legal.MaxItemID_1; private const int SIZE_PK1J = PokeCrypto.SIZE_1STORED + (2 * StringLength); // 0x2D protected override int SIZE_STORED => SIZE_PK1J; protected override int SIZE_PARTY => SIZE_PK1J; public override Type PKMType => typeof(PK1); public override PKM BlankPKM => new PK1(true); private const int ListHeaderSize = 0x14; private const int ListFooterSize = 6; // POKE + 2byte checksum private const uint FOOTER_MAGIC = 0x454B4F50; // POKE protected override int TeamCount => 16; // 32 teams stored sequentially; latter 16 are backups private const int TeamSizeJ = 0x14 + (SIZE_PK1J * 6) + ListFooterSize; // 0x128 private const int BoxSizeJ = 0x560; public SAV1StadiumJ(byte[] data) : base(data, true, StadiumUtil.IsMagicPresentSwap(data, TeamSizeJ, FOOTER_MAGIC)) { Box = 0x2500; } public SAV1StadiumJ() : base(true, SaveUtil.SIZE_G1STAD) { Box = 0x2500; ClearBoxes(); } protected override bool GetIsBoxChecksumValid(int i) { var boxOfs = GetBoxOffset(i) - ListHeaderSize; const int size = BoxSizeJ - 2; var chk = Checksums.CheckSum16(Data, boxOfs, size); var actual = BigEndian.ToUInt16(Data, boxOfs + size); return chk == actual; } protected override void SetBoxChecksum(int i) { var boxOfs = GetBoxOffset(i) - ListHeaderSize; const int size = BoxSizeJ - 2; var chk = Checksums.CheckSum16(Data, boxOfs, size); BigEndian.GetBytes(chk).CopyTo(Data, boxOfs + size); } protected override void SetBoxMetadata(int i) { // Not implemented } protected override PKM GetPKM(byte[] data) { const int len = StringLength; var nick = data.Slice(0x21, len); var ot = data.Slice(0x21 + len, len); data = data.Slice(0, 0x21); return new PK1(data, true) { OT_Trash = ot, Nickname_Trash = nick }; } public override int GetBoxOffset(int box) => Box + ListHeaderSize + (box * BoxSizeJ); public static int GetTeamOffset(int team) => 0 + ListHeaderSize + (team * TeamSizeJ); public static string GetTeamName(int team) => $"Team {team + 1}"; public override SlotGroup GetTeam(int team) { if ((uint)team >= TeamCount) throw new ArgumentOutOfRangeException(nameof(team)); var name = GetTeamName(team); var members = new PK1[6]; var ofs = GetTeamOffset(team); for (int i = 0; i < 6; i++) { var rel = ofs + ListHeaderSize + (i * SIZE_STORED); members[i] = (PK1)GetStoredSlot(Data, rel); } return new SlotGroup(name, members); } public override void WriteSlotFormatStored(PKM pkm, byte[] data, int offset) { // pkm that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel; base.WriteSlotFormatStored(pkm, Data, offset); } public override void WriteBoxSlot(PKM pkm, byte[] data, int offset) { // pkm that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel; base.WriteBoxSlot(pkm, Data, offset); } public static bool IsStadium(byte[] data) { if (data.Length != SaveUtil.SIZE_G1STADJ) return false; return StadiumUtil.IsMagicPresentEither(data, TeamSizeJ, FOOTER_MAGIC); } } }