PKHeX/PKHeX/PKM/PKM.cs

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using System;
using System.Linq;
namespace PKHeX.Core
{
public abstract class PKM
{
public static readonly string[] Extensions = PKX.getPKMExtensions();
public abstract int SIZE_PARTY { get; }
public abstract int SIZE_STORED { get; }
public virtual string Extension => "pk" + Format;
public abstract PersonalInfo PersonalInfo { get; }
// Internal Attributes set on creation
public byte[] Data; // Raw Storage
public string Identifier; // User or Form Custom Attribute
public int Box { get; set; } = -1; // Batch Editor
public int Slot { get; set; } = -1; // Batch Editor
public virtual byte[] EncryptedPartyData => Encrypt().Take(SIZE_PARTY).ToArray();
public virtual byte[] EncryptedBoxData => Encrypt().Take(SIZE_STORED).ToArray();
public virtual byte[] DecryptedPartyData => Write().Take(SIZE_PARTY).ToArray();
public virtual byte[] DecryptedBoxData => Write().Take(SIZE_STORED).ToArray();
public virtual bool Valid { get { return ChecksumValid && Sanity == 0; } set { if (!value) return; Sanity = 0; RefreshChecksum(); } }
protected virtual ushort CalculateChecksum()
{
ushort chk = 0;
switch (Format)
{
case 3:
for (int i = 32; i < SIZE_STORED; i += 2)
chk += BitConverter.ToUInt16(Data, i);
return chk;
default: // 4+
for (int i = 8; i < SIZE_STORED; i += 2)
chk += BitConverter.ToUInt16(Data, i);
return chk;
}
}
public abstract byte[] Encrypt();
public abstract int Format { get; }
public byte[] Write()
{
RefreshChecksum();
return Data;
}
// Surface Properties
public abstract int Species { get; set; }
public abstract string Nickname { get; set; }
public abstract int HeldItem { get; set; }
public abstract int Gender { get; set; }
public abstract int Nature { get; set; }
public abstract int Ability { get; set; }
public abstract int CurrentFriendship { get; set; }
public abstract int AltForm { get; set; }
public abstract bool IsEgg { get; set; }
public abstract bool IsNicknamed { get; set; }
public abstract uint EXP { get; set; }
public abstract int TID { get; set; }
public abstract string OT_Name { get; set; }
public abstract int OT_Gender { get; set; }
public abstract int Ball { get; set; }
public abstract int Met_Level { get; set; }
// Battle
public abstract int Move1 { get; set; }
public abstract int Move2 { get; set; }
public abstract int Move3 { get; set; }
public abstract int Move4 { get; set; }
public abstract int Move1_PP { get; set; }
public abstract int Move2_PP { get; set; }
public abstract int Move3_PP { get; set; }
public abstract int Move4_PP { get; set; }
public abstract int Move1_PPUps { get; set; }
public abstract int Move2_PPUps { get; set; }
public abstract int Move3_PPUps { get; set; }
public abstract int Move4_PPUps { get; set; }
public abstract int EV_HP { get; set; }
public abstract int EV_ATK { get; set; }
public abstract int EV_DEF { get; set; }
public abstract int EV_SPE { get; set; }
public abstract int EV_SPA { get; set; }
public abstract int EV_SPD { get; set; }
public abstract int IV_HP { get; set; }
public abstract int IV_ATK { get; set; }
public abstract int IV_DEF { get; set; }
public abstract int IV_SPE { get; set; }
public abstract int IV_SPA { get; set; }
public abstract int IV_SPD { get; set; }
public abstract int Stat_Level { get; set; }
public abstract int Stat_HPMax { get; set; }
public abstract int Stat_HPCurrent { get; set; }
public abstract int Stat_ATK { get; set; }
public abstract int Stat_DEF { get; set; }
public abstract int Stat_SPE { get; set; }
public abstract int Stat_SPA { get; set; }
public abstract int Stat_SPD { get; set; }
// Hidden Properties
public abstract int Version { get; set; }
public abstract int SID { get; set; }
public abstract int PKRS_Strain { get; set; }
public abstract int PKRS_Days { get; set; }
public abstract int CNT_Cool { get; set; }
public abstract int CNT_Beauty { get; set; }
public abstract int CNT_Cute { get; set; }
public abstract int CNT_Smart { get; set; }
public abstract int CNT_Tough { get; set; }
public abstract int CNT_Sheen { get; set; }
public abstract uint EncryptionConstant { get; set; }
public abstract uint PID { get; set; }
public abstract ushort Sanity { get; set; }
public abstract ushort Checksum { get; set; }
// Misc Properties
public abstract int Language { get; set; }
public abstract bool FatefulEncounter { get; set; }
public abstract int TSV { get; }
public abstract int PSV { get; }
public abstract int Characteristic { get; }
public abstract int MarkValue { get; protected set; }
public abstract int Met_Location { get; set; }
public abstract int Egg_Location { get; set; }
public abstract int OT_Friendship { get; set; }
// Future Properties
public virtual int Met_Year { get { return 0; } set { } }
public virtual int Met_Month { get { return 0; } set { } }
public virtual int Met_Day { get { return 0; } set { } }
public virtual string HT_Name { get; set; }
public virtual int HT_Gender { get; set; }
public virtual int HT_Affection { get; set; }
public virtual int HT_Friendship { get; set; }
public virtual int HT_Memory { get; set; }
public virtual int HT_TextVar { get; set; }
public virtual int HT_Feeling { get; set; }
public virtual int HT_Intensity { get; set; }
public virtual int OT_Memory { get; set; }
public virtual int OT_TextVar { get; set; }
public virtual int OT_Feeling { get; set; }
public virtual int OT_Intensity { get; set; }
public virtual int Geo1_Region { get; set; }
public virtual int Geo2_Region { get; set; }
public virtual int Geo3_Region { get; set; }
public virtual int Geo4_Region { get; set; }
public virtual int Geo5_Region { get; set; }
public virtual int Geo1_Country { get; set; }
public virtual int Geo2_Country { get; set; }
public virtual int Geo3_Country { get; set; }
public virtual int Geo4_Country { get; set; }
public virtual int Geo5_Country { get; set; }
public virtual byte Enjoyment { get; set; }
public virtual byte Fullness { get; set; }
public virtual int AbilityNumber { get; set; }
public virtual int Country { get; set; }
public virtual int Region { get; set; }
public virtual int ConsoleRegion { get; set; }
/// <summary>
/// The date the Pokémon was met.
/// </summary>
/// <returns>A DateTime representing the date the Pokémon was met, or null if either the <see cref="PKM"/> format does not support dates or the stored date is invalid.</returns>
/// <remarks>Not all <see cref="PKM"/> types support the <see cref="MetDate"/> property. In these cases, this property will return null.
///
/// If null is assigned to this property, it will be cleared.</remarks>
public virtual DateTime? MetDate
{
get
{
// Check to see if date is valid
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if (!Util.IsDateValid(2000 + Met_Year, Met_Month, Met_Day))
{
return null;
}
else
{
return new DateTime(2000 + Met_Year, Met_Month, Met_Day);
}
}
set
{
if (value.HasValue)
{
// Only update the properties if a value is provided.
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Met_Year = value.Value.Year - 2000;
Met_Month = value.Value.Month;
Met_Day = value.Value.Day;
}
else
{
// Clear the Met Date.
// If code tries to access MetDate again, null will be returned.
Met_Year = 0;
Met_Month = 0;
Met_Day = 0;
}
}
}
public virtual int Egg_Year { get { return 0; } set { } }
public virtual int Egg_Month { get { return 0; } set { } }
public virtual int Egg_Day { get { return 0; } set { } }
/// <summary>
/// The date a Pokémon was met as an egg.
/// </summary>
/// <returns>A DateTime representing the date the Pokémon was met as an egg, or null if the <see cref="PKM"/> format does not support dates.</returns>
/// <remarks>Not all <see cref="PKM"/> types support the <see cref="EggMetDate"/> property. In these cases, this property will return null.
///
/// If null is assigned to this property, it will be cleared.</remarks>
public virtual DateTime? EggMetDate
{
get
{
// Check to see if date is valid
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if (!Util.IsDateValid(2000 + Egg_Year, Egg_Month, Egg_Day))
{
return null;
}
else
{
return new DateTime(2000 + Egg_Year, Egg_Month, Egg_Day);
}
}
set
{
if (value.HasValue)
{
// Only update the properties if a value is provided.
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Egg_Year = value.Value.Year - 2000;
Egg_Month = value.Value.Month;
Egg_Day = value.Value.Day;
}
else
{
// Clear the Met Date.
// If code tries to access MetDate again, null will be returned.
Egg_Year = 0;
Egg_Month = 0;
Egg_Day = 0;
}
}
}
public virtual int OT_Affection { get { return 0; } set { } }
public virtual int RelearnMove1 { get { return 0; } set { } }
public virtual int RelearnMove2 { get { return 0; } set { } }
public virtual int RelearnMove3 { get { return 0; } set { } }
public virtual int RelearnMove4 { get { return 0; } set { } }
public virtual int EncounterType { get { return 0; } set { } }
// Exposed but not Present in all
public abstract int CurrentHandler { get; set; }
// Derived
public int SpecForm { get { return Species + (AltForm << 11); } set { Species = value & 0x7FF; AltForm = value >> 11; } }
public virtual int SpriteItem => HeldItem;
public virtual bool IsShiny => TSV == PSV;
public virtual bool Locked { get { return false; } set { } }
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public int TrainerID7 => (int)((uint)(TID | (SID << 16)) % 1000000);
public bool VC2 => Version >= 39 && Version <= 41;
public bool VC1 => Version >= 35 && Version <= 38;
public bool Horohoro => Version == 34;
public bool E => Version == (int)GameVersion.E;
public bool FRLG => Version == (int)GameVersion.FR || Version == (int)GameVersion.LG;
public bool Pt => (int)GameVersion.Pt == Version;
public bool HGSS => Version == (int)GameVersion.HG || Version == (int)GameVersion.SS;
public bool B2W2 => Version == (int)GameVersion.B2 || Version == (int)GameVersion.W2;
public bool XY => Version == (int)GameVersion.X || Version == (int)GameVersion.Y;
public bool AO => Version == (int)GameVersion.AS || Version == (int)GameVersion.OR;
public bool SM => Version == (int)GameVersion.SN || Version == (int)GameVersion.MN;
protected bool PtHGSS => Pt || HGSS;
public bool VC => VC1 || VC2;
public bool Gen7 => Version >= 30 && Version <= 33;
public bool Gen6 => Version >= 24 && Version <= 29;
public bool Gen5 => Version >= 20 && Version <= 23;
public bool Gen4 => Version >= 7 && Version <= 12 && Version != 9;
public bool Gen3 => Version >= 1 && Version <= 5 || Version == 15;
public bool Gen2 => Version == (int)GameVersion.GSC;
public bool Gen1 => Version == (int)GameVersion.RBY;
public bool GenU => !(Gen7 || Gen6 || Gen5 || Gen4 || Gen3 || Gen2 || Gen1 || VC);
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public int GenNumber
{
get
{
if (Gen7) return 7;
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if (Gen6) return 6;
if (Gen5) return 5;
if (Gen4) return 4;
if (Gen3) return 3;
if (Gen2) return Format; // 2
if (Gen1) return Format; // 1
if (VC) return 1;
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return -1;
}
}
public bool PKRS_Infected => PKRS_Strain > 0;
public bool PKRS_Cured => PKRS_Days == 0 && PKRS_Strain > 0;
public virtual bool ChecksumValid => Checksum == CalculateChecksum();
public int CurrentLevel { get { return PKX.getLevel(Species, EXP); } set { EXP = PKX.getEXP(value, Species); } }
public int MarkCircle { get { return Markings[0]; } set { var marks = Markings; marks[0] = value; Markings = marks; } }
public int MarkTriangle { get { return Markings[1]; } set { var marks = Markings; marks[1] = value; Markings = marks; } }
public int MarkSquare { get { return Markings[2]; } set { var marks = Markings; marks[2] = value; Markings = marks; } }
public int MarkHeart { get { return Markings[3]; } set { var marks = Markings; marks[3] = value; Markings = marks; } }
public int MarkStar { get { return Markings[4]; } set { var marks = Markings; marks[4] = value; Markings = marks; } }
public int MarkDiamond { get { return Markings[5]; } set { var marks = Markings; marks[5] = value; Markings = marks; } }
public string ShowdownText => ShowdownSet.getShowdownText(this);
public string[] QRText => this.getQRText();
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public virtual string FileName
{
get
{
string form = AltForm > 0 ? $"-{AltForm:00}" : "";
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string star = IsShiny ? " ★" : "";
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return $"{Species:000}{form}{star} - {Nickname} - {Checksum:X4}{EncryptionConstant:X8}.{Extension}";
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}
}
public int[] IVs
{
get { return new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD }; }
set
{
if (value?.Length != 6) return;
IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2];
IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5];
}
}
public int[] EVs
{
get { return new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD }; }
set
{
if (value?.Length != 6) return;
EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2];
EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5];
}
}
public int[] Moves
{
get { return new[] { Move1, Move2, Move3, Move4 }; }
set { if (value?.Length != 4) return; Move1 = value[0]; Move2 = value[1]; Move3 = value[2]; Move4 = value[3]; }
}
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public int[] RelearnMoves
{
get { return new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 }; }
set
{
if (value.Length > 0) RelearnMove1 = value[0];
if (value.Length > 1) RelearnMove2 = value[1];
if (value.Length > 2) RelearnMove3 = value[2];
if (value.Length > 3) RelearnMove4 = value[3];
}
}
public int PIDAbility
{
get
{
if (GenNumber > 5 || Format > 5)
return -1;
if (Version == (int) GameVersion.CXD)
return Array.IndexOf(PersonalInfo.Abilities, Ability);
return (int)((GenNumber == 5 ? PID >> 16 : PID) & 1);
}
}
public virtual int[] Markings
{
get
{
int[] mark = new int[8];
for (int i = 0; i < 8; i++)
mark[i] = (MarkValue >> i) & 1;
return mark;
}
set
{
if (value.Length > 8)
return;
byte b = 0;
for (int i = 0; i < value.Length; i++)
b |= (byte)(Math.Min(value[i], 1) << i);
MarkValue = b;
}
}
public int[] CNTs
{
get { return new[] { CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Smart, CNT_Tough, CNT_Sheen }; }
set { if (value?.Length != 6) return; CNT_Cool = value[0]; CNT_Beauty = value[1]; CNT_Cute = value[2]; CNT_Smart = value[3]; CNT_Tough = value[4]; CNT_Sheen = value[5]; }
}
protected static int getHiddenPowerBitVal(int[] ivs)
{
int sum = 0;
for (int i = 0; i < ivs.Length; i++)
sum |= (ivs[i] & 1) << i;
return sum;
}
private int HPVal => getHiddenPowerBitVal(new[] {IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD});
public virtual int HPPower => Format < 6 ? 40*HPVal/63 + 30 : 60;
public virtual int HPType
{
get { return 15*HPVal/63; }
set
{
IV_HP = (IV_HP & ~1) + PKX.hpivs[value, 0];
IV_ATK = (IV_ATK & ~1) + PKX.hpivs[value, 1];
IV_DEF = (IV_DEF & ~1) + PKX.hpivs[value, 2];
IV_SPE = (IV_SPE & ~1) + PKX.hpivs[value, 3];
IV_SPA = (IV_SPA & ~1) + PKX.hpivs[value, 4];
IV_SPD = (IV_SPD & ~1) + PKX.hpivs[value, 5];
}
}
// Legality Extensions
public virtual bool WasLink => false;
private bool _WasEgg;
public virtual bool WasEgg
{
get
{
switch (GenNumber)
{
case 4: return Species == 490 && Egg_Location == 3001 || Legal.EggLocations4.Contains(Egg_Location);
case 5: return Legal.EggLocations5.Contains(Egg_Location);
case 6:
case 7: return Legal.EggLocations.Contains(Egg_Location);
}
// Gen 1/2 and pal park Gen 3
return _WasEgg;
}
set { _WasEgg = value; }
}
public virtual bool WasGiftEgg
{
get
{
if (!WasEgg) return false;
switch(GenNumber)
{
case 4: return Legal.GiftEggLocation4.Contains(Egg_Location);
case 5: return Egg_Location == 60003;
case 6: return Egg_Location == 60004;
}
return false;
}
}
public virtual bool WasEvent => Met_Location > 40000 && Met_Location < 50000 || FatefulEncounter;
public virtual bool WasEventEgg => GenNumber == 4 ? WasEgg && Species == 490 : ((Egg_Location > 40000 && Egg_Location < 50000) || (FatefulEncounter && Egg_Location > 0)) && Met_Level == 1;
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public virtual bool WasTradedEgg => Egg_Location == 30002 || GenNumber == 4 && Egg_Location == 2002;
public virtual bool WasIngameTrade => Met_Location == 30001 || GenNumber == 4 && Egg_Location == 2001;
public virtual bool IsUntraded => Format >= 6 && string.IsNullOrWhiteSpace(HT_Name) && GenNumber == Format;
public virtual bool IsNative => GenNumber == Format;
public virtual bool IsOriginValid => Species <= Legal.getMaxSpeciesOrigin(Format);
public virtual bool SecretSuperTrainingUnlocked { get { return false; } set { } }
public virtual bool SecretSuperTrainingComplete { get { return false; } set { } }
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public virtual int HyperTrainFlags { get { return 0; } set { } }
public virtual bool HT_HP { get { return false; } set { } }
public virtual bool HT_ATK { get { return false; } set { } }
public virtual bool HT_DEF { get { return false; } set { } }
public virtual bool HT_SPA { get { return false; } set { } }
public virtual bool HT_SPD { get { return false; } set { } }
public virtual bool HT_SPE { get { return false; } set { } }
/// <summary>
/// Toggles the Hyper Training flag for a given stat.
/// </summary>
/// <param name="stat">Battle Stat (H/A/B/S/C/D)</param>
public void HyperTrainInvert(int stat)
{
switch (stat)
{
case 0: HT_HP ^= true; break;
case 1: HT_ATK ^= true; break;
case 2: HT_DEF ^= true; break;
case 3: HT_SPA ^= true; break;
case 4: HT_SPD ^= true; break;
case 5: HT_SPE ^= true; break;
}
}
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/// <summary>
/// Checks if the <see cref="PKM"/> could inhabit a set of games.
/// </summary>
/// <param name="Generation">Set of games.</param>
/// <param name="species"></param>
/// <returns>True if could inhabit, False if not.</returns>
public bool InhabitedGeneration(int Generation, int species = -1)
{
if (species < 0)
species = Species;
if (Format == Generation)
return true;
if (Format < Generation)
return false; // Future
if (!IsOriginValid)
return false;
// Sanity Check Species ID
if (Legal.getMaxSpeciesOrigin(GenNumber) < species && !Legal.getFutureGenEvolutions(GenNumber).Contains(species))
return false;
int gen = GenNumber;
switch (Generation)
{
case 1:
case 2: return Format <= 2 || VC;
case 3: return Gen3;
case 4: return 3 <= gen && gen <= 4;
case 5: return 3 <= gen && gen <= 5;
case 6: return 3 <= gen && gen <= 6;
case 7: return VC || 3 <= gen && gen <= 7;
default:
return false;
}
}
/// <summary>
/// Checks if the PKM has its original met location.
/// </summary>
/// <returns>Returns false if the Met Location has been overwritten via generational transfer.</returns>
public virtual bool HasOriginalMetLocation => !(Format < 3 || VC || GenNumber <= 4 && Format != GenNumber);
/// <summary>
/// Checks if the current <see cref="Gender"/> is valid.
/// </summary>
/// <returns>True if valid, False if invalid.</returns>
public virtual bool getGenderIsValid()
{
int gv = PersonalInfo.Gender;
if (gv == 255)
return Gender == 2;
if (gv == 254)
return Gender == 1;
if (gv == 0)
return Gender == 0;
if (GenNumber >= 6)
return true;
if ((PID & 0xFF) < gv)
return Gender == 1;
if (gv <= (PID & 0xFF))
return Gender == 0;
return false;
}
/// <summary>
/// Updates the checksum of the <see cref="PKM"/>.
/// </summary>
public void RefreshChecksum() { Checksum = CalculateChecksum(); }
/// <summary>
/// Reorders moves and fixes PP if necessary.
/// </summary>
public void FixMoves()
{
ReorderMoves();
if (Move1 == 0) { Move1_PP = 0; Move1_PPUps = 0; }
if (Move2 == 0) { Move2_PP = 0; Move2_PPUps = 0; }
if (Move3 == 0) { Move3_PP = 0; Move3_PPUps = 0; }
if (Move4 == 0) { Move4_PP = 0; Move4_PPUps = 0; }
}
/// <summary>
/// Reorders moves to put Empty entries last.
/// </summary>
private void ReorderMoves()
{
if (Move4 != 0 && Move3 == 0)
{
Move3 = Move4;
Move3_PP = Move4_PP;
Move3_PPUps = Move4_PPUps;
Move4 = 0;
}
if (Move3 != 0 && Move2 == 0)
{
Move2 = Move3;
Move2_PP = Move3_PP;
Move2_PPUps = Move3_PPUps;
Move3 = 0;
ReorderMoves();
}
if (Move2 != 0 && Move1 == 0)
{
Move1 = Move2;
Move1_PP = Move2_PP;
Move1_PPUps = Move2_PPUps;
Move2 = 0;
ReorderMoves();
}
}
/// <summary>
/// Applies the desired Ability option.
/// </summary>
/// <param name="n">Ability Number (0/1/2)</param>
public void RefreshAbility(int n)
{
AbilityNumber = 1 << n;
int[] abilities = PersonalInfo.Abilities;
if (n < abilities.Length)
Ability = abilities[n];
}
/// <summary>
/// Gets the IV Judge Rating value.
/// </summary>
/// <remarks>IV Judge scales his response 0 (worst) to 3 (best).</remarks>
public int PotentialRating
{
get
{
int ivTotal = IVs.Sum();
if (ivTotal <= 90)
return 0;
if (ivTotal <= 120)
return 1;
return ivTotal <= 150 ? 2 : 3;
}
}
/// <summary>
/// Gets the current Battle Stats.
/// </summary>
/// <param name="p"><see cref="PersonalInfo"/> entry containing Base Stat Info</param>
/// <returns>Battle Stats (H/A/B/S/C/D)</returns>
public virtual ushort[] getStats(PersonalInfo p)
{
int level = CurrentLevel;
ushort[] Stats = new ushort[6];
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Stats[0] = (ushort)(p.HP == 1 ? 1 : ((HT_HP ? 31 : IV_HP) + 2 * p.HP + EV_HP / 4 + 100) * level / 100 + 10);
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Stats[1] = (ushort)(((HT_ATK ? 31 : IV_ATK) + 2 * p.ATK + EV_ATK / 4) * level / 100 + 5);
Stats[2] = (ushort)(((HT_DEF ? 31 : IV_DEF) + 2 * p.DEF + EV_DEF / 4) * level / 100 + 5);
Stats[4] = (ushort)(((HT_SPA ? 31 : IV_SPA) + 2 * p.SPA + EV_SPA / 4) * level / 100 + 5);
Stats[5] = (ushort)(((HT_SPD ? 31 : IV_SPD) + 2 * p.SPD + EV_SPD / 4) * level / 100 + 5);
Stats[3] = (ushort)(((HT_SPE ? 31 : IV_SPE) + 2 * p.SPE + EV_SPE / 4) * level / 100 + 5);
// Account for nature
int incr = Nature / 5 + 1;
int decr = Nature % 5 + 1;
if (incr == decr) return Stats;
Stats[incr] *= 11; Stats[incr] /= 10;
Stats[decr] *= 9; Stats[decr] /= 10;
return Stats;
}
/// <summary>
/// Applies the specified stats to the <see cref="PKM"/>.
/// </summary>
/// <param name="Stats">Battle Stats (H/A/B/S/C/D)</param>
public void setStats(ushort[] Stats)
{
Stat_HPMax = Stat_HPCurrent = Stats[0];
Stat_ATK = Stats[1];
Stat_DEF = Stats[2];
Stat_SPE = Stats[3];
Stat_SPA = Stats[4];
Stat_SPD = Stats[5];
}
/// <summary>
/// Checks if the <see cref="PKM"/> can hold its <see cref="HeldItem"/>.
/// </summary>
/// <param name="ValidArray">Items that the <see cref="PKM"/> can hold.</param>
/// <returns>True/False if the <see cref="PKM"/> can hold its <see cref="HeldItem"/>.</returns>
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public virtual bool CanHoldItem(ushort[] ValidArray)
{
return ValidArray.Contains((ushort)HeldItem);
}
/// <summary>
/// Deep clones the <see cref="PKM"/> object. The clone will not have any shared resources with the source.
/// </summary>
/// <returns>Cloned <see cref="PKM"/> object</returns>
public abstract PKM Clone();
/// <summary>
/// Gets the PP of a Move ID with consideration of the amount of PP Ups applied.
/// </summary>
/// <param name="move">Move ID</param>
/// <param name="ppup">PP Ups count</param>
/// <returns>Current PP for the move.</returns>
public int getMovePP(int move, int ppup)
{
return getBasePP(move) * (5 + ppup) / 5;
}
/// <summary>
/// Gets the base PP of a move ID depending on the <see cref="PKM"/>'s format.
/// </summary>
/// <param name="move">Move ID</param>
/// <returns>Amount of PP the move has by default (no PP Ups).</returns>
private int getBasePP(int move)
{
int[] pptable;
switch (Format)
{
case 1: pptable = Legal.MovePP_RBY; break;
case 2: pptable = Legal.MovePP_GSC; break;
case 3: pptable = Legal.MovePP_RS; break;
case 4: pptable = Legal.MovePP_DP; break;
case 5: pptable = Legal.MovePP_BW; break;
case 6: pptable = Legal.MovePP_XY; break;
case 7: pptable = Legal.MovePP_SM; break;
default: pptable = new int[1]; break;
}
if (move >= pptable.Length)
move = 0;
return pptable[move];
}
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/// <summary>
/// Applies a shiny PID to the <see cref="PKM"/>.
/// </summary>
/// <remarks>
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
/// </remarks>
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public void setShinyPID()
{
do PID = PKX.getRandomPID(Species, Gender, Version, Nature, AltForm, PID); while (!IsShiny);
if (GenNumber < 6)
EncryptionConstant = PID;
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}
/// <summary>
/// Applies a PID to the <see cref="PKM"/> according to the specified <see cref="Gender"/>.
/// </summary>
/// <remarks>
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
/// </remarks>
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public void setPIDGender(int gender)
{
do PID = PKX.getRandomPID(Species, gender, Version, Nature, AltForm, PID); while (IsShiny);
if (GenNumber < 6)
EncryptionConstant = PID;
}
/// <summary>
/// Applies a PID to the <see cref="PKM"/> according to the specified <see cref="Gender"/>.
/// </summary>
/// <remarks>
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
/// </remarks>
public void setPIDNature(int nature)
{
do PID = PKX.getRandomPID(Species, Gender, Version, nature, AltForm, PID); while (IsShiny);
if (GenNumber < 6)
EncryptionConstant = PID;
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}
/// <summary>
/// Applies a PID to the <see cref="PKM"/> according to the specified <see cref="AltForm"/>.
/// </summary>
/// <remarks>
/// This method should only be used for Unown originating in Generation 3 games.
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
/// </remarks>
public void setPIDUnown3(int form)
{
do PID = Util.rnd32(); while (PKX.getUnownForm(PID) != form);
}
/// <summary>
/// Converts a <see cref="XK3"/> or <see cref="PK3"/> to <see cref="CK3"/>.
/// </summary>
/// <returns><see cref="CK3"/> format <see cref="PKM"/></returns>
public PKM convertToCK3()
{
if (Format != 3)
return null;
if (GetType() == typeof(CK3))
return this;
var pk = new CK3();
TransferPropertiesWithReflection(this, pk);
pk.setStats(getStats(PersonalTable.RS[pk.Species]));
return pk;
}
/// <summary>
/// Converts a <see cref="PK3"/> or <see cref="CK3"/> to <see cref="XK3"/>.
/// </summary>
/// <returns><see cref="XK3"/> format <see cref="PKM"/></returns>
public PKM convertToXK3()
{
if (Format != 3)
return null;
if (GetType() == typeof(XK3))
return this;
var pk = new XK3();
TransferPropertiesWithReflection(this, pk);
pk.setStats(getStats(PersonalTable.RS[pk.Species]));
return pk;
}
/// <summary>
/// Converts a <see cref="CK3"/> or <see cref="XK3"/> to <see cref="PK3"/>.
/// </summary>
/// <returns><see cref="PK3"/> format <see cref="PKM"/></returns>
public PKM convertToPK3()
{
if (Format != 3)
return null;
if (GetType() == typeof(PK3))
return this;
var pk = new PK3();
TransferPropertiesWithReflection(this, pk);
pk.RefreshChecksum();
return pk;
}
/// <summary>
/// Applies all shared properties from <see cref="Source"/> to <see cref="Destination"/>.
/// </summary>
/// <param name="Source"><see cref="PKM"/> that supplies property values.</param>
/// <param name="Destination"><see cref="PKM"/> that receives property values.</param>
protected void TransferPropertiesWithReflection(PKM Source, PKM Destination)
{
// Only transfer declared properties not defined in PKM.cs but in the actual type
var SourceProperties = ReflectUtil.getPropertiesCanWritePublicDeclared(Source.GetType());
var DestinationProperties = ReflectUtil.getPropertiesCanWritePublicDeclared(Destination.GetType());
foreach (string property in SourceProperties.Intersect(DestinationProperties))
{
var prop = ReflectUtil.GetValue(this, property);
if (prop != null)
ReflectUtil.SetValue(Destination, property, prop);
}
}
}
}