PKHeX/PKHeX.Core/PersonalInfo/PersonalInfoBW.cs

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C#
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using System;
namespace PKHeX.Core
{
/// <summary>
/// <see cref="PersonalInfo"/> class with values from the Black &amp; White games.
/// </summary>
public class PersonalInfoBW : PersonalInfo
{
protected PersonalInfoBW() { }
public const int SIZE = 0x3C;
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public PersonalInfoBW(byte[] data)
{
if (data.Length != SIZE)
return;
Data = data;
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// Unpack TMHM & Tutors
TMHM = GetBits(Data, 0x28, 0x10);
TypeTutors = GetBits(Data, 0x38, 0x4);
}
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public override byte[] Write()
{
SetBits(TMHM).CopyTo(Data, 0x28);
SetBits(TypeTutors).CopyTo(Data, 0x38);
return Data;
}
public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override int Type1 { get => Data[0x06]; set => Data[0x06] = (byte)value; }
public override int Type2 { get => Data[0x07]; set => Data[0x07] = (byte)value; }
public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
public override int EvoStage { get => Data[0x09]; set => Data[0x09] = (byte)value; }
private int EVYield { get => BitConverter.ToUInt16(Data, 0x0A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
public override int EV_HP { get => EVYield >> 0 & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | (value & 0x3) << 0; }
public override int EV_ATK { get => EVYield >> 2 & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | (value & 0x3) << 2; }
public override int EV_DEF { get => EVYield >> 4 & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | (value & 0x3) << 4; }
public override int EV_SPE { get => EVYield >> 6 & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | (value & 0x3) << 6; }
public override int EV_SPA { get => EVYield >> 8 & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | (value & 0x3) << 8; }
public override int EV_SPD { get => EVYield >> 10 & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | (value & 0x3) << 10; }
public bool Telekenesis { get => (EVYield >> 12 & 1) == 1; set => EVYield = (EVYield & ~(0x1 << 12)) | (value ? 1 : 0) << 12; }
public int Item1 { get => BitConverter.ToInt16(Data, 0x0C); set => BitConverter.GetBytes((short)value).CopyTo(Data, 0x0C); }
public int Item2 { get => BitConverter.ToInt16(Data, 0x0E); set => BitConverter.GetBytes((short)value).CopyTo(Data, 0x0E); }
public int Item3 { get => BitConverter.ToInt16(Data, 0x10); set => BitConverter.GetBytes((short)value).CopyTo(Data, 0x10); }
public override int Gender { get => Data[0x12]; set => Data[0x12] = (byte)value; }
public override int HatchCycles { get => Data[0x13]; set => Data[0x13] = (byte)value; }
public override int BaseFriendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int EXPGrowth { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public override int EggGroup1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
public override int EggGroup2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public int Ability1 { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public int Ability2 { get => Data[0x19]; set => Data[0x19] = (byte)value; }
public int AbilityH { get => Data[0x1A]; set => Data[0x1A] = (byte)value; }
public override int EscapeRate { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
protected internal override int FormStatsIndex { get => BitConverter.ToUInt16(Data, 0x1C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1C); }
public override int FormeSprite { get => BitConverter.ToUInt16(Data, 0x1E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E); }
public override int FormeCount { get => Data[0x20]; set => Data[0x20] = (byte)value; }
public override int Color { get => Data[0x21] & 0x3F; set => Data[0x21] = (byte)((Data[0x21] & 0xC0) | (value & 0x3F)); }
public bool SpriteFlip { get => ((Data[0x21] >> 6) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x40) | (value ? 0x40 : 0)); }
public bool SpriteForme { get => ((Data[0x21] >> 7) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x80) | (value ? 0x80 : 0)); }
public override int BaseEXP { get => BitConverter.ToUInt16(Data, 0x22); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x22); }
public override int Height { get => BitConverter.ToUInt16(Data, 0x24); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x24); }
public override int Weight { get => BitConverter.ToUInt16(Data, 0x26); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x26); }
public override int[] Items
{
get => new[] { Item1, Item2, Item3 };
set
{
if (value?.Length != 3) return;
Item1 = value[0];
Item2 = value[1];
Item3 = value[2];
}
}
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public override int[] Abilities
{
get => new[] { Ability1, Ability2, AbilityH };
set
{
if (value?.Length != 3) return;
Ability1 = (byte)value[0];
Ability2 = (byte)value[1];
AbilityH = (byte)value[2];
}
}
public bool HasHiddenAbility => AbilityH != Ability1;
}
}