mirror of
https://github.com/ndeadly/MissionControl
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58 lines
No EOL
3 KiB
Markdown
58 lines
No EOL
3 KiB
Markdown
![GitHub All Releases](https://img.shields.io/github/downloads/ndeadly/MissionControl/total)
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![GitHub](https://img.shields.io/github/license/ndeadly/MissionControl)
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# MissionControl
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Use Bluetooth controllers from other consoles on your Nintendo Switch.
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### Features
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* Supports all firmware versions
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* Pair Bluetooth controllers natively via *`Change Grip/Order`* screen*
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* Native button remapping (10.0.0+)
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**Wii(U) controllers require console-specific patches to be generated before they can be paired.*
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### Supported Controllers
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Currently, the following controllers are supported. If you have a third-party variant of one of the below, or a bluetooth controller that isn't listed, consider submitting an issue with the controller vid/pid to request support.
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* __Sony DualShock4 Controller__
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* __Microsoft Xbox One Controller__*
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* __Nintendo Wii Remote__**
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* __Nintendo WiiU Pro Controller__
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**Only newer Xbox One controllers support Bluetooth. Older variants use a custom 2.4Ghz protocol and cannot be used wirelessly with the Switch. See [here](https://support.xbox.com/help/hardware-network/accessories/connect-and-troubleshoot-xbox-one-bluetooth-issues) for information on identifying the Bluetooth variant.*
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** *Wiimote extension controllers eg. Nunchuck, Classic Controller etc. not supported yet*
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### Requirements
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* Hackable Nintendo Switch running [Atmosphère](https://github.com/Atmosphere-NX/Atmosphere/releases) CFW
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* Compatible Bluetooth controller
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### Installation
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Grab the latest release .zip and extract to the root of your SD card.
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### Building from source
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### Planned features
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* Wii extension controller support
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* Controller configuration app
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* Rumble support
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* Overlay menu for quick access to controller configuration
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### Known Issues
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* Joy-Con controllers that have paired via the console rails store incorrect vid/pid information. This causes them to be unrecognised over Bluetooth. Clearing the pairing database via *`System Settings->Controllers and Sensors->Disconnect Controllers`* and re-pairing wirelessly in the *`Change Grip/Order`* screen should resolve the issue.
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*__(Note: Joy-Cons must be disconnected from the rails prior to attempting this or else they will instantly re-pair with the console)__*
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* Xbox One controllers currently disconnect after pairing. Controller will connect normally after console is restarted.
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* Controllers with player indicator LEDs always show as player 1.
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* Battery level indicator always displays full battery.
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### Support
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If you like this project, please consider supporting its development.
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[![ko-fi](https://www.ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/J3J01BZZ6)
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### Credits
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* __switchbrew__
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* __devkitPro__
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* __ReSwitched__
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* __misson20000__ for his handy debug monitor [Twili](https://github.com/misson20000/twili) and IPC logger [Ilia](https://github.com/misson20000/ilia)
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* __dekuNukem__, __CTCaer__, __shinyquagsire23__ and others for their work in reversing and documenting the switch controller communication protocol.
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* __COVID-19__ for giving me the break from social commitments required to finish this project. |