BackgroundMusic/README.md
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Add troubleshooting warning for experienced OS issues.
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![](Images/README/FermataIcon.png)
# Background Music
##### macOS audio utility
<img src="Images/README/Screenshot.png" width="340" height="342" />
[Overview](#overview)<br/>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[Auto-pause music](#auto-pause-music)<br/>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[Application volume](#application-volume)<br/>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[Recording system audio](#recording-system-audio)<br/>
[Download](#download)<br/>
[Build and Install](#build-and-install)</br>
[Uninstall](#uninstall)<br/>
[Troubleshooting](#troubleshooting)<br/>
[Related Projects](#related-projects)<br/>
[License](#license)<br/>
# Overview
+ Automatically pause/unpause your music player when other audio sources are playing/stopped
+ Per-application volume control
+ Record system audio
+ No restart required to install
##### *Note: Background Music is still in alpha.*
## Auto-pause music
**Background Music** automatically pauses your music player when a second audio source is playing and unpauses the player when the second source has stopped.
The auto-pause feature currently supports following music players:
+ iTunes
+ [Spotify](https://www.spotify.com)
+ [VLC](https://www.videolan.org/vlc/)
+ [VOX](https://vox.rocks/mac-music-player)
+ [Decibel](https://sbooth.org/Decibel/)
+ [Hermes](http://hermesapp.org/)
+ [Swinsian](https://swinsian.com/)
+ [GPMDP](https://www.googleplaymusicdesktopplayer.com/)
Adding support for a new music player is usually straightforward.<sup id="a1">[1](#f1)</sup> If you don't know how to program, or just don't feel
like it, feel free to [create an issue](https://github.com/kyleneideck/BackgroundMusic/issues/new). Otherwise, see
[BGMMusicPlayer.h](BGMApp/BGMApp/Music%20Players/BGMMusicPlayer.h).
## Application volume
**Background Music** provides a volume slider for each application running your system. You can boost quiet applications above their maximum volume.
## Recording system audio
You can record system audio with **Background Music**. With **Background Music** running, launch **QuickTime Player** and select **File > New Audio Recording** (or **New Screen Recording**, **New Movie Recording**). Then click the dropdown menu (`⌄`) next to the record button and select **Background Music** as the input device.
You can record system audio and a microphone together by creating an [aggregate
device](https://support.apple.com/en-us/HT202000) that combines your input device (usually Built-in Input) with
the **Background Music** device. You can create the aggregate device using the **Audio MIDI Setup** utility under
***/Applications/Utilities***.
# Download
**Requires macOS 10.10+**.
You can download the current version of **Background Music** using the following options. We also have [snapshot builds](https://github.com/kyleneideck/BackgroundMusic/releases).
### Option 1
Download **version 0.3.2**:
<a href="https://github.com/kyleneideck/BackgroundMusic/releases/download/v0.3.2/BackgroundMusic-0.3.2.pkg"><img
src="Images/README/pkg-icon.png" width="32" height="32" align="absmiddle" />
BackgroundMusic-0.3.2.pkg</a> (571 KB)
> <sub>MD5: 7f34d9e6595566f3ba14e7afc89c86a2</sub><br/>
> <sub>SHA256: 0cd7b488b5ab97a1ecb496e484a6c209c29f35ab503e6f73b45e56719a7aba18</sub><br/>
> <sub>PGP:
> [sig](https://github.com/kyleneideck/BackgroundMusic/releases/download/v0.3.2/BackgroundMusic-0.3.2.pkg.asc),
> [key (0595DF814E41A6F69334C5E2CAA8D9B8E39EC18C)](https://bearisdriving.com/kyle-neideck.gpg)</sub>
### Option 2
Install using [Homebrew](https://brew.sh/) by running the following command in **Terminal**:
```bash
brew cask install background-music
```
If you want the snapshot version, run:
```bash
brew tap homebrew/cask-versions
brew cask install background-music-pre
```
# Installing from Source Code
**Background Music** usually takes less than a minute to build. You need [Xcode](https://developer.apple.com/xcode/download/) version
8 or higher.
### Option 1
1. Open **Terminal**.
2. Copy and paste the following command into **Terminal**:
```shell
(set -eo pipefail; URL='https://github.com/kyleneideck/BackgroundMusic/archive/master.tar.gz'; \
cd $(mktemp -d); echo Downloading $URL to $(pwd); curl -qfL# $URL | gzcat - | tar x && \
/bin/bash BackgroundMusic-master/build_and_install.sh -w && rm -rf BackgroundMusic-master)
```
<details><summary>More info...</summary>
<p>
This command uses `/bin/bash` instead of `bash` in case someone has a nonstandard Bash in their `$PATH`. However, it doesn't do this for `tar` or `curl`. In addition, `build_and_install.sh` doesn't call programs by absolute paths. This command also uses `gzcat - | tar x` instead of `tar xz` because `gzcat` will also check the file's integrity (gzip files
include a checksum), and will ensure that a half-downloaded copy of `build_and_install.sh` doesn't run.
</p>
</details>
### Option 2
1. Clone or [download](https://github.com/kyleneideck/BackgroundMusic/archive/master.zip) the project.
2. If the project is in a zip, unzip it.
3. Open **Terminal** and [change the directory](https://github.com/0nn0/terminal-mac-cheatsheet#core-commands) to the
directory containing the project.
4. Run: `/bin/bash build_and_install.sh`.
The script restarts the system audio process (coreaudiod) at the end of the installation, so pause any applications
playing audio if you can.
To manually build and install, see [MANUAL_INSTALL.md](https://github.com/kyleneideck/BackgroundMusic/blob/master/MANUAL-INSTALL.md).
# Uninstall
To uninstall **Background Music** from your system, follow these steps:
1. Open **Terminal**.
2. To locate `uninstall.sh`, run: `cd /Applications/Background\ Music.app/Contents/Resources/`.
3. Run: `bash uninstall.sh`.
If you cannot locate `uninstall.sh`, you can [download the project](https://github.com/kyleneideck/BackgroundMusic/archive/master.zip) again.
To manually uninstall, see [MANUAL_UNINSTALL.md](https://github.com/kyleneideck/BackgroundMusic/blob/master/MANUAL-UNINSTALL.md).
# Troubleshooting
If Background Music crashes and your audio stops working, open `System Preferences > Sound` and change your
system's default output device to something other than the **Background Music device**. If it already is, then
change the default device and then change it back again.
If Background Music doesn't work or can't manipulate volume for specific meeting softwares, go to `System Preferences > Security & Privacy > Privacy > Microphone` and **allow microphone access for Background Music.**
If this does not work, you might have to uninstall. Consider filing a bug report if you do.
## Known issues and solutions
- **Setting an application's volume above 50% can cause [clipping](https://en.wikipedia.org/wiki/Clipping_(audio)).**
- Set your volume to its maximum level and lower the volumes of other applications.
- **VLC pauses iTunes or Spotify when playing, and stops Background Music from unpausing your music afterward.**
- Under VLC's preferences, select **Show All**. Navigate to **Interface > Main interfaces > macosx** and change *Control external music players* to either *Do nothing* or *Pause and resume iTunes/Spotify*.
- **Skype pauses iTunes during calls.**
- To disable this, uncheck *Pause iTunes during calls* on the **General** tab of **Skype**'s preferences.
- **Plugging in or unplugging headphones when Background Music isn't running causes silence in the system audio.**
- Navigate to **System Preferences > Sound**. Click the **Output** tab and change your default output device to something other than the **Background Music** device. Alternatively, press **Option + Click** on the sound icon within the menu bar to select a different output device. This happens when macOS remembers that the **Background Music** device was your default audio device the last time you used (or didn't use) headphones.
- **[A Chrome bug](https://bugs.chromium.org/p/chromium/issues/detail?id=557620) stops Chrome from switching to the Background Music device after you open Background Music.**
- Chrome's audio will still play, but **Background Music** won't be aware of it.
- **Some applications play notification sounds that are only just long enough to trigger an auto-pause.**
- Increase the `kPauseDelayNSec` constant in [BGMAutoPauseMusic.mm](/BGMApp/BGMApp/BGMAutoPauseMusic.mm). It will increase your music's overlap time over other audio, so don't increase it too much. See [#5](https://github.com/kyleneideck/BackgroundMusic/issues/5) for details.
### Other issues
Some are in listed in [TODO.md](/TODO.md).
# Related projects
- [Core Audio User-Space Driver
Examples](https://developer.apple.com/library/mac/samplecode/AudioDriverExamples/Introduction/Intro.html)
The sample code from Apple that BGMDriver is based on.
- [Soundflower](https://github.com/mattingalls/Soundflower) - "MacOS system extension that allows applications to pass
audio to other applications."
- [WavTap](https://github.com/pje/WavTap) - "globally capture whatever your mac is playing—-as simply as a screenshot"
- [eqMac](http://www.bitgapp.com/eqmac/), [GitHub](https://github.com/nodeful/eqMac2) - "System-wide Audio Equalizer for the Mac"
- [llaudio](https://github.com/mountainstorm/llaudio) - "An old piece of work to reverse engineer the Mac OSX
user/kernel audio interface. Shows how to read audio straight out of the kernel as you would on Darwin (where most the
OSX goodness is missing)"
- [mute.fm](http://www.mute.fm), [GitHub](https://github.com/jaredsohn/mutefm) (Windows) - Auto-pause music
- [Jack OS X](http://www.jackosx.com) - "A Jack audio connection kit implementation for Mac OS X"
- [PulseAudio OS X](https://github.com/zonque/PulseAudioOSX) - "PulseAudio for Mac OS X"
- [Sound Pusher](https://github.com/q-p/SoundPusher) - "Virtual audio device, real-time encoder and SPDIF forwarder for
Mac OS X"
- [Zirkonium](https://code.google.com/archive/p/zirkonium) - "An infrastructure and application for multi-channel sound
spatialization on MacOS X."
### Non-free
- [Audio Hijack](https://rogueamoeba.com/audiohijack/) - "Capture Audio From Anywhere on Your Mac"
- [Sound Siphon](https://staticz.com/soundsiphon/), [Sound Control](https://staticz.com/soundcontrol/) - System/app audio recording, per-app volumes, system audio equaliser
- [SoundBunny](https://www.prosofteng.com/soundbunny-mac-volume-control/) - "Control application volume independently."
- [Boom 2](http://www.globaldelight.com/boom/index.php) - "The Best Volume Booster & Equalizer For Mac"
## License
Copyright © 2016-2020 [Background Music contributors](https://github.com/kyleneideck/BackgroundMusic/graphs/contributors).
Licensed under [GPLv2](https://www.gnu.org/licenses/gpl-2.0.html), or any later version.
**Background Music** includes code from:
- [Core Audio User-Space Driver
Examples](https://developer.apple.com/library/mac/samplecode/AudioDriverExamples/Introduction/Intro.html), [original
license](LICENSE-Apple-Sample-Code), Copyright (C) 2013 Apple Inc. All Rights Reserved.
- [Core Audio Utility
Classes](https://developer.apple.com/library/content/samplecode/CoreAudioUtilityClasses/Introduction/Intro.html),
[original license](LICENSE-Apple-Sample-Code), Copyright (C) 2014 Apple Inc. All Rights Reserved.
----
<b id="f1">[1]</b> However, if the music player doesn't support AppleScript, or doesn't support the events Background
Music needs (`isPlaying`, `isPaused`, `play` and `pause`), it can take significantly more effort to add. (And in some
cases would require changes to the music player itself.) [](#a1)