mirror of
https://github.com/kyleneideck/BackgroundMusic
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4ff3db4238
Add troubleshooting warning for experienced OS issues.
228 lines
11 KiB
Markdown
228 lines
11 KiB
Markdown
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![](Images/README/FermataIcon.png)
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# Background Music
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##### macOS audio utility
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<img src="Images/README/Screenshot.png" width="340" height="342" />
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[Overview](#overview)<br/>
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[Auto-pause music](#auto-pause-music)<br/>
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[Application volume](#application-volume)<br/>
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[Recording system audio](#recording-system-audio)<br/>
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[Download](#download)<br/>
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[Build and Install](#build-and-install)</br>
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[Uninstall](#uninstall)<br/>
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[Troubleshooting](#troubleshooting)<br/>
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[Related Projects](#related-projects)<br/>
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[License](#license)<br/>
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# Overview
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+ Automatically pause/unpause your music player when other audio sources are playing/stopped
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+ Per-application volume control
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+ Record system audio
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+ No restart required to install
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##### *Note: Background Music is still in alpha.*
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## Auto-pause music
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**Background Music** automatically pauses your music player when a second audio source is playing and unpauses the player when the second source has stopped.
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The auto-pause feature currently supports following music players:
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+ iTunes
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+ [Spotify](https://www.spotify.com)
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+ [VLC](https://www.videolan.org/vlc/)
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+ [VOX](https://vox.rocks/mac-music-player)
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+ [Decibel](https://sbooth.org/Decibel/)
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+ [Hermes](http://hermesapp.org/)
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+ [Swinsian](https://swinsian.com/)
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+ [GPMDP](https://www.googleplaymusicdesktopplayer.com/)
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Adding support for a new music player is usually straightforward.<sup id="a1">[1](#f1)</sup> If you don't know how to program, or just don't feel
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like it, feel free to [create an issue](https://github.com/kyleneideck/BackgroundMusic/issues/new). Otherwise, see
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[BGMMusicPlayer.h](BGMApp/BGMApp/Music%20Players/BGMMusicPlayer.h).
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## Application volume
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**Background Music** provides a volume slider for each application running your system. You can boost quiet applications above their maximum volume.
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## Recording system audio
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You can record system audio with **Background Music**. With **Background Music** running, launch **QuickTime Player** and select **File > New Audio Recording** (or **New Screen Recording**, **New Movie Recording**). Then click the dropdown menu (`⌄`) next to the record button and select **Background Music** as the input device.
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You can record system audio and a microphone together by creating an [aggregate
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device](https://support.apple.com/en-us/HT202000) that combines your input device (usually Built-in Input) with
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the **Background Music** device. You can create the aggregate device using the **Audio MIDI Setup** utility under
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***/Applications/Utilities***.
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# Download
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**Requires macOS 10.10+**.
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You can download the current version of **Background Music** using the following options. We also have [snapshot builds](https://github.com/kyleneideck/BackgroundMusic/releases).
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### Option 1
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Download **version 0.3.2**:
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<a href="https://github.com/kyleneideck/BackgroundMusic/releases/download/v0.3.2/BackgroundMusic-0.3.2.pkg"><img
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src="Images/README/pkg-icon.png" width="32" height="32" align="absmiddle" />
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BackgroundMusic-0.3.2.pkg</a> (571 KB)
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> <sub>MD5: 7f34d9e6595566f3ba14e7afc89c86a2</sub><br/>
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> <sub>SHA256: 0cd7b488b5ab97a1ecb496e484a6c209c29f35ab503e6f73b45e56719a7aba18</sub><br/>
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> <sub>PGP:
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> [sig](https://github.com/kyleneideck/BackgroundMusic/releases/download/v0.3.2/BackgroundMusic-0.3.2.pkg.asc),
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> [key (0595DF814E41A6F69334C5E2CAA8D9B8E39EC18C)](https://bearisdriving.com/kyle-neideck.gpg)</sub>
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### Option 2
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Install using [Homebrew](https://brew.sh/) by running the following command in **Terminal**:
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```bash
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brew cask install background-music
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```
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If you want the snapshot version, run:
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```bash
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brew tap homebrew/cask-versions
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brew cask install background-music-pre
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```
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# Installing from Source Code
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**Background Music** usually takes less than a minute to build. You need [Xcode](https://developer.apple.com/xcode/download/) version
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8 or higher.
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### Option 1
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1. Open **Terminal**.
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2. Copy and paste the following command into **Terminal**:
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```shell
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(set -eo pipefail; URL='https://github.com/kyleneideck/BackgroundMusic/archive/master.tar.gz'; \
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cd $(mktemp -d); echo Downloading $URL to $(pwd); curl -qfL# $URL | gzcat - | tar x && \
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/bin/bash BackgroundMusic-master/build_and_install.sh -w && rm -rf BackgroundMusic-master)
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```
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<details><summary>More info...</summary>
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<p>
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This command uses `/bin/bash` instead of `bash` in case someone has a nonstandard Bash in their `$PATH`. However, it doesn't do this for `tar` or `curl`. In addition, `build_and_install.sh` doesn't call programs by absolute paths. This command also uses `gzcat - | tar x` instead of `tar xz` because `gzcat` will also check the file's integrity (gzip files
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include a checksum), and will ensure that a half-downloaded copy of `build_and_install.sh` doesn't run.
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</p>
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</details>
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### Option 2
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1. Clone or [download](https://github.com/kyleneideck/BackgroundMusic/archive/master.zip) the project.
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2. If the project is in a zip, unzip it.
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3. Open **Terminal** and [change the directory](https://github.com/0nn0/terminal-mac-cheatsheet#core-commands) to the
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directory containing the project.
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4. Run: `/bin/bash build_and_install.sh`.
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The script restarts the system audio process (coreaudiod) at the end of the installation, so pause any applications
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playing audio if you can.
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To manually build and install, see [MANUAL_INSTALL.md](https://github.com/kyleneideck/BackgroundMusic/blob/master/MANUAL-INSTALL.md).
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# Uninstall
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To uninstall **Background Music** from your system, follow these steps:
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1. Open **Terminal**.
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2. To locate `uninstall.sh`, run: `cd /Applications/Background\ Music.app/Contents/Resources/`.
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3. Run: `bash uninstall.sh`.
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If you cannot locate `uninstall.sh`, you can [download the project](https://github.com/kyleneideck/BackgroundMusic/archive/master.zip) again.
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To manually uninstall, see [MANUAL_UNINSTALL.md](https://github.com/kyleneideck/BackgroundMusic/blob/master/MANUAL-UNINSTALL.md).
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# Troubleshooting
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If Background Music crashes and your audio stops working, open `System Preferences > Sound` and change your
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system's default output device to something other than the **Background Music device**. If it already is, then
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change the default device and then change it back again.
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If Background Music doesn't work or can't manipulate volume for specific meeting softwares, go to `System Preferences > Security & Privacy > Privacy > Microphone` and **allow microphone access for Background Music.**
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If this does not work, you might have to uninstall. Consider filing a bug report if you do.
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## Known issues and solutions
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- **Setting an application's volume above 50% can cause [clipping](https://en.wikipedia.org/wiki/Clipping_(audio)).**
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- Set your volume to its maximum level and lower the volumes of other applications.
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- **VLC pauses iTunes or Spotify when playing, and stops Background Music from unpausing your music afterward.**
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- Under VLC's preferences, select **Show All**. Navigate to **Interface > Main interfaces > macosx** and change *Control external music players* to either *Do nothing* or *Pause and resume iTunes/Spotify*.
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- **Skype pauses iTunes during calls.**
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- To disable this, uncheck *Pause iTunes during calls* on the **General** tab of **Skype**'s preferences.
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- **Plugging in or unplugging headphones when Background Music isn't running causes silence in the system audio.**
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- Navigate to **System Preferences > Sound**. Click the **Output** tab and change your default output device to something other than the **Background Music** device. Alternatively, press **Option + Click** on the sound icon within the menu bar to select a different output device. This happens when macOS remembers that the **Background Music** device was your default audio device the last time you used (or didn't use) headphones.
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- **[A Chrome bug](https://bugs.chromium.org/p/chromium/issues/detail?id=557620) stops Chrome from switching to the Background Music device after you open Background Music.**
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- Chrome's audio will still play, but **Background Music** won't be aware of it.
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- **Some applications play notification sounds that are only just long enough to trigger an auto-pause.**
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- Increase the `kPauseDelayNSec` constant in [BGMAutoPauseMusic.mm](/BGMApp/BGMApp/BGMAutoPauseMusic.mm). It will increase your music's overlap time over other audio, so don't increase it too much. See [#5](https://github.com/kyleneideck/BackgroundMusic/issues/5) for details.
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### Other issues
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Some are in listed in [TODO.md](/TODO.md).
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# Related projects
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- [Core Audio User-Space Driver
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Examples](https://developer.apple.com/library/mac/samplecode/AudioDriverExamples/Introduction/Intro.html)
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The sample code from Apple that BGMDriver is based on.
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- [Soundflower](https://github.com/mattingalls/Soundflower) - "MacOS system extension that allows applications to pass
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audio to other applications."
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- [WavTap](https://github.com/pje/WavTap) - "globally capture whatever your mac is playing—-as simply as a screenshot"
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- [eqMac](http://www.bitgapp.com/eqmac/), [GitHub](https://github.com/nodeful/eqMac2) - "System-wide Audio Equalizer for the Mac"
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- [llaudio](https://github.com/mountainstorm/llaudio) - "An old piece of work to reverse engineer the Mac OSX
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user/kernel audio interface. Shows how to read audio straight out of the kernel as you would on Darwin (where most the
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OSX goodness is missing)"
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- [mute.fm](http://www.mute.fm), [GitHub](https://github.com/jaredsohn/mutefm) (Windows) - Auto-pause music
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- [Jack OS X](http://www.jackosx.com) - "A Jack audio connection kit implementation for Mac OS X"
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- [PulseAudio OS X](https://github.com/zonque/PulseAudioOSX) - "PulseAudio for Mac OS X"
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- [Sound Pusher](https://github.com/q-p/SoundPusher) - "Virtual audio device, real-time encoder and SPDIF forwarder for
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Mac OS X"
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- [Zirkonium](https://code.google.com/archive/p/zirkonium) - "An infrastructure and application for multi-channel sound
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spatialization on MacOS X."
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### Non-free
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- [Audio Hijack](https://rogueamoeba.com/audiohijack/) - "Capture Audio From Anywhere on Your Mac"
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- [Sound Siphon](https://staticz.com/soundsiphon/), [Sound Control](https://staticz.com/soundcontrol/) - System/app audio recording, per-app volumes, system audio equaliser
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- [SoundBunny](https://www.prosofteng.com/soundbunny-mac-volume-control/) - "Control application volume independently."
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- [Boom 2](http://www.globaldelight.com/boom/index.php) - "The Best Volume Booster & Equalizer For Mac"
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## License
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Copyright © 2016-2020 [Background Music contributors](https://github.com/kyleneideck/BackgroundMusic/graphs/contributors).
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Licensed under [GPLv2](https://www.gnu.org/licenses/gpl-2.0.html), or any later version.
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**Background Music** includes code from:
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- [Core Audio User-Space Driver
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Examples](https://developer.apple.com/library/mac/samplecode/AudioDriverExamples/Introduction/Intro.html), [original
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license](LICENSE-Apple-Sample-Code), Copyright (C) 2013 Apple Inc. All Rights Reserved.
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- [Core Audio Utility
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Classes](https://developer.apple.com/library/content/samplecode/CoreAudioUtilityClasses/Introduction/Intro.html),
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[original license](LICENSE-Apple-Sample-Code), Copyright (C) 2014 Apple Inc. All Rights Reserved.
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----
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<b id="f1">[1]</b> However, if the music player doesn't support AppleScript, or doesn't support the events Background
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Music needs (`isPlaying`, `isPaused`, `play` and `pause`), it can take significantly more effort to add. (And in some
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cases would require changes to the music player itself.) [↩](#a1)
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