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Also add info about logging to CONTRIBUTING.md.
35 lines
1.9 KiB
Markdown
35 lines
1.9 KiB
Markdown
<!-- vim: set tw=120: -->
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# Contributing
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Firstly, thanks for reading this. Pull requests, bug reports, feature requests, etc. are all very welcome (including
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ones from non-developers).
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For bug reports about `build_and_install.sh`, please include your `build_and_install.log`. (It should be written to the
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same directory as `build_and_install.sh`.)
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For bug reports about Background Music itself, if you feel like being really helpful, you could reproduce your bug with
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a debug build and include the relevant logs. But don't feel obligated to. You can build and install a debug build with
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`./build_and_install.sh -d`.
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BGMDriver and BGMXPCHelper log messages to system.log by default. You can read them in Console.app. BGMApp's logs go to
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stdout, except errors or warnings that should be visible to users, which go to syslog. To get BGMApp's logs either run
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it in Xcode or from a terminal (e.g. `$ /Applications/Background\ Music.app/Contents/MacOS/Background\ Music`).
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I'm working on adding logging to release builds and generally making the process easier.
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The code is mostly C++ and Objective-C. But don't worry if you don't know those languages--I don't either. Or Core
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Audio, for that matter.
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No dependencies so far, though you're welcome to add some.
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The best place to start is probably `DEVELOPING.md`, which has an overview of the project and instructions for building,
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debugging, etc. It's kind of long, though, and not very interesting, so you might prefer to go straight into the code.
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If you've got questions related to Core Audio, the [Core Audio mailing
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list](https://lists.apple.com/archives/coreaudio-api) is very useful. There's also the [Core Audio
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Overview](https://developer.apple.com/library/mac/documentation/MusicAudio/Conceptual/CoreAudioOverview/Introduction/Introduction.html)
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and the [Core Audio
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Glossary](https://developer.apple.com/library/mac/documentation/MusicAudio/Reference/CoreAudioGlossary/Glossary/core_audio_glossary.html).
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