Commit graph

4442 commits

Author SHA1 Message Date
JustArchi
17a78ac46e Translation updates 2017-06-18 04:34:08 +02:00
JustArchi
c58ecd7762 Packages update 2017-06-18 01:44:21 +02:00
JustArchi
c81fd05755 Include TradeToken in STM announcement 2017-06-18 01:27:45 +02:00
JustArchi
a06fb49232 Bump 2017-06-15 21:53:57 +02:00
JustArchi
b80dee15b0 Fix proxy bot commands 2017-06-15 21:51:27 +02:00
JustArchi
e1c0d780e1 Bump 2017-06-15 20:41:30 +02:00
JustArchi
e61f69e885 Misc 2017-06-15 20:41:17 +02:00
JustArchi
7630029a50 Translation updates 2017-06-15 20:38:52 +02:00
JustArchi
1356fc2ca4 Blacklist Summer Sale 2017 badge 2017-06-15 20:33:50 +02:00
JustArchi
70a9e0bb67 Packages update 2017-06-15 20:30:23 +02:00
JustArchi
b3c9fa3853 Misc 2017-06-15 20:27:57 +02:00
JustArchi
5b0aa72367 Misc 2017-06-15 02:59:03 +02:00
JustArchi
3ada24502f Misc 2017-06-15 02:57:06 +02:00
JustArchi
6714f5bf2b Add hack that closes #573 2017-06-14 16:58:36 +02:00
JustArchi
b2f523ca03 Add patreon link 2017-06-13 19:07:29 +02:00
JustArchi
4e4349e9ba Misc ArchiBoT optimization 2017-06-13 09:33:21 +02:00
JustArchi
d140664765 Translations update 2017-06-13 07:40:32 +02:00
JustArchi
e8120f172f Add !stats command 2017-06-13 07:35:41 +02:00
JustArchi
717666e271 Bump 2017-06-11 20:11:16 +02:00
JustArchi
b5c0ec009c Packages update 2017-06-11 20:06:32 +02:00
JustArchi
c9abffda59 Improve SendTradePeriod to use new looting code 2017-06-11 20:05:34 +02:00
JustArchi
7543f283bc Translation updates 2017-06-08 04:28:11 +02:00
JustArchi
40acae82c7 Bump 2017-06-07 06:54:18 +02:00
JustArchi
99b898a7d2 Packages update 2017-06-06 22:06:26 +02:00
JustArchi
782983780d Make !pause affect GamesPlayedWhileIdle 2017-06-06 22:01:40 +02:00
JustArchi
d77b6aa13f Fix build 2017-06-03 19:08:02 +02:00
JustArchi
9db9f7fafa Fix build 2017-06-03 19:07:35 +02:00
JustArchi
0892467526 Packages update 2017-06-03 19:05:54 +02:00
JustArchi
a09271ae3e Cleanup old winter sale code 2017-06-03 18:59:22 +02:00
JustArchi
76a98c09e8 Misc 2017-05-31 21:49:42 +02:00
Łukasz Domeradzki
51a4cd0834 Merge pull request #559 from Evanito/patch-1
Spelling: Reproducable -> Reproducible
2017-05-31 01:47:26 +02:00
Evan
2cfb100c5e Spelling: Reproducable -> Reproducible 2017-05-30 16:12:32 -07:00
JustArchi
148f431925 Misc
Null messages are sometimes being sent by improperly coded bots, no need to raise warning on them
2017-05-30 00:33:53 +02:00
JustArchi
ac3daf7369 Optimize offline messages
This is something I stumbled upon by accident when analyzing things in ArchiBoT.
Valve actually does tell us all steamIDs we have pending messages from BEFORE we even ask for offline messages, so we can use that info in order to check if there is actually anybody permitted to use commands, if not, we can skip asking for those messages as they'd not result in executing any command anyway, and this way we can skip marking messages as read when there is nothing interesting for us to see.
2017-05-30 00:30:04 +02:00
JustArchi
ee60cbecef Misc 2017-05-29 23:19:58 +02:00
JustArchi
f7e0fca199 Packages update 2017-05-28 18:11:18 +02:00
JustArchi
949a201745 Attempt to fix OS X Mono build 2017-05-28 13:09:15 +02:00
JustArchi
ea0a1ab086 Bump 2017-05-26 04:59:07 +02:00
JustArchi
6e00d35622 Rewrite Tuple to C# 7.0 ValueTuple
I wonder if Mono compiles this
2017-05-26 04:39:25 +02:00
JustArchi
af0c0074ca Translations update 2017-05-25 06:40:15 +02:00
JustArchi
a376b74c63 crowdin-cli 2.0.15 2017-05-25 06:39:23 +02:00
JustArchi
278ded5a33 Update ILRepack to latest version (official) 2017-05-25 06:24:58 +02:00
JustArchi
cc9fcb8e59 Fix build 2017-05-25 06:22:28 +02:00
JustArchi
2d95534c38 Packages update 2017-05-25 06:19:45 +02:00
JustArchi
325ec12697 Improve greatly proper order of splitted messages
There's too high chance Valve servers will get it in wrong order when not using delay, 300ms is sufficient in ArchiBoT, so we make it 500ms in ASF. There's no delay enforced when message is not being split.
2017-05-25 06:13:59 +02:00
JustArchi
2606652582 Fix build 2017-05-23 07:01:46 +02:00
JustArchi
4c93050b8e Packages update 2017-05-23 06:43:11 +02:00
JustArchi
5a44c8a96c Improve ShutdownOnFarmingFinished #557
Previously we always skipped first shutdown event, which is appropriate but only if we actually don't have anything to farm, so owner of account can execute command and redeem keys when given bot is !started without a trouble of bot instantly turning off.
Add proper routine for stopping bot immediately if either we farmed something already, or if IdleFarmingPeriod is 0
2017-05-23 05:33:39 +02:00
JustArchi
91d6249c82 Further fix for #484 2017-05-21 20:22:32 +02:00
JustArchi
525b116611 Fix previous commit 2017-05-18 19:53:41 +02:00