mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-22 11:43:04 +00:00
80eacdf89b
Use a large flat array to look up texture formats. This allows us to properly implement formats with different component types. It should also be faster.
287 lines
9.7 KiB
C++
287 lines
9.7 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "video_core/surface.h"
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namespace VideoCore::Surface {
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SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
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switch (texture_type) {
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case Tegra::Texture::TextureType::Texture1D:
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return SurfaceTarget::Texture1D;
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case Tegra::Texture::TextureType::Texture1DBuffer:
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return SurfaceTarget::TextureBuffer;
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case Tegra::Texture::TextureType::Texture2D:
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case Tegra::Texture::TextureType::Texture2DNoMipmap:
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return SurfaceTarget::Texture2D;
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case Tegra::Texture::TextureType::Texture3D:
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return SurfaceTarget::Texture3D;
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case Tegra::Texture::TextureType::TextureCubemap:
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return SurfaceTarget::TextureCubemap;
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case Tegra::Texture::TextureType::TextureCubeArray:
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return SurfaceTarget::TextureCubeArray;
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case Tegra::Texture::TextureType::Texture1DArray:
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return SurfaceTarget::Texture1DArray;
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case Tegra::Texture::TextureType::Texture2DArray:
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return SurfaceTarget::Texture2DArray;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
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UNREACHABLE();
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return SurfaceTarget::Texture2D;
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}
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}
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bool SurfaceTargetIsLayered(SurfaceTarget target) {
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switch (target) {
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case SurfaceTarget::Texture1D:
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case SurfaceTarget::TextureBuffer:
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case SurfaceTarget::Texture2D:
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case SurfaceTarget::Texture3D:
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return false;
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case SurfaceTarget::Texture1DArray:
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case SurfaceTarget::Texture2DArray:
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case SurfaceTarget::TextureCubemap:
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case SurfaceTarget::TextureCubeArray:
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return true;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
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UNREACHABLE();
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return false;
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}
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}
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bool SurfaceTargetIsArray(SurfaceTarget target) {
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switch (target) {
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case SurfaceTarget::Texture1D:
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case SurfaceTarget::TextureBuffer:
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case SurfaceTarget::Texture2D:
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case SurfaceTarget::Texture3D:
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case SurfaceTarget::TextureCubemap:
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return false;
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case SurfaceTarget::Texture1DArray:
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case SurfaceTarget::Texture2DArray:
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case SurfaceTarget::TextureCubeArray:
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return true;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
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UNREACHABLE();
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return false;
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}
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}
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PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
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switch (format) {
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case Tegra::DepthFormat::S8_Z24_UNORM:
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return PixelFormat::S8Z24;
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case Tegra::DepthFormat::Z24_S8_UNORM:
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return PixelFormat::Z24S8;
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case Tegra::DepthFormat::Z32_FLOAT:
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return PixelFormat::Z32F;
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case Tegra::DepthFormat::Z16_UNORM:
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return PixelFormat::Z16;
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case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
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return PixelFormat::Z32FS8;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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return PixelFormat::S8Z24;
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}
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}
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PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
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switch (format) {
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case Tegra::RenderTargetFormat::RGBA8_SRGB:
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return PixelFormat::RGBA8_SRGB;
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case Tegra::RenderTargetFormat::RGBA8_UNORM:
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return PixelFormat::ABGR8U;
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case Tegra::RenderTargetFormat::RGBA8_SNORM:
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return PixelFormat::ABGR8S;
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case Tegra::RenderTargetFormat::RGBA8_UINT:
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return PixelFormat::ABGR8UI;
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case Tegra::RenderTargetFormat::BGRA8_SRGB:
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return PixelFormat::BGRA8_SRGB;
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case Tegra::RenderTargetFormat::BGRA8_UNORM:
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return PixelFormat::BGRA8;
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case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
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return PixelFormat::A2B10G10R10U;
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case Tegra::RenderTargetFormat::RGBA16_FLOAT:
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return PixelFormat::RGBA16F;
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case Tegra::RenderTargetFormat::RGBA16_UNORM:
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return PixelFormat::RGBA16U;
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case Tegra::RenderTargetFormat::RGBA16_UINT:
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return PixelFormat::RGBA16UI;
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case Tegra::RenderTargetFormat::RGBA32_FLOAT:
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return PixelFormat::RGBA32F;
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case Tegra::RenderTargetFormat::RG32_FLOAT:
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return PixelFormat::RG32F;
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case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
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return PixelFormat::R11FG11FB10F;
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case Tegra::RenderTargetFormat::B5G6R5_UNORM:
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return PixelFormat::B5G6R5U;
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case Tegra::RenderTargetFormat::BGR5A1_UNORM:
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return PixelFormat::A1B5G5R5U;
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case Tegra::RenderTargetFormat::RGBA32_UINT:
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return PixelFormat::RGBA32UI;
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case Tegra::RenderTargetFormat::R8_UNORM:
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return PixelFormat::R8U;
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case Tegra::RenderTargetFormat::R8_UINT:
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return PixelFormat::R8UI;
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case Tegra::RenderTargetFormat::RG16_FLOAT:
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return PixelFormat::RG16F;
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case Tegra::RenderTargetFormat::RG16_UINT:
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return PixelFormat::RG16UI;
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case Tegra::RenderTargetFormat::RG16_SINT:
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return PixelFormat::RG16I;
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case Tegra::RenderTargetFormat::RG16_UNORM:
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return PixelFormat::RG16;
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case Tegra::RenderTargetFormat::RG16_SNORM:
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return PixelFormat::RG16S;
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case Tegra::RenderTargetFormat::RG8_UNORM:
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return PixelFormat::RG8U;
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case Tegra::RenderTargetFormat::RG8_SNORM:
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return PixelFormat::RG8S;
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case Tegra::RenderTargetFormat::R16_FLOAT:
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return PixelFormat::R16F;
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case Tegra::RenderTargetFormat::R16_UNORM:
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return PixelFormat::R16U;
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case Tegra::RenderTargetFormat::R16_SNORM:
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return PixelFormat::R16S;
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case Tegra::RenderTargetFormat::R16_UINT:
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return PixelFormat::R16UI;
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case Tegra::RenderTargetFormat::R16_SINT:
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return PixelFormat::R16I;
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case Tegra::RenderTargetFormat::R32_FLOAT:
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return PixelFormat::R32F;
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case Tegra::RenderTargetFormat::R32_UINT:
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return PixelFormat::R32UI;
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case Tegra::RenderTargetFormat::RG32_UINT:
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return PixelFormat::RG32UI;
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case Tegra::RenderTargetFormat::RGBX16_FLOAT:
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return PixelFormat::RGBX16F;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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return PixelFormat::RGBA8_SRGB;
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}
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}
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PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
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switch (format) {
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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return PixelFormat::ABGR8U;
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case Tegra::FramebufferConfig::PixelFormat::RGB565:
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return PixelFormat::B5G6R5U;
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case Tegra::FramebufferConfig::PixelFormat::BGRA8:
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return PixelFormat::BGRA8;
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default:
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UNIMPLEMENTED_MSG("Unimplemented format={}", static_cast<u32>(format));
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return PixelFormat::ABGR8U;
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}
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}
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SurfaceType GetFormatType(PixelFormat pixel_format) {
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if (static_cast<std::size_t>(pixel_format) <
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static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
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return SurfaceType::ColorTexture;
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}
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if (static_cast<std::size_t>(pixel_format) <
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static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
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return SurfaceType::Depth;
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}
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if (static_cast<std::size_t>(pixel_format) <
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static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
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return SurfaceType::DepthStencil;
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}
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// TODO(Subv): Implement the other formats
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ASSERT(false);
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return SurfaceType::Invalid;
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}
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bool IsPixelFormatASTC(PixelFormat format) {
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switch (format) {
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case PixelFormat::ASTC_2D_4X4:
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case PixelFormat::ASTC_2D_5X4:
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case PixelFormat::ASTC_2D_5X5:
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case PixelFormat::ASTC_2D_8X8:
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case PixelFormat::ASTC_2D_8X5:
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case PixelFormat::ASTC_2D_4X4_SRGB:
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case PixelFormat::ASTC_2D_5X4_SRGB:
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case PixelFormat::ASTC_2D_5X5_SRGB:
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case PixelFormat::ASTC_2D_8X8_SRGB:
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case PixelFormat::ASTC_2D_8X5_SRGB:
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case PixelFormat::ASTC_2D_10X8:
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case PixelFormat::ASTC_2D_10X8_SRGB:
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case PixelFormat::ASTC_2D_6X6:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_10X10:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_12X12:
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case PixelFormat::ASTC_2D_12X12_SRGB:
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case PixelFormat::ASTC_2D_8X6:
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case PixelFormat::ASTC_2D_8X6_SRGB:
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case PixelFormat::ASTC_2D_6X5:
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case PixelFormat::ASTC_2D_6X5_SRGB:
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return true;
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default:
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return false;
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}
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}
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bool IsPixelFormatSRGB(PixelFormat format) {
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switch (format) {
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case PixelFormat::RGBA8_SRGB:
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case PixelFormat::BGRA8_SRGB:
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case PixelFormat::DXT1_SRGB:
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case PixelFormat::DXT23_SRGB:
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case PixelFormat::DXT45_SRGB:
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case PixelFormat::BC7U_SRGB:
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case PixelFormat::ASTC_2D_4X4_SRGB:
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case PixelFormat::ASTC_2D_8X8_SRGB:
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case PixelFormat::ASTC_2D_8X5_SRGB:
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case PixelFormat::ASTC_2D_5X4_SRGB:
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case PixelFormat::ASTC_2D_5X5_SRGB:
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case PixelFormat::ASTC_2D_10X8_SRGB:
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case PixelFormat::ASTC_2D_6X6_SRGB:
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case PixelFormat::ASTC_2D_10X10_SRGB:
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case PixelFormat::ASTC_2D_12X12_SRGB:
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case PixelFormat::ASTC_2D_8X6_SRGB:
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case PixelFormat::ASTC_2D_6X5_SRGB:
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return true;
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default:
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return false;
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}
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}
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std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
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return {GetDefaultBlockWidth(format), GetDefaultBlockHeight(format)};
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}
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bool IsFormatBCn(PixelFormat format) {
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switch (format) {
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case PixelFormat::DXT1:
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case PixelFormat::DXT23:
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case PixelFormat::DXT45:
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case PixelFormat::DXN1:
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case PixelFormat::DXN2SNORM:
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case PixelFormat::DXN2UNORM:
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case PixelFormat::BC7U:
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case PixelFormat::BC6H_UF16:
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case PixelFormat::BC6H_SF16:
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case PixelFormat::DXT1_SRGB:
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case PixelFormat::DXT23_SRGB:
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case PixelFormat::DXT45_SRGB:
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case PixelFormat::BC7U_SRGB:
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return true;
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default:
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return false;
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}
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}
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} // namespace VideoCore::Surface
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