yuzu/src/video_core/renderer_vulkan
2020-07-13 01:01:09 -03:00
..
shaders vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
fixed_pipeline_state.cpp vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible 2020-06-26 20:57:22 -03:00
fixed_pipeline_state.h vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible 2020-06-26 20:57:22 -03:00
maxwell_to_vk.cpp video_core: Fix B5G6R5_UNORM render target format 2020-07-13 01:01:09 -03:00
maxwell_to_vk.h vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle 2020-05-04 18:31:17 -03:00
nsight_aftermath_tracker.cpp renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
nsight_aftermath_tracker.h renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
renderer_vulkan.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
renderer_vulkan.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_blit_screen.cpp vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo 2020-04-15 03:30:08 -03:00
vk_blit_screen.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_buffer_cache.cpp gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading 2020-06-26 16:58:40 -03:00
vk_buffer_cache.h gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading 2020-06-26 16:58:40 -03:00
vk_compute_pass.cpp vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_compute_pass.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_compute_pipeline.cpp vk_rasterizer: Implement storage texels 2020-06-02 02:16:33 -03:00
vk_compute_pipeline.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_descriptor_pool.cpp vk_rasterizer: Implement storage texels 2020-06-02 02:16:33 -03:00
vk_descriptor_pool.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_device.cpp video_core: Implement RGBA32_SINT render target 2020-07-13 01:01:09 -03:00
vk_device.h vk_device: Enable VK_EXT_extended_dynamic_state when available 2020-06-26 20:55:15 -03:00
vk_fence_manager.cpp Address Feedback. 2020-04-22 11:36:24 -04:00
vk_fence_manager.h buffer_cache: Use boost::intrusive::set for caching 2020-05-21 16:44:00 -03:00
vk_graphics_pipeline.cpp vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible 2020-06-26 20:57:22 -03:00
vk_graphics_pipeline.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_image.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.cpp vk_memory_manager: Remove unified memory model flag 2020-04-21 22:06:38 -03:00
vk_memory_manager.h vk_memory_manager: Remove unified memory model flag 2020-04-21 22:06:38 -03:00
vk_pipeline_cache.cpp vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible 2020-06-26 20:57:22 -03:00
vk_pipeline_cache.h vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible 2020-06-26 20:57:22 -03:00
vk_query_cache.cpp vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_query_cache.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_rasterizer.cpp vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT 2020-07-10 18:15:32 -03:00
vk_rasterizer.h vk_rasterizer: Use VK_EXT_extended_dynamic_state 2020-06-26 20:57:22 -03:00
vk_renderpass_cache.cpp vk_renderpass_cache: Pack renderpass cache key to 12 bytes 2020-04-23 17:34:16 -03:00
vk_renderpass_cache.h vk_rasterizer: Pack texceptions and color formats on invalid formats 2020-04-24 22:21:29 -03:00
vk_resource_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.cpp vk_sampler_cache: Emulate GL_LINEAR/NEAREST minification filters 2020-06-18 04:56:31 -04:00
vk_sampler_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_scheduler.cpp General: Tune the priority of main emulation threads so they have higher priority than less important helper threads. 2020-06-27 11:36:09 -04:00
vk_scheduler.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_shader_decompiler.cpp vk_shader_decompiler: Implement atomic image operations 2020-06-02 02:20:02 -03:00
vk_shader_decompiler.h vk_rasterizer: Implement storage texels 2020-06-02 02:16:33 -03:00
vk_shader_util.cpp vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_shader_util.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_staging_buffer_pool.cpp Merge pull request #3756 from ReinUsesLisp/integrated-devices 2020-04-27 16:04:22 -04:00
vk_staging_buffer_pool.h vulkan: Remove unnecessary includes 2020-04-28 21:54:46 -04:00
vk_state_tracker.cpp vk_rasterizer: Use VK_EXT_extended_dynamic_state 2020-06-26 20:57:22 -03:00
vk_state_tracker.h vk_rasterizer: Use VK_EXT_extended_dynamic_state 2020-06-26 20:57:22 -03:00
vk_stream_buffer.cpp vk_stream_buffer: set allocable_size to 9 MiB 2020-07-09 21:28:32 -04:00
vk_stream_buffer.h gl_buffer_cache: Mark buffers as resident 2020-06-24 02:36:14 -03:00
vk_swapchain.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_swapchain.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.cpp texture_cache: Implement rendering to 3D textures 2020-06-08 05:01:00 -03:00
vk_texture_cache.h texture_cache: Implement rendering to 3D textures 2020-06-08 05:01:00 -03:00
vk_update_descriptor.cpp vk_update_descriptor: Upload descriptor sets data directly 2020-06-18 17:47:19 -03:00
vk_update_descriptor.h vk_update_descriptor: Upload descriptor sets data directly 2020-06-18 17:47:19 -03:00
wrapper.cpp Merge pull request #4150 from ReinUsesLisp/dynamic-state-impl 2020-07-07 10:58:09 -04:00
wrapper.h Merge pull request #4150 from ReinUsesLisp/dynamic-state-impl 2020-07-07 10:58:09 -04:00