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https://github.com/yuzu-mirror/yuzu
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76 lines
2.8 KiB
C++
76 lines
2.8 KiB
C++
// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <cstddef>
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#include "common/common_types.h"
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#include "video_core/dirty_flags.h"
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#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
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#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / (sizeof(u32)))
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namespace VideoCommon::Dirty {
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namespace {
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using Tegra::Engines::Maxwell3D;
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void SetupDirtyVertexBuffers(Maxwell3D::DirtyState::Tables& tables) {
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static constexpr std::size_t num_array = 3;
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for (std::size_t i = 0; i < Maxwell3D::Regs::NumVertexArrays; ++i) {
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const std::size_t array_offset = OFF(vertex_array) + i * NUM(vertex_array[0]);
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const std::size_t limit_offset = OFF(vertex_array_limit) + i * NUM(vertex_array_limit[0]);
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FillBlock(tables, array_offset, num_array, VertexBuffer0 + i, VertexBuffers);
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FillBlock(tables, limit_offset, NUM(vertex_array_limit), VertexBuffer0 + i, VertexBuffers);
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}
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}
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void SetupIndexBuffer(Maxwell3D::DirtyState::Tables& tables) {
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FillBlock(tables[0], OFF(index_array), NUM(index_array), IndexBuffer);
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}
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void SetupDirtyDescriptors(Maxwell3D::DirtyState::Tables& tables) {
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FillBlock(tables[0], OFF(tic), NUM(tic), Descriptors);
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FillBlock(tables[0], OFF(tsc), NUM(tsc), Descriptors);
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}
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void SetupDirtyRenderTargets(Maxwell3D::DirtyState::Tables& tables) {
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static constexpr std::size_t num_per_rt = NUM(rt[0]);
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static constexpr std::size_t begin = OFF(rt);
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static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets;
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for (std::size_t rt = 0; rt < Maxwell3D::Regs::NumRenderTargets; ++rt) {
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FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
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}
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FillBlock(tables[1], begin, num, RenderTargets);
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FillBlock(tables[0], OFF(render_area), NUM(render_area), RenderTargets);
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tables[0][OFF(rt_control)] = RenderTargets;
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tables[1][OFF(rt_control)] = RenderTargetControl;
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static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
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for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
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const u8 flag = zeta_flags[i];
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auto& table = tables[i];
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table[OFF(zeta_enable)] = flag;
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table[OFF(zeta_width)] = flag;
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table[OFF(zeta_height)] = flag;
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FillBlock(table, OFF(zeta), NUM(zeta), flag);
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}
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}
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void SetupDirtyShaders(Maxwell3D::DirtyState::Tables& tables) {
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FillBlock(tables[0], OFF(shader_config[0]),
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NUM(shader_config[0]) * Maxwell3D::Regs::MaxShaderProgram, Shaders);
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}
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} // Anonymous namespace
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void SetupDirtyFlags(Maxwell3D::DirtyState::Tables& tables) {
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SetupDirtyVertexBuffers(tables);
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SetupIndexBuffer(tables);
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SetupDirtyDescriptors(tables);
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SetupDirtyRenderTargets(tables);
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SetupDirtyShaders(tables);
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}
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} // namespace VideoCommon::Dirty
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