.. |
gl_buffer_cache.cpp
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video_core/texures/texture: Remove unnecessary includes
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2019-04-06 00:03:35 -04:00 |
gl_buffer_cache.h
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gpu: Move GPUVAddr definition to common_types.
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2019-03-20 22:36:02 -04:00 |
gl_global_cache.cpp
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video_core/texures/texture: Remove unnecessary includes
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2019-04-06 00:03:35 -04:00 |
gl_global_cache.h
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gpu: Move GPUVAddr definition to common_types.
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2019-03-20 22:36:02 -04:00 |
gl_primitive_assembler.cpp
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video_core/renderer_opengl: Remove unnecessary includes
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2019-04-04 12:00:46 -04:00 |
gl_primitive_assembler.h
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video_core/renderer_opengl: Remove unnecessary includes
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2019-04-04 12:00:46 -04:00 |
gl_rasterizer.cpp
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gl_rasterizer: Use ARB_multi_bind to update SSBOs
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2019-04-05 19:18:43 -03:00 |
gl_rasterizer.h
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gl_rasterizer: Use ARB_multi_bind to update SSBOs
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2019-04-05 19:18:43 -03:00 |
gl_rasterizer_cache.cpp
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Merge pull request #2354 from lioncash/header
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2019-04-09 19:19:41 -04:00 |
gl_rasterizer_cache.h
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gl_backend: Align Pixel Storage
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2019-04-08 17:16:02 -04:00 |
gl_resource_manager.cpp
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gl_shader_util: Add parameter to handle retrievable programs
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2019-02-06 22:20:57 -03:00 |
gl_resource_manager.h
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gl_shader_util: Add parameter to handle retrievable programs
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2019-02-06 22:20:57 -03:00 |
gl_shader_cache.cpp
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Merge pull request #2354 from lioncash/header
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2019-04-09 19:19:41 -04:00 |
gl_shader_cache.h
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video_core/renderer_opengl: Remove unnecessary includes
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2019-04-04 12:00:46 -04:00 |
gl_shader_decompiler.cpp
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Remove bounding in LD_C
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2019-04-09 20:02:11 -04:00 |
gl_shader_decompiler.h
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video_core/renderer_opengl: Remove unnecessary includes
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2019-04-04 12:00:46 -04:00 |
gl_shader_disk_cache.cpp
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common/zstd_compression: simplify decompression interface
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2019-03-29 18:22:08 +01:00 |
gl_shader_disk_cache.h
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gl_shader_disk_cache: Use unordered containers
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2019-02-06 22:23:41 -03:00 |
gl_shader_gen.cpp
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video_core/renderer_opengl: Remove unnecessary includes
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2019-04-04 12:00:46 -04:00 |
gl_shader_gen.h
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video_core/renderer_opengl: Remove unnecessary includes
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2019-04-04 12:00:46 -04:00 |
gl_shader_manager.cpp
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gl_shader_manager: Move code to source file and minor clean up
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2019-04-10 19:29:15 -03:00 |
gl_shader_manager.h
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gl_shader_manager: Move code to source file and minor clean up
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2019-04-10 19:29:15 -03:00 |
gl_shader_util.cpp
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gl_shader_util.h
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gl_shader_util: Add parameter to handle retrievable programs
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2019-02-06 22:20:57 -03:00 |
gl_state.cpp
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gl_state: Rework to enable individual applies
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2019-04-03 20:26:27 -03:00 |
gl_state.h
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gl_state: Rework to enable individual applies
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2019-04-03 20:26:27 -03:00 |
gl_stream_buffer.cpp
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gl_stream_buffer: Use DSA for buffer management
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2019-01-06 16:49:24 -03:00 |
gl_stream_buffer.h
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gl_stream_buffer: Use DSA for buffer management
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2019-01-06 16:49:24 -03:00 |
maxwell_to_gl.h
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maxwell_3d: Implement alternate blend equations.
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2018-11-22 00:51:01 -05:00 |
renderer_opengl.cpp
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video_core/renderer_opengl: Remove unnecessary includes
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2019-04-04 12:00:46 -04:00 |
renderer_opengl.h
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video_core/renderer_opengl: Replace direct usage of global system object accessors
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2019-03-04 10:24:09 -05:00 |
utils.cpp
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renderer_opengl/utils: Skip empty binds
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2019-04-05 19:19:49 -03:00 |
utils.h
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gl_rasterizer: Use ARB_multi_bind to update UBOs across stages
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2019-04-05 19:10:46 -03:00 |