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https://github.com/yuzu-mirror/yuzu
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781ab8407b
Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future.
212 lines
6.8 KiB
C++
212 lines
6.8 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <mutex>
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#include <set>
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#include <unordered_map>
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#include <boost/icl/interval_map.hpp>
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#include <boost/range/iterator_range_core.hpp>
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#include "common/common_types.h"
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#include "core/settings.h"
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#include "video_core/gpu.h"
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#include "video_core/rasterizer_interface.h"
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class RasterizerCacheObject {
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public:
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explicit RasterizerCacheObject(const u8* host_ptr)
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: host_ptr{host_ptr}, cache_addr{ToCacheAddr(host_ptr)} {}
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virtual ~RasterizerCacheObject();
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CacheAddr GetCacheAddr() const {
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return cache_addr;
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}
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const u8* GetHostPtr() const {
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return host_ptr;
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}
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/// Gets the address of the shader in guest memory, required for cache management
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virtual VAddr GetCpuAddr() const = 0;
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/// Gets the size of the shader in guest memory, required for cache management
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virtual std::size_t GetSizeInBytes() const = 0;
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/// Wriets any cached resources back to memory
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virtual void Flush() = 0;
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/// Sets whether the cached object should be considered registered
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void SetIsRegistered(bool registered) {
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is_registered = registered;
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}
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/// Returns true if the cached object is registered
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bool IsRegistered() const {
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return is_registered;
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}
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/// Returns true if the cached object is dirty
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bool IsDirty() const {
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return is_dirty;
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}
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/// Returns ticks from when this cached object was last modified
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u64 GetLastModifiedTicks() const {
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return last_modified_ticks;
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}
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/// Marks an object as recently modified, used to specify whether it is clean or dirty
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template <class T>
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void MarkAsModified(bool dirty, T& cache) {
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is_dirty = dirty;
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last_modified_ticks = cache.GetModifiedTicks();
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}
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private:
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bool is_registered{}; ///< Whether the object is currently registered with the cache
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bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
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u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
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const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
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CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
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};
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template <class T>
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class RasterizerCache : NonCopyable {
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friend class RasterizerCacheObject;
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public:
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explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
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/// Write any cached resources overlapping the specified region back to memory
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void FlushRegion(CacheAddr addr, std::size_t size) {
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std::lock_guard lock{mutex};
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const auto& objects{GetSortedObjectsFromRegion(addr, size)};
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for (auto& object : objects) {
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FlushObject(object);
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}
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}
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/// Mark the specified region as being invalidated
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void InvalidateRegion(CacheAddr addr, u64 size) {
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std::lock_guard lock{mutex};
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const auto& objects{GetSortedObjectsFromRegion(addr, size)};
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for (auto& object : objects) {
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if (!object->IsRegistered()) {
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// Skip duplicates
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continue;
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}
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Unregister(object);
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}
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}
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/// Invalidates everything in the cache
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void InvalidateAll() {
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std::lock_guard lock{mutex};
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while (interval_cache.begin() != interval_cache.end()) {
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Unregister(*interval_cache.begin()->second.begin());
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}
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}
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protected:
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/// Tries to get an object from the cache with the specified cache address
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T TryGet(CacheAddr addr) const {
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const auto iter = map_cache.find(addr);
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if (iter != map_cache.end())
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return iter->second;
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return nullptr;
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}
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T TryGet(const void* addr) const {
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const auto iter = map_cache.find(ToCacheAddr(addr));
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if (iter != map_cache.end())
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return iter->second;
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return nullptr;
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}
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/// Register an object into the cache
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virtual void Register(const T& object) {
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std::lock_guard lock{mutex};
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object->SetIsRegistered(true);
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interval_cache.add({GetInterval(object), ObjectSet{object}});
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map_cache.insert({object->GetCacheAddr(), object});
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rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
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}
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/// Unregisters an object from the cache
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virtual void Unregister(const T& object) {
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std::lock_guard lock{mutex};
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object->SetIsRegistered(false);
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rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
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interval_cache.subtract({GetInterval(object), ObjectSet{object}});
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map_cache.erase(object->GetCacheAddr());
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}
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/// Returns a ticks counter used for tracking when cached objects were last modified
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u64 GetModifiedTicks() {
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std::lock_guard lock{mutex};
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return ++modified_ticks;
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}
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/// Flushes the specified object, updating appropriate cache state as needed
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void FlushObject(const T& object) {
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std::lock_guard lock{mutex};
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if (!object->IsDirty()) {
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return;
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}
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object->Flush();
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object->MarkAsModified(false, *this);
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}
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private:
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/// Returns a list of cached objects from the specified memory region, ordered by access time
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std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) {
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if (size == 0) {
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return {};
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}
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std::vector<T> objects;
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const ObjectInterval interval{addr, addr + size};
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for (auto& pair : boost::make_iterator_range(interval_cache.equal_range(interval))) {
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for (auto& cached_object : pair.second) {
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if (!cached_object) {
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continue;
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}
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objects.push_back(cached_object);
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}
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}
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std::sort(objects.begin(), objects.end(), [](const T& a, const T& b) -> bool {
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return a->GetLastModifiedTicks() < b->GetLastModifiedTicks();
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});
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return objects;
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}
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using ObjectSet = std::set<T>;
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using ObjectCache = std::unordered_map<CacheAddr, T>;
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using IntervalCache = boost::icl::interval_map<CacheAddr, ObjectSet>;
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using ObjectInterval = typename IntervalCache::interval_type;
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static auto GetInterval(const T& object) {
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return ObjectInterval::right_open(object->GetCacheAddr(),
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object->GetCacheAddr() + object->GetSizeInBytes());
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}
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ObjectCache map_cache;
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IntervalCache interval_cache; ///< Cache of objects
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u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
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VideoCore::RasterizerInterface& rasterizer;
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std::recursive_mutex mutex;
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};
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