mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-23 07:33:06 +00:00
380fc8d2e1
The texture cache already takes care of setting a render target to dirty when invalidated.
38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
// Copyright 2019 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <array>
|
|
#include <cstddef>
|
|
|
|
#include "common/common_types.h"
|
|
#include "video_core/dirty_flags.h"
|
|
|
|
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
|
|
#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / sizeof(u32))
|
|
|
|
namespace VideoCommon::Dirty {
|
|
|
|
using Tegra::Engines::Maxwell3D;
|
|
|
|
void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables) {
|
|
static constexpr std::size_t num_per_rt = NUM(rt[0]);
|
|
static constexpr std::size_t begin = OFF(rt);
|
|
static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets;
|
|
for (std::size_t rt = 0; rt < Maxwell3D::Regs::NumRenderTargets; ++rt) {
|
|
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
|
|
}
|
|
FillBlock(tables[1], begin, num, RenderTargets);
|
|
|
|
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
|
|
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
|
|
const u8 flag = zeta_flags[i];
|
|
auto& table = tables[i];
|
|
table[OFF(zeta_enable)] = flag;
|
|
table[OFF(zeta_width)] = flag;
|
|
table[OFF(zeta_height)] = flag;
|
|
FillBlock(table, OFF(zeta), NUM(zeta), flag);
|
|
}
|
|
}
|
|
|
|
} // namespace VideoCommon::Dirty
|