mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-22 17:43:10 +00:00
182 lines
5.6 KiB
C++
182 lines
5.6 KiB
C++
// Copyright 2021 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <atomic>
|
|
#include <filesystem>
|
|
#include <iosfwd>
|
|
#include <limits>
|
|
#include <memory>
|
|
#include <optional>
|
|
#include <span>
|
|
#include <type_traits>
|
|
#include <unordered_map>
|
|
#include <vector>
|
|
|
|
#include "common/common_types.h"
|
|
#include "common/unique_function.h"
|
|
#include "shader_recompiler/environment.h"
|
|
#include "video_core/engines/kepler_compute.h"
|
|
#include "video_core/engines/maxwell_3d.h"
|
|
#include "video_core/textures/texture.h"
|
|
|
|
namespace Tegra {
|
|
class Memorymanager;
|
|
}
|
|
|
|
namespace VideoCommon {
|
|
|
|
class GenericEnvironment : public Shader::Environment {
|
|
public:
|
|
explicit GenericEnvironment() = default;
|
|
explicit GenericEnvironment(Tegra::MemoryManager& gpu_memory_, GPUVAddr program_base_,
|
|
u32 start_address_);
|
|
|
|
~GenericEnvironment() override;
|
|
|
|
[[nodiscard]] u32 TextureBoundBuffer() const final;
|
|
|
|
[[nodiscard]] u32 LocalMemorySize() const final;
|
|
|
|
[[nodiscard]] u32 SharedMemorySize() const final;
|
|
|
|
[[nodiscard]] std::array<u32, 3> WorkgroupSize() const final;
|
|
|
|
[[nodiscard]] u64 ReadInstruction(u32 address) final;
|
|
|
|
[[nodiscard]] std::optional<u64> Analyze();
|
|
|
|
void SetCachedSize(size_t size_bytes);
|
|
|
|
[[nodiscard]] size_t CachedSize() const noexcept;
|
|
|
|
[[nodiscard]] size_t ReadSize() const noexcept;
|
|
|
|
[[nodiscard]] bool CanBeSerialized() const noexcept;
|
|
|
|
[[nodiscard]] u64 CalculateHash() const;
|
|
|
|
void Serialize(std::ofstream& file) const;
|
|
|
|
protected:
|
|
std::optional<u64> TryFindSize();
|
|
|
|
Shader::TextureType ReadTextureTypeImpl(GPUVAddr tic_addr, u32 tic_limit, bool via_header_index,
|
|
u32 raw);
|
|
|
|
Tegra::MemoryManager* gpu_memory{};
|
|
GPUVAddr program_base{};
|
|
|
|
std::vector<u64> code;
|
|
std::unordered_map<u32, Shader::TextureType> texture_types;
|
|
std::unordered_map<u64, u32> cbuf_values;
|
|
|
|
u32 local_memory_size{};
|
|
u32 texture_bound{};
|
|
u32 shared_memory_size{};
|
|
std::array<u32, 3> workgroup_size{};
|
|
|
|
u32 read_lowest = std::numeric_limits<u32>::max();
|
|
u32 read_highest = 0;
|
|
|
|
u32 cached_lowest = std::numeric_limits<u32>::max();
|
|
u32 cached_highest = 0;
|
|
|
|
bool has_unbound_instructions = false;
|
|
};
|
|
|
|
class GraphicsEnvironment final : public GenericEnvironment {
|
|
public:
|
|
explicit GraphicsEnvironment() = default;
|
|
explicit GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_,
|
|
Tegra::MemoryManager& gpu_memory_,
|
|
Tegra::Engines::Maxwell3D::Regs::ShaderProgram program,
|
|
GPUVAddr program_base_, u32 start_address_);
|
|
|
|
~GraphicsEnvironment() override = default;
|
|
|
|
u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override;
|
|
|
|
Shader::TextureType ReadTextureType(u32 handle) override;
|
|
|
|
private:
|
|
Tegra::Engines::Maxwell3D* maxwell3d{};
|
|
size_t stage_index{};
|
|
};
|
|
|
|
class ComputeEnvironment final : public GenericEnvironment {
|
|
public:
|
|
explicit ComputeEnvironment() = default;
|
|
explicit ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_compute_,
|
|
Tegra::MemoryManager& gpu_memory_, GPUVAddr program_base_,
|
|
u32 start_address_);
|
|
|
|
~ComputeEnvironment() override = default;
|
|
|
|
u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override;
|
|
|
|
Shader::TextureType ReadTextureType(u32 handle) override;
|
|
|
|
private:
|
|
Tegra::Engines::KeplerCompute* kepler_compute{};
|
|
};
|
|
|
|
class FileEnvironment final : public Shader::Environment {
|
|
public:
|
|
FileEnvironment() = default;
|
|
~FileEnvironment() override = default;
|
|
|
|
FileEnvironment& operator=(FileEnvironment&&) noexcept = default;
|
|
FileEnvironment(FileEnvironment&&) noexcept = default;
|
|
|
|
FileEnvironment& operator=(const FileEnvironment&) = delete;
|
|
FileEnvironment(const FileEnvironment&) = delete;
|
|
|
|
void Deserialize(std::ifstream& file);
|
|
|
|
[[nodiscard]] u64 ReadInstruction(u32 address) override;
|
|
|
|
[[nodiscard]] u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override;
|
|
|
|
[[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override;
|
|
|
|
[[nodiscard]] u32 LocalMemorySize() const override;
|
|
|
|
[[nodiscard]] u32 SharedMemorySize() const override;
|
|
|
|
[[nodiscard]] u32 TextureBoundBuffer() const override;
|
|
|
|
[[nodiscard]] std::array<u32, 3> WorkgroupSize() const override;
|
|
|
|
private:
|
|
std::unique_ptr<u64[]> code;
|
|
std::unordered_map<u32, Shader::TextureType> texture_types;
|
|
std::unordered_map<u64, u32> cbuf_values;
|
|
std::array<u32, 3> workgroup_size{};
|
|
u32 local_memory_size{};
|
|
u32 shared_memory_size{};
|
|
u32 texture_bound{};
|
|
u32 read_lowest{};
|
|
u32 read_highest{};
|
|
};
|
|
|
|
void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs,
|
|
const std::filesystem::path& filename);
|
|
|
|
template <typename Key, typename Envs>
|
|
void SerializePipeline(const Key& key, const Envs& envs, const std::filesystem::path& filename) {
|
|
static_assert(std::is_trivially_copyable_v<Key>);
|
|
static_assert(std::has_unique_object_representations_v<Key>);
|
|
SerializePipeline(std::span(reinterpret_cast<const char*>(&key), sizeof(key)),
|
|
std::span(envs.data(), envs.size()), filename);
|
|
}
|
|
|
|
void LoadPipelines(
|
|
std::stop_token stop_loading, const std::filesystem::path& filename,
|
|
Common::UniqueFunction<void, std::ifstream&, FileEnvironment> load_compute,
|
|
Common::UniqueFunction<void, std::ifstream&, std::vector<FileEnvironment>> load_graphics);
|
|
|
|
} // namespace VideoCommon
|