mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-14 15:22:27 +00:00
142 lines
6 KiB
C++
142 lines
6 KiB
C++
// Copyright 2017 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <cstddef>
|
|
#include <string>
|
|
#ifndef _MSC_VER
|
|
#include <type_traits> // for std::enable_if
|
|
#endif
|
|
|
|
#include "common/common_funcs.h"
|
|
#include "common/common_types.h"
|
|
#include "video_core/regs_framebuffer.h"
|
|
#include "video_core/regs_lighting.h"
|
|
#include "video_core/regs_pipeline.h"
|
|
#include "video_core/regs_rasterizer.h"
|
|
#include "video_core/regs_shader.h"
|
|
#include "video_core/regs_texturing.h"
|
|
|
|
namespace Pica {
|
|
|
|
// Returns index corresponding to the Regs member labeled by field_name
|
|
// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
|
|
// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])).
|
|
// For details cf.
|
|
// https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
|
|
// Hopefully, this will be fixed sometime in the future.
|
|
// For lack of better alternatives, we currently hardcode the offsets when constant
|
|
// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
|
|
// will then make sure the offsets indeed match the automatically calculated ones).
|
|
#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32))
|
|
#if defined(_MSC_VER)
|
|
#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
|
|
#else
|
|
// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
|
|
// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX
|
|
// and then performs a (no-op) cast to size_t iff the second argument matches the expected
|
|
// field offset. Otherwise, the compiler will fail to compile this code.
|
|
#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
|
|
((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), \
|
|
size_t>::type)PICA_REG_INDEX(field_name))
|
|
#endif // _MSC_VER
|
|
|
|
struct Regs {
|
|
static constexpr size_t NUM_REGS = 0x300;
|
|
|
|
union {
|
|
struct {
|
|
INSERT_PADDING_WORDS(0x10);
|
|
u32 trigger_irq;
|
|
INSERT_PADDING_WORDS(0x2f);
|
|
RasterizerRegs rasterizer;
|
|
TexturingRegs texturing;
|
|
FramebufferRegs framebuffer;
|
|
LightingRegs lighting;
|
|
PipelineRegs pipeline;
|
|
ShaderRegs gs;
|
|
ShaderRegs vs;
|
|
INSERT_PADDING_WORDS(0x20);
|
|
};
|
|
std::array<u32, NUM_REGS> reg_array;
|
|
};
|
|
|
|
/// Map register indices to names readable by humans
|
|
static const char* GetRegisterName(u16 index);
|
|
};
|
|
|
|
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Regs struct has wrong size");
|
|
|
|
// TODO: MSVC does not support using offsetof() on non-static data members even though this
|
|
// is technically allowed since C++11. This macro should be enabled once MSVC adds
|
|
// support for that.
|
|
#ifndef _MSC_VER
|
|
#define ASSERT_REG_POSITION(field_name, position) \
|
|
static_assert(offsetof(Regs, field_name) == position * 4, \
|
|
"Field " #field_name " has invalid position")
|
|
|
|
ASSERT_REG_POSITION(trigger_irq, 0x10);
|
|
|
|
ASSERT_REG_POSITION(rasterizer, 0x40);
|
|
ASSERT_REG_POSITION(rasterizer.cull_mode, 0x40);
|
|
ASSERT_REG_POSITION(rasterizer.viewport_size_x, 0x41);
|
|
ASSERT_REG_POSITION(rasterizer.viewport_size_y, 0x43);
|
|
ASSERT_REG_POSITION(rasterizer.viewport_depth_range, 0x4d);
|
|
ASSERT_REG_POSITION(rasterizer.viewport_depth_near_plane, 0x4e);
|
|
ASSERT_REG_POSITION(rasterizer.vs_output_attributes[0], 0x50);
|
|
ASSERT_REG_POSITION(rasterizer.vs_output_attributes[1], 0x51);
|
|
ASSERT_REG_POSITION(rasterizer.scissor_test, 0x65);
|
|
ASSERT_REG_POSITION(rasterizer.viewport_corner, 0x68);
|
|
ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D);
|
|
|
|
ASSERT_REG_POSITION(texturing, 0x80);
|
|
ASSERT_REG_POSITION(texturing.main_config, 0x80);
|
|
ASSERT_REG_POSITION(texturing.texture0, 0x81);
|
|
ASSERT_REG_POSITION(texturing.texture0_format, 0x8e);
|
|
ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f);
|
|
ASSERT_REG_POSITION(texturing.texture1, 0x91);
|
|
ASSERT_REG_POSITION(texturing.texture1_format, 0x96);
|
|
ASSERT_REG_POSITION(texturing.texture2, 0x99);
|
|
ASSERT_REG_POSITION(texturing.texture2_format, 0x9e);
|
|
ASSERT_REG_POSITION(texturing.tev_stage0, 0xc0);
|
|
ASSERT_REG_POSITION(texturing.tev_stage1, 0xc8);
|
|
ASSERT_REG_POSITION(texturing.tev_stage2, 0xd0);
|
|
ASSERT_REG_POSITION(texturing.tev_stage3, 0xd8);
|
|
ASSERT_REG_POSITION(texturing.tev_combiner_buffer_input, 0xe0);
|
|
ASSERT_REG_POSITION(texturing.fog_mode, 0xe0);
|
|
ASSERT_REG_POSITION(texturing.fog_color, 0xe1);
|
|
ASSERT_REG_POSITION(texturing.fog_lut_offset, 0xe6);
|
|
ASSERT_REG_POSITION(texturing.fog_lut_data, 0xe8);
|
|
ASSERT_REG_POSITION(texturing.tev_stage4, 0xf0);
|
|
ASSERT_REG_POSITION(texturing.tev_stage5, 0xf8);
|
|
ASSERT_REG_POSITION(texturing.tev_combiner_buffer_color, 0xfd);
|
|
|
|
ASSERT_REG_POSITION(framebuffer, 0x100);
|
|
ASSERT_REG_POSITION(framebuffer.output_merger, 0x100);
|
|
ASSERT_REG_POSITION(framebuffer.framebuffer, 0x110);
|
|
|
|
ASSERT_REG_POSITION(lighting, 0x140);
|
|
|
|
ASSERT_REG_POSITION(pipeline, 0x200);
|
|
ASSERT_REG_POSITION(pipeline.vertex_attributes, 0x200);
|
|
ASSERT_REG_POSITION(pipeline.index_array, 0x227);
|
|
ASSERT_REG_POSITION(pipeline.num_vertices, 0x228);
|
|
ASSERT_REG_POSITION(pipeline.vertex_offset, 0x22a);
|
|
ASSERT_REG_POSITION(pipeline.trigger_draw, 0x22e);
|
|
ASSERT_REG_POSITION(pipeline.trigger_draw_indexed, 0x22f);
|
|
ASSERT_REG_POSITION(pipeline.vs_default_attributes_setup, 0x232);
|
|
ASSERT_REG_POSITION(pipeline.command_buffer, 0x238);
|
|
ASSERT_REG_POSITION(pipeline.gpu_mode, 0x245);
|
|
ASSERT_REG_POSITION(pipeline.triangle_topology, 0x25e);
|
|
ASSERT_REG_POSITION(pipeline.restart_primitive, 0x25f);
|
|
|
|
ASSERT_REG_POSITION(gs, 0x280);
|
|
ASSERT_REG_POSITION(vs, 0x2b0);
|
|
|
|
#undef ASSERT_REG_POSITION
|
|
#endif // !defined(_MSC_VER)
|
|
|
|
} // namespace Pica
|