mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-30 16:43:04 +00:00
531 lines
20 KiB
C++
531 lines
20 KiB
C++
// Copyright 2020 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "audio_core/behavior_info.h"
|
|
#include "audio_core/voice_context.h"
|
|
#include "core/memory.h"
|
|
|
|
namespace AudioCore {
|
|
|
|
ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id) : id(id) {}
|
|
ServerVoiceChannelResource::~ServerVoiceChannelResource() = default;
|
|
|
|
bool ServerVoiceChannelResource::InUse() const {
|
|
return in_use;
|
|
}
|
|
|
|
float ServerVoiceChannelResource::GetCurrentMixVolumeAt(std::size_t i) const {
|
|
ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
|
|
return mix_volume.at(i);
|
|
}
|
|
|
|
float ServerVoiceChannelResource::GetLastMixVolumeAt(std::size_t i) const {
|
|
ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
|
|
return last_mix_volume.at(i);
|
|
}
|
|
|
|
void ServerVoiceChannelResource::Update(VoiceChannelResource::InParams& in_params) {
|
|
in_use = in_params.in_use;
|
|
// Update our mix volumes only if it's in use
|
|
if (in_params.in_use) {
|
|
std::copy(in_params.mix_volume.begin(), in_params.mix_volume.end(), mix_volume.begin());
|
|
}
|
|
}
|
|
|
|
void ServerVoiceChannelResource::UpdateLastMixVolumes() {
|
|
std::copy(mix_volume.begin(), mix_volume.end(), last_mix_volume.begin());
|
|
}
|
|
|
|
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
|
ServerVoiceChannelResource::GetCurrentMixVolume() const {
|
|
return mix_volume;
|
|
}
|
|
|
|
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
|
ServerVoiceChannelResource::GetLastMixVolume() const {
|
|
return last_mix_volume;
|
|
}
|
|
|
|
ServerVoiceInfo::ServerVoiceInfo() {
|
|
Initialize();
|
|
}
|
|
ServerVoiceInfo::~ServerVoiceInfo() = default;
|
|
|
|
void ServerVoiceInfo::Initialize() {
|
|
in_params.in_use = false;
|
|
in_params.node_id = 0;
|
|
in_params.id = 0;
|
|
in_params.current_playstate = ServerPlayState::Stop;
|
|
in_params.priority = 255;
|
|
in_params.sample_rate = 0;
|
|
in_params.sample_format = SampleFormat::Invalid;
|
|
in_params.channel_count = 0;
|
|
in_params.pitch = 0.0f;
|
|
in_params.volume = 0.0f;
|
|
in_params.last_volume = 0.0f;
|
|
std::memset(in_params.biquad_filter.data(), 0,
|
|
sizeof(BiquadFilterParameter) * in_params.biquad_filter.size());
|
|
in_params.wave_buffer_count = 0;
|
|
in_params.wave_bufffer_head = 0;
|
|
in_params.mix_id = AudioCommon::NO_MIX;
|
|
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
|
in_params.additional_params_address = 0;
|
|
in_params.additional_params_size = 0;
|
|
in_params.is_new = false;
|
|
out_params.played_sample_count = 0;
|
|
out_params.wave_buffer_consumed = 0;
|
|
in_params.voice_drop_flag = false;
|
|
in_params.buffer_mapped = false;
|
|
in_params.wave_buffer_flush_request_count = 0;
|
|
std::fill(in_params.was_biquad_filter_enabled.begin(),
|
|
in_params.was_biquad_filter_enabled.end(), false);
|
|
|
|
for (auto& wave_buffer : in_params.wave_buffer) {
|
|
wave_buffer.start_sample_offset = 0;
|
|
wave_buffer.end_sample_offset = 0;
|
|
wave_buffer.is_looping = false;
|
|
wave_buffer.end_of_stream = false;
|
|
wave_buffer.buffer_address = 0;
|
|
wave_buffer.buffer_size = 0;
|
|
wave_buffer.context_address = 0;
|
|
wave_buffer.context_size = 0;
|
|
wave_buffer.sent_to_dsp = true;
|
|
}
|
|
|
|
stored_samples.clear();
|
|
}
|
|
|
|
void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
|
|
BehaviorInfo& behavior_info) {
|
|
in_params.in_use = voice_in.is_in_use;
|
|
in_params.id = voice_in.id;
|
|
in_params.node_id = voice_in.node_id;
|
|
in_params.last_playstate = in_params.current_playstate;
|
|
switch (voice_in.play_state) {
|
|
case PlayState::Paused:
|
|
in_params.current_playstate = ServerPlayState::Paused;
|
|
break;
|
|
case PlayState::Stopped:
|
|
if (in_params.current_playstate != ServerPlayState::Stop) {
|
|
in_params.current_playstate = ServerPlayState::RequestStop;
|
|
}
|
|
break;
|
|
case PlayState::Started:
|
|
in_params.current_playstate = ServerPlayState::Play;
|
|
break;
|
|
default:
|
|
UNREACHABLE_MSG("Unknown playstate {}", voice_in.play_state);
|
|
break;
|
|
}
|
|
|
|
in_params.priority = voice_in.priority;
|
|
in_params.sorting_order = voice_in.sorting_order;
|
|
in_params.sample_rate = voice_in.sample_rate;
|
|
in_params.sample_format = voice_in.sample_format;
|
|
in_params.channel_count = voice_in.channel_count;
|
|
in_params.pitch = voice_in.pitch;
|
|
in_params.volume = voice_in.volume;
|
|
std::memcpy(in_params.biquad_filter.data(), voice_in.biquad_filter.data(),
|
|
sizeof(BiquadFilterParameter) * voice_in.biquad_filter.size());
|
|
in_params.wave_buffer_count = voice_in.wave_buffer_count;
|
|
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
|
|
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
|
|
in_params.wave_buffer_flush_request_count += voice_in.wave_buffer_flush_request_count;
|
|
}
|
|
in_params.mix_id = voice_in.mix_id;
|
|
if (behavior_info.IsSplitterSupported()) {
|
|
in_params.splitter_info_id = voice_in.splitter_info_id;
|
|
} else {
|
|
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
|
}
|
|
|
|
std::memcpy(in_params.voice_channel_resource_id.data(),
|
|
voice_in.voice_channel_resource_ids.data(),
|
|
sizeof(s32) * in_params.voice_channel_resource_id.size());
|
|
|
|
if (behavior_info.IsVoicePlayedSampleCountResetAtLoopPointSupported()) {
|
|
in_params.behavior_flags.is_played_samples_reset_at_loop_point =
|
|
voice_in.behavior_flags.is_played_samples_reset_at_loop_point;
|
|
} else {
|
|
in_params.behavior_flags.is_played_samples_reset_at_loop_point.Assign(0);
|
|
}
|
|
if (behavior_info.IsVoicePitchAndSrcSkippedSupported()) {
|
|
in_params.behavior_flags.is_pitch_and_src_skipped =
|
|
voice_in.behavior_flags.is_pitch_and_src_skipped;
|
|
} else {
|
|
in_params.behavior_flags.is_pitch_and_src_skipped.Assign(0);
|
|
}
|
|
|
|
if (voice_in.is_voice_drop_flag_clear_requested) {
|
|
in_params.voice_drop_flag = false;
|
|
}
|
|
|
|
if (in_params.additional_params_address != voice_in.additional_params_address ||
|
|
in_params.additional_params_size != voice_in.additional_params_size) {
|
|
in_params.additional_params_address = voice_in.additional_params_address;
|
|
in_params.additional_params_size = voice_in.additional_params_size;
|
|
// TODO(ogniK): Reattach buffer, do we actually need to? Maybe just signal to the DSP that
|
|
// our context is new
|
|
}
|
|
}
|
|
|
|
void ServerVoiceInfo::UpdateWaveBuffers(
|
|
const VoiceInfo::InParams& voice_in,
|
|
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
|
|
BehaviorInfo& behavior_info) {
|
|
if (voice_in.is_new) {
|
|
// Initialize our wave buffers
|
|
for (auto& wave_buffer : in_params.wave_buffer) {
|
|
wave_buffer.start_sample_offset = 0;
|
|
wave_buffer.end_sample_offset = 0;
|
|
wave_buffer.is_looping = false;
|
|
wave_buffer.end_of_stream = false;
|
|
wave_buffer.buffer_address = 0;
|
|
wave_buffer.buffer_size = 0;
|
|
wave_buffer.context_address = 0;
|
|
wave_buffer.context_size = 0;
|
|
wave_buffer.sent_to_dsp = true;
|
|
}
|
|
|
|
// Mark all our wave buffers as invalid
|
|
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
|
|
channel++) {
|
|
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
|
|
is_valid = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update our wave buffers
|
|
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
|
// Assume that we have at least 1 channel voice state
|
|
const auto have_valid_wave_buffer = voice_states[0]->is_wave_buffer_valid[i];
|
|
|
|
UpdateWaveBuffer(in_params.wave_buffer[i], voice_in.wave_buffer[i], in_params.sample_format,
|
|
have_valid_wave_buffer, behavior_info);
|
|
}
|
|
}
|
|
|
|
void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
|
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
|
|
bool is_buffer_valid, BehaviorInfo& behavior_info) {
|
|
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
|
|
out_wavebuffer.buffer_address = 0;
|
|
out_wavebuffer.buffer_size = 0;
|
|
}
|
|
|
|
if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
|
|
// Validate sample offset sizings
|
|
if (sample_format == SampleFormat::Pcm16) {
|
|
const auto buffer_size = in_wave_buffer.buffer_size;
|
|
if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
|
|
(buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
|
|
(buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
|
|
// TODO(ogniK): Write error info
|
|
return;
|
|
}
|
|
}
|
|
// TODO(ogniK): ADPCM Size error
|
|
|
|
out_wavebuffer.sent_to_dsp = false;
|
|
out_wavebuffer.start_sample_offset = in_wave_buffer.start_sample_offset;
|
|
out_wavebuffer.end_sample_offset = in_wave_buffer.end_sample_offset;
|
|
out_wavebuffer.is_looping = in_wave_buffer.is_looping;
|
|
out_wavebuffer.end_of_stream = in_wave_buffer.end_of_stream;
|
|
|
|
out_wavebuffer.buffer_address = in_wave_buffer.buffer_address;
|
|
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
|
|
out_wavebuffer.context_address = in_wave_buffer.context_address;
|
|
out_wavebuffer.context_size = in_wave_buffer.context_size;
|
|
in_params.buffer_mapped =
|
|
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
|
|
// TODO(ogniK): Pool mapper attachment
|
|
// TODO(ogniK): IsAdpcmLoopContextBugFixed
|
|
}
|
|
}
|
|
|
|
void ServerVoiceInfo::WriteOutStatus(
|
|
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
|
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
|
|
if (voice_in.is_new) {
|
|
in_params.is_new = true;
|
|
voice_out.wave_buffer_consumed = 0;
|
|
voice_out.played_sample_count = 0;
|
|
voice_out.voice_dropped = false;
|
|
} else if (!in_params.is_new) {
|
|
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
|
|
voice_out.played_sample_count = voice_states[0]->played_sample_count;
|
|
voice_out.voice_dropped = in_params.voice_drop_flag;
|
|
} else {
|
|
voice_out.wave_buffer_consumed = 0;
|
|
voice_out.played_sample_count = 0;
|
|
voice_out.voice_dropped = false;
|
|
}
|
|
}
|
|
|
|
const ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() const {
|
|
return in_params;
|
|
}
|
|
|
|
ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() {
|
|
return in_params;
|
|
}
|
|
|
|
const ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() const {
|
|
return out_params;
|
|
}
|
|
|
|
ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
|
|
return out_params;
|
|
}
|
|
|
|
bool ServerVoiceInfo::ShouldSkip() const {
|
|
// TODO(ogniK): Handle unmapped wave buffers or parameters
|
|
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
|
|
}
|
|
|
|
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
|
|
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> dsp_voice_states{};
|
|
if (in_params.is_new) {
|
|
ResetResources(voice_context);
|
|
in_params.last_volume = in_params.volume;
|
|
in_params.is_new = false;
|
|
}
|
|
|
|
const s32 channel_count = in_params.channel_count;
|
|
for (s32 i = 0; i < channel_count; i++) {
|
|
const auto channel_resource = in_params.voice_channel_resource_id[i];
|
|
dsp_voice_states[i] =
|
|
&voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource));
|
|
}
|
|
return UpdateParametersForCommandGeneration(dsp_voice_states);
|
|
}
|
|
|
|
void ServerVoiceInfo::ResetResources(VoiceContext& voice_context) {
|
|
const s32 channel_count = in_params.channel_count;
|
|
for (s32 i = 0; i < channel_count; i++) {
|
|
const auto channel_resource = in_params.voice_channel_resource_id[i];
|
|
auto& dsp_state =
|
|
voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource));
|
|
std::memset(&dsp_state, 0, sizeof(VoiceState));
|
|
voice_context.GetChannelResource(static_cast<std::size_t>(channel_resource))
|
|
.UpdateLastMixVolumes();
|
|
}
|
|
}
|
|
|
|
bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
|
|
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states) {
|
|
const s32 channel_count = in_params.channel_count;
|
|
if (in_params.wave_buffer_flush_request_count > 0) {
|
|
FlushWaveBuffers(in_params.wave_buffer_flush_request_count, dsp_voice_states,
|
|
channel_count);
|
|
in_params.wave_buffer_flush_request_count = 0;
|
|
}
|
|
|
|
switch (in_params.current_playstate) {
|
|
case ServerPlayState::Play: {
|
|
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
|
if (!in_params.wave_buffer[i].sent_to_dsp) {
|
|
for (s32 channel = 0; channel < channel_count; channel++) {
|
|
dsp_voice_states[channel]->is_wave_buffer_valid[i] = true;
|
|
}
|
|
in_params.wave_buffer[i].sent_to_dsp = true;
|
|
}
|
|
}
|
|
in_params.should_depop = false;
|
|
return HasValidWaveBuffer(dsp_voice_states[0]);
|
|
}
|
|
case ServerPlayState::Paused:
|
|
case ServerPlayState::Stop: {
|
|
in_params.should_depop = in_params.last_playstate == ServerPlayState::Play;
|
|
return in_params.should_depop;
|
|
}
|
|
case ServerPlayState::RequestStop: {
|
|
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
|
in_params.wave_buffer[i].sent_to_dsp = true;
|
|
for (s32 channel = 0; channel < channel_count; channel++) {
|
|
auto* dsp_state = dsp_voice_states[channel];
|
|
|
|
if (dsp_state->is_wave_buffer_valid[i]) {
|
|
dsp_state->wave_buffer_index =
|
|
(dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
|
dsp_state->wave_buffer_consumed++;
|
|
}
|
|
|
|
dsp_state->is_wave_buffer_valid[i] = false;
|
|
}
|
|
}
|
|
|
|
for (s32 channel = 0; channel < channel_count; channel++) {
|
|
auto* dsp_state = dsp_voice_states[channel];
|
|
dsp_state->offset = 0;
|
|
dsp_state->played_sample_count = 0;
|
|
dsp_state->fraction = 0;
|
|
std::memset(dsp_state->sample_history.data(), 0,
|
|
sizeof(s32) * dsp_state->sample_history.size());
|
|
std::memset(&dsp_state->context, 0, sizeof(dsp_state->context));
|
|
}
|
|
|
|
in_params.current_playstate = ServerPlayState::Stop;
|
|
in_params.should_depop = in_params.last_playstate == ServerPlayState::Play;
|
|
return in_params.should_depop;
|
|
}
|
|
default:
|
|
UNREACHABLE_MSG("Invalid playstate {}", in_params.current_playstate);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ServerVoiceInfo::FlushWaveBuffers(
|
|
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
|
s32 channel_count) {
|
|
auto wave_head = in_params.wave_bufffer_head;
|
|
|
|
for (u8 i = 0; i < flush_count; i++) {
|
|
in_params.wave_buffer[wave_head].sent_to_dsp = true;
|
|
for (s32 channel = 0; channel < channel_count; channel++) {
|
|
auto* dsp_state = dsp_voice_states[channel];
|
|
dsp_state->wave_buffer_consumed++;
|
|
dsp_state->is_wave_buffer_valid[wave_head] = false;
|
|
dsp_state->wave_buffer_index =
|
|
(dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
|
}
|
|
wave_head = (wave_head + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
|
}
|
|
}
|
|
|
|
bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
|
|
const auto& valid_wb = state->is_wave_buffer_valid;
|
|
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
|
|
}
|
|
|
|
VoiceContext::VoiceContext(std::size_t voice_count) : voice_count(voice_count) {
|
|
for (std::size_t i = 0; i < voice_count; i++) {
|
|
voice_channel_resources.emplace_back(static_cast<s32>(i));
|
|
sorted_voice_info.push_back(&voice_info.emplace_back());
|
|
voice_states.emplace_back();
|
|
dsp_voice_states.emplace_back();
|
|
}
|
|
}
|
|
|
|
VoiceContext::~VoiceContext() {
|
|
sorted_voice_info.clear();
|
|
}
|
|
|
|
std::size_t VoiceContext::GetVoiceCount() const {
|
|
return voice_count;
|
|
}
|
|
|
|
ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) {
|
|
ASSERT(i < voice_count);
|
|
return voice_channel_resources.at(i);
|
|
}
|
|
|
|
const ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) const {
|
|
ASSERT(i < voice_count);
|
|
return voice_channel_resources.at(i);
|
|
}
|
|
|
|
VoiceState& VoiceContext::GetState(std::size_t i) {
|
|
ASSERT(i < voice_count);
|
|
return voice_states.at(i);
|
|
}
|
|
|
|
const VoiceState& VoiceContext::GetState(std::size_t i) const {
|
|
ASSERT(i < voice_count);
|
|
return voice_states.at(i);
|
|
}
|
|
|
|
VoiceState& VoiceContext::GetDspSharedState(std::size_t i) {
|
|
ASSERT(i < voice_count);
|
|
return dsp_voice_states.at(i);
|
|
}
|
|
|
|
const VoiceState& VoiceContext::GetDspSharedState(std::size_t i) const {
|
|
ASSERT(i < voice_count);
|
|
return dsp_voice_states.at(i);
|
|
}
|
|
|
|
ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) {
|
|
ASSERT(i < voice_count);
|
|
return voice_info.at(i);
|
|
}
|
|
|
|
const ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) const {
|
|
ASSERT(i < voice_count);
|
|
return voice_info.at(i);
|
|
}
|
|
|
|
ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) {
|
|
ASSERT(i < voice_count);
|
|
return *sorted_voice_info.at(i);
|
|
}
|
|
|
|
const ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) const {
|
|
ASSERT(i < voice_count);
|
|
return *sorted_voice_info.at(i);
|
|
}
|
|
|
|
s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
|
|
s32 channel_count, s32 buffer_offset, s32 sample_count,
|
|
Core::Memory::Memory& memory) {
|
|
if (wave_buffer->buffer_address == 0) {
|
|
return 0;
|
|
}
|
|
if (wave_buffer->buffer_size == 0) {
|
|
return 0;
|
|
}
|
|
if (wave_buffer->end_sample_offset < wave_buffer->start_sample_offset) {
|
|
return 0;
|
|
}
|
|
|
|
const auto samples_remaining =
|
|
(wave_buffer->end_sample_offset - wave_buffer->start_sample_offset) - buffer_offset;
|
|
const auto start_offset = (wave_buffer->start_sample_offset + buffer_offset) * channel_count;
|
|
const auto buffer_pos = wave_buffer->buffer_address + start_offset;
|
|
|
|
s16* buffer_data = reinterpret_cast<s16*>(memory.GetPointer(buffer_pos));
|
|
|
|
const auto samples_processed = std::min(sample_count, samples_remaining);
|
|
|
|
// Fast path
|
|
if (channel_count == 1) {
|
|
for (std::size_t i = 0; i < samples_processed; i++) {
|
|
output_buffer[i] = buffer_data[i];
|
|
}
|
|
} else {
|
|
for (std::size_t i = 0; i < samples_processed; i++) {
|
|
output_buffer[i] = buffer_data[i * channel_count + channel];
|
|
}
|
|
}
|
|
|
|
return samples_processed;
|
|
}
|
|
|
|
void VoiceContext::SortInfo() {
|
|
for (std::size_t i = 0; i < voice_count; i++) {
|
|
sorted_voice_info[i] = &voice_info[i];
|
|
}
|
|
|
|
std::sort(sorted_voice_info.begin(), sorted_voice_info.end(),
|
|
[](const ServerVoiceInfo* lhs, const ServerVoiceInfo* rhs) {
|
|
const auto& lhs_in = lhs->GetInParams();
|
|
const auto& rhs_in = rhs->GetInParams();
|
|
// Sort by priority
|
|
if (lhs_in.priority != rhs_in.priority) {
|
|
return lhs_in.priority > rhs_in.priority;
|
|
} else {
|
|
// If the priorities match, sort by sorting order
|
|
return lhs_in.sorting_order > rhs_in.sorting_order;
|
|
}
|
|
});
|
|
}
|
|
|
|
void VoiceContext::UpdateStateByDspShared() {
|
|
std::memcpy(voice_states.data(), dsp_voice_states.data(),
|
|
sizeof(VoiceState) * dsp_voice_states.size());
|
|
}
|
|
|
|
} // namespace AudioCore
|