// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include <array> #include <cstring> #include "common/assert.h" #include "common/common_types.h" #include "video_core/morton.h" #include "video_core/surface.h" #include "video_core/textures/decoders.h" namespace VideoCore { using Surface::GetBytesPerPixel; using Surface::PixelFormat; using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, u8*); using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>; template <bool morton_to_linear, PixelFormat format> static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, u8* buffer, u8* addr) { constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual // pixel values. constexpr u32 tile_size_x{GetDefaultBlockWidth(format)}; constexpr u32 tile_size_y{GetDefaultBlockHeight(format)}; if constexpr (morton_to_linear) { Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, stride, height, depth, block_height, block_depth, tile_width_spacing); } else { Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, bytes_per_pixel, addr, buffer, false, block_height, block_depth, tile_width_spacing); } } static constexpr ConversionArray morton_to_linear_fns = { MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>, MortonCopy<true, PixelFormat::ABGR8UI>, MortonCopy<true, PixelFormat::B5G6R5U>, MortonCopy<true, PixelFormat::A2B10G10R10U>, MortonCopy<true, PixelFormat::A1B5G5R5U>, MortonCopy<true, PixelFormat::R8U>, MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::RGBA16F>, MortonCopy<true, PixelFormat::RGBA16U>, MortonCopy<true, PixelFormat::RGBA16UI>, MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>, MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::BC6H_UF16>, MortonCopy<true, PixelFormat::BC6H_SF16>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>, MortonCopy<true, PixelFormat::R16U>, MortonCopy<true, PixelFormat::R16S>, MortonCopy<true, PixelFormat::R16UI>, MortonCopy<true, PixelFormat::R16I>, MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::RGBA8_SRGB>, MortonCopy<true, PixelFormat::RG8U>, MortonCopy<true, PixelFormat::RG8S>, MortonCopy<true, PixelFormat::RG32UI>, MortonCopy<true, PixelFormat::RGBX16F>, MortonCopy<true, PixelFormat::R32UI>, MortonCopy<true, PixelFormat::ASTC_2D_8X8>, MortonCopy<true, PixelFormat::ASTC_2D_8X5>, MortonCopy<true, PixelFormat::ASTC_2D_5X4>, MortonCopy<true, PixelFormat::BGRA8_SRGB>, MortonCopy<true, PixelFormat::DXT1_SRGB>, MortonCopy<true, PixelFormat::DXT23_SRGB>, MortonCopy<true, PixelFormat::DXT45_SRGB>, MortonCopy<true, PixelFormat::BC7U_SRGB>, MortonCopy<true, PixelFormat::R4G4B4A4U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_5X5>, MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_10X8>, MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_6X6>, MortonCopy<true, PixelFormat::ASTC_2D_6X6_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_10X10>, MortonCopy<true, PixelFormat::ASTC_2D_10X10_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_12X12>, MortonCopy<true, PixelFormat::ASTC_2D_12X12_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_8X6>, MortonCopy<true, PixelFormat::ASTC_2D_8X6_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_6X5>, MortonCopy<true, PixelFormat::ASTC_2D_6X5_SRGB>, MortonCopy<true, PixelFormat::E5B9G9R9F>, MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32FS8>, }; static constexpr ConversionArray linear_to_morton_fns = { MortonCopy<false, PixelFormat::ABGR8U>, MortonCopy<false, PixelFormat::ABGR8S>, MortonCopy<false, PixelFormat::ABGR8UI>, MortonCopy<false, PixelFormat::B5G6R5U>, MortonCopy<false, PixelFormat::A2B10G10R10U>, MortonCopy<false, PixelFormat::A1B5G5R5U>, MortonCopy<false, PixelFormat::R8U>, MortonCopy<false, PixelFormat::R8UI>, MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::RGBA16U>, MortonCopy<false, PixelFormat::RGBA16UI>, MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>, MortonCopy<false, PixelFormat::DXT1>, MortonCopy<false, PixelFormat::DXT23>, MortonCopy<false, PixelFormat::DXT45>, MortonCopy<false, PixelFormat::DXN1>, MortonCopy<false, PixelFormat::DXN2UNORM>, MortonCopy<false, PixelFormat::DXN2SNORM>, MortonCopy<false, PixelFormat::BC7U>, MortonCopy<false, PixelFormat::BC6H_UF16>, MortonCopy<false, PixelFormat::BC6H_SF16>, // TODO(Subv): Swizzling ASTC formats are not supported nullptr, MortonCopy<false, PixelFormat::BGRA8>, MortonCopy<false, PixelFormat::RGBA32F>, MortonCopy<false, PixelFormat::RG32F>, MortonCopy<false, PixelFormat::R32F>, MortonCopy<false, PixelFormat::R16F>, MortonCopy<false, PixelFormat::R16U>, MortonCopy<false, PixelFormat::R16S>, MortonCopy<false, PixelFormat::R16UI>, MortonCopy<false, PixelFormat::R16I>, MortonCopy<false, PixelFormat::RG16>, MortonCopy<false, PixelFormat::RG16F>, MortonCopy<false, PixelFormat::RG16UI>, MortonCopy<false, PixelFormat::RG16I>, MortonCopy<false, PixelFormat::RG16S>, MortonCopy<false, PixelFormat::RGB32F>, MortonCopy<false, PixelFormat::RGBA8_SRGB>, MortonCopy<false, PixelFormat::RG8U>, MortonCopy<false, PixelFormat::RG8S>, MortonCopy<false, PixelFormat::RG32UI>, MortonCopy<false, PixelFormat::RGBX16F>, MortonCopy<false, PixelFormat::R32UI>, nullptr, nullptr, nullptr, MortonCopy<false, PixelFormat::BGRA8_SRGB>, MortonCopy<false, PixelFormat::DXT1_SRGB>, MortonCopy<false, PixelFormat::DXT23_SRGB>, MortonCopy<false, PixelFormat::DXT45_SRGB>, MortonCopy<false, PixelFormat::BC7U_SRGB>, MortonCopy<false, PixelFormat::R4G4B4A4U>, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, MortonCopy<false, PixelFormat::E5B9G9R9F>, MortonCopy<false, PixelFormat::Z32F>, MortonCopy<false, PixelFormat::Z16>, MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, MortonCopy<false, PixelFormat::Z32FS8>, }; static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) { switch (mode) { case MortonSwizzleMode::MortonToLinear: return morton_to_linear_fns[static_cast<std::size_t>(format)]; case MortonSwizzleMode::LinearToMorton: return linear_to_morton_fns[static_cast<std::size_t>(format)]; } UNREACHABLE(); return morton_to_linear_fns[static_cast<std::size_t>(format)]; } void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, u8* buffer, u8* addr) { GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, tile_width_spacing, buffer, addr); } } // namespace VideoCore