David
4d0ae1a17a
Merge pull request #4291 from german77/ImplementControllerRumble
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input_common: First implementation of controller rumble
2020-09-30 21:24:11 +10:00
David
f7808f5658
Merge pull request #4726 from lioncash/applet
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frontend/controller: Eliminate dependency on the global system instance
2020-09-30 21:22:45 +10:00
Morph
91bd2281bf
caps_c: Stub SetShimLibraryVersion
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- Used by caps_su SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph
7d287a6fb0
caps_u: Stub SetShimLibraryVersion
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- Used in Super Smash Bros. Ultimate
2020-09-30 07:19:46 -04:00
Morph
9a251339dc
caps_su: Properly stub SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph
6380731486
hid: Stub HomeButtonInputProtection service commands
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- Used in 1-2 Switch. Given that we do not emulate the functionality of the home button yet, we can stub this for now.
2020-09-30 06:38:24 -04:00
bunnei
392c1b96bc
Merge pull request #4705 from german77/SplitMotionPoller
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HID: Use different timing for motion
2020-09-30 01:04:22 -07:00
bunnei
02ea62568f
Merge pull request #1703 from DarkLordZach/nvdec-ioctl
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nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
2020-09-29 15:00:48 -07:00
german
ab88c2f611
First implementation of controller rumble
2020-09-29 10:38:25 -04:00
Lioncash
5c4e237902
core: Mark GetInstance() as deprecated
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This way it's obvious that this function shouldn't be used in any future
code.
2020-09-25 19:23:23 -04:00
Lioncash
3e4a0a13cb
frontend/controller: Eliminate dependency on the global system instance
2020-09-25 19:23:20 -04:00
LC
4d4afc1502
Merge pull request #4717 from lioncash/debug
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service: Restore "unused" function
2020-09-25 00:07:19 -04:00
Lioncash
f3a1bf53f9
service: Restore "unused" function
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Turns out this function is actually used, but within a trace log.
2020-09-25 00:06:40 -04:00
Morph
3602df7f1f
submission_package: Fix updates integrated into cartridge images.
2020-09-24 17:23:14 -04:00
bunnei
fa4294cc6f
Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl
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acc: Partially implement LoadOpenContext
2020-09-24 11:21:25 -07:00
german
ddff03cff5
Use different timing for motion
2020-09-23 19:09:33 -05:00
Lioncash
b14d344dfc
memory: Resolve a -Wdocumentation warning
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memory doesn't exist as a parameter any more.
2020-09-23 13:39:27 -04:00
Lioncash
ff45c39578
General: Make use of std::nullopt where applicable
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Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.
This also makes it consistent how we return empty optionals.
2020-09-22 17:32:33 -04:00
Lioncash
a881efbf26
ips_layer: Eliminate a redundant copy in Parse()
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Prevents unnecessary copying of the line being parsed.
2020-09-22 16:38:45 -04:00
bunnei
53829d4cbd
Merge pull request #4675 from Morph1984/fix-boot-multicontent
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submission_package: Account for multi-content NSPs
2020-09-21 16:36:46 -07:00
Morph
7a504a9365
acc: Stub LoadOpenContext
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This is used in multiple games such as:
- Clubhouse Games: 51 Worldwide Classics
- Grandia HD Collection
- XCOM 2 Collection
- Baldur's Gate 1/2
- Dr Kawashima's Brain Training
- Super Mario 3D All-Stars
2020-09-21 01:01:02 -04:00
bunnei
754109fd54
Merge pull request #4683 from Morph1984/NpadHandheldActivationMode-impl
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hid: Implement Get/SetNpadHandheldActivationMode
2020-09-20 12:39:20 -07:00
bunnei
8a85a562ed
Merge pull request #4643 from FearlessTobi/decrease-pad-update-interval
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Test: Decrease pad_update_ns
2020-09-19 00:39:50 -07:00
Morph
ab961e0701
hid: Implement Get/SetNpadHandheldActivationMode
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- Used in Clubhouse Games: 51 Worldwide Classics
2020-09-18 10:10:30 -04:00
Morph
40a72e9cd5
am: Stub GetPreviousProgramIndex
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- Used in Super Mario 3D All-Stars
2020-09-17 22:03:02 -04:00
Morph
41c2f5200c
submission_package: Account for multi-content NSPs
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Previously we assumed a submission package can only contain one Program NCA with a single TitleID.
However, Super Mario 3D All-Stars contains four Program NCAs, each with their unique TitleIDs.
This accounts for the existence of multi-content games such as this one.
- Fixes booting Super Mario 3D All-Stars from the games list.
2020-09-17 20:44:51 -04:00
Rodrigo Locatti
53fc5d0190
Merge pull request #4670 from lioncash/initializer
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arm_dynarmic_cp15: Initialize member variables
2020-09-17 21:20:53 +00:00
Rodrigo Locatti
9bdca01c27
Merge pull request #4665 from lioncash/sm-kernel
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service/sm: Eliminate dependency on the global system instance
2020-09-17 21:20:39 +00:00
Rodrigo Locatti
8100275309
Merge pull request #4666 from lioncash/unused-func
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service: Remove unused funcation
2020-09-17 21:19:48 +00:00
Rodrigo Locatti
131532b570
Merge pull request #4671 from lioncash/nfp-copy
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command_generator/nfp: Eliminate unnecessary copies
2020-09-17 21:19:12 +00:00
bunnei
3f6d83b27c
Merge pull request #4594 from german77/MotionHID
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hid/configuration: Implement motion controls to HID
2020-09-17 12:39:01 -07:00
Lioncash
aca3621146
nfp: Eliminate two unnecessary copies
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GetAmiiboBuffer() returns by const reference, so we can use a reference
instead of taking the returned buffer by value.
2020-09-17 13:35:55 -04:00
Lioncash
1ee9ceb5af
arm_dynarmic_cp15: Initialize member variables
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Ensures that the member variables are always initialized to a
deterministic value on creation.
2020-09-17 13:03:49 -04:00
Lioncash
02b8b6677a
control_metadata: Resolve typo in Portuguese language name
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This isn't used anywhere, so this is a trivial fix.
2020-09-17 11:45:30 -04:00
Lioncash
8bbd82863d
service: Remove unused funcation
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This is now completely unused, so it can be removed.
2020-09-17 11:03:26 -04:00
Lioncash
057aa6275d
service/sm: Slightly more efficient string name validation
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We can check the end of the string first for null-termination, rather
than the beginning of the string.
2020-09-17 10:54:12 -04:00
Lioncash
78b1bc3b61
service/sm: Eliminate dependency on the global system instance
2020-09-17 10:43:54 -04:00
Lioncash
a62c1999c5
file_sys/romfs_factory: Eliminate usage of the global system accessor
2020-09-16 19:15:19 -04:00
Lioncash
0e80567bef
file_sys/bis_factory: Eliminate usage of the global system accessor
2020-09-16 18:16:04 -04:00
Lioncash
aa8d6fc041
loader/nso: Remove unnecessary [[maybe_unused]]
2020-09-16 18:09:01 -04:00
Lioncash
113a3972a6
core/loader: Remove dependencies on the global system instance
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Now all that remains is:
18 instances in file_sys code
14 instances in GDB stub code (this can be tossed wholesale)
4 instances in HLE code
2 instances in settings code.
2020-09-16 08:46:59 -04:00
Rodrigo Locatti
004bfefeb5
Merge pull request #4658 from lioncash/copy3
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nca_patch: Reduce stack usage size within SearchBucketEntry()
2020-09-16 00:25:11 +00:00
Lioncash
66fc037ef2
nca_patch: Significantly reduce the stack usage size within SearchBucketEntry()
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Previously this function was using ~16KB of stack (16528 bytes), which
was caused by the function arguments being taken by value rather than by
reference.
We can make this significantly lighter on the stack by taking them by
reference.
2020-09-15 09:10:58 -04:00
Lioncash
99b372a6c5
nca_patch: Make SearchBucketEntry() internally linked
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This is only used internally and doesn't depend on any class state, so
we can make it fully internal.
2020-09-15 09:06:46 -04:00
Lioncash
3a8464cde2
cheat_engine: Convert ExtractName into a non-template function
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We don't need to create two separate instantiations of the same code, we
can simply make the character template argument a regular function
parameter.
2020-09-15 03:24:44 -04:00
Lioncash
ba7eb5abf4
cheat_engine: Remove unnecessary system argument to CheatParser's Parse function
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This isn't used within the function at all in any implementations, so we
can remove it entirely.
2020-09-15 03:20:40 -04:00
Lioncash
33e4a0b6c1
patch_manager: Resolve implicit truncations in FormatTitleVersion()
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We make it explicit that we're truncating arithmetic here to resolve
compiler warnings (even if the sizes weren't u32/u64 arithmetic
generally promotes to int :<)
2020-09-14 19:19:59 -04:00
Lioncash
a4392c24cf
patch_manager: Make use of type aliases
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We can use these to avoid typing the same type redundantly. This way, if
these ever change, only a single location needs to be modified.
2020-09-14 19:17:50 -04:00
Lioncash
637ab14ae6
patch_manager: Make a few functions internally linked
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These functions are only used within this translation unit, so we can
make them internally linked.
2020-09-14 19:04:51 -04:00
Lioncash
e0dd440b1f
crypto/key_manager: Remove dependency on the global system accessor
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We can supply the content provider as an argument instead of hardcoding
a global accessor in the implementation.
2020-09-14 16:49:59 -04:00
Lioncash
ec2a6e5ba8
kernel: Remove all dependencies on the global system instance
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With this, the kernel finally doesn't depend directly on the global
system instance anymore.
2020-09-14 14:03:13 -04:00
bunnei
042567e4b2
Merge pull request #4636 from lioncash/kernel-hle
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service: Remove two usages of the global system accessor
2020-09-14 09:17:10 -07:00
bunnei
5fc6bf96d8
Merge pull request #4323 from ReinUsesLisp/no-spin
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kernel/scheduler: Use std::mutex instead of spin lock
2020-09-11 23:23:53 -07:00
bunnei
ec634b6a88
Merge pull request #4634 from lioncash/blocking
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bsd: Resolve a few warnings
2020-09-11 15:17:34 -07:00
bunnei
324029d4f9
Merge pull request #4310 from ogniK5377/apollo-1-prod
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audio_core: Apollo Part 1, AudioRenderer refactor
2020-09-11 10:57:27 -04:00
bunnei
03179ecafe
Merge pull request #4597 from Morph1984/mjolnir-p2
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Project Mjölnir: Part 2 - Controller Applet
2020-09-10 19:28:23 -04:00
FearlessTobi
57162e1df3
Test: Decrease pad_update_ns
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There have been reports of quite heavy input lag in the past.
Compared to Citra for example, our pad_update_ns value is very high.
So let's decrease it and see if it helps with this problem.
2020-09-10 16:38:53 +02:00
Rodrigo Locatti
663ea382da
Merge pull request #4633 from ReinUsesLisp/gpu-init
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video_core: Remove all Core::System references in renderer
2020-09-10 02:28:54 +00:00
Lioncash
ffdf8c0cb3
service: Remove two usages of the global system accessor
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Removes more instances of reliance on global state.
2020-09-07 03:18:45 -04:00
Lioncash
40968e3993
bsd: Resolve unused value within SendToImpl
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Previously the address provided to SendToImpl would never be propagated
to SendTo(). This fixes that.
2020-09-07 01:06:30 -04:00
Lioncash
cd643ab5c9
bsd: Resolve sign comparison warnings
2020-09-07 01:06:27 -04:00
Lioncash
180fa6859f
sockets_translate: Make use of designated initializers
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Same behavior, less typing.
2020-09-07 00:53:10 -04:00
Lioncash
188a3cf74c
blocking_worker: Make use of templated lambda
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We can simplify this a little by explicitly specifying the typename for
the lambda function.
2020-09-07 00:47:46 -04:00
Lioncash
9652973db2
blocking_worker: Resolve -Wdocumentation warning
2020-09-07 00:45:53 -04:00
ReinUsesLisp
9e87193725
video_core: Remove all Core::System references in renderer
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Now that the GPU is initialized when video backends are initialized,
it's no longer needed to query components once the game is running: it
can be done when yuzu is booting.
This allows us to pass components between constructors and in the
process remove all Core::System references in the video backend.
2020-09-06 05:28:48 -03:00
bunnei
e126021ffe
Merge pull request #4397 from ReinUsesLisp/bsd
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services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
Morph
5b6268d26a
configure_input: Hook up the motion button and checkbox
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This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
2020-09-05 09:46:34 -04:00
german
6ee8eab670
Add cemu hook changes related to PR #4609
2020-09-04 21:48:13 -05:00
german
0774b17846
Remove RealMotionDevice
2020-09-04 21:48:13 -05:00
Morph
df3cbd4758
controllers/npad: Simplify motion entry assignment
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Simplifies the motion assignment in the Dual Joycon entry and assigns index 1 of the motion entry (Motion 2) for the right joycon.
2020-09-04 21:48:13 -05:00
german
ff679f3d17
Include HID and configuration changes related to motion
2020-09-04 21:48:03 -05:00
Morph
0e33b19ae0
hid: Implement MergeSingleJoyasDualJoy
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- Used in multiple games such as Super Mario Odyssey.
2020-09-04 15:38:33 -04:00
Morph
b65456b958
applets/controller: Resolve several compiler warnings
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Resolves -Wsign-compare and -Wunused-variable
2020-09-04 12:23:26 -04:00
Morph
076e4d44c3
Address feedback
2020-09-04 12:23:25 -04:00
Morph
f95ea04995
applets/controller: Set min_players to have a minimum value of 1.
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- Some games like Shipped have a minimum requirement of 0 connected players and is undesired behavior. We must require a minimum of 1 player connected regardless of what games may ask.
2020-09-04 12:23:25 -04:00
Morph
371226448a
applets/controller: Modify heuristic to account for certain games
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Now left and right joycons have the same priority (meaning both needs to be supported by the game).
Explanation of the new heuristic:
Assign left joycons to even player indices and right joycons to odd player indices.
We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and a right Joycon for Player 2 in 2 Player Assist mode.
2020-09-04 12:23:25 -04:00
Morph
7299356f37
applets/controller: Implement fallback applet for the SDL frontend
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Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
2020-09-04 12:23:25 -04:00
Morph
5ce3015945
applets/controller: Implement "Explain Text"
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"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04 12:23:25 -04:00
Morph
5219615418
Project Mjölnir: Part 2 - Controller Applet
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Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
bunnei
ba5419b965
Merge pull request #4590 from ReinUsesLisp/tsan-sched
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hle/scheduler: Fix data race in is_context_switch_pending
2020-09-03 14:39:57 -04:00
ReinUsesLisp
827ff077e7
file_sys/patch_manager: Add missing include
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Fixes build issues
2020-09-03 04:51:49 -03:00
bunnei
38980b2471
Merge pull request #4568 from lioncash/fsp
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fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
2020-09-02 23:07:03 -04:00
bunnei
57e43682ed
Merge pull request #4564 from lioncash/file-include
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file_sys: Replace inclusions with forward declarations where applicable
2020-09-02 23:06:38 -04:00
bunnei
3dcccabd1d
Merge pull request #4382 from FearlessTobi/port-udp-config
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yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
bunnei
a1f13a3662
Merge pull request #4589 from ReinUsesLisp/tsan-host
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hle/kernel: Fix data race in GetCurrentHostThreadID
2020-08-31 21:20:49 -04:00
LC
b5ed2d408c
Merge pull request #4461 from comex/thread-names
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Fix thread naming on Linux, which limits names to 15 bytes.
2020-08-31 15:31:48 -04:00
FearlessTobi
d1e1ea0fef
Address second batch of reviews
2020-08-30 00:43:25 +02:00
FearlessTobi
e6bd1fd1b8
yuzu: Add motion and touch configuration
2020-08-29 18:56:34 +02:00
bunnei
40320a1d84
Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt
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cpu_interrupt_handler: Make is_interrupted an atomic
2020-08-28 09:21:47 -04:00
Morph
eb149ec696
controllers/npad: Fix inconsistencies with controller connection statuses
2020-08-26 02:32:32 -04:00
Morph
334ef2efdd
controllers/npad: Fix LibNX controller connection statuses
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This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph
e7c174b426
controllers/npad: Fix LedPattern for P1-4
2020-08-26 02:32:32 -04:00
Morph
f0fac0c7fb
Project Mjölnir: Part 1
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Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
ReinUsesLisp
ccdd84a778
hle/scheduler: Fix data race in is_context_switch_pending
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As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.
It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp
36eade7f4c
hle/kernel: Fix data race in GetCurrentHostThreadID
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As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.
To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
ReinUsesLisp
56ac22f737
cpu_interrupt_handler: Misc style changes
2020-08-26 02:43:26 +00:00
ReinUsesLisp
ea7bda25ba
cpu_interrupt_handler: Make is_interrupted an atomic
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Fixes a race condition detected from tsan
2020-08-26 02:43:15 +00:00
bunnei
dd828607e0
Merge pull request #4563 from lioncash/rcache
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registered_cache: Make use of designated initializers
2020-08-25 10:07:33 -04:00
M&M
43ce33b6cc
logging/settings: Increase maximum log size to 100 MB and add extended logging option
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The extended logging option is automatically disabled on boot but can be enabled afterwards, allowing the log file to go up to 1 GB during that session.
This commit also fixes a few errors that are present in the general debug menu.
2020-08-24 21:39:56 -07:00
bunnei
6fd3a1bf85
Merge pull request #4562 from lioncash/loop
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cpu_manager: Make use of ranged for where applicable
2020-08-24 17:58:41 -04:00
bunnei
ab350b8975
Merge pull request #4561 from lioncash/key-constexpr
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key_manager: Make data arrays constexpr
2020-08-23 20:41:05 -04:00
bunnei
42a00877a2
Merge pull request #4549 from lioncash/files
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vfs_real: Avoid redundant map lookups
2020-08-23 19:08:36 -04:00
Lioncash
4c1a95ed61
fsp_srv: Resolve -Wunused-but-set-variable warning
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We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash
01d1b5cdaf
file_sys: Replace inclusions with forward declarations where applicable
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Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
Lioncash
85db5f4091
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
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Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash
67a8e73101
registered_cache: Make use of ends_with for string suffix checking
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Simplifies code.
2020-08-23 11:25:45 -04:00
Lioncash
f83c6e1e0c
registered_cache: Make use of designated initializers
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Removes the need for comments to indicate the fields being assigned.
2020-08-23 10:26:20 -04:00
bunnei
cfb7fd395c
Merge pull request #4560 from lioncash/convert
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core_timing: Resolve sign conversion warning
2020-08-23 02:11:14 -04:00
Lioncash
b62a8ca43e
key_manager: Make data arrays constexpr
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We can convert these maps into constexpr arrays to eliminate some
runtime static constructors.
2020-08-22 22:47:24 -04:00
Lioncash
544fbd5c84
cpu_manager: Make use of ranged for where applicable
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We can simplify a few loops by making use of ranged for.
2020-08-22 22:43:19 -04:00
Lioncash
79504f1a39
core_timing: Remove unused header
2020-08-22 22:12:37 -04:00
Lioncash
25cd5d9dda
core_timing: Move clock initializer into constructor initializer list
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Same behavior, minus unnecessary zeroing out of the pointer.
2020-08-22 20:26:48 -04:00
Lioncash
2624b1eae6
core_timing: Resolve sign conversion warning
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This constant is only ever assigned to downcount, which is a s64, not a
u64.
2020-08-22 20:26:45 -04:00
bunnei
66ac7cf730
Merge pull request #4541 from MerryMage/yolo
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dynarmic: Add unsafe optimizations
2020-08-21 23:06:21 -04:00
Lioncash
f6bb905182
common/telemetry: Migrate namespace into the Common namespace
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Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2020-08-18 15:08:32 -04:00
Lioncash
551882e512
vfs_real: Resolve sign conversion warnings
2020-08-18 14:58:33 -04:00
Lioncash
ed9ae5a977
vfs_real: Avoid redundant map lookups
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Avoids some trivially avoidable map lookups by keeping the result of
find operations around and querying them.
2020-08-18 14:58:29 -04:00
bunnei
56c6a5def8
Merge pull request #4535 from lioncash/fileutil
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common/fileutil: Convert namespace to Common::FS
2020-08-17 22:35:30 -04:00
bunnei
0530dd6ea1
Merge pull request #4494 from lioncash/transcode
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aes_util: Make use of non-template variant of Transcode
2020-08-17 03:50:35 -04:00
MerryMage
836ec9176a
dynarmic: Add unsafe optimizations
2020-08-16 14:15:39 +01:00
Lioncash
c4ed791164
common/fileutil: Convert namespace to Common::FS
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Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.
This also allows for high-traffic FS related code to alias the
filesystem function namespace as
namespace FS = Common::FS;
for more concise typing.
2020-08-16 06:52:40 -04:00
bunnei
2b601e8636
Merge pull request #4526 from lioncash/core-semi
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core: Resolve several -Wextra-semi warnings
2020-08-15 02:14:11 -04:00
bunnei
e6f9231ef0
Merge pull request #4527 from lioncash/pessimizing2
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software_keyboard: Resolve a pessimizing move warning
2020-08-15 02:13:44 -04:00
bunnei
cb6808b4d0
Merge pull request #4492 from lioncash/linkage
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system_control: Make functions internally linked where applicable
2020-08-15 02:11:49 -04:00
bunnei
2aabd1eb05
Merge pull request #4463 from lioncash/lockdiscard
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kernel/scheduler: Mark SchedulerLock constructor as nodiscard
2020-08-15 01:31:23 -04:00
Lioncash
b14277ef97
time_zone_content_manager: Collapse auto and default case
...
Prevents a useless self-assignment from occurring.
2020-08-14 10:58:58 -04:00
Lioncash
03d5a5d9de
software_keyboard: Resolve a pessimizing move warning
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A std::vector created in place like this is already an rvalue and
doesn't need to be moved.
2020-08-14 09:14:54 -04:00
Lioncash
2296e921d2
core: Resolve several -Wextra-semi warnings
...
We can amend one of the cascade macros to require semicolons in order to
compile. In other cases, we can just remove the superfluous semicolons.
2020-08-14 09:09:20 -04:00
Lioncash
a93f6e51d3
emu_window: Mark Scoped constructor and Acquire() as nodiscard
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Ensures that callers make use of the constructor, preventing bugs from
silently occurring.
2020-08-14 04:43:44 -04:00
Lioncash
f808258ed9
kernel/scheduler: Mark SchedulerLock constructor as nodiscard
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Allows the compiler to warn about cases where the constructor is used
but then immediately discarded, which is a potential cause of
locking/unlocking bugs.
2020-08-14 04:43:44 -04:00
Rodrigo Locatti
e050594706
Merge pull request #4495 from lioncash/conv
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cheat_engine: Resolve implicit bool->u64 conversion
2020-08-14 03:10:17 -03:00
LC
ff0b14ee62
Merge pull request #4511 from lioncash/build2
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General: Tidy up clang-format warnings part 2
2020-08-13 15:13:21 -04:00
Lioncash
b724a4d90c
General: Tidy up clang-format warnings part 2
2020-08-13 14:19:08 -04:00
bunnei
a8ffe6eee4
Merge pull request #4497 from lioncash/freezer-alg
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freezer: Make use of std::erase_if
2020-08-11 23:07:17 -04:00
bunnei
257b1d2c4b
Merge pull request #4496 from lioncash/ce-desig
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cheat_engine: Make use of designated initializers
2020-08-10 13:53:43 -04:00
bunnei
acfd771e79
Merge pull request #4491 from lioncash/unused-vars
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kernel: Remove unused variables
2020-08-10 12:04:30 -04:00
bunnei
664019954a
Merge pull request #4488 from lioncash/file
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vfs_vector: Make creation of array vfs files less verbose
2020-08-09 17:19:34 -04:00
bunnei
929fc849e9
Merge pull request #4457 from ogniK5377/SetScreenShotPermission
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am: Unstub SetScreenShotPermission
2020-08-07 09:34:20 -04:00
Lioncash
8e86fa7e60
common/concepts: Rename IsBaseOf to DerivedFrom
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This makes it more inline with its currently unavailable standardized
analogue std::derived_from.
While we're at it, we can also make the template match the requirements
of the standardized variant as well.
2020-08-07 08:09:57 -04:00
bunnei
f5d538f118
Merge pull request #4483 from lioncash/constexpr-hex
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partition_data_manager: Make data arrays constexpr
2020-08-06 23:14:14 -04:00
bunnei
5cc2f99fab
Merge pull request #4490 from lioncash/arbiter
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address_arbiter/scheduler: Resolve sign conversion warnings
2020-08-06 22:28:11 -04:00
Lioncash
61cd7eb47d
freezer: Move entry finding to its own function
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Cleans up the callsites in other functions.
2020-08-06 03:11:21 -04:00
Lioncash
06ab28263b
freezer: Take address values by value
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VAddr will always be 64-bit, so there's no need to take a trivial
primitive alias by reference.
2020-08-06 03:04:54 -04:00
Lioncash
253a17451b
freezer: Make use of std::erase_if
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With C++20 we can simplify the erasing idiom.
2020-08-06 03:03:05 -04:00
Lioncash
5b89291308
cheat_engine: Resolve implicit bool->u64 conversion
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We can just return zero here.
2020-08-06 02:55:47 -04:00
Lioncash
df96a214ae
cheat_engine: Make use of designated initializers
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Same behavior, but makes the member being assigned obvious.
2020-08-06 02:48:13 -04:00
Lioncash
4f2acc54f5
partition_data_manager: Update master key hashes
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Fills in some hashes that were previously unhandled.
2020-08-06 02:42:01 -04:00
Lioncash
7f0f37fca7
partition_data_manager: Make data arrays constexpr
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Previously the constructor for all of these would run at program
startup, consuming time before the application can enter main().
This is also particularly dangerous, given the logging system wouldn't
have been initialized properly yet, yet the program would use the logs
to signify an error.
To rectify this, we can replace the literals with constexpr functions
that perform the conversion at compile-time, completely eliminating the
runtime cost of initializing these arrays.
2020-08-06 02:41:58 -04:00
Lioncash
04bb47f57f
partition_data_manager: Eliminate magic value
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We can use sizeof to make it obvious at the call site where the value is
coming from.
2020-08-06 02:34:10 -04:00
Lioncash
09f884b7bd
aes_util: Make use of non-template variant of Transcode
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Same behavior, less template instantiations.
2020-08-06 02:31:19 -04:00
comex
d37f0b29e2
Fix thread naming on Linux, which limits names to 15 bytes.
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- In `SetCurrentThreadName`, when on Linux, truncate to 15 bytes, as (at
least on glibc) `pthread_set_name_np` will otherwise return `ERANGE` and
do nothing.
- Also, add logging in case `pthread_set_name_np` returns an error
anyway. This is Linux-specific, as the Apple and BSD versions of
`pthread_set_name_np return `void`.
- Change the name for CPU threads in multi-core mode from
"yuzu:CoreCPUThread_N" (19 bytes) to "yuzu:CPUCore_N" (14 bytes) so it
fits into the Linux limit. Some other thread names are also cut off,
but I didn't bother addressing them as you can guess them from the
truncated versions. For a CPU thread, truncation means you can't see
which core it is!
2020-08-05 20:34:49 -07:00
bunnei
1cc0e4b4d8
Merge pull request #4489 from lioncash/typesafe
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ipc_helpers: Only allow trivially copyable objects with PushRaw() and PopRaw()
2020-08-05 23:20:23 -04:00
bunnei
35c1607f23
Merge pull request #4484 from lioncash/aesutil
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aes_util: Allow SetIV() to be non-allocating
2020-08-05 22:35:41 -04:00
bunnei
61678c4e9f
Merge pull request #4475 from lioncash/bqueue
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buffer_queue: Make use of designated initializers/std::nullopt where applicable
2020-08-05 16:56:46 -04:00
Lioncash
87c64c41d2
system_control: Make functions internally linked where applicable
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These functions are only ever used internally as implementation details
for GenerateRandomRange(), so these can be given internal linkage.
2020-08-05 15:34:27 -04:00
Lioncash
a10d64ea79
kernel: Remove unused variables
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Resolves a few compiler warnings.
2020-08-05 15:19:48 -04:00
Lioncash
9893da8e2c
scheduler: Resolve sign conversion warning
2020-08-05 15:12:29 -04:00
Lioncash
1a45b15a8c
address_arbiter: Resolve sign conversion warning
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Makes our type conversion explicit.
2020-08-05 15:07:19 -04:00
bunnei
4a2d9c6454
Merge pull request #4444 from lioncash/volatile
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common/atomic_ops: Don't cast away volatile from pointers
2020-08-05 14:22:36 -04:00
Lioncash
a77ee63f65
ipc_helpers: Only allow trivially copyable objects with PushRaw() and PopRaw()
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It's undefined behavior to use non-trivially copyable objects with
std::memcpy, so we can add asserts to catch usages of these at
compile-time.
2020-08-05 14:08:28 -04:00
Lioncash
0a5456feb9
vfs_vector: Make creation of array vfs files less verbose
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We can add a helper function to make creation of these files nicer.
While we're at it, we can eliminate an unnecessary std::array copy in
the constructor. This makes the overhead on some of these functions way
less intensive, given some arrays were quite large.
e.g. The timezone location names are 9633 bytes in size.
2020-08-05 12:37:00 -04:00
bunnei
07691f994a
Merge pull request #4466 from ogniK5377/loader-type-safe
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loader: Make IdentifyFile typesafe
2020-08-05 12:34:25 -04:00
bunnei
142930e609
Merge pull request #4476 from lioncash/tz
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time_zone_binary: Make use of designated initializers
2020-08-04 18:56:28 -04:00
bunnei
ba9ed7b1fe
Merge pull request #4401 from ogniK5377/GetIndirectLayerImageRequiredMemoryInfo
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vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
2020-08-04 18:45:11 -04:00
bunnei
f11628b9b7
Merge pull request #4430 from bunnei/new-gpu-vmm
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hle: nvdrv: Rewrite of GPU memory management.
2020-08-04 18:44:26 -04:00
bunnei
ecbee11829
Merge pull request #4472 from lioncash/const-get
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perf_stats: Mark GetMeanFrametime() as const
2020-08-04 07:00:23 -07:00
David
741cbbdc0e
Merge pull request #4470 from lioncash/qualifier
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patch_manager: Resolve -Wignored-qualifier warnings
2020-08-04 14:09:48 +10:00
David
723314b682
Merge pull request #4481 from lioncash/cpp-dep
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yuzu: Resolve C++20 deprecation warnings related to lambda captures
2020-08-04 14:06:07 +10:00
David
25fb7cd16d
Merge pull request #4474 from lioncash/hle-profile
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profile_manager: Make use of designated initializers
2020-08-04 13:51:15 +10:00
bunnei
c6e5a36452
Merge pull request #4473 from lioncash/cheat-desig
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dmnt_cheat_vm: Make use of designated initializers
2020-08-03 18:07:17 -07:00
bunnei
0dbb95c42d
Merge pull request #4456 from Morph1984/stub-really-long-fs-func
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fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
2020-08-03 18:06:48 -07:00
Lioncash
15660bd857
aes_util: Allow SetIV to be non-allocating
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In a few places, the data to be set as the IV is already within an array.
We shouldn't require this data to be heap-allocated if it doesn't need
to be. This allows certain callers to reduce heap churn.
2020-08-03 14:29:58 -04:00
bunnei
9808f244cc
Merge pull request #4482 from lioncash/ldr-sign
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service/ldr: Resolve sign mismatch warnings
2020-08-03 11:27:13 -07:00
bunnei
a971667d1f
Merge pull request #4468 from lioncash/regcache
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registered_cache: Resolve -Wmaybe_uninitialized warnings
2020-08-03 11:26:45 -07:00
bunnei
94c1689ef3
Merge pull request #4471 from ogniK5377/sm-getservice-concept
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sm: Make use of IsBaseOf for GetService
2020-08-03 11:11:22 -07:00
Lioncash
570150bc86
perf_stats: Make use of designated initializers
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Same behavior, but allows us to avoid a now-unnecessary zero
initialization.
2020-08-03 12:33:40 -04:00
Lioncash
d767be65be
perf_stats: Mark GetMeanFrametime() as const
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The general pattern is to mark mutexes as mutable when it comes to
matters of constness, given the mutex acts as a transient member of a
data structure.
2020-08-03 12:33:35 -04:00
Lioncash
b249e4e0ce
yuzu: Resolve C++20 deprecation warnings related to lambda captures
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C++20 deprecates capturing the this pointer via the '=' capture.
Instead, we replace it or extend the capture specification.
2020-08-03 11:54:04 -04:00
Lioncash
f525da56e5
service/ldr: Resolve sign mismatch warnings
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We were performing an int < size_t comparison. We can just correct the
type of the induction variable.
2020-08-03 11:48:16 -04:00
bunnei
3697fc8d14
Merge pull request #4467 from lioncash/mode
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file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with Mode
2020-08-03 08:07:56 -07:00
Lioncash
04ca1ed2bd
time_zone_binary: Make use of designated initializers
2020-08-03 10:42:38 -04:00
Lioncash
9b837c6069
buffer_queue: Make use of std::nullopt
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Allows compilers to eliminate unnecessary zeroing out of the optional's
buffer.
2020-08-03 09:31:51 -04:00
Lioncash
24bd068a08
buffer_queue: Make use of designated initializers
2020-08-03 09:31:51 -04:00
Lioncash
b9831fd80a
profile_manager: Make use of std::nullopt
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Allows some implementations to completely avoid unnecessarily zeroing
out the internal buffer.
2020-08-03 09:03:42 -04:00
Lioncash
3fcaf937d2
profile_manager: Make use of designated initializers
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More compact code.
2020-08-03 09:01:31 -04:00
Lioncash
c883666045
dmnt_cheat_vm: Make use of designated initializers
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Allows for more compact code.
2020-08-03 08:50:51 -04:00
Lioncash
2b8ae009a0
file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with Mode
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Same behavior, minus a hand-rolled operator.
2020-08-03 07:52:36 -04:00
David Marcec
6a0b77996b
sm: Make use of IsBaseOf for GetService
2020-08-03 21:46:14 +10:00
Lioncash
1c6d3ba397
patch_manager: Resolve -Wignored-qualifier warnings
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Top level const will always be ignored in this case, so it can be
removed.
2020-08-03 07:42:56 -04:00
Lioncash
4ca0014479
registered_cache: Resolve -Wmaybe_uninitialized warnings
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While we're at it, we can avoid a redundant map lookup.
2020-08-03 07:34:46 -04:00
David Marcec
a5af1161c9
Place in anonymous namespace
2020-08-03 21:31:28 +10:00
David Marcec
6cfff2c3f6
loader: Make IdentifyFile typesafe
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Relies on #4465 for concept.h Common::IsBaseOf
2020-08-03 21:31:27 +10:00
David
9b75481755
ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer ( #4465 )
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* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer
With the support of C++20, we can use concepts to deduce if a type is an STL container or not.
* More agressive concept for stl containers
* Add -fconcepts
* Move to common namespace
* Add Common::IsBaseOf
2020-08-03 07:28:54 -04:00
David
0ca42c806f
Merge pull request #4439 from lioncash/cpu
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cpu_manager: Remove redundant std::function declarations
2020-08-03 20:58:31 +10:00
Morph
fc86cb4ca2
minor nits
2020-07-31 11:02:59 -04:00
David Marcec
e586921c28
am: Unstub SetScreenShotPermission
2020-08-01 00:44:14 +10:00
Morph
1241020093
fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
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Stub these 2 service commands required for Animal Crossing: New Horizons Update 1.4.0
2020-07-30 15:39:44 -04:00
Morph
45fd67c109
fs: Rename SaveDataDescriptor to SaveDataAttribute
2020-07-30 15:29:39 -04:00
Morph
ed46f3c62a
xts_archive: Check if the file is nullptr prior to parsing
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Fixes an access violation where the file no longer exists at the specified path while being parsed.
2020-07-29 06:50:30 -04:00
Morph
2ec852dd9f
registered_cache: Add support for removing folder ncas
2020-07-29 06:50:30 -04:00
bunnei
b205b12e75
Merge pull request #4442 from lioncash/devicemem
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device_memory: Remove unused system member
2020-07-28 13:03:30 -07:00
Morph
8d42456dc2
configure_graphics: Remove Force 30 FPS mode
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The introduction of multicore rendered this setting non-functional as timing code was changed.
This removes the setting entirely.
2020-07-28 08:07:26 -04:00
Lioncash
e3f0c93230
common/atomic_ops: Don't cast away volatile from pointers
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Preserves the volatility of the pointers being casted.
2020-07-28 04:36:53 -04:00
ReinUsesLisp
bc699ace15
service/bsd: Handle Poll with no entries accurately
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Testing shows that Poll called with zero entries returns -1 and signals
an errno of zero.
2020-07-28 01:51:47 -03:00
ReinUsesLisp
f7d59f3e0e
services/bsd: Implement most of bsd:s
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This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close
The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.
Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00
ReinUsesLisp
2c67bbf609
service/sockets: Add worker pool abstraction
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Manage worker threads with an easy to use abstraction.
We can expand this to support thread deletion in the future.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
5692c48ab7
service/sockets: Add worker abstraction to execute blocking calls asynchronously
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This abstraction allows executing blocking functions (like recvfrom on a
socket configured for blocking) without blocking the service thread.
It is intended to be used with SleepClientThread.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
80b4bd3583
service/sockets: Add translate functions
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These functions translate from Network enumerations/structures to guest
enumerations/structures and viceversa.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
22263ccaa4
service/sockets: Add enumerations and structures
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Add guest enumerations and structures used in socket services
2020-07-28 01:47:03 -03:00
ReinUsesLisp
ef8acc9c3d
services/nifm: Implement GetCurrentIpAddress
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This is trivially implemented using the Network abstraction
- Used by ftpd
2020-07-28 01:47:03 -03:00
Lioncash
2258f33ee4
device_memory: Remove unused system member
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This isn't used by anything in particular, so it can be removed.
2020-07-27 23:37:49 -04:00
Lioncash
989ad52dc1
cpu_manager: Remove redundant std::function declarations
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We can just return the function directly. Making for less reading.
2020-07-27 21:57:05 -04:00
bunnei
db94457205
Update src/core/hle/service/nvdrv/devices/nvmap.cpp
...
Co-authored-by: LC <mathew1800@gmail.com>
2020-07-27 18:27:20 -07:00
Lioncash
a7af349dae
core_timing: Make use of uintptr_t to represent user_data
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Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
CrazyMax
1ffff4dab2
remove unused variable;
2020-07-27 10:36:26 +03:00
bunnei
05def61398
hle: nvdrv: Rewrite of GPU memory management.
2020-07-26 00:49:43 -04:00
Lioncash
7b070bbf62
nvflinger: Mark interface functions with return values as [[nodiscard]]
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Not using the return value of these functions are undeniably the source
of a bug. This way we allow compilers to loudly make any future misuses
evident.
2020-07-25 19:42:45 -04:00
Lioncash
5dab23e017
nvflinger: Use return value of Lock()
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comex reported in #4424 that we were incorrectly discarding the return
value of Lock() which is correct.
2020-07-25 19:04:53 -04:00
bunnei
a2e1810287
Merge pull request #4350 from ogniK5377/hid-update-connected
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hid: Only update keyboard & debug pad inputs if enabled
2020-07-25 11:57:24 -07:00
bunnei
d046e9b458
Merge pull request #4380 from ogniK5377/swkbd-inline-1
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swkbd: Return result for Calc request for inlined swkbd
2020-07-24 22:31:24 -07:00
David Marcec
380658c21d
audio_core: Apollo Part 1, AudioRenderer refactor
2020-07-25 12:39:34 +10:00
Jan Beich
f99be1c923
network: add missing include for BSDs
...
src/core/network/network.cpp:112:28: error: use of undeclared identifier 'SHUT_RD'
constexpr int SD_RECEIVE = SHUT_RD;
^
src/core/network/network.cpp:113:25: error: use of undeclared identifier 'SHUT_WR'
constexpr int SD_SEND = SHUT_WR;
^
src/core/network/network.cpp:114:25: error: use of undeclared identifier 'SHUT_RDWR'
constexpr int SD_BOTH = SHUT_RDWR;
^
src/core/network/network.cpp:120:37: error: unknown type name 'in_addr'; did you mean 'in_addr_t'?
constexpr IPv4Address TranslateIPv4(in_addr addr) {
^~~~~~~
in_addr_t
/usr/include/netdb.h:66:20: note: 'in_addr_t' declared here
typedef __uint32_t in_addr_t;
^
src/core/network/network.cpp:121:27: error: member reference base type 'in_addr_t' (aka 'unsigned int') is not a structure or union
const u32 bytes = addr.s_addr;
~~~~^~~~~~~
src/core/network/network.cpp:121:15: error: variables defined in a constexpr function must be initialized
const u32 bytes = addr.s_addr;
^
src/core/network/network.cpp:126:10: error: incomplete result type 'sockaddr' in function definition
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
struct sockaddr *ai_addr; /* binary address */
^
src/core/network/network.cpp:127:5: error: unknown type name 'sockaddr_in'; did you mean 'sockaddr'?
sockaddr_in result;
^~~~~~~~~~~
sockaddr
/usr/include/netdb.h:142:9: note: 'sockaddr' declared here
struct sockaddr *ai_addr; /* binary address */
^
src/core/network/network.cpp:127:17: error: variable has incomplete type 'sockaddr'
sockaddr_in result;
^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
struct sockaddr *ai_addr; /* binary address */
^
src/core/network/network.cpp:131:29: error: use of undeclared identifier 'AF_INET'
result.sin_family = AF_INET;
^
src/core/network/network.cpp:135:29: error: use of undeclared identifier 'AF_INET'
result.sin_family = AF_INET;
^
src/core/network/network.cpp:139:23: error: use of undeclared identifier 'htons'
result.sin_port = htons(input.portno);
^
src/core/network/network.cpp:143:14: error: variable has incomplete type 'sockaddr'
sockaddr addr;
^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
struct sockaddr *ai_addr; /* binary address */
^
src/core/network/network.cpp:156:1: error: unknown type name 'linger'
linger MakeLinger(bool enable, u32 linger_value) {
^
src/core/network/network.cpp:157:5: error: unknown type name 'linger'
linger value;
^
src/core/network/network.cpp:185:16: error: use of undeclared identifier 'AF_INET'
return AF_INET;
^
src/core/network/network.cpp:195:16: error: use of undeclared identifier 'SOCK_STREAM'
return SOCK_STREAM;
^
src/core/network/network.cpp:197:16: error: use of undeclared identifier 'SOCK_DGRAM'
return SOCK_DGRAM;
^
src/core/network/network.cpp:207:16: error: use of undeclared identifier 'IPPROTO_TCP'
return IPPROTO_TCP;
^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
2020-07-22 22:10:15 +00:00
David Marcec
8abb31a19d
vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
...
Needed for dark souls and monster hunter
2020-07-21 23:06:18 +10:00
David
e9bfe05e04
Merge pull request #4306 from ReinUsesLisp/bsd-network
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core/network: Add network abstraction
2020-07-21 16:05:47 +10:00
David Marcec
8248d76964
Address issues
2020-07-20 11:52:07 +10:00
David Marcec
d7d2c27b48
swkbd: Return result for Calc request for inlined swkbd
...
Fixes random swkbd popups in monster hunter
2020-07-19 18:56:16 +10:00
ReinUsesLisp
51817f6e59
core/network: Add network abstraction
...
This commit adds a network abstraction designed to implement bsd:s but
at the same time work as a generic abstraction to implement any
networking code we have to use from core.
This is implemented on top of BSD sockets on Unix systems and winsock on
Windows. The code is designed around winsocks having compatibility
definitions to support both BSD and Windows sockets.
2020-07-19 04:12:40 -03:00
bunnei
4a8cb9a706
Merge pull request #4348 from lioncash/nano
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core_timing: Make usage of nanoseconds more consistent in the interface
2020-07-18 01:45:10 -04:00
bunnei
c700079e08
Merge pull request #4345 from Morph1984/fix-createfile
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filesystem: Create subdirectories prior to creating a file
2020-07-18 00:59:26 -04:00
bunnei
90cbcaa44a
Merge pull request #4273 from ogniK5377/async-shaders-prod
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video_core: Add asynchronous shader decompilation and compilation
2020-07-18 00:48:27 -04:00
bunnei
af1151b1b0
Merge pull request #4365 from lioncash/mii
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mii/manager: Make use of designated initializers
2020-07-17 22:20:15 -04:00
bunnei
47b305387a
Merge pull request #4366 from lioncash/mii-sign
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mii/manager: Resolve sign mismatch warnings
2020-07-17 20:13:06 -04:00
FearlessTobi
4d4bbe756f
file_sys/nsp: Make SetTicketKeys actually do something
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Previously, the method wasn't modifying any class state and therefore not having any effects when called.
Since this has been the case for a very long time now, I'm not sure if we couldn't just remove this method altogether.
2020-07-18 02:02:39 +02:00
bunnei
5d95e62443
Merge pull request #4344 from VolcaEM/c3
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dmnt_cheat_vm: Implement opcode 0xC3 (ReadWriteStaticRegister)
2020-07-17 17:11:52 -04:00
bunnei
0f0b756775
Merge pull request #4309 from Morph1984/fix-romfs-bug
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fs: Fix RomFS building when zero byte files are present
2020-07-17 17:01:20 -04:00
David Marcec
4f473cda64
Drop settings namespace
2020-07-17 17:23:24 +10:00
David Marcec
85d7a8f466
Rebase for per game settings
2020-07-17 14:26:14 +10:00
David
c783cf443e
Merge pull request #4347 from lioncash/logging
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settings: Make use of std::string_view over std::string for logging
2020-07-17 13:25:06 +10:00
David
92f37a229e
Merge pull request #4371 from lioncash/cmake2
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core/CMakeLists: Add missing physical_memory.h header file
2020-07-17 13:22:19 +10:00
David
adbf5ca50b
Merge pull request #4357 from lioncash/unused4
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kernel: Remove unused variables
2020-07-17 13:18:31 +10:00
David
69f8b6a53e
Merge pull request #4358 from lioncash/unused5
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kernel/thread: Remove unimplemented function prototype
2020-07-17 13:17:52 +10:00
Lioncash
311f500753
core/CMakeLists: Add missing physical_memory.h header file
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Allows this header file to show up in IDE CMake generators.
2020-07-16 22:56:31 -04:00
Lioncash
e07eb5b223
constants: Add missing <array> include
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Eliminates reliance on an indirect include.
2020-07-16 21:43:20 -04:00
Lioncash
e54c940abf
mii/manager: Resolve sign mismatch warnings
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Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 -04:00
Lioncash
7f989378c0
mii/manager: Make use of designated initializers
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Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 -04:00
bunnei
3bbf4462db
Merge pull request #4292 from bunnei/mii-rewrite
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hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-16 20:05:40 -04:00
Rodrigo Locatti
104c523d3d
Merge pull request #4327 from lioncash/desig2
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address_space_info: Make use of designated initializers
2020-07-16 17:41:55 -03:00
Lioncash
8bef49cde5
kernel/thread: Remove unimplemented function prototype
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This isn't used, so it can be removed.
2020-07-16 14:32:46 -04:00
Lioncash
2bab07c367
kernel: Remove unused variables
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Resolves some compiler warnings in the Linux build.
2020-07-16 14:17:50 -04:00
Lioncash
07d080ecc8
kernel: Add missing include
2020-07-16 13:51:51 -04:00
Lioncash
f0125b2be8
cpu_manager: Mark function getters as static
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All these do are return std::function instances of static functions, so
these can be used without an instance of the CPU manager.
2020-07-16 13:30:56 -04:00
Lioncash
51546ce57e
cpu_manager: Remove unused preemption_count variable
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Shrinks the data structure by 8 bytes.
2020-07-16 13:24:25 -04:00
Lioncash
201514cb50
cpu_manager: Add missing includes
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Previously this header was relying on indirect inclusions that are no
longer satisfied.
2020-07-16 13:22:58 -04:00
bunnei
2781201bfb
Merge pull request #4337 from lat9nq/fix-per-game-async
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main: Set async gpu properly after loading per-game setting
2020-07-16 11:33:51 -04:00
David
0648e023ea
Merge pull request #4346 from lioncash/thread
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kernel/handle_table: Remove usages of the global system instance
2020-07-16 23:02:04 +10:00
David Marcec
0319cc1c37
hid: Only update keyboard & debug pad inputs if enabled
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Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
David
815f30dc10
Merge pull request #4249 from Morph1984/delete-update-aoc-on-overwrite
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registered_cache: Remove previous update/dlc if it exists on install
2020-07-16 20:36:22 +10:00
Morph
f66e3181dc
Check for empty section0 and CNMT prior to install
2020-07-16 05:22:51 -04:00
Morph
5892fc1555
Add comment to clarify the nullptr check
2020-07-16 00:15:27 -04:00
Morph
2079bb4090
filesystem: Create subdirectories prior to creating a file
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If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
bunnei
f26f53f35b
Merge pull request #4328 from lioncash/unused-var3
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memory_layout: Remove unused data member
2020-07-15 22:08:05 -04:00
Lioncash
0435b7d361
core_timing: Remove unused data member
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Shrinks the size of the CoreTiming class by 8 bytes.
2020-07-15 19:41:37 -04:00
Lioncash
bef1844a51
core_timing: Make TimedCallback take std::chrono::nanoseconds
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Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash
8b50c660df
core_timing: Make use of std::chrono with ScheduleEvent
2020-07-15 18:54:15 -04:00
Lioncash
af5a56ddc4
settings: Resolve a sign conversion warning within GetTimeZoneString()
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A sign conversion warning was occurring due to an int < size_t
comparison.
2020-07-15 13:45:22 -04:00
Lioncash
73bb87c06b
kernel/process: Move name and system context to the bottom of the member list
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These aren't directly important or commonly used within the process, so
we can move these to the bottom to allow everything else to be more
likely to be within a cache line.
2020-07-15 13:40:18 -04:00
Lioncash
52e83f0d5c
kernel/handle_table: Remove usages of the global system instance
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Removes even more usages of the global system instance, trimming away
more dependencies on global variables and making them explicit in the
interface.
2020-07-15 13:40:15 -04:00
Lioncash
5dbf91d739
settings: Make use of std::string_view over std::string for logging
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In all usages of LogSetting(), string literals are provided.
std::string_view is better suited here, as we won't churn a bunch of
string allocations every time the settings are logged out.
While we're at it, we can fold LogSetting() into LogSettings(), given
it's only ever used there.
2020-07-15 13:37:33 -04:00
Lioncash
4ad69ca96e
kernel/thread: Remove global GetCurrentThread()
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This is only used in one place, so we can fold it into the calling code,
eliminating a place for the global system instance to be used.
2020-07-15 13:28:05 -04:00
Morph
0ca7b8269a
clang format
2020-07-15 13:27:04 -04:00
Morph
1bbc61f5f1
Use proper install result when overwriting files
2020-07-15 13:27:04 -04:00
Morph
8794e623d9
Remove global system instance and address feedback
2020-07-15 13:27:04 -04:00
Morph
a82fdea1ac
registered_cache: Remove previous update/dlc if it exists on install
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- This checks for and removes old updates or dlc based on title id. If a content meta nca exists within the registered cache, it will attempt to remove all the ncas associated with the content meta before installing a new update/dlc
2020-07-15 13:27:04 -04:00
VolcaEM
e90802e762
clang-format
2020-07-15 01:22:52 +02:00
VolcaEM
b608acd688
dmnt_cheat_vm: Implement opcode 0xC3 (ReadWriteStaticRegister)
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This was based on Atmosphére's DMNT Cheat VM:
- https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/dmnt/source/cheat/impl/dmnt_cheat_vm.hpp
- https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/dmnt/source/cheat/impl/dmnt_cheat_vm.cpp
From Atmosphére's documentation: "Code type 0xC3 reads or writes a static register with a given register"
There are now only two remaining opcodes to implement (PauseProcess and BreakProcess)
This is untested because I don't have any experience in testing cheats on yuzu
2020-07-15 01:19:22 +02:00
lat9nq
a683e42516
clang-format
2020-07-14 13:46:42 -04:00
lat9nq
6d1477f214
settings: Move settings sanitization to its own function
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Creates a new function that can be expanded later to fix other settings that are known to cause emulation errors across executables.
2020-07-14 13:36:09 -04:00
bunnei
e2730372b8
Merge pull request #4294 from MerryMage/cpu-opt-settings
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configuration: Add settings to enable/disable specific CPU optimizations
2020-07-14 12:38:03 -04:00
bunnei
450cbcfee6
Merge pull request #4282 from Morph1984/fs-size
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filesystem: Set various NAND partition sizes to their defaults
2020-07-14 12:16:42 -04:00
Lioncash
f2f876e3ff
memory_layout: Remove unused data member
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This isn't used, so it can be removed entirely, shrinking the structure
size by 8 bytes.
2020-07-13 10:51:23 -04:00
Lioncash
ed0fe04b4f
address_space_info: Use type alias to simplify code
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We can define an alias for the index arrays and then just reuse it to
make the code nicer to read.
2020-07-13 10:42:52 -04:00
Lioncash
c3eb42de65
address_space_info: Make use of designated initializers
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We can alter the structure so that we can use designated initializers in
the array, eliminating the comments that indicate their field names.
2020-07-13 10:42:49 -04:00
ReinUsesLisp
9b38f4fc55
kernel/scheduler: Use std::mutex instead of spin lock
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Profiling shows that this is a highly contested mutex, causing dimishing
results compared to a OS lock. std::mutex implementations can spin for a
while before falling back to an OS lock.
This avoids wasting precious CPU cycles in a no-op.
2020-07-12 21:27:24 -03:00
Fernando Sahmkow
739d90ee66
Merge pull request #4265 from Morph1984/file-rename
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vfs_real: Fix MoveFile
2020-07-12 13:00:09 -04:00
Morph
fd1c3aa14e
fs: Fix RomFS building when zero byte files are present
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When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key.
This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
2020-07-12 04:33:35 -04:00
bunnei
e60733aad3
Merge pull request #4275 from CrazyMax/desired_language
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AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei
e706501c8d
hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-11 21:34:59 -04:00
MerryMage
505aa3a4c1
configure_cpu: Show/Hide debugging options
2020-07-11 16:38:38 +01:00
MerryMage
0193202964
configuration: Add settings to enable/disable specific CPU optimizations
2020-07-11 14:34:09 +01:00
bunnei
a0ee597b19
Merge pull request #4203 from VolcaEM/services
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service: Update function tables
2020-07-11 00:02:36 -04:00
Morph
755506d404
vfs_real: Fix MoveFile
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The file wasn't closed prior to being renamed / moved, throwing an error that states "The process cannot access the file because it is being used by another process." Fix this by closing the file prior to a rename / move operation.
Fixes saving in Luigi's Mansion 3 and KATANA KAMI: A Way of the Samurai Story.
2020-07-10 00:39:23 -04:00
Morph
7351ca8c75
KeyManager: Prevent writing of invalid keys
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If the keys are zero, don't write them to the autogenerated file.
2020-07-10 00:39:00 -04:00
Morph
b24b463c87
bis_factory: Set User NAND free space to be 1 MiB less than total.
2020-07-10 00:37:39 -04:00
Morph
17242a8865
sdmc_factory: Set the SDMC total size to 1 TiB
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We should not be limited by the SDMC's partition size, set this to 1 TiB. Hardware is limited to the max allowed by the MBR partition table which is 2 TiB.
2020-07-10 00:37:39 -04:00
Morph
0373ead96e
bis_factory: Use hardware default NAND partition sizes
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Sets the total space of user and system partitions to their hardware defaults.
Furthermore, return the total space as free space for the user partition to prevent it from reaching zero.
Some games like Bioshock 2 check for the available free space prior to save creation, and we should not be limited by arbitrary limits.
2020-07-10 00:37:39 -04:00
Morph
47e26d7bc7
settings: Remove storage size options
2020-07-10 00:37:39 -04:00
lat9nq
63d23835ef
configuration: implement per-game configurations ( #4098 )
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* Switch game settings to use a pointer
In order to add full per-game settings, we need to be able to tell yuzu to switch
to using either the global or game configuration. Using a pointer makes it easier
to switch.
* configuration: add new UI without changing existing funcitonality
The new UI also adds General, System, Graphics, Advanced Graphics,
and Audio tabs, but as yet they do nothing. This commit keeps yuzu
to the same functionality as originally branched.
* configuration: Rename files
These weren't included in the last commit. Now they are.
* configuration: setup global configuration checkbox
Global config checkbox now enables/disables the appropriate tabs in the game
properties dialog. The use global configuration setting is now saved to the
config, defaulting to true. This also addresses some changes requested in the PR.
* configuration: swap to per-game config memory for properties dialog
Does not set memory going in-game. Swaps to game values when opening the
properties dialog, then swaps back when closing it. Uses a `memcpy` to swap.
Also implements saving config files, limited to certain groups of configurations
so as to not risk setting unsafe configurations.
* configuration: change config interfaces to use config-specific pointers
When a game is booted, we need to be able to open the configuration dialogs
without changing the settings pointer in the game's emualtion. A new pointer
specific to just the configuration dialogs can be used to separate changes
to just those config dialogs without affecting the emulation.
* configuration: boot a game using per-game settings
Swaps values where needed to boot a game.
* configuration: user correct config during emulation
Creates a new pointer specifically for modifying the configuration while
emulation is in progress. Both the regular configuration dialog and the game
properties dialog now use the pointer Settings::config_values to focus edits to
the correct struct.
* settings: split Settings::values into two different structs
By splitting the settings into two mutually exclusive structs, it becomes easier,
as a developer, to determine how to use the Settings structs after per-game
configurations is merged. Other benefits include only duplicating the required
settings in memory.
* settings: move use_docked_mode to Controls group
`use_docked_mode` is set in the input settings and cannot be accessed from the
system settings. Grouping it with system settings causes it to be saved with
per-game settings, which may make transferring configs more difficult later on,
especially since docked mode cannot be set from within the game properties
dialog.
* configuration: Fix the other yuzu executables and a regression
In main.cpp, we have to get the title ID before the ROM is loaded, else the
renderer will reflect only the global settings and now the user's game specific
settings.
* settings: use a template to duplicate memory for each setting
Replaces the type of each variable in the Settings::Values struct with a new
class that allows basic data reading and writing. The new struct
Settings::Setting duplicates the data in memory and can manage global overrides
per each setting.
* configuration: correct add-ons config and swap settings when apropriate
Any add-ons interaction happens directly through the global values struct.
Swapping bewteen structs now also includes copying the necessary global configs
that cannot be changed nor saved in per-game settings. General and System config
menus now update based on whether it is viewing the global or per-game settings.
* settings: restore old values struct
No longer needed with the Settings::Setting class template.
* configuration: implement hierarchical game properties dialog
This sets the apropriate global or local data in each setting.
* clang format
* clang format take 2
can the docker container save this?
* address comments and style issues
* config: read and write settings with global awareness
Adds new functions to read and write settings while keeping the global state in
focus. Files now generated per-game are much smaller since often they only need
address the global state.
* settings: restore global state when necessary
Upon closing a game or the game properties dialog, we need to restore all global
settings to the original global state so that we can properly open the
configuration dialog or boot a different game.
* configuration: guard setting values incorrectly
This disables setting values while a game is running if the setting is
overwritten by a per game setting.
* config: don't write local settings in the global config
Simple guards to prevent writing the wrong settings in the wrong files.
* configuration: add comments, assume less, and clang format
No longer assumes that a disabled UI element means the global state is turned
off, instead opting to directly answer that question. Still however assumes a
game is running if it is in that state.
* configuration: fix a logic error
Should not be negated
* restore settings' global state regardless of accept/cancel
Fixes loading a properties dialog and causing the global config dialog to show
local settings.
* fix more logic errors
Fixed the frame limit would set the global setting from the game properties
dialog. Also strengthened the Settings::Setting member variables and simplified
the logic in config reading (ReadSettingGlobal).
* fix another logic error
In my efforts to guard RestoreGlobalState, I accidentally negated the IsPowered
condition.
* configure_audio: set toggle_stretched_audio to tristate
* fixed custom rtc and rng seed overwriting the global value
* clang format
* rebased
* clang format take 4
* address my own review
Basically revert unintended changes
* settings: literal instead of casting
"No need to cast, use 1U instead"
Thanks, Morph!
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
* Revert "settings: literal instead of casting
"
This reverts commit 95e992a87c898f3e882ffdb415bb0ef9f80f613f.
* main: fix status buttons reporting wrong settings after stop emulation
* settings: Log UseDockedMode in the Controls group
This should have happened when use_docked_mode was moved over to the controls group
internally. This just reflects this in the log.
* main: load settings if the file has a title id
In other words, don't exit if the loader has trouble getting a title id.
* use a zero
* settings: initalize resolution factor with constructor instead of casting
* Revert "settings: initalize resolution factor with constructor instead of casting"
This reverts commit 54c35ecb46a29953842614620f9b7de1aa9d5dc8.
* configure_graphics: guard device selector when Vulkan is global
Prevents the user from editing the device selector if Vulkan is the global
renderer backend. Also resets the vulkan_device variable when the users
switches back-and-forth between global and Vulkan.
* address reviewer concerns
Changes function variables to const wherever they don't need to be changed. Sets Settings::Setting to final as it should not be inherited from. Sets ConfigurationShared::use_global_text to static.
Co-Authored-By: VolcaEM <volcaem@users.noreply.github.com>
* main: load per-game settings after LoadROM
This prevents `Restart Emulation` from restoring the global settings *after* the per-game settings were applied. Thanks to BSoDGamingYT for finding this bug.
* Revert "main: load per-game settings after LoadROM"
This reverts commit 9d0d48c52d2dcf3bfb1806cc8fa7d5a271a8a804.
* main: only restore global settings when necessary
Loading the per-game settings cannot happen after the ROM is loaded, so we have to specify when to restore the global state. Again thanks to BSoD for finding the bug.
* configuration_shared: address reviewer concerns except operator overrides
Dropping operator override usage in next commit.
Co-Authored-By: LC <lioncash@users.noreply.github.com>
* settings: Drop operator overrides from Setting template
Requires using GetValue and SetValue explicitly. Also reverts a change that broke title ID formatting in the game properties dialog.
* complete rebase
* configuration_shared: translate "Use global configuration"
Uses ConfigurePerGame to do so, since its usage, at least as of now, corresponds with ConfigurationShared.
* configure_per_game: address reviewer concern
As far as I understand, it prevents the program from unnecessarily copying strings.
Co-Authored-By: LC <lioncash@users.noreply.github.com>
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: VolcaEM <volcaem@users.noreply.github.com>
Co-authored-by: LC <lioncash@users.noreply.github.com>
2020-07-09 22:42:09 -04:00
bunnei
f9e748b721
Merge pull request #4248 from Morph1984/CreateManagedDisplaySeparableLayer
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AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
2020-07-09 22:09:42 -04:00
bunnei
83b1b259bd
Merge pull request #4202 from ReinUsesLisp/scoped-lock
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core_timing,scheduler: Use std::scoped_lock when possible
2020-07-09 15:33:41 -04:00
CrazyMax
cf76769026
AM: fix GetDesiredLanguage:
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try to get a control metadata from application update when is failed to get from the basic version.
Tested on Kirby Star Allies
2020-07-08 19:45:06 +03:00
bunnei
4e2464a713
Merge pull request #4243 from CrazyMax/display_version
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AM: fix GetDisplayVersion
2020-07-08 10:46:56 -04:00
bunnei
2a87ddcce2
Merge pull request #4245 from MerryMage/page-table-race
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memory: Race-condition in pagetables.
2020-07-08 10:44:33 -04:00
MerryMage
e7c77b90c4
cpu_interrupt_handler: Remove #pragma once from .cpp file
2020-07-07 22:47:00 +01:00
CrazyMax
7bd3558c64
GetDisplayVersion should return a null-terminated version string.
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also, in case of failed to get of the basic version, we will try get it from application update.
2020-07-07 02:04:24 +03:00
MerryMage
76bd617b2d
memory: Set page-table pointers before setting attribute = Memory
2020-07-05 12:54:19 +01:00
Morph
c0dc8f9d25
AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
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Stub this by sending 1 layer id instead of 2 as yuzu does not support multiple layers per display.
No adverse side effects have been observed.
- Used by Animal Crossing: New Horizons Update 1.3.0
2020-07-05 06:26:21 -04:00
Rodrigo Locatti
3096adb347
Merge pull request #4218 from ogniK5377/opus-external
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externals: Track opus as submodule instead of using conan
2020-07-04 01:32:54 -03:00
bunnei
8a1cfcc8b7
Merge pull request #3924 from ogniK5377/GetKeyCodeMap
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Implement GetKeyCodeMap & GetKeyCodeMap2
2020-07-02 23:03:20 -04:00
bunnei
b13fd9e65a
Merge pull request #4193 from ogniK5377/GetIndirectLayerConsumerHandle-stub
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am: Stub GetIndirectLayerConsumerHandle
2020-07-02 21:31:20 -04:00
bunnei
af787e451b
Merge pull request #4192 from ogniK5377/acc-ListOpenContextStoredUsers-stub
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acc: ListOpenContextStoredUsers partial stub
2020-07-02 20:36:54 -04:00
VolcaEM
3f910efb40
Rename two functions in NS
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- Rename "GetShellEvent" to "GetShellEventHandle"
- Rename "LaunchApplicationFromHost" to "LaunchApplication"
2020-07-02 09:02:55 +02:00
VolcaEM
38b585a309
Rename GetApplicationArea2 to GetApplicationAreaSize
2020-07-02 08:58:51 +02:00
David Marcec
d5dfe34c49
externals: Track opus as submodule instead of using conan
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Supersedes #4068 see for details.
2020-07-01 15:09:33 +10:00
Lioncash
fb13f053bb
key_manager: Correct casing of instance()
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Our codebase uppercases member function names.
2020-07-01 00:28:50 -04:00
Lioncash
c91710a82f
key_manager: Delete move operations
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Prevents the singleton from being moved from.
2020-07-01 00:24:38 -04:00
Lioncash
00a1d106bd
key_manager: Make use of canonical deleted operator=
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operator= typically returns a reference, it's not void.
While we're at it, we can correct the parameter formatting to adhere to the
codebase.
2020-07-01 00:21:31 -04:00
David
3bb63bc0b3
Merge pull request #3967 from FearlessTobi/keys-singleton
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crypto: Make KeyManager a singleton class
2020-07-01 14:16:26 +10:00
bunnei
c6b0353c4d
Merge pull request #4153 from ogniK5377/prepo-multibuf
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prepo: : Don't read extra buffer from report unless passed
2020-06-30 22:37:13 -04:00
VolcaEM
86946ea13c
Remove duplicate functions
2020-06-29 04:22:38 +02:00
VolcaEM
f3630a0713
Use decimal instead of hexadecimal
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Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-06-29 04:21:10 +02:00
VolcaEM
a0c499aef7
Fix typo
2020-06-29 04:12:36 +02:00
VolcaEM
f2eead3b5b
Clang-format
2020-06-29 04:09:38 +02:00
VolcaEM
6a0010d0c6
service: Update function tables
2020-06-29 04:01:34 +02:00
ReinUsesLisp
8562b516c0
core_timing,scheduler: Use std::scoped_lock when possible
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Simplifies the cognitive load of procedures using locks and makes locks
safe against exceptions.
2020-06-28 21:42:57 -03:00
bunnei
b05795d704
Merge pull request #3955 from FernandoS27/prometheus-2b
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Remake Kernel Scheduling, CPU Management & Boot Management (Prometheus)
2020-06-28 12:37:50 -04:00
David Marcec
db824b59c8
ldr: Cleanup NRO & NRR structs
2020-06-28 20:54:37 +10:00
David
d67c7d9a82
Merge pull request #4026 from VolcaEM/ldr
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ldr: Update NRR/NRO structs
2020-06-28 20:46:42 +10:00
David
4a5f6c03b0
Merge pull request #4184 from VolcaEM/patch-9
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grc: Update function table
2020-06-28 18:49:15 +10:00
David
d3a306b7a6
Merge pull request #4185 from VolcaEM/patch-10
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lbl: Update function table
2020-06-28 18:48:54 +10:00
David
477979dd43
Merge pull request #4186 from VolcaEM/patch-11
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ldn: Update function table
2020-06-28 18:48:28 +10:00
David
b478b61dcf
Merge pull request #4187 from VolcaEM/patch-12
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mig: Update function table
2020-06-28 18:48:15 +10:00
David
00aa9f6a53
Merge pull request #4188 from VolcaEM/patch-13
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mm: Update function table
2020-06-28 18:47:55 +10:00
David
26e243d2d7
Merge pull request #4189 from VolcaEM/patch-14
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ncm: Update function table
2020-06-28 18:47:27 +10:00
David
bd590895cf
Merge pull request #4190 from VolcaEM/patch-15
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nfc: Update function table
2020-06-28 18:47:07 +10:00
David
e978f05ed1
Merge pull request #4183 from VolcaEM/patch-8
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friend: Update function table
2020-06-28 18:46:40 +10:00
David Marcec
dcf345febe
am: Stub GetIndirectLayerConsumerHandle
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Needed by Monster Hunter Generations Ultimate
2020-06-28 16:51:28 +10:00
David Marcec
f0baf2abf2
acc: ListOpenContextStoredUsers partial stub
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Needed by Baldur's Gate 1/2
2020-06-28 16:44:36 +10:00
Fernando Sahmkow
2f8947583f
Core/Common: Address Feedback.
2020-06-27 18:20:06 -04:00
Fernando Sahmkow
e486c66850
NvFlinger: Clang Format.
2020-06-27 11:36:30 -04:00
Fernando Sahmkow
4105f38022
SVC: Implement 32-bits wrappers and update Dynarmic.
2020-06-27 11:36:27 -04:00
Fernando Sahmkow
ce350e7ce0
SVC: Add GetCurrentProcessorNumber32, CreateTransferMemory32, SetMemoryAttribute32
2020-06-27 11:36:27 -04:00
Fernando Sahmkow
b8df61c642
ARM: Update Dynarmic and Setup A32 according to latest interface.
2020-06-27 11:36:26 -04:00
Fernando Sahmkow
22ceaca2f4
SVC: Add GetThreadPriority32 & SetThreadPriority32
2020-06-27 11:36:25 -04:00
Fernando Sahmkow
ec11918323
ArmDynarmic32: Setup CNTPCT correctly
2020-06-27 11:36:24 -04:00
Fernando Sahmkow
e3d561fb84
Audio: Correct buffer release for host timing.
2020-06-27 11:36:23 -04:00
Fernando Sahmkow
7fd7d05838
Common/Kernel: Corrections and small bug fixing.
2020-06-27 11:36:21 -04:00
Fernando Sahmkow
272a87127a
Services/NvFlinger: Do vSync in a sepparate thread on Multicore.
2020-06-27 11:36:20 -04:00
Fernando Sahmkow
0a8013d71e
ARMDynarmicInterface: Correct GCC Build Errors.
2020-06-27 11:36:17 -04:00
Fernando Sahmkow
d240143588
Kernel: Correct Host Context on Threads and Scheduler.
2020-06-27 11:36:15 -04:00
Fernando Sahmkow
467d43570e
Clang Format.
2020-06-27 11:36:14 -04:00
Fernando Sahmkow
3714f2e471
ARMInterface/Externals: Update dynarmic and fit to latest version.
2020-06-27 11:36:13 -04:00
Fernando Sahmkow
dda6147b0d
ARMInterface: Correct rebase errors.
2020-06-27 11:36:12 -04:00
Fernando Sahmkow
71f1c0f9f9
CoreTiming: Correct rebase bugs and other miscellaneous things.
2020-06-27 11:36:11 -04:00
Fernando Sahmkow
cdf900f1e3
Core: Split Microprofile Dynarmic timing per Core
2020-06-27 11:36:10 -04:00
Fernando Sahmkow
528b19a842
General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.
2020-06-27 11:36:09 -04:00
Fernando Sahmkow
7b44187fd2
Dynarmic Interface: don't clear cache if JIT has not been created.
2020-06-27 11:36:08 -04:00
Fernando Sahmkow
ad92865497
General: Correct rebase, sync gpu and context management.
2020-06-27 11:36:08 -04:00
Fernando Sahmkow
bfb5244cf8
CoreTiming/CycleTimer: Correct Idling.
2020-06-27 11:36:07 -04:00
Fernando Sahmkow
bece52cd81
SingleCore: Correct ticks reset to be on preemption.
2020-06-27 11:36:06 -04:00
Fernando Sahmkow
48fa3b7a0f
General: Cleanup legacy code.
2020-06-27 11:36:05 -04:00
Fernando Sahmkow
c8bf47dcfb
Kernel/svcBreak: Implement CacheInvalidation for Singlecore and correct svcBreak.
2020-06-27 11:36:04 -04:00
Fernando Sahmkow
54e304fe2a
Bootmanager/CPU_Manager: Correct shader caches and sync GPU on OpenGL.
2020-06-27 11:36:03 -04:00
Fernando Sahmkow
19165cd859
HLE_IPC: Correct HLE Event behavior on timeout.
2020-06-27 11:36:03 -04:00
Fernando Sahmkow
7e2ce2f7f4
SingleCore: Improve Cycle timing Behavior and replace mutex in global scheduler for spinlock.
2020-06-27 11:36:02 -04:00
Fernando Sahmkow
a7ecd9e19c
FrameLimiting: Enable frame limiting for single core.
2020-06-27 11:36:01 -04:00
Fernando Sahmkow
f5e32935ca
SingleCore: Use Cycle Timing instead of Host Timing.
2020-06-27 11:36:01 -04:00
Fernando Sahmkow
9bde28d7b1
Scheduler: Correct Reload/Unload
2020-06-27 11:35:59 -04:00
Fernando Sahmkow
5974e3ea33
Thread: Release the ARM Interface on exitting.
2020-06-27 11:35:58 -04:00
Fernando Sahmkow
1567824d2d
General: Move ARM_Interface into Threads.
2020-06-27 11:35:58 -04:00
Fernando Sahmkow
1b82ccec22
Core: Refactor ARM Interface.
2020-06-27 11:35:56 -04:00
Fernando Sahmkow
534466754f
X64 Clock: Reduce accuracy to be less or equal to guest accuracy.
2020-06-27 11:35:55 -04:00
Fernando Sahmkow
7b18174eef
ARM/WaitTree: Better track the CallStack for each thread.
2020-06-27 11:35:54 -04:00
Fernando Sahmkow
87c49aa7be
SVC/ARM: Correct svcSendSyncRequest and cache ticks on arm interface.
2020-06-27 11:35:53 -04:00
Fernando Sahmkow
f2ade343e2
SingleCore: Move Host Timing from a sepparate thread to main cpu thread.
2020-06-27 11:35:52 -04:00
Fernando Sahmkow
5d3a2be04f
GUI: Make multicore only work with Async and add GUI for multicore.
2020-06-27 11:35:52 -04:00
Fernando Sahmkow
25565dffd5
ARM: Addapt to new Exclusive Monitor Interface.
2020-06-27 11:35:50 -04:00
Fernando Sahmkow
1a5f2e290b
CPU_Manager: Correct stopping on SingleCore.
2020-06-27 11:35:49 -04:00
Fernando Sahmkow
db68fba4a6
Scheduler: Correct yielding interaction with SetThreadActivity.
2020-06-27 11:35:49 -04:00
Fernando Sahmkow
7020d498c5
General: Fix microprofile on dynarmic/svc, fix wait tree showing which threads were running.
2020-06-27 11:35:48 -04:00
Fernando Sahmkow
e6f8bde74b
General: Fix Stop function
2020-06-27 11:35:47 -04:00
Fernando Sahmkow
f370de84b1
Kernel: Rewind on SVC change.
2020-06-27 11:35:46 -04:00
Fernando Sahmkow
d494b074e8
Kernel: Preempt Single core on redudant yields.
2020-06-27 11:35:45 -04:00
Fernando Sahmkow
a439cdf22e
CPU_Manager: Unload/Reload threads on preemption on SingleCore
2020-06-27 11:35:43 -04:00
Fernando Sahmkow
8a78fc2580
Synchronization: Correct wide Assertion.
2020-06-27 11:35:43 -04:00
Fernando Sahmkow
ab9aae28bf
General: Initial Setup for Single Core.
2020-06-27 11:35:42 -04:00
Fernando Sahmkow
391f5f360d
Scheduler: Set last running time on thread.
2020-06-27 11:35:41 -04:00
Fernando Sahmkow
9e9c287f8b
Kernel: Corrections to TimeManager, Scheduler and Mutex.
2020-06-27 11:35:40 -04:00
Fernando Sahmkow
6515c6e8c6
Kernel: Fixes, corrections and asserts to scheduler and different svcs.
2020-06-27 11:35:40 -04:00
Fernando Sahmkow
4217e58a10
Scheduler: Correct yields.
2020-06-27 11:35:39 -04:00
Fernando Sahmkow
445b4342b3
Mutex: Revert workaround due to poor exclusive memory.
2020-06-27 11:35:38 -04:00
Fernando Sahmkow
cd1c38be8d
ARM/Memory: Correct Exclusive Monitor and Implement Exclusive Memory Writes.
2020-06-27 11:35:37 -04:00
Fernando Sahmkow
535c542d84
SVC: WaitSynchronization add Termination Pending Result.
2020-06-27 11:35:36 -04:00
Fernando Sahmkow
725bac1404
Scheduler: Remove arm_interface lock and a few corrections.
2020-06-27 11:35:35 -04:00
Fernando Sahmkow
83c7ba1ef7
SVC: Correct SetThreadActivity.
2020-06-27 11:35:33 -04:00
Fernando Sahmkow
a66c61ca2d
SCC: Small corrections to CancelSynchronization
2020-06-27 11:35:33 -04:00
Fernando Sahmkow
44cb9997b3
Scheduler: Correct locking for hle threads.
2020-06-27 11:35:32 -04:00
Fernando Sahmkow
6ed28e15fa
Scheduler: Fix HLE Threads on guard
2020-06-27 11:35:31 -04:00
Fernando Sahmkow
3de33348e4
Scheduler: Protect on closed threads.
2020-06-27 11:35:31 -04:00
Fernando Sahmkow
19847d4d42
Scheduler: Correct assert.
2020-06-27 11:35:30 -04:00
Fernando Sahmkow
a33fbaddec
Core: Correct rebase.
2020-06-27 11:35:29 -04:00
Fernando Sahmkow
1c672128c4
Scheduler: Release old thread fiber before trying to switch to the next thread fiber.
2020-06-27 11:35:28 -04:00
Fernando Sahmkow
c43e559734
NVDRV: Remove frame limiting as Host Timing already takes care.
2020-06-27 11:35:28 -04:00
Fernando Sahmkow
a6bce296ad
Mutex: Correct Result writting to clear exclusivity.
2020-06-27 11:35:26 -04:00
Fernando Sahmkow
e4b175ade2
SVC: Correct svcWaitForAddress and svcSignalToAddress.
2020-06-27 11:35:25 -04:00
Fernando Sahmkow
1e987dbe8d
Scheduler: Correct Select Threads Step 2.
2020-06-27 11:35:24 -04:00
Fernando Sahmkow
07993ac8c8
Kernel: Corrections to Scheduling.
2020-06-27 11:35:23 -04:00
Fernando Sahmkow
b4dc01f16a
Kernel: Correct Signal on Thread Death and Setup Sync Objects on Thread for Debugging
2020-06-27 11:35:23 -04:00
Fernando Sahmkow
75e10578f1
Core: Correct HLE Event Callbacks and other issues.
2020-06-27 11:35:22 -04:00
Fernando Sahmkow
de5b521c09
Process: Protect TLS region and Modules.
2020-06-27 11:35:21 -04:00
Fernando Sahmkow
2a8837ff51
General: Add Asserts
2020-06-27 11:35:21 -04:00
Fernando Sahmkow
04e0f8776c
General: Add better safety for JIT use.
2020-06-27 11:35:20 -04:00
Fernando Sahmkow
bd36eaf15d
SVC: Correct races on physical core switching.
2020-06-27 11:35:19 -04:00
Fernando Sahmkow
cc3aa95926
NVFlinger: Lock race condition between CPU, Host Timing, VSync.
2020-06-27 11:35:18 -04:00
Fernando Sahmkow
3902067008
SVC: Add locks to the memory management.
2020-06-27 11:35:18 -04:00
Fernando Sahmkow
d4ebb510a0
SVC: Correct WaitSynchronization, WaitProcessWideKey, SignalProcessWideKey.
2020-06-27 11:35:17 -04:00
Fernando Sahmkow
5b6a67f849
SVC: Cleanup old methods.
2020-06-27 11:35:16 -04:00
Fernando Sahmkow
3d9fbb8226
CPU_Manager: Reconfigre guest threads for dynamrmic downsides
2020-06-27 11:35:15 -04:00
Fernando Sahmkow
15a79eb0d7
SVC: Correct SendSyncRequest.
2020-06-27 11:35:14 -04:00
Fernando Sahmkow
203e706302
SVC: Correct ArbitrateUnlock
2020-06-27 11:35:14 -04:00
Fernando Sahmkow
3b5b950c89
SVC: Correct SignalEvent, ClearEvent, ResetSignal, WaitSynchronization, CancelSynchronization, ArbitrateLock
2020-06-27 11:35:13 -04:00
Fernando Sahmkow
ef4afa9760
SVC: Remove global HLE Lock.
2020-06-27 11:35:13 -04:00
Fernando Sahmkow
589f9cf108
SVC: Correct GetThreadPriority, SetThreadPriority, GetThreadCoreMask, SetThreadCoreMask, GetCurrentProcessorNumber
2020-06-27 11:35:12 -04:00
Fernando Sahmkow
49ba563995
SVC: Correct CreateThread, StartThread, ExitThread, SleepThread.
2020-06-27 11:35:11 -04:00
Fernando Sahmkow
18dcb09342
HostTiming: Pause the hardware clock on pause.
2020-06-27 11:35:10 -04:00
Fernando Sahmkow
dc58058203
General: Setup yuzu threads' microprofile, naming and registry.
2020-06-27 11:35:09 -04:00
Fernando Sahmkow
a5c58a25ef
CPU_Manager: remove debugging code.
2020-06-27 11:35:08 -04:00
Fernando Sahmkow
e31425df38
General: Recover Prometheus project from harddrive failure
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This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and
Suspended State, Recreates the bootmanager, Initializes Multicore
system.
2020-06-27 11:35:06 -04:00
David
0ea4a8bcc4
Merge pull request #3396 from FernandoS27/prometheus-1
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Implement SpinLocks, Fibers and a Host Timer
2020-06-28 01:34:07 +10:00
VolcaEM
23515e0ccc
nfc: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/NFC_services
2020-06-27 13:09:36 +02:00
VolcaEM
c56414b80d
ncm: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/NCM_services
ILocationResolver's 16, 17, 18 and 19 have unofficial names
2020-06-27 13:05:22 +02:00
VolcaEM
b829643946
mm: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Display_services
2020-06-27 12:59:01 +02:00
VolcaEM
5219424226
mig: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Migration_services
2020-06-27 12:53:59 +02:00
VolcaEM
b9be484a51
ldn: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/LDN_services
2020-06-27 12:50:56 +02:00
VolcaEM
a8d17adb7c
Oops (fix typo)
2020-06-27 12:45:42 +02:00
VolcaEM
73b035d2e2
lbl: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Backlight_services
2020-06-27 12:43:33 +02:00
VolcaEM
64fa9b9f57
grc: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/GRC_services
2020-06-27 12:41:21 +02:00
VolcaEM
af88767508
friend: Update function table
2020-06-27 12:39:10 +02:00
bunnei
9eaccac674
Merge pull request #4164 from Kewlan/mute-audio-hotkey
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hotkeys: Add a "Mute Audio" hotkey
2020-06-27 02:47:13 -04:00
bunnei
6f16f54f10
Merge pull request #4158 from Morph1984/caps
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caps: Use enum classes and check struct sizes on compile time
2020-06-27 00:09:32 -04:00
bunnei
a91f92a89d
Merge pull request #4152 from ogniK5377/ipc-err
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Mark invalid IPC buffers as ASSERT_OR_EXECUTE_MSG
2020-06-26 23:37:19 -04:00
bunnei
705cccb1e4
Merge pull request #4154 from ogniK5377/swkbd-nullptr
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Prevent nullptr dereference on swkbd error case
2020-06-26 23:25:04 -04:00
David
b32b7c6e74
Merge pull request #4178 from VolcaEM/patch-6
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es: Update function table
2020-06-27 13:05:12 +10:00
VolcaEM
2d82b7f1a1
Use better names for "Unknown"s
2020-06-27 02:48:29 +02:00
VolcaEM
bc51a9365b
Update function names
2020-06-27 02:43:22 +02:00
David Marcec
0b23ce6ef2
btm: Give better names for unknown functions
2020-06-27 10:42:46 +10:00
VolcaEM
032b7d490d
btdrv: Update function table ( #4174 )
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* btdrv: Update function table
2020-06-26 20:34:29 -04:00
VolcaEM
6e14edbcc2
bpc: Update function tables ( #4173 )
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* bpc: Update function tables
This was based on Switchbrew page: https://switchbrew.org/wiki/PCV_services
2020-06-26 20:33:55 -04:00
VolcaEM
e6fee39ae7
bcat: Update function tables and add missing classes ( #4172 )
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* bcat: Update function tables and add missing classes
2020-06-26 20:33:25 -04:00
VolcaEM
ca25a3845e
am: Update function tables and add missing classes ( #4169 )
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* am: Update function tables and add missing classes
* Remove comments (1/5)
* Remove comments (2/5)
* Remove comments (3/5)
* Remove comments (4/5)
* Remove comments (5/5)
* Remove unused classes (1/2)
* Remove unused classes (2/2)
2020-06-26 20:32:26 -04:00
VolcaEM
b5d54619cc
aoc: Update function table ( #4170 )
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* aoc: Update function table
* Remove comments
2020-06-26 20:31:44 -04:00
LC
98bbab8030
Merge pull request #4177 from VolcaEM/patch-5
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btm: Update function tables
2020-06-26 20:30:59 -04:00
VolcaEM
0f4a611129
eupld: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Error_Upload_services
2020-06-27 02:25:04 +02:00
VolcaEM
3828aa4927
es: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/ETicket_services
2020-06-27 02:17:51 +02:00
VolcaEM
d3e9b45ce0
btm: Update function tables
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This was based on Switchbrew page: https://switchbrew.org/wiki/BTM_services
"No comment" edition
2020-06-27 01:57:48 +02:00
Morph
72f14ae21f
caps_u: Fix GetAlbumContentsFileListForApplication stub
2020-06-26 08:35:21 -04:00
Morph
3017be7855
caps: Use enum classes and check struct sizes on compile time
2020-06-26 08:35:21 -04:00
Morph
02a33feef4
caps: Update copyright headers
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Updated to "yuzu Emulator Project"
2020-06-26 08:35:21 -04:00
Kewlan
3eb8efc095
Add a "Mute Audio" hotkey
2020-06-26 06:03:29 +02:00
bunnei
c4fe83a7bc
Merge pull request #4159 from ogniK5377/mem-manager-dumb-assert
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memory_manager: Remove useless assertion
2020-06-25 22:53:13 -04:00
David
d11baf8bf8
Merge pull request #4141 from Morph1984/SevenSixAxisSensor
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hid: Stub a series of "SevenSixAxisSensor" service commands
2020-06-25 19:37:39 +10:00
David Marcec
38868e5750
memory_manager: Remove useless assertion
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num_pages is an std::size_t. It will always be >= 0
2020-06-25 16:35:58 +10:00
Morph
2c9308954c
hid: Stub a series of "SevenSixAxisSensor" service commands
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- Used by Captain Toad: Treasure Tracker Update 1.3.0
While we're at it, fix the input parameters for SetIsPalmaAllConnectable and SetPalmaBoostMode
2020-06-24 11:57:39 -04:00
David Marcec
510838759f
Prevent nullptr dereference on swkbd error case
2020-06-25 00:25:15 +10:00
David Marcec
2f0b322e72
prepo: : Don't read extra buffer from report unless passed
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Prepo doesn't always pass a secondary buffer, we assume it always does which leads to a bad read.
2020-06-24 23:01:00 +10:00
David Marcec
82ecdd0104
Mark invalid IPC buffers as ASSERT_OR_EXECUTE_MSG
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Previously if applications would send faulty buffers(example homebrew) it would lead to us returning uninitalized data. Switching from ASSERT_MSG to ASSERT_OR_EXECUTE_MSG allows us to have a fail safe to prevent crashes but also continue execution without introducing undefined behavior
2020-06-24 22:50:27 +10:00
David Marcec
380fbd8cb7
Move GetKeyCodeMapImpl to an anonymous namespace
2020-06-24 13:05:08 +10:00
David Marcec
e3d2b646e0
Fixed logging output
2020-06-24 12:07:41 +10:00
David Marcec
5226610a15
Implement GetKeyCodeMap & GetKeyCodeMap2
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Closes #3919
2020-06-24 12:05:52 +10:00
bunnei
3bab5a5e4a
Merge pull request #4138 from Morph1984/GyroscopeZeroDriftMode
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hid: Implement Get/ResetGyroscopeZeroDriftMode
2020-06-23 21:56:16 -04:00
bunnei
1d1489da80
Merge pull request #4128 from lioncash/move2
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software_keyboard: Eliminate trivial redundant copies
2020-06-23 18:24:15 -04:00
Morph
45dac6bc5c
lm: Silence no return value warning
2020-06-22 22:55:32 -04:00
VolcaEM
e193aa3f53
account: Update function tables and add missing classes ( #4145 )
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* account: Update function tables and add missing classes
* clang-format
* Add missing "public"
* Add missing public again
* Add missing final
2020-06-22 16:03:26 -04:00
Morph
f2df941e8d
arm_dynarmic_64: Log the instruction when an exception is raised
2020-06-22 07:00:24 -04:00
Morph
e0af4cdf98
arm_dynarmic_32: Log under Core_ARM instead of HW_GPU
2020-06-22 06:59:41 -04:00
Morph
0235915baa
hid: Implement Get/ResetGyroscopeZeroDriftMode
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- Used by Captain Toad Treasure Tracker
2020-06-21 16:25:41 -04:00
Lioncash
a5ed0c3df7
software_keyboard: Eliminate trivial redundant copies
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We can just make use of moves here to get rid of two redundant copies
2020-06-20 01:06:10 -04:00
bunnei
7d1dca4c98
Merge pull request #4099 from MerryMage/macOS-build
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Fix compilation on macOS
2020-06-19 23:31:04 -04:00
bunnei
9c5ed4408d
Merge pull request #4113 from ogniK5377/boxcat-disable
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Fix compilation when not building with boxcat
2020-06-19 21:59:59 -04:00
MerryMage
7236393114
mii_model: Remove redundant std::move
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Named return value optimization automatically applies here.
2020-06-19 14:29:09 +01:00
David Marcec
c7ed7d9427
Fix compilation when not building with boxcat
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Fixes compilation when trying to build without boxcat enabled
2020-06-19 22:17:56 +10:00
Fernando Sahmkow
8f6ffcd5c4
Host Timing: Correct clang format.
2020-06-18 16:29:23 -04:00
Fernando Sahmkow
96b2d8419c
HostTiming: Correct rebase and implement AddTicks.
2020-06-18 16:29:22 -04:00
Fernando Sahmkow
49a7e0984a
Core/HostTiming: Allow events to be advanced manually.
2020-06-18 16:29:22 -04:00
Fernando Sahmkow
1f7dd36499
Common/Tests: Address Feedback
2020-06-18 16:29:21 -04:00
Fernando Sahmkow
1bd706344e
Common/Tests: Clang Format.
2020-06-18 16:29:19 -04:00
Fernando Sahmkow
e3524d1142
Common: Refactor & Document Wall clock.
2020-06-18 16:29:18 -04:00
Fernando Sahmkow
234b5ff6a9
Common: Implement WallClock Interface and implement a native clock for x64
2020-06-18 16:29:17 -04:00
Fernando Sahmkow
0f8e5a1465
Tests: Add base tests to host timing
2020-06-18 16:29:17 -04:00
Fernando Sahmkow
62e35ffc0e
Core: Implement a Host Timer.
2020-06-18 16:29:16 -04:00
ReinUsesLisp
778043a44c
arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0
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On MSVC builds we treat conversion warnings as errors.
2020-06-18 16:52:15 -03:00
MerryMage
b19fe55f84
memory_manager: Explicitly specifcy std::min<size_t>
2020-06-18 15:47:44 +01:00
MerryMage
4f09f0aea4
shared_font: Service::NS::EncryptSharedFont takes a size_t&
2020-06-18 15:47:44 +01:00
VolcaEM
684dfbf209
Move SHA256Hash to its original position
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It's not needed to have it in its previous position anymore
2020-06-18 15:45:47 +02:00
MerryMage
52bcfac116
arm_dynarmic_cp15: Implement CNTPCT
2020-06-17 17:10:24 +01:00
MerryMage
109df7705f
arm_dynarmic_cp15: Update CP15
2020-06-17 17:10:24 +01:00
MerryMage
32a127faaa
arm_dynarmic_32: InterpreterFallback should never happen
2020-06-17 17:10:24 +01:00
VolcaEM
bd9495c9ab
Remove unnecessary pragmas
2020-06-16 20:28:44 +02:00
VolcaEM
c0d6162050
Revert IsValidNRO refactor but make it more readable
2020-06-16 20:24:58 +02:00
bunnei
f22d02083c
Merge pull request #3966 from Morph1984/hide-internal-resolution-ui
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yuzu/frontend: Remove internal resolution option
2020-06-16 14:12:17 -04:00
VolcaEM
4b71bf654d
Update assert string
2020-06-16 15:57:02 +02:00