mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-05 03:09:09 +00:00
filesystem: Move dir retrieval after path checking in DeleteFile()
We don't need to do the lookup if the path is considered empty currently.
This commit is contained in:
parent
c69dc5acf9
commit
fda8f1da20
1 changed files with 5 additions and 2 deletions
|
@ -60,17 +60,20 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
|
||||||
|
|
||||||
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
||||||
std::string path(FileUtil::SanitizePath(path_));
|
std::string path(FileUtil::SanitizePath(path_));
|
||||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
|
||||||
if (path.empty()) {
|
if (path.empty()) {
|
||||||
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
|
|
||||||
|
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||||
|
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) {
|
||||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||||
|
}
|
||||||
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
|
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
|
||||||
// TODO(DarkLordZach): Find a better error code for this
|
// TODO(DarkLordZach): Find a better error code for this
|
||||||
return ResultCode(-1);
|
return ResultCode(-1);
|
||||||
}
|
}
|
||||||
|
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue