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Merge pull request #2235 from ReinUsesLisp/spirv-decompiler
vk_shader_decompiler: Implement a SPIR-V decompiler
This commit is contained in:
commit
ea80e2bc57
6 changed files with 1474 additions and 1 deletions
3
.gitmodules
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3
.gitmodules
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@ -43,3 +43,6 @@
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[submodule "externals/zstd"]
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[submodule "externals/zstd"]
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path = externals/zstd
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path = externals/zstd
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url = https://github.com/facebook/zstd
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url = https://github.com/facebook/zstd
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[submodule "sirit"]
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path = externals/sirit
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url = https://github.com/ReinUsesLisp/sirit
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5
externals/CMakeLists.txt
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5
externals/CMakeLists.txt
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@ -72,6 +72,11 @@ if (USE_DISCORD_PRESENCE)
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target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
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target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
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endif()
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endif()
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# Sirit
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if (ENABLE_VULKAN)
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add_subdirectory(sirit)
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endif()
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if (ENABLE_WEB_SERVICE)
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if (ENABLE_WEB_SERVICE)
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# LibreSSL
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# LibreSSL
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set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
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set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
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1
externals/sirit
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Submodule
1
externals/sirit
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Submodule
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@ -0,0 +1 @@
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Subproject commit f7c4b07a7e14edb1dcd93bc9879c823423705c2e
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@ -129,12 +129,14 @@ if (ENABLE_VULKAN)
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renderer_vulkan/vk_sampler_cache.h
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renderer_vulkan/vk_sampler_cache.h
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renderer_vulkan/vk_scheduler.cpp
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renderer_vulkan/vk_scheduler.cpp
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renderer_vulkan/vk_scheduler.h
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renderer_vulkan/vk_scheduler.h
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renderer_vulkan/vk_shader_decompiler.cpp
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renderer_vulkan/vk_shader_decompiler.h
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renderer_vulkan/vk_stream_buffer.cpp
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renderer_vulkan/vk_stream_buffer.cpp
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renderer_vulkan/vk_stream_buffer.h
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renderer_vulkan/vk_stream_buffer.h
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renderer_vulkan/vk_swapchain.cpp
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renderer_vulkan/vk_swapchain.cpp
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renderer_vulkan/vk_swapchain.h)
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renderer_vulkan/vk_swapchain.h)
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target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
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target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
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target_compile_definitions(video_core PRIVATE HAS_VULKAN)
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target_compile_definitions(video_core PRIVATE HAS_VULKAN)
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endif()
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endif()
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@ -142,3 +144,6 @@ create_target_directory_groups(video_core)
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PRIVATE glad)
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target_link_libraries(video_core PRIVATE glad)
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if (ENABLE_VULKAN)
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target_link_libraries(video_core PRIVATE sirit)
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endif()
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1379
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
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1379
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
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File diff suppressed because it is too large
Load diff
80
src/video_core/renderer_vulkan/vk_shader_decompiler.h
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80
src/video_core/renderer_vulkan/vk_shader_decompiler.h
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@ -0,0 +1,80 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <set>
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#include <utility>
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#include <vector>
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#include <sirit/sirit.h>
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/shader/shader_ir.h"
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namespace VideoCommon::Shader {
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class ShaderIR;
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}
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namespace Vulkan::VKShader {
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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using SamplerEntry = VideoCommon::Shader::Sampler;
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constexpr u32 DESCRIPTOR_SET = 0;
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class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
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public:
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explicit constexpr ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry, u32 index)
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: VideoCommon::Shader::ConstBuffer{entry}, index{index} {}
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constexpr u32 GetIndex() const {
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return index;
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}
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private:
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u32 index{};
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};
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class GlobalBufferEntry {
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public:
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explicit GlobalBufferEntry(u32 cbuf_index, u32 cbuf_offset)
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: cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {}
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u32 GetCbufIndex() const {
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return cbuf_index;
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}
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u32 GetCbufOffset() const {
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return cbuf_offset;
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}
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private:
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u32 cbuf_index{};
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u32 cbuf_offset{};
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};
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struct ShaderEntries {
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u32 const_buffers_base_binding{};
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u32 global_buffers_base_binding{};
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u32 samplers_base_binding{};
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std::vector<ConstBufferEntry> const_buffers;
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std::vector<GlobalBufferEntry> global_buffers;
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std::vector<SamplerEntry> samplers;
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std::set<u32> attributes;
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std::array<bool, Maxwell::NumClipDistances> clip_distances{};
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std::size_t shader_length{};
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Sirit::Id entry_function{};
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std::vector<Sirit::Id> interfaces;
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};
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using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>;
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DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage);
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} // namespace Vulkan::VKShader
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