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glasm: Fix EmitVertex's optimization
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1 changed files with 1 additions and 1 deletions
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@ -73,7 +73,7 @@ void EmitEpilogue(EmitContext& ctx) {
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}
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void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
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if (stream.type == Type::U32 && stream.imm_u32) {
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if (stream.type == Type::U32 && stream.imm_u32 == 0) {
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ctx.Add("EMIT;");
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} else {
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ctx.Add("EMITS {};", stream);
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