mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-14 00:42:28 +00:00
gl_rasterizer: Add a SyncViewport method.
This commit is contained in:
parent
67bc2f5ecd
commit
d30110348b
3 changed files with 30 additions and 18 deletions
|
@ -11,6 +11,7 @@
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "common/math_util.h"
|
||||||
#include "video_core/gpu.h"
|
#include "video_core/gpu.h"
|
||||||
#include "video_core/memory_manager.h"
|
#include "video_core/memory_manager.h"
|
||||||
#include "video_core/textures/texture.h"
|
#include "video_core/textures/texture.h"
|
||||||
|
@ -281,6 +282,15 @@ public:
|
||||||
};
|
};
|
||||||
float depth_range_near;
|
float depth_range_near;
|
||||||
float depth_range_far;
|
float depth_range_far;
|
||||||
|
|
||||||
|
MathUtil::Rectangle<s32> GetRect() const {
|
||||||
|
return {
|
||||||
|
static_cast<s32>(x), // left
|
||||||
|
static_cast<s32>(y + height), // top
|
||||||
|
static_cast<s32>(x + width), // right
|
||||||
|
static_cast<s32>(y) // bottom
|
||||||
|
};
|
||||||
|
};
|
||||||
} viewport[NumViewports];
|
} viewport[NumViewports];
|
||||||
|
|
||||||
INSERT_PADDING_WORDS(0x1D);
|
INSERT_PADDING_WORDS(0x1D);
|
||||||
|
|
|
@ -228,13 +228,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||||
const bool has_stencil = false;
|
const bool has_stencil = false;
|
||||||
const bool using_color_fb = true;
|
const bool using_color_fb = true;
|
||||||
const bool using_depth_fb = false;
|
const bool using_depth_fb = false;
|
||||||
|
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport[0].GetRect()};
|
||||||
MathUtil::Rectangle<s32> viewport_rect_unscaled{
|
|
||||||
static_cast<s32>(regs.viewport[0].x), // left
|
|
||||||
static_cast<s32>(regs.viewport[0].y + regs.viewport[0].height), // top
|
|
||||||
static_cast<s32>(regs.viewport[0].x + regs.viewport[0].width), // right
|
|
||||||
static_cast<s32>(regs.viewport[0].y) // bottom
|
|
||||||
};
|
|
||||||
|
|
||||||
const bool write_color_fb =
|
const bool write_color_fb =
|
||||||
state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE ||
|
state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE ||
|
||||||
|
@ -248,7 +242,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||||
Surface depth_surface;
|
Surface depth_surface;
|
||||||
MathUtil::Rectangle<u32> surfaces_rect;
|
MathUtil::Rectangle<u32> surfaces_rect;
|
||||||
std::tie(color_surface, depth_surface, surfaces_rect) =
|
std::tie(color_surface, depth_surface, surfaces_rect) =
|
||||||
res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect_unscaled);
|
res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect);
|
||||||
|
|
||||||
const u16 res_scale = color_surface != nullptr
|
const u16 res_scale = color_surface != nullptr
|
||||||
? color_surface->res_scale
|
? color_surface->res_scale
|
||||||
|
@ -256,16 +250,16 @@ void RasterizerOpenGL::DrawArrays() {
|
||||||
|
|
||||||
MathUtil::Rectangle<u32> draw_rect{
|
MathUtil::Rectangle<u32> draw_rect{
|
||||||
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
|
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
|
||||||
viewport_rect_unscaled.left * res_scale,
|
viewport_rect.left * res_scale,
|
||||||
surfaces_rect.left, surfaces_rect.right)), // Left
|
surfaces_rect.left, surfaces_rect.right)), // Left
|
||||||
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
|
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
|
||||||
viewport_rect_unscaled.top * res_scale,
|
viewport_rect.top * res_scale,
|
||||||
surfaces_rect.bottom, surfaces_rect.top)), // Top
|
surfaces_rect.bottom, surfaces_rect.top)), // Top
|
||||||
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
|
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
|
||||||
viewport_rect_unscaled.right * res_scale,
|
viewport_rect.right * res_scale,
|
||||||
surfaces_rect.left, surfaces_rect.right)), // Right
|
surfaces_rect.left, surfaces_rect.right)), // Right
|
||||||
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
|
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
|
||||||
viewport_rect_unscaled.bottom * res_scale,
|
viewport_rect.bottom * res_scale,
|
||||||
surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
|
surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
|
||||||
|
|
||||||
// Bind the framebuffer surfaces
|
// Bind the framebuffer surfaces
|
||||||
|
@ -293,12 +287,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Sync the viewport
|
// Sync the viewport
|
||||||
state.viewport.x =
|
SyncViewport(surfaces_rect, res_scale);
|
||||||
static_cast<GLint>(surfaces_rect.left) + viewport_rect_unscaled.left * res_scale;
|
|
||||||
state.viewport.y =
|
|
||||||
static_cast<GLint>(surfaces_rect.bottom) + viewport_rect_unscaled.bottom * res_scale;
|
|
||||||
state.viewport.width = static_cast<GLsizei>(viewport_rect_unscaled.GetWidth() * res_scale);
|
|
||||||
state.viewport.height = static_cast<GLsizei>(viewport_rect_unscaled.GetHeight() * res_scale);
|
|
||||||
|
|
||||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||||
|
@ -541,6 +530,16 @@ void main() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale) {
|
||||||
|
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||||
|
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport[0].GetRect()};
|
||||||
|
|
||||||
|
state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left * res_scale;
|
||||||
|
state.viewport.y = static_cast<GLint>(surfaces_rect.bottom) + viewport_rect.bottom * res_scale;
|
||||||
|
state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth() * res_scale);
|
||||||
|
state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight() * res_scale);
|
||||||
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::SyncClipEnabled() {
|
void RasterizerOpenGL::SyncClipEnabled() {
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
|
|
|
@ -87,6 +87,9 @@ public:
|
||||||
private:
|
private:
|
||||||
struct SamplerInfo {};
|
struct SamplerInfo {};
|
||||||
|
|
||||||
|
/// Syncs the viewport to match the guest state
|
||||||
|
void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);
|
||||||
|
|
||||||
/// Syncs the clip enabled status to match the guest state
|
/// Syncs the clip enabled status to match the guest state
|
||||||
void SyncClipEnabled();
|
void SyncClipEnabled();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue