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https://github.com/yuzu-mirror/yuzu
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rasterizer: separate TextureCopy from DisplayTransfer
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c59bdecd23
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3 changed files with 12 additions and 6 deletions
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@ -42,11 +42,16 @@ public:
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/// and invalidated
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/// and invalidated
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virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
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virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
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/// Attempt to use a faster method to perform a display transfer
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
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virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
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virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
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return false;
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return false;
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}
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}
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
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virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
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return false;
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}
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/// Attempt to use a faster method to fill a region
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/// Attempt to use a faster method to fill a region
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virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
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virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
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return false;
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return false;
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@ -692,11 +692,6 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
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using PixelFormat = CachedSurface::PixelFormat;
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using PixelFormat = CachedSurface::PixelFormat;
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using SurfaceType = CachedSurface::SurfaceType;
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using SurfaceType = CachedSurface::SurfaceType;
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if (config.is_texture_copy) {
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// TODO(tfarley): Try to hardware accelerate this
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return false;
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}
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CachedSurface src_params;
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CachedSurface src_params;
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src_params.addr = config.GetPhysicalInputAddress();
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src_params.addr = config.GetPhysicalInputAddress();
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src_params.width = config.output_width;
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src_params.width = config.output_width;
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@ -751,6 +746,11 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
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return true;
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return true;
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}
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}
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bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
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// TODO(tfarley): Try to hardware accelerate this
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return false;
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}
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bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
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bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
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using PixelFormat = CachedSurface::PixelFormat;
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using PixelFormat = CachedSurface::PixelFormat;
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using SurfaceType = CachedSurface::SurfaceType;
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using SurfaceType = CachedSurface::SurfaceType;
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@ -238,6 +238,7 @@ public:
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void FlushRegion(PAddr addr, u32 size) override;
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void FlushRegion(PAddr addr, u32 size) override;
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void FlushAndInvalidateRegion(PAddr addr, u32 size) override;
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void FlushAndInvalidateRegion(PAddr addr, u32 size) override;
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bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) override;
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bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) override;
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bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) override;
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bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override;
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bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override;
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bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr,
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bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr,
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u32 pixel_stride, ScreenInfo& screen_info) override;
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u32 pixel_stride, ScreenInfo& screen_info) override;
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