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vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
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@ -1038,7 +1038,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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}
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if (has_ext_shader_atomic_int64) {
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VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
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atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
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atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES;
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atomic_int64.pNext = nullptr;
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features.pNext = &atomic_int64;
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physical.GetFeatures2KHR(features);
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