mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-19 05:43:04 +00:00
Merge pull request #2373 from FernandoS27/z32
Set Pixel Format to Z32 if its R32F and depth compare enabled, and Implement format ZF32_X24S8
This commit is contained in:
commit
c9454c8422
2 changed files with 19 additions and 2 deletions
|
@ -112,11 +112,26 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
|
|||
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
|
||||
params.srgb_conversion);
|
||||
|
||||
if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
|
||||
if (config.tsc.depth_compare_enabled) {
|
||||
// Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
|
||||
// then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
|
||||
// causes GetFormatType to properly return 'Depth' below).
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
if (GetFormatType(params.pixel_format) == SurfaceType::ColorTexture) {
|
||||
switch (params.pixel_format) {
|
||||
case PixelFormat::R16S:
|
||||
case PixelFormat::R16U:
|
||||
case PixelFormat::R16F:
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
break;
|
||||
case PixelFormat::R32F:
|
||||
params.pixel_format = PixelFormat::Z32F;
|
||||
break;
|
||||
default:
|
||||
LOG_WARNING(HW_GPU, "Color texture format being used with depth compare: {}",
|
||||
static_cast<u32>(params.pixel_format));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
|
||||
|
|
|
@ -294,6 +294,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||
return PixelFormat::Z16;
|
||||
case Tegra::Texture::TextureFormat::Z24S8:
|
||||
return PixelFormat::Z24S8;
|
||||
case Tegra::Texture::TextureFormat::ZF32_X24S8:
|
||||
return PixelFormat::Z32FS8;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
|
||||
case Tegra::Texture::TextureFormat::DXT23:
|
||||
|
|
Loading…
Reference in a new issue