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video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs
std::memset is used to clear the entire register structure, which requires that the Regs struct be trivially copyable (otherwise undefined behavior is invoked). This prevents the case where a non-trivial type is potentially added to the struct.
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@ -6,6 +6,7 @@
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#include <array>
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#include <array>
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#include <bitset>
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#include <bitset>
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#include <type_traits>
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#include <unordered_map>
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#include <unordered_map>
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#include <vector>
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#include <vector>
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@ -1107,6 +1108,7 @@ public:
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} regs{};
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} regs{};
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static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size");
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static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size");
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static_assert(std::is_trivially_copyable_v<Regs>, "Maxwell3D Regs must be trivially copyable");
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struct State {
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struct State {
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struct ConstBufferInfo {
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struct ConstBufferInfo {
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