From b2c4521a9102db22ed1ef950cb7b31b856caa5ab Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Tue, 26 May 2020 17:36:23 -0300
Subject: [PATCH] texture_cache: Fix layered null surfaces

Null texture cubes were not considered arrays, causing issues on Vulkan
and OpenGL when creating views.
---
 src/video_core/texture_cache/texture_cache.h | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index d6efc34b2..8bfc541d4 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -991,7 +991,9 @@ private:
         params.target = target;
         params.is_tiled = false;
         params.srgb_conversion = false;
-        params.is_layered = false;
+        params.is_layered =
+            target == SurfaceTarget::Texture1DArray || target == SurfaceTarget::Texture2DArray ||
+            target == SurfaceTarget::TextureCubemap || target == SurfaceTarget::TextureCubeArray;
         params.block_width = 0;
         params.block_height = 0;
         params.block_depth = 0;