mirror of
https://github.com/yuzu-mirror/yuzu
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kernel/svc: Deglobalize the supervisor call handlers
Adjusts the interface of the wrappers to take a system reference, which allows accessing a system instance without using the global accessors. This also allows getting rid of all global accessors within the supervisor call handling code. While this does make the wrappers themselves slightly more noisy, this will be further cleaned up in a follow-up. This eliminates the global system accessors in the current code while preserving the existing interface.
This commit is contained in:
parent
f14328bf0a
commit
b117ca5fce
8 changed files with 419 additions and 370 deletions
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@ -14,6 +14,7 @@
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/vm_manager.h"
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@ -99,7 +100,7 @@ public:
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}
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void CallSVC(u32 swi) override {
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Kernel::CallSVC(swi);
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Kernel::CallSVC(parent.system, swi);
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}
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void AddTicks(u64 ticks) override {
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@ -112,14 +113,14 @@ public:
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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parent.core_timing.AddTicks(amortized_ticks);
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parent.system.CoreTiming().AddTicks(amortized_ticks);
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num_interpreted_instructions = 0;
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}
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u64 GetTicksRemaining() override {
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return std::max(parent.core_timing.GetDowncount(), 0);
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return std::max(parent.system.CoreTiming().GetDowncount(), 0);
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}
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u64 GetCNTPCT() override {
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return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks());
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return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
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}
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ARM_Dynarmic& parent;
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@ -129,7 +130,7 @@ public:
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};
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std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
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auto* current_process = Core::CurrentProcess();
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auto* current_process = system.Kernel().CurrentProcess();
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auto** const page_table = current_process->VMManager().page_table.pointers.data();
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Dynarmic::A64::UserConfig config;
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@ -171,10 +172,10 @@ void ARM_Dynarmic::Step() {
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cb->InterpreterFallback(jit->GetPC(), 1);
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}
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ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
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ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index)
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: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
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core_index{core_index}, core_timing{core_timing},
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: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
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core_index{core_index}, system{system},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
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ThreadContext ctx{};
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inner_unicorn.SaveContext(ctx);
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@ -12,19 +12,15 @@
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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namespace Core::Timing {
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class CoreTiming;
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}
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namespace Core {
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class ARM_Dynarmic_Callbacks;
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class DynarmicExclusiveMonitor;
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class System;
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class ARM_Dynarmic final : public ARM_Interface {
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public:
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ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index);
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ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
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~ARM_Dynarmic() override;
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void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
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@ -63,7 +59,7 @@ private:
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ARM_Unicorn inner_unicorn;
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std::size_t core_index;
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Timing::CoreTiming& core_timing;
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System& system;
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DynarmicExclusiveMonitor& exclusive_monitor;
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};
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@ -10,7 +10,6 @@
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/svc.h"
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#include "core/memory.h"
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namespace Core {
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@ -49,20 +48,6 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
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}
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}
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static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
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u32 esr{};
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CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
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auto ec = esr >> 26;
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auto iss = esr & 0xFFFFFF;
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switch (ec) {
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case 0x15: // SVC
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Kernel::CallSVC(iss);
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break;
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}
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}
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static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
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void* user_data) {
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ARM_Interface::ThreadContext ctx{};
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@ -72,7 +57,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
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return {};
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}
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ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
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ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
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CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
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auto fpv = 3 << 20;
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@ -177,7 +162,7 @@ void ARM_Unicorn::Run() {
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if (GDBStub::IsServerEnabled()) {
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ExecuteInstructions(std::max(4000000, 0));
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} else {
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ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
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ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
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}
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}
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@ -190,7 +175,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
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void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
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MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
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CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
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core_timing.AddTicks(num_instructions);
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system.CoreTiming().AddTicks(num_instructions);
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if (GDBStub::IsServerEnabled()) {
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if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
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uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
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@ -273,4 +258,20 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
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last_bkpt_hit = true;
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}
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void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
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u32 esr{};
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CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
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const auto ec = esr >> 26;
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const auto iss = esr & 0xFFFFFF;
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auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
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switch (ec) {
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case 0x15: // SVC
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Kernel::CallSVC(arm_instance->system, iss);
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break;
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}
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}
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} // namespace Core
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@ -9,15 +9,13 @@
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#include "core/arm/arm_interface.h"
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#include "core/gdbstub/gdbstub.h"
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namespace Core::Timing {
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class CoreTiming;
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}
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namespace Core {
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class System;
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class ARM_Unicorn final : public ARM_Interface {
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public:
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explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
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explicit ARM_Unicorn(System& system);
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~ARM_Unicorn() override;
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void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
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@ -47,8 +45,10 @@ public:
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void RecordBreak(GDBStub::BreakpointAddress bkpt);
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private:
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static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
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uc_engine* uc{};
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Timing::CoreTiming& core_timing;
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System& system;
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GDBStub::BreakpointAddress last_bkpt{};
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bool last_bkpt_hit = false;
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};
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@ -55,13 +55,13 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
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: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
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arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
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#else
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arm_interface = std::make_unique<ARM_Unicorn>();
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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} else {
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arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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}
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scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
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File diff suppressed because it is too large
Load diff
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#include "common/common_types.h"
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namespace Core {
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class System;
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}
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namespace Kernel {
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void CallSVC(u32 immediate);
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void CallSVC(Core::System& system, u32 immediate);
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} // namespace Kernel
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@ -11,278 +11,312 @@
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namespace Kernel {
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static inline u64 Param(int n) {
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return Core::CurrentArmInterface().GetReg(n);
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static inline u64 Param(const Core::System& system, int n) {
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return system.CurrentArmInterface().GetReg(n);
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}
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/**
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* HLE a function return from the current ARM userland process
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* @param res Result to return
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* @param system System context
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* @param result Result to return
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*/
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static inline void FuncReturn(u64 res) {
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Core::CurrentArmInterface().SetReg(0, res);
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static inline void FuncReturn(Core::System& system, u64 result) {
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system.CurrentArmInterface().SetReg(0, result);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type ResultCode
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template <ResultCode func(u64)>
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void SvcWrap() {
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FuncReturn(func(Param(0)).raw);
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template <ResultCode func(Core::System&, u64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0)).raw);
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}
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template <ResultCode func(u32)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0))).raw);
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template <ResultCode func(Core::System&, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
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}
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template <ResultCode func(u32, u32)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u32, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(
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system,
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func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
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}
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template <ResultCode func(u32*)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*)>
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void SvcWrap(Core::System& system) {
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u32 param = 0;
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const u32 retval = func(¶m).raw;
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Core::CurrentArmInterface().SetReg(1, param);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m).raw;
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system.CurrentArmInterface().SetReg(1, param);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u32)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u32*)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u32*)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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u32 param_2 = 0;
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const u32 retval = func(¶m_1, ¶m_2).raw;
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const u32 retval = func(system, ¶m_1, ¶m_2).raw;
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auto& arm_interface = Core::CurrentArmInterface();
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auto& arm_interface = system.CurrentArmInterface();
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arm_interface.SetReg(1, param_1);
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arm_interface.SetReg(2, param_2);
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FuncReturn(retval);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u64)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u64)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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const u32 retval = func(¶m_1, Param(1)).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u64, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u64, u32)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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const u32 retval = func(¶m_1, Param(1), static_cast<u32>(Param(2))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval =
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func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64*, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u32)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64, s32)>
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void SvcWrap() {
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FuncReturn(func(Param(0), static_cast<s32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u64, s32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
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}
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template <ResultCode func(u64, u32)>
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void SvcWrap() {
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FuncReturn(func(Param(0), static_cast<u32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u64, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
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}
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template <ResultCode func(u64*, u64)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u64)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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u32 retval = func(¶m_1, Param(1)).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64*, u32, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u32, u32)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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u32 retval = func(¶m_1, static_cast<u32>(Param(1)), static_cast<u32>(Param(2))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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}
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template <ResultCode func(u32, u64)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), Param(1)).raw);
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}
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template <ResultCode func(u32, u32, u64)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1)), Param(2)).raw);
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}
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template <ResultCode func(u32, u32*, u64*)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u64 param_2 = 0;
|
||||
ResultCode retval = func(static_cast<u32>(Param(2)), ¶m_1, ¶m_2);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(retval.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), static_cast<u32>(Param(2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), Param(2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(static_cast<u32>(Param(0)), Param(1), Param(2), static_cast<u32>(Param(3))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), Param(2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, s64)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
ResultCode retval =
|
||||
func(¶m_1, Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3)));
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, s64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), Param(3)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u64, u32, s32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), Param(3), static_cast<u32>(Param(4)),
|
||||
static_cast<s32>(Param(5)))
|
||||
const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1)),
|
||||
static_cast<u32>(Param(system, 2)))
|
||||
.raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), static_cast<u32>(Param(3))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
template <ResultCode func(Core::System&, u32, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Handle*, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval =
|
||||
func(¶m_1, Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32, s32, s64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
|
||||
static_cast<s64>(Param(3)))
|
||||
template <ResultCode func(Core::System&, u32, u32, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<u32>(Param(system, 1)), Param(system, 2))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32, s32, s32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
|
||||
static_cast<s32>(Param(3)))
|
||||
template <ResultCode func(Core::System&, u32, u32*, u64*)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u64 param_2 = 0;
|
||||
const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), ¶m_1, ¶m_2);
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(system, retval.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), Param(system, 3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(
|
||||
system,
|
||||
func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
|
||||
Param(system, 2), static_cast<u32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(
|
||||
system,
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<s64>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64*, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval =
|
||||
func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, u64, u32, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3),
|
||||
static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2),
|
||||
static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u32, s32, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u32, s32, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u32
|
||||
|
||||
template <u32 func()>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func());
|
||||
template <u32 func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u64
|
||||
|
||||
template <u64 func()>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func());
|
||||
template <u64 func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/// Function wrappers that return type void
|
||||
|
||||
template <void func()>
|
||||
void SvcWrap() {
|
||||
func();
|
||||
template <void func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system);
|
||||
}
|
||||
|
||||
template <void func(s64)>
|
||||
void SvcWrap() {
|
||||
func(static_cast<s64>(Param(0)));
|
||||
template <void func(Core::System&, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<s64>(Param(system, 0)));
|
||||
}
|
||||
|
||||
template <void func(u64, u64 len)>
|
||||
void SvcWrap() {
|
||||
func(Param(0), Param(1));
|
||||
template <void func(Core::System&, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1));
|
||||
}
|
||||
|
||||
template <void func(u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
func(Param(0), Param(1), Param(2));
|
||||
template <void func(Core::System&, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1), Param(system, 2));
|
||||
}
|
||||
|
||||
template <void func(u32, u64, u64)>
|
||||
void SvcWrap() {
|
||||
func(static_cast<u32>(Param(0)), Param(1), Param(2));
|
||||
template <void func(Core::System&, u32, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
Loading…
Reference in a new issue