From a6a783b3dc17460216fd7fb0e0641c0e3a95f735 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Wed, 27 Feb 2019 11:05:50 -0500
Subject: [PATCH] gl_rasterizer: Reorder constructor initializer list in terms
 of member declaration order

Orders the members in the order they would actually be initialized in.
Silences a -Wreorder warning.
---
 src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 12d876120..c1c88673d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -102,8 +102,8 @@ struct FramebufferCacheKey {
 
 RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
                                    ScreenInfo& info)
-    : res_cache{*this}, shader_cache{*this, system}, emu_window{window}, screen_info{info},
-      buffer_cache(*this, STREAM_BUFFER_SIZE), global_cache{*this} {
+    : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, emu_window{window},
+      screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
     // Create sampler objects
     for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
         texture_samplers[i].Create();