mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-26 06:23:04 +00:00
glsl: Conditionally add EXT_texture_shadow_lod
This commit is contained in:
parent
5e7b2b9661
commit
a0d0704aff
3 changed files with 15 additions and 4 deletions
|
@ -302,9 +302,11 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
|
|||
break;
|
||||
case Stage::Compute:
|
||||
stage_name = "cs";
|
||||
const u32 local_x{std::max(program.workgroup_size[0], 1u)};
|
||||
const u32 local_y{std::max(program.workgroup_size[1], 1u)};
|
||||
const u32 local_z{std::max(program.workgroup_size[2], 1u)};
|
||||
header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;",
|
||||
program.workgroup_size[0], program.workgroup_size[1],
|
||||
program.workgroup_size[2]);
|
||||
local_x, local_y, local_z);
|
||||
break;
|
||||
}
|
||||
SetupOutPerVertex(*this, header);
|
||||
|
@ -346,7 +348,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
|
|||
}
|
||||
|
||||
void EmitContext::SetupExtensions() {
|
||||
if (profile.support_gl_texture_shadow_lod) {
|
||||
if (info.uses_shadow_lod && profile.support_gl_texture_shadow_lod) {
|
||||
header += "#extension GL_EXT_texture_shadow_lod : enable\n";
|
||||
}
|
||||
if (info.uses_int64) {
|
||||
|
|
|
@ -636,7 +636,6 @@ void VisitUsages(Info& info, IR::Inst& inst) {
|
|||
case IR::Opcode::ImageGatherDref:
|
||||
case IR::Opcode::ImageFetch:
|
||||
case IR::Opcode::ImageQueryDimensions:
|
||||
case IR::Opcode::ImageQueryLod:
|
||||
case IR::Opcode::ImageGradient: {
|
||||
const TextureType type{inst.Flags<IR::TextureInstInfo>().type};
|
||||
info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D;
|
||||
|
@ -644,6 +643,15 @@ void VisitUsages(Info& info, IR::Inst& inst) {
|
|||
inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr;
|
||||
break;
|
||||
}
|
||||
case IR::Opcode::ImageQueryLod: {
|
||||
const auto flags{inst.Flags<IR::TextureInstInfo>()};
|
||||
const TextureType type{flags.type};
|
||||
info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D;
|
||||
info.uses_shadow_lod |= flags.is_depth != 0;
|
||||
info.uses_sparse_residency |=
|
||||
inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr;
|
||||
break;
|
||||
}
|
||||
case IR::Opcode::ImageRead: {
|
||||
const auto flags{inst.Flags<IR::TextureInstInfo>()};
|
||||
info.uses_typeless_image_reads |= flags.image_format == ImageFormat::Typeless;
|
||||
|
|
|
@ -196,6 +196,7 @@ struct Info {
|
|||
bool uses_int64_bit_atomics{};
|
||||
bool uses_global_memory{};
|
||||
bool uses_atomic_image_u32{};
|
||||
bool uses_shadow_lod{};
|
||||
|
||||
IR::Type used_constant_buffer_types{};
|
||||
IR::Type used_storage_buffer_types{};
|
||||
|
|
Loading…
Reference in a new issue