mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-11-27 21:10:17 +00:00
Merge pull request #1108 from Subv/front_facing
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
This commit is contained in:
commit
9baf5de90c
2 changed files with 7 additions and 0 deletions
|
@ -79,6 +79,9 @@ union Attribute {
|
|||
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
|
||||
// shader.
|
||||
TessCoordInstanceIDVertexID = 47,
|
||||
// This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment
|
||||
// shader. It is unknown what the other values contain.
|
||||
FrontFacing = 63,
|
||||
};
|
||||
|
||||
union {
|
||||
|
|
|
@ -542,6 +542,10 @@ private:
|
|||
// shader.
|
||||
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex);
|
||||
return "vec4(0, 0, uintBitsToFloat(instance_id.x), uintBitsToFloat(gl_VertexID))";
|
||||
case Attribute::Index::FrontFacing:
|
||||
// TODO(Subv): Find out what the values are for the other elements.
|
||||
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
|
||||
return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
|
||||
default:
|
||||
const u32 index{static_cast<u32>(attribute) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
|
|
Loading…
Reference in a new issue