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video_core/engines/engine_upload: Default destructor in the cpp file
Avoids inlining destruction logic where applicable, and also makes forward declarations not cause unexpected compilation errors depending on where the State class is used.
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2 changed files with 3 additions and 1 deletions
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@ -14,6 +14,8 @@ namespace Tegra::Engines::Upload {
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State::State(MemoryManager& memory_manager, Registers& regs)
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State::State(MemoryManager& memory_manager, Registers& regs)
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: memory_manager(memory_manager), regs(regs) {}
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: memory_manager(memory_manager), regs(regs) {}
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State::~State() = default;
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void State::ProcessExec(const bool is_linear) {
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void State::ProcessExec(const bool is_linear) {
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write_offset = 0;
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write_offset = 0;
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copy_size = regs.line_length_in * regs.line_count;
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copy_size = regs.line_length_in * regs.line_count;
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@ -55,7 +55,7 @@ struct Registers {
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class State {
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class State {
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public:
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public:
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State(MemoryManager& memory_manager, Registers& regs);
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State(MemoryManager& memory_manager, Registers& regs);
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~State() = default;
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~State();
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void ProcessExec(bool is_linear);
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void ProcessExec(bool is_linear);
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void ProcessData(u32 data, bool is_last_call);
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void ProcessData(u32 data, bool is_last_call);
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