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Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
AccelerateDMA: Don't accelerate 3D texture DMA operations
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1 changed files with 4 additions and 0 deletions
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@ -879,6 +879,10 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
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return NULL_IMAGE_ID;
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}
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auto& image = slot_images[image_id];
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if (image.info.type == ImageType::e3D) {
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// Don't accelerate 3D images.
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return NULL_IMAGE_ID;
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}
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if (!is_upload && !image.info.dma_downloaded) {
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// Force a full sync.
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image.info.dma_downloaded = true;
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