mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-11-27 09:40:18 +00:00
Merge pull request #55 from bunnei/subv-improvements
Improvements to IPC, AppletOE, APM, VI, SVC
This commit is contained in:
commit
8c05e935bd
23 changed files with 380 additions and 215 deletions
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@ -48,8 +48,8 @@ set(SRCS
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hle/service/nvdrv/devices/nvdisp_disp0.cpp
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hle/service/nvdrv/devices/nvhost_as_gpu.cpp
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hle/service/nvdrv/devices/nvmap.cpp
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hle/service/nvdrv/interface.cpp
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hle/service/nvdrv/nvdrv.cpp
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hle/service/nvdrv/nvdrv_a.cpp
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hle/service/pctl/pctl.cpp
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hle/service/pctl/pctl_a.cpp
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hle/service/service.cpp
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@ -136,8 +136,8 @@ set(HEADERS
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hle/service/nvdrv/devices/nvdisp_disp0.h
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hle/service/nvdrv/devices/nvhost_as_gpu.h
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hle/service/nvdrv/devices/nvmap.h
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hle/service/nvdrv/interface.h
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hle/service/nvdrv/nvdrv.h
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hle/service/nvdrv/nvdrv_a.h
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hle/service/pctl/pctl.h
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hle/service/pctl/pctl_a.h
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hle/service/service.h
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@ -9,10 +9,13 @@
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#include <type_traits>
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#include <utility>
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/domain.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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namespace IPC {
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@ -63,13 +66,20 @@ public:
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: RequestHelperBase(context) {
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memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
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context.ClearIncomingObjects();
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IPC::CommandHeader header{};
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// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
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// padding.
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u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
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if (context.IsDomain())
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if (context.IsDomain()) {
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raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
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} else {
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// If we're not in a domain, turn the domain object parameters into move handles.
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num_handles_to_move += num_domain_objects;
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num_domain_objects = 0;
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}
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header.data_size.Assign(raw_data_size);
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if (num_handles_to_copy || num_handles_to_move) {
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@ -100,7 +110,15 @@ public:
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template <class T, class... Args>
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void PushIpcInterface(Args&&... args) {
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context->AddDomainObject(std::make_shared<T>(std::forward<Args>(args)...));
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auto iface = std::make_shared<T>(std::forward<Args>(args)...);
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if (context->IsDomain()) {
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context->AddDomainObject(std::move(iface));
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} else {
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auto port = iface->CreatePort();
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auto session = port->Connect();
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ASSERT(session.Succeeded());
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context->AddMoveObject(std::move(session).Unwrap());
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}
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}
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// Validate on destruction, as there shouldn't be any case where we don't want it
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@ -175,6 +175,14 @@ public:
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domain_objects.emplace_back(std::move(object));
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}
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/// Clears the list of objects so that no lingering objects are written accidentally to the
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/// response buffer.
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void ClearIncomingObjects() {
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move_objects.clear();
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copy_objects.clear();
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domain_objects.clear();
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}
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private:
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std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
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SharedPtr<Kernel::Domain> domain;
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@ -255,8 +255,9 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
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/// Attempts to locks a mutex, creating it if it does not already exist
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static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
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Handle requesting_thread_handle) {
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LOG_TRACE(Kernel_SVC, "called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
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"requesting_current_thread_handle=0x%08X",
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LOG_TRACE(Kernel_SVC,
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"called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
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"requesting_current_thread_handle=0x%08X",
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holding_thread_handle, mutex_addr, requesting_thread_handle);
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SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
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@ -304,8 +305,6 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id,
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info_sub_id, handle);
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ASSERT(handle == 0 || handle == CurrentProcess);
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auto& vm_manager = g_current_process->vm_manager;
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switch (static_cast<GetInfoType>(info_id)) {
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@ -321,6 +320,12 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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case GetInfoType::MapRegionSize:
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*result = vm_manager.GetAddressSpaceSize();
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break;
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case GetInfoType::HeapRegionBaseAddr:
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*result = vm_manager.GetNewMapRegionBaseAddr() + vm_manager.GetNewMapRegionSize();
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break;
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case GetInfoType::HeapRegionSize:
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*result = Memory::HEAP_SIZE;
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break;
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case GetInfoType::TotalMemoryUsage:
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*result = vm_manager.GetTotalMemoryUsage();
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break;
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@ -345,6 +350,15 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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case GetInfoType::IsVirtualAddressMemoryEnabled:
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*result = g_current_process->is_virtual_address_memory_enabled;
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break;
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case GetInfoType::TitleId:
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LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
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*result = 0;
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break;
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case GetInfoType::PrivilegedProcessId:
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LOG_WARNING(Kernel_SVC,
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"(STUBBED) Attempted to query priviledged process id bounds, returned 0");
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*result = 0;
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break;
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default:
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UNIMPLEMENTED();
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}
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@ -533,8 +547,9 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
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Core::System::GetInstance().PrepareReschedule();
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LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
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LOG_TRACE(Kernel_SVC,
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"called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
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entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
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return RESULT_SUCCESS;
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@ -44,6 +44,7 @@ enum class GetInfoType : u64 {
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// 3.0.0+
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IsVirtualAddressMemoryEnabled = 16,
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TitleId = 18,
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// 4.0.0+
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PrivilegedProcessId = 19,
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};
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@ -6,6 +6,7 @@
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/am/applet_oe.h"
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#include "core/hle/service/apm/apm.h"
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namespace Service {
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namespace AM {
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@ -71,6 +72,15 @@ private:
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// Takes 3 input u8s with each field located immediately after the previous u8, these are
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// bool flags. No output.
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IPC::RequestParser rp{ctx};
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struct FocusHandlingModeParams {
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u8 unknown0;
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u8 unknown1;
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u8 unknown2;
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};
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auto flags = rp.PopRaw<FocusHandlingModeParams>();
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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@ -85,27 +95,38 @@ private:
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}
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void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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bool flag = rp.Pop<bool>();
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
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}
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void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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bool flag = rp.Pop<bool>();
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
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}
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void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
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// Takes 3 input u8s with each field located immediately after the previous u8, these are
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// bool flags. No output.
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IPC::RequestParser rp{ctx};
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bool enabled = rp.Pop<bool>();
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service, "(STUBBED) called enabled=%u", static_cast<u32>(enabled));
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}
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};
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@ -115,6 +136,8 @@ public:
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static const FunctionInfo functions[] = {
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{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
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{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
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{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
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{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
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{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
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};
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RegisterHandlers(functions);
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@ -123,6 +146,16 @@ public:
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}
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private:
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enum class FocusState : u8 {
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InFocus = 1,
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NotInFocus = 2,
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};
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enum class OperationMode : u8 {
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Handheld = 0,
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Docked = 1,
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};
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void GetEventHandle(Kernel::HLERequestContext& ctx) {
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event->Signal();
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@ -144,7 +177,23 @@ private:
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void GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
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IPC::RequestBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(1); // 1: In focus, 2/3: Out of focus(running in "background")
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rb.Push(static_cast<u8>(FocusState::InFocus));
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LOG_WARNING(Service, "(STUBBED) called");
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}
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void GetOperationMode(Kernel::HLERequestContext& ctx) {
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IPC::RequestBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(static_cast<u8>(OperationMode::Handheld));
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LOG_WARNING(Service, "(STUBBED) called");
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}
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void GetPerformanceMode(Kernel::HLERequestContext& ctx) {
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IPC::RequestBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(static_cast<u32>(APM::PerformanceMode::Handheld));
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LOG_WARNING(Service, "(STUBBED) called");
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}
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@ -160,6 +209,7 @@ public:
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{66, &IApplicationFunctions::InitializeGamePlayRecording,
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"InitializeGamePlayRecording"},
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{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
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{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
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};
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RegisterHandlers(functions);
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}
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@ -187,6 +237,15 @@ private:
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void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx) {
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service, "(STUBBED) called");
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}
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void NotifyRunning(Kernel::HLERequestContext& ctx) {
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IPC::RequestBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u8>(0); // Unknown, seems to be ignored by official processes
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LOG_WARNING(Service, "(STUBBED) called");
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}
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};
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@ -13,12 +13,54 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<APM>()->InstallAsService(service_manager);
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}
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class ISession final : public ServiceFramework<ISession> {
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public:
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ISession() : ServiceFramework("ISession") {
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static const FunctionInfo functions[] = {
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{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
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{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
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};
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RegisterHandlers(functions);
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}
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private:
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void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
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u32 config = rp.Pop<u32>();
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service, "(STUBBED) called mode=%u config=%u", static_cast<u32>(mode), config);
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}
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void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
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IPC::RequestBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(0); // Performance configuration
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LOG_WARNING(Service, "(STUBBED) called mode=%u", static_cast<u32>(mode));
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}
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};
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APM::APM() : ServiceFramework("apm") {
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static const FunctionInfo functions[] = {
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{0x00000000, nullptr, "OpenSession"}, {0x00000001, nullptr, "GetPerformanceMode"},
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{0x00000000, &APM::OpenSession, "OpenSession"}, {0x00000001, nullptr, "GetPerformanceMode"},
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};
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RegisterHandlers(functions);
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}
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void APM::OpenSession(Kernel::HLERequestContext& ctx) {
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IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISession>();
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}
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} // namespace APM
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} // namespace Service
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|
|
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@ -9,10 +9,18 @@
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namespace Service {
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namespace APM {
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|
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enum class PerformanceMode : u8 {
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Handheld = 0,
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Docked = 1,
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};
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|
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class APM final : public ServiceFramework<APM> {
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public:
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APM();
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~APM() = default;
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|
||||
private:
|
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void OpenSession(Kernel::HLERequestContext& ctx);
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};
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/// Registers all AM services with the specified service manager.
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|
|
|
@ -8,7 +8,7 @@
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#include "common/common_types.h"
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|
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namespace Service {
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namespace NVDRV {
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namespace Nvidia {
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namespace Devices {
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|
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/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
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|
@ -29,5 +29,5 @@ public:
|
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};
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} // namespace Devices
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||||
} // namespace NVDRV
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} // namespace Nvidia
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} // namespace Service
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|
|
|
@ -10,7 +10,7 @@
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#include "video_core/video_core.h"
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||||
|
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namespace Service {
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namespace NVDRV {
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namespace Nvidia {
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namespace Devices {
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||||
|
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u32 nvdisp_disp0::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
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||||
|
@ -32,5 +32,5 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
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}
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||||
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} // namespace Devices
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||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
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||||
} // namespace Service
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||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
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||||
|
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namespace Service {
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||||
namespace NVDRV {
|
||||
namespace Nvidia {
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||||
namespace Devices {
|
||||
|
||||
class nvmap;
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||||
|
@ -30,5 +30,5 @@ private:
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|||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
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|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
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||||
|
@ -16,5 +16,5 @@ u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<
|
|||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
class nvhost_as_gpu final : public nvdevice {
|
||||
|
@ -21,5 +21,5 @@ public:
|
|||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
VAddr nvmap::GetObjectAddress(u32 handle) const {
|
||||
|
@ -151,5 +151,5 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
|
|||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
class nvmap final : public nvdevice {
|
||||
|
@ -104,5 +104,5 @@ private:
|
|||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
|
|
@ -4,35 +4,27 @@
|
|||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv_a.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
|
||||
void NVDRV_A::Open(Kernel::HLERequestContext& ctx) {
|
||||
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
auto buffer = ctx.BufferDescriptorA()[0];
|
||||
|
||||
std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size());
|
||||
|
||||
auto device = devices[device_name];
|
||||
u32 fd = next_fd++;
|
||||
|
||||
open_files[fd] = device;
|
||||
|
||||
u32 fd = nvdrv->Open(device_name);
|
||||
IPC::RequestBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(fd);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
@ -46,11 +38,8 @@ void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
|
|||
std::vector<u8> output(output_buffer.Size());
|
||||
|
||||
Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.Size());
|
||||
auto itr = open_files.find(fd);
|
||||
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
|
||||
|
||||
auto device = itr->second;
|
||||
u32 nv_result = device->ioctl(command, input, output);
|
||||
u32 nv_result = nvdrv->Ioctl(fd, command, input, output);
|
||||
|
||||
Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size());
|
||||
|
||||
|
@ -59,26 +48,22 @@ void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
|
|||
rb.Push(nv_result);
|
||||
}
|
||||
|
||||
void NVDRV_A::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
NVDRV_A::NVDRV_A() : ServiceFramework("nvdrv:a") {
|
||||
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NVDRV_A::Open, "Open"},
|
||||
{1, &NVDRV_A::Ioctl, "Ioctl"},
|
||||
{3, &NVDRV_A::Initialize, "Initialize"},
|
||||
{0, &NVDRV::Open, "Open"},
|
||||
{1, &NVDRV::Ioctl, "Ioctl"},
|
||||
{3, &NVDRV::Initialize, "Initialize"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto nvmap_dev = std::make_shared<Devices::nvmap>();
|
||||
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
|
||||
devices["/dev/nvmap"] = nvmap_dev;
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
|
||||
}
|
||||
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
29
src/core/hle/service/nvdrv/interface.h
Normal file
29
src/core/hle/service/nvdrv/interface.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
|
||||
class NVDRV final : public ServiceFramework<NVDRV> {
|
||||
public:
|
||||
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
|
||||
~NVDRV() = default;
|
||||
|
||||
private:
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
void Ioctl(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<Module> nvdrv;
|
||||
};
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
|
@ -2,19 +2,52 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv_a.h"
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
|
||||
std::weak_ptr<NVDRV_A> nvdrv_a;
|
||||
std::weak_ptr<Module> nvdrv;
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto nvdrv = std::make_shared<NVDRV_A>();
|
||||
nvdrv->InstallAsService(service_manager);
|
||||
nvdrv_a = nvdrv;
|
||||
auto module_ = std::make_shared<Module>();
|
||||
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
|
||||
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
|
||||
nvdrv = module_;
|
||||
}
|
||||
|
||||
} // namespace NVDRV
|
||||
Module::Module() {
|
||||
auto nvmap_dev = std::make_shared<Devices::nvmap>();
|
||||
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
|
||||
devices["/dev/nvmap"] = nvmap_dev;
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
|
||||
}
|
||||
|
||||
u32 Module::Open(std::string device_name) {
|
||||
ASSERT_MSG(devices.find(device_name) != devices.end(), "Trying to open unknown device %s",
|
||||
device_name.c_str());
|
||||
|
||||
auto device = devices[device_name];
|
||||
u32 fd = next_fd++;
|
||||
|
||||
open_files[fd] = device;
|
||||
|
||||
return fd;
|
||||
}
|
||||
|
||||
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
auto itr = open_files.find(fd);
|
||||
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
|
||||
|
||||
auto device = itr->second;
|
||||
return device->ioctl(command, input, output);
|
||||
}
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
|
|
@ -11,110 +11,46 @@
|
|||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
|
||||
class nvdevice {
|
||||
namespace Devices {
|
||||
class nvdevice;
|
||||
}
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
virtual ~nvdevice() = default;
|
||||
Module();
|
||||
~Module() = default;
|
||||
|
||||
virtual u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
|
||||
};
|
||||
/// Returns a pointer to one of the available devices, identified by its name.
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDevice(std::string name) {
|
||||
auto itr = devices.find(name);
|
||||
if (itr == devices.end())
|
||||
return nullptr;
|
||||
return std::static_pointer_cast<T>(itr->second);
|
||||
}
|
||||
|
||||
class nvmap : public nvdevice {
|
||||
public:
|
||||
/// Returns the allocated address of an nvmap object given its handle.
|
||||
VAddr GetObjectAddress(u32 handle) const;
|
||||
|
||||
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
/// Opens a device node and returns a file descriptor to it.
|
||||
u32 Open(std::string device_name);
|
||||
/// Sends an ioctl command to the specified file descriptor.
|
||||
u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
private:
|
||||
// Represents an nvmap object.
|
||||
struct Object {
|
||||
enum class Status { Created, Allocated };
|
||||
u32 id;
|
||||
u32 size;
|
||||
u32 flags;
|
||||
u32 align;
|
||||
u8 kind;
|
||||
VAddr addr;
|
||||
Status status;
|
||||
};
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
|
||||
u32 next_handle = 1;
|
||||
u32 next_id = 1;
|
||||
std::unordered_map<u32, std::shared_ptr<Object>> handles;
|
||||
/// Mapping of file descriptors to the devices they reference.
|
||||
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
|
||||
|
||||
enum IoctlCommands {
|
||||
IocCreateCommand = 0xC0080101,
|
||||
IocFromIdCommand = 0xC0080103,
|
||||
IocAllocCommand = 0xC0200104,
|
||||
IocParamCommand = 0xC00C0109,
|
||||
IocGetIdCommand = 0xC008010E
|
||||
};
|
||||
|
||||
struct IocCreateParams {
|
||||
// Input
|
||||
u32_le size;
|
||||
// Output
|
||||
u32_le handle;
|
||||
};
|
||||
|
||||
struct IocAllocParams {
|
||||
// Input
|
||||
u32_le handle;
|
||||
u32_le heap_mask;
|
||||
u32_le flags;
|
||||
u32_le align;
|
||||
u8 kind;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
u64_le addr;
|
||||
};
|
||||
|
||||
struct IocGetIdParams {
|
||||
// Output
|
||||
u32_le id;
|
||||
// Input
|
||||
u32_le handle;
|
||||
};
|
||||
|
||||
struct IocFromIdParams {
|
||||
// Input
|
||||
u32_le id;
|
||||
// Output
|
||||
u32_le handle;
|
||||
};
|
||||
|
||||
struct IocParamParams {
|
||||
// Input
|
||||
u32_le handle;
|
||||
u32_le type;
|
||||
// Output
|
||||
u32_le value;
|
||||
};
|
||||
|
||||
u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
class nvdisp_disp0 : public nvdevice {
|
||||
public:
|
||||
nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
~nvdisp_disp0() = default;
|
||||
|
||||
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
|
||||
/// Performs a screen flip, drawing the buffer pointed to by the handle.
|
||||
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride);
|
||||
|
||||
private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
/// Mapping of device node names to their implementation.
|
||||
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
|
||||
};
|
||||
|
||||
/// Registers all NVDRV services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NVDRV
|
||||
extern std::weak_ptr<Module> nvdrv;
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
|
|
@ -1,51 +0,0 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
|
||||
namespace Devices {
|
||||
class nvdevice;
|
||||
}
|
||||
|
||||
class NVDRV_A final : public ServiceFramework<NVDRV_A> {
|
||||
public:
|
||||
NVDRV_A();
|
||||
~NVDRV_A() = default;
|
||||
|
||||
/// Returns a pointer to one of the available devices, identified by its name.
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDevice(std::string name) {
|
||||
auto itr = devices.find(name);
|
||||
if (itr == devices.end())
|
||||
return nullptr;
|
||||
return std::static_pointer_cast<T>(itr->second);
|
||||
}
|
||||
|
||||
private:
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
void Ioctl(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
|
||||
/// Mapping of file descriptors to the devices they reference.
|
||||
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
|
||||
|
||||
/// Mapping of device node names to their implementation.
|
||||
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
|
||||
};
|
||||
|
||||
extern std::weak_ptr<NVDRV_A> nvdrv_a;
|
||||
|
||||
} // namespace NVDRV
|
||||
} // namespace Service
|
|
@ -170,7 +170,7 @@ void Init() {
|
|||
Audio::InstallInterfaces(*SM::g_service_manager);
|
||||
HID::InstallInterfaces(*SM::g_service_manager);
|
||||
LM::InstallInterfaces(*SM::g_service_manager);
|
||||
NVDRV::InstallInterfaces(*SM::g_service_manager);
|
||||
Nvidia::InstallInterfaces(*SM::g_service_manager);
|
||||
PCTL::InstallInterfaces(*SM::g_service_manager);
|
||||
Time::InstallInterfaces(*SM::g_service_manager);
|
||||
VI::InstallInterfaces(*SM::g_service_manager);
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv_a.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/vi/vi_m.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
@ -361,7 +361,7 @@ public:
|
|||
static const FunctionInfo functions[] = {
|
||||
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
|
||||
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
|
||||
{2, nullptr, "GetNativeHandle"},
|
||||
{2, &IHOSBinderDriver::GetNativeHandle, "GetNativeHandle"},
|
||||
{3, nullptr, "TransactParcelAuto"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
@ -463,6 +463,21 @@ private:
|
|||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
u32 unknown = rp.Pop<u32>();
|
||||
|
||||
auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
|
||||
// TODO(Subv): Find out what this actually is.
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called id=%u, unknown=%08X", id, unknown);
|
||||
IPC::RequestBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(buffer_queue->GetNativeHandle());
|
||||
}
|
||||
|
||||
std::shared_ptr<NVFlinger> nv_flinger;
|
||||
};
|
||||
|
||||
|
@ -565,6 +580,15 @@ void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestCont
|
|||
rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::GetIndirectDisplayTransactionService(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
@ -580,6 +604,15 @@ void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
|
|||
rb.Push<u64>(nv_flinger->OpenDisplay(name));
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::CloseDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
@ -605,6 +638,40 @@ void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
|
|||
rb.Push<u64>(data.size());
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::CreateStrayLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 flags = rp.Pop<u32>();
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
|
||||
auto& buffer = ctx.BufferDescriptorB()[0];
|
||||
|
||||
// TODO(Subv): What's the difference between a Stray and a Managed layer?
|
||||
|
||||
u64 layer_id = nv_flinger->CreateLayer(display_id);
|
||||
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
|
||||
NativeWindow native_window{buffer_queue_id};
|
||||
auto data = native_window.Serialize();
|
||||
Memory::WriteBlock(buffer.Address(), data.data(), data.size());
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(6, 0, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(layer_id);
|
||||
rb.Push<u64>(data.size());
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
@ -633,11 +700,15 @@ IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger
|
|||
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
|
||||
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
|
||||
{102, &IApplicationDisplayService::GetManagerDisplayService, "GetManagerDisplayService"},
|
||||
{103, nullptr, "GetIndirectDisplayTransactionService"},
|
||||
{103, &IApplicationDisplayService::GetIndirectDisplayTransactionService,
|
||||
"GetIndirectDisplayTransactionService"},
|
||||
{1000, nullptr, "ListDisplays"},
|
||||
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
|
||||
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
|
||||
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
|
||||
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
|
||||
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
|
||||
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
@ -763,12 +834,12 @@ void NVFlinger::Compose() {
|
|||
auto& igbp_buffer = buffer->igbp_buffer;
|
||||
|
||||
// Now send the buffer to the GPU for drawing.
|
||||
auto nvdrv = NVDRV::nvdrv_a.lock();
|
||||
auto nvdrv = Nvidia::nvdrv.lock();
|
||||
ASSERT(nvdrv);
|
||||
|
||||
// TODO(Subv): Support more than just disp0. The display device selection is probably based
|
||||
// on which display we're drawing (Default, Internal, External, etc)
|
||||
auto nvdisp = nvdrv->GetDevice<NVDRV::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
|
||||
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
|
||||
ASSERT(nvdisp);
|
||||
|
||||
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
|
||||
|
@ -778,7 +849,9 @@ void NVFlinger::Compose() {
|
|||
}
|
||||
}
|
||||
|
||||
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {}
|
||||
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
|
||||
native_handle = Kernel::Event::Create(Kernel::ResetType::OneShot, "BufferQueue NativeHandle");
|
||||
}
|
||||
|
||||
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
|
||||
Buffer buffer{};
|
||||
|
|
|
@ -59,11 +59,16 @@ public:
|
|||
return id;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> GetNativeHandle() const {
|
||||
return native_handle;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 id;
|
||||
u64 layer_id;
|
||||
|
||||
std::vector<Buffer> queue;
|
||||
Kernel::SharedPtr<Kernel::Event> native_handle;
|
||||
};
|
||||
|
||||
struct Layer {
|
||||
|
@ -138,9 +143,13 @@ private:
|
|||
void GetRelayService(Kernel::HLERequestContext& ctx);
|
||||
void GetSystemDisplayService(Kernel::HLERequestContext& ctx);
|
||||
void GetManagerDisplayService(Kernel::HLERequestContext& ctx);
|
||||
void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx);
|
||||
void OpenDisplay(Kernel::HLERequestContext& ctx);
|
||||
void CloseDisplay(Kernel::HLERequestContext& ctx);
|
||||
void SetLayerScalingMode(Kernel::HLERequestContext& ctx);
|
||||
void OpenLayer(Kernel::HLERequestContext& ctx);
|
||||
void CreateStrayLayer(Kernel::HLERequestContext& ctx);
|
||||
void DestroyStrayLayer(Kernel::HLERequestContext& ctx);
|
||||
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger> nv_flinger;
|
||||
|
|
Loading…
Reference in a new issue